Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 11:37:09 Player: jimmyl Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3533) 3533 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 7362 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (15) --- Light Treads Compact Matter Pod (131) Compact Matter Pod (0) Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Shock Rifle Autogun Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Recoil Stabilizer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Advanced Treads Armored Wheel Compact Matter Pod Compact Matter Pod Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Shock Rifle Improved Assault Rifle Improved Assault Rifle Gauss Cannon Gauss Cannon Heavy Flail [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 79 | . 11 25 15 2 26 Power 7 | . . 3 2 . 2 Engine 5 | . . 3 1 . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 22 | . 4 6 4 . 8 Treads 17 | . 4 5 4 . 4 Leg 3 | . . . . . 3 Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 2 7 4 2 4 Device 5 | . . 1 2 . 2 Storage 3 | . 1 1 1 . . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 7 | . . 4 . 1 2 Artifact . | . . . . . . Weapon 31 | . 5 9 5 . 12 Energy Gun 5 | . . . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 19 | . 5 8 2 . 4 Ballistic Cannon 4 | . . . 3 . 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 40 | . 3 7 2 . 28 Power 6 | . 1 1 . . 4 Propulsion 10 | . 2 . . . 8 Utility 11 | . . 3 2 . 6 Weapon 13 | . . 3 . . 10 Highest Loss Streak 14 | . 2 2 1 . 14 To Critical Strikes . | . . . . . . Average Backups 12 | . 7 13 14 14 12 Power . | . 1 . 1 1 . Propulsion 2 | . 2 3 2 3 1 Utility 2 | . . 2 2 3 4 Weapon 6 | . 4 6 7 7 6 Tool/Special . | . . . . . . Unused Backups 31 | . 7 6 11 . 7 Power 1 | . 1 . . . . Propulsion 6 | . 2 . 3 . 1 Utility 6 | . 1 1 . . 4 Weapon 18 | . 3 5 8 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 86 94 94 84 93 Engine 7 | . 8 10 4 . 4 Core 1 | . . . 4 7 1 Treads 21 | . 22 21 26 23 17 Device 4 | . . 2 7 7 9 Storage 10 | . 14 11 13 7 7 Processor 11 | . 11 3 13 22 23 Protection 6 | . . 15 . . 2 Energy Gun 2 | . 4 . . . 8 Ballistic Gun 19 | . 23 29 11 . 3 Ballistic Cannon 3 | . . . 11 15 3 Peak Build Rating 45 | . 8 18 39 42 45 Average Rating 21 | . 7 14 31 40 36 On Entrance 19 | 6 6 7 18 37 42 Naked Turns . | . . . . . . Heaviest Build 53 | 12 14 42 49 47 53 Greatest Support 84 | 20 40 43 84 84 84 Greatest Overweight (x) 3 | . . 2 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 Average Capacity 13 | . 8 14 15 15 15 Most Carried 15 | . 10 15 15 15 15 Average Carried 12 | . 8 13 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 6 10 15 15 15 10 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Tank 8% | Gunner 8% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 3885 | 191 476 1299 855 129 935 Remotely 1473 | . . 746 727 . . Salvage Created 3777 | . 636 1604 670 93 774 Parts 234 | . 54 98 38 5 39 Haulers Intercepted 7 | . 2 2 3 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 91 | . 17 34 12 3 25 Guns 64 | . 17 30 5 . 12 Cannons 21 | . . . 7 3 11 AOE 6 | . . 4 . . 2 Classes Destroyed 12 | . 6 4 2 . . Worker 2 | . 1 . 1 . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . 1 . . . Hauler 7 | . 2 2 3 . . Recycler 3 | . . 2 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 3 2 . . Swarmer 29 | . 9 10 2 . 8 Grunt 42 | . 8 13 7 3 11 Brawler 2 | . . 1 . . 1 Sentry 17 | . . 10 2 . 5 Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 5 4 4 3 4 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 3 | . 1 3 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 839 | . 121 149 85 10 474 Missed 256 | . 38 46 25 1 146 Damage Taken 7313 | . 840 1301 856 136 4180 Core 1152 | . 133 170 145 16 688 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 46 57 73 . . Volleys Fired 313 | . 62 104 61 9 77 Largest 3 | . 2 3 3 2 3 Hottest 160 | . 40 66 120 80 160 Shots Fired 721 | . 124 259 158 18 162 Gun 567 | . 124 257 90 . 96 Cannon 149 | . . . 68 18 63 Launcher 5 | . . 2 . . 3 Special . | . . . . . . Kinetic 662 | . 124 257 158 18 105 Thermal 54 | . . . . . 54 Explosive 5 | . . 2 . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 9 16 13 5 22 Robot Miss Streak 6 | . 5 6 3 1 4 Penetration Max 1 | . . . 1 . . Secondary Targets 14 | . 