Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 23:49:21 Player: Sherlockkat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (165) 825 Value Destroyed (7995) 7995 Prototype IDs (287) 5740 Alien Tech Used (10) 2000 Bonus (43230) 43230 TOTAL SCORE: 70490 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5368 Follower Combat Kills 151 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -189 Cogmind --------- Core Integrity 797/1600 Matter 300/300 Energy 334/340 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Medium Storage Unit Experimental Energy Well (600) Advanced Shield Generator Point Defense System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Graphene Brace Point Defense System [Rating: 250] Favorites ----------- Power Fusion Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Makeshift Sword Energy Gun Improved Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 12 | . . 1 . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 7 3 24 3 11 23 . 3 9 . 5 3 2 . 4 7 8 . 4 . 12 2 . 9 . 6 9 7 8 26 14 14 Power 27 | 2 . 3 1 1 2 . . . . . . . . . 1 2 . 2 . 1 . . . . . . 2 . 7 . 3 Engine 8 | 2 . 3 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . 2 . . Reactor 11 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 5 . 3 Propulsion 51 | 2 1 6 1 3 11 . 1 1 . 2 1 . . 3 1 1 . . . 4 1 . 2 . . 2 1 6 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 2 1 6 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . 11 . 1 1 . 2 1 . . 3 1 1 . . . 4 1 . 2 . . 2 1 6 1 . . Utility 111 | 1 2 5 1 5 6 . . 8 . 3 1 1 . . 5 4 . 2 . 7 . . 7 . 6 7 4 1 11 13 11 Device 49 | . 1 2 1 1 1 . . 1 . 2 . 1 . . 2 1 . 1 . 2 . . 5 . 1 2 1 . 5 11 8 Storage 12 | 1 1 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . 2 1 . . 1 . 2 Processor 23 | . . 1 . 2 2 . . 6 . . . . . . . 2 . . . 2 . . . . 1 . 1 . 3 2 1 Hackware 8 | . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 . . . 1 . . . . Protection 17 | . . 1 . 2 1 . . 1 . . 1 . . . 1 . . . . 1 . . 1 . 2 2 1 1 2 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 34 | 2 . 10 . 2 4 . 2 . . . 1 1 . 1 . 1 . . . . 1 . . . . . . 1 7 1 . Energy Gun 6 | . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 8 | 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Unidentified Prototypes 34 | . . 3 . . 1 . . 5 . 1 . . . . . . . 3 . 1 . . 6 . 2 1 . 2 1 1 7 Parts Lost 39 | . . 6 1 4 1 . . . . 8 . 3 . . 6 . . . . . . . . . . . . . 10 . . Power 7 | . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . Propulsion 11 | . . 2 . . 1 . . . . 4 . 1 . . 3 . . . . . . . . . . . . . . . . Utility 16 | . . 1 1 3 . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . 6 . . Weapon 5 | . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Highest Loss Streak 7 | . . 4 1 1 1 . . . . 7 . 3 . . 6 . . . . . . . . . . . . . 3 . . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 88 92 92 96 100 100 100 100 79 25 25 20 25 63 58 70 71 70 74 82 84 83 84 84 85 83 85 78 63 55 Engine 1 | . 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 7 7 7 7 5 . . . . 3 . . . . . . . . . . . 2 4 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 2 5 5 5 5 4 4 4 4 4 9 9 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 Wheel 4 | . 28 25 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 29 30 30 30 30 21 5 4 . 5 20 10 11 11 11 15 21 21 21 21 19 19 17 17 13 . . Device 12 | . 7 9 4 8 9 15 15 15 15 12 . 1 . . 4 8 11 11 11 12 15 15 14 15 19 18 17 17 13 9 17 Storage 3 | . 14 11 11 9 . . . . . . . . . . . 4 5 5 5 2 . . . . . 1 4 4 5 9 . Processor 12 | . . 4 . 12 20 15 15 20 23 19 13 13 13 13 11 15 23 23 23 15 10 10 10 10 9 9 8 8 9 18 10 Hackware 7 | . . . . . 6 7 7 7 7 12 . . . . 11 11 11 11 11 15 15 15 15 15 14 14 15 17 11 . . Protection 3 | . . 4 11 2 6 7 7 2 . . . . . . 4 . . . . 3 5 5 5 5 8 7 4 3 3 . . Energy Gun 1 | . . 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 Ballistic Gun 2 | . 28 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 7 7 5 6 5 6 6 5 4 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 4 4 4 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 18 35 37 41 19 18 18 18 13 13 2 3 2 2 12 10 10 12 12 28 29 29 29 29 33 40 45 46 49 59 75 Greatest Support 60 | 20 20 48 48 52 20 19 19 19 16 17 5 5 3 12 16 17 17 17 17 39 42 42 42 42 42 45 45 46 60 60 60 Greatest Overweight (x) 3 | 3 . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 7 | 7 8 14 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 9 10 5 Most Carried 15 | 5 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Average Carried 7 | 2 6 13 15 14 4 5 4 4 5 4 4 4 5 4 2 3 5 4 5 4 5 5 5 5 4 6 9 9 9 6 4 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 5 8 15 15 15 5 5 4 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 9 5 4 Class Distribution -------------------- 24% | Hacker-Ninja 16% | Scout 16% | Mutant 15% | Alien-Sigix 13% | Hacker-Scout 5% | Scavenger-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 2810 | 280 88 312 135 249 181 74 43 10 90 42 30 30 . 75 60 64 16 50 . 32 41 67 . 14 . 168 142 125 196 102 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10932 | 75 332 1303 152 720 257 56 45 . . 308 188 270 . 175 53 399 . 346 . 140 . . . . . 166 83 . 553 2433 2878 Parts 494 | 7 16 85 11 44 7 1 1 . . 12 . 2 . 7 5 14 . 1 . 7 . . . . . 7 3 . 32 120 112 Haulers Intercepted 10 | . . 4 . 1 2 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Recyclers Shooed 6 | . . 1 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 3 2 . 1 . 1 . . 8 . 3 . . . . . 2 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 106 | . 7 27 2 9 1 . 2 . . . . . . 4 1 . . . . . . . . . . . . . 4 27 22 Melee 6 | . . . . . . . 1 . . . . . . 3 1 . . . . . . . . . . . . . 1 . . Guns 49 | . 7 27 2 9 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Cannons 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 22 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 2 2 3 2 2 2 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 6 . Worker 12 | . 1 . . 2 1 . . . . 3 . . . . 1 . . . . . . . . . . 2 . . . 2 . Builder 7 | . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Tunneler 6 | 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 4 . 1 2 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Recycler 5 | 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Operator 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Watcher 10 | . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 1 Swarmer 24 | . . 11 . . . . 2 . . . . . . 3 1 . . . . . . . . . . . . . . 2 5 Cutter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 33 | . 7 10 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 13 | . . 6 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Hunter 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 6 2 4 2 . 2 . . 4 . . . 2 2 . . . . 1 . . . . . 3 1 . 1 14 11 Combat Bots Only 11 | . 3 6 2 4 1 . 2 . . . . . . 2 1 . . . . . . . . . . . . . 1 11 9 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 1 . . 1 . . . 1 1 . . . . 1 . . . . . 1 1 . 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1069 | . 29 126 10 63 13 . 30 . 1 73 14 28 . 15 34 2 . . 4 2 . 6 . . 3 . . 27 271 197 121 Missed 390 | . 5 28 2 13 9 . 17 . . 37 8 11 . 6 15 1 . . 2