6 4 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 448 | . 68 168 93 11 108 Core Hits 208 | . 31 68 36 5 68 Critical Kills 3 | . 1 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 11 | . 1 3 4 1 2 Destroy 6 | . 1 3 2 . . Blast 5 | . . . 2 1 2 Melee Attacks 16 | . . . . . 16 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8635 | . 973 2600 1894 308 2860 Guns 5374 | . 973 2269 793 . 1339 Cannons 2586 | . . . 1078 308 1200 Explosions 572 | . . 309 . . 263 Melee 58 | . . . . . 58 Ramming 45 | . . 22 23 . . Kinetic 6903 | . 973 2269 1871 308 1482 Thermal 1057 | . . . . . 1057 Explosive 572 | . . 309 . . 263 Electromagnetic . | . . . . . . Impact 58 | . . . . . 58 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 . . . Average Corruption 6 | . . 6 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . . 57 . . . Message Errors 9 | . . 9 . . . Matter Fused 18 | . . 18 . . . Heat Flow Errors 9 | . . 9 . . . Energy Discharges 6 | . . 6 . . . Data Loss (minor) 7 | . . 7 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Alerts 3 | . . 3 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . 3 17 27 14 Projectiles 53 | . . . 17 27 9 Explosions 8 | . . 3 . . 5 Melee . | . . . . . . Knockbacks 24 | . . . 13 2 9 Impact . | . . . . . . Kinetic 23 | . . . 12 2 9 Secondary 1 | . . . 1 . . Self-Inflicted Damage 55 | . . . . . 55 Shots 1 | . . . . . 1 Rammed 6 | . . 4 2 . . Targets Rammed 7 | . . 5 2 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 339 | . 11 278 264 37 339 Average Temperature 63 | . 5 56 49 19 90 Received Heat Transfer 2124 | . 282 489 324 81 948 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2344 | . . . . . 2344 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 85 | . 100 100 100 100 31 Level 1 5 | . . . . . 24 Level 2 9 | . . . . . 42 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 708 | . 150 197 150 92 708 Initial 43 | . . 32 43 39 39 Average 142 | . 87 81 52 43 389 Influence Increases 2864 | . 463 961 454 117 869 Destroy 0b10 Robot/C 1820 | . 340 680 240 60 500 Destroy 0b10 Robot/NC 110 | . 25 40 45 . . Destroy Leader 376 | . 66 210 70 10 20 Successful Hack 45 | . . 5 26 14 . Disable Machine 75 | . 15 . 30 30 . Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 133 | . 2 11 28 3 89 Lose Combat Pursuer 105 | . 15 15 15 . 60 Influence Decreases 2062 | . 385 889 408 100 280 Time Decay 1512 | . 355 669 388 100 . Lost Part 400 | . 30 70 20 . 280 Purge Threat 150 | . . 150 . . . Squads Dispatched 10 | . 2 5 2 1 . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 3 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 8 | . 1 6 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 26 51 23 4 37 Peak Tracking Total 7 | . 5 6 6 3 7 Tactical Retreats 5 | . 1 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . 1 4 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . 1 . 2 2 2 Max in Single Turn 2 | . 1 . 1 1 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 8 | . 1 2 3 1 1 Terminals 7 | . 1 2 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 2 5 8 1 5 Successful 10 | . 1 4 4 1 . Failed 11 | . 1 1 4 . 5 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 20 | . 2 5 8 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 1 4 4 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 . 1 . . Hauler Manifests 2 | . . 2 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 3305 | . 939 724 . 207 1435 Optics 3305 | . 939 724 . 207 1435 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6683 | . 1149 2734 1149 216 1435 Spaces Moved 3082 | 1 567 1201 564 103 646 Core . | . . . . . . Treads 2944 | . 545 1162 564 103 570 Legs 90 | 1 22 . . . 67 Wheels 48 | . . 39 . . 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 110 160 160 120 Average Speed 167 | 120 158 178 160 160 162 Slowest Speed 330 | 120 160 240 160 160 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 97 94 43 2 59 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 2 . 2 Terrain Destroyed 112 | . . 7 21 4 80 Melee 2 | . . . . . 2 Projectile 26 | . . . 21 4 1 AOE 84 | . . 7 . . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3955 | . 696 1575 697 136 851 Wait 341 | . 38 202 20 22 59 Move 3077 | . 566 1200 563 102 646 Hop . | . . . . . . Pick Up 53 | . 9 18 14 1 11 Fast Attach 45 | . 5 18 10 1 11 Attach 33 | . 4 6 4 1 18 Detach 4 | . . . 1 . 3 Swap 10 | . 2 2 1 . 5 Drop 56 | . 10 20 21 . 5 Fire 313 | . 62 104 61 9 77 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 5 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Discovered new exit (range 5) 701 | -10/Materials | Derelicts attacked the area 718 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Discovered new exit (range 17) 786 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1382 | -9/Materials | Discovered new exit (range 6) 1577 | -9/Materials | Discovered new exit (range 7) 1822 | -9/Materials | Discovered new exit (range 17) 1895 | -9/Materials | Build established: Tank 2255 | -9/Materials | Discovered new exit (range 16) 2591 | -9/Materials | Discovered new exit (range 16) 2815 | -9/Materials | Build established: Scavenger-Mutant 3268 | -9/Materials | Build established: Scavenger-Tank 3831 | -9/Materials | Discovered new exit (range 16) 3884 | -9/Materials | Entered another Materials area 3884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -8/Materials | Build established: Gunner 4752 | -8/Materials | Discovered new exit (range 13) 4873 | -8/Materials | Build established: Mutant 5033 | -8/Materials | Entered Factory 5033 | -7/Factory | Evolved 2 slots: Utility x2 5232 | -7/Factory | Identified exit to Garrison 5249 | -7/Factory | Entered Garrison 5385 | -7/Garrison | Triggered checkpoint 5463 | -7/Garrison | Installed Relay Interface Framework 5569 | -7/Garrison | Triggered checkpoint 5569 | -7/Garrison | Triggered checkpoint 5629 | -7/Garrison | Core integrity fell below 50% 5654 | -7/Garrison | Lost 14 parts (1p4n3u6w) 5807 | -7/Garrison | Triggered checkpoint 5937 | -7/Garrison | Triggered checkpoint 6142 | -7/Garrison | Discovered new exit (range 12) 6199 | -7/Garrison | Phase Generator disabled 6336 | -7/Garrison | Build established: Scavenger-Mutant 6613 | -7/Garrison | Spotted B-75 Beast 6631 | -7/Garrison | Core integrity fell below 20% 6684 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06142_ EXIT=FOUND 06191_ G-47 Trooper destroyed. 06199_ Phase Generator explodes. 06199_ Machine disabled. 06201_ The unstable cave ceiling collapses. 06204_ Acquired 13 matter. 06212_ The unstable cave ceiling collapses. 06416_ Acquired 20 matter. 06419_ Acquired 55 matter. 06449_ ALERT: Garrison interior compromised. 06618_ B-75 Beast springs to life. 06618_ Imp. Heat Sink destroyed. 06618_ Gatling Laser destroyed. 06659_ Imp. Deuterium Engine destroyed. 06662_ Lgt. Treads destroyed. 06665_ Gatling Laser blasted off. 06675_ Lgt. Nuclear Core destroyed. 06675_ Adv. Treads destroyed. 06678_ Imp. Heat Sink destroyed. 06678_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ######?????????????????????######!!!#####????????? | | #??????????????????###%;;;;; #???? | | #??????????????????#%BB b g #???? | | ### #??????????????????#@BB#####!!!#????????????? | | ??# #??????????????????#%###????????????????????? | | ??# #??????????????????#%#??????????????????????? | | ??# #??????????????????# #??????????????????????? | | ??# #??????????????????# #??????????????????????? | | ??# #??###???????????### ###########++###???????? | | ### ####"######??????# ?????? | | = #??????# ?????? | | ### #??????# ?????? | | ??# ######## #??????# ## #### #######???????? | | ### ####???# #??????# #? #???????????????????? | | " ##### #??????# #??#???????????????????? | | ### ## #??????# #??????????????????????? | | ??# ## ##### #??????# #????#?????????????????? | | ??# ## #???# ######## #?? ??????????????????? | | ??# ##%#???# ## ## ## #???????????????????? | | ??# ##%#??##% ## =%*## #???????????????????? | | ### ## ####= = * * ####### #?????????????? | | " = == * = ^ ^ #?????????????? | | ### * % %= ^ ^^#?????????????? | | ??##########^ ##= #### #####?????????????? | | ?????????###^ # ## #### #?????????????????? | | ?????????# #?????????????????? | | ?????????# ####?????????????????? | | ?????????# ####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 396 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaFusionRouter Manual? 0 Play Time 00:33:06 Cumulative 178.6 hours Start 2025.03.15 @ 10:58:13 End 2025.03.15 @ 11:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 283 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9725361-fdf8-4740-adb2-cf158178edb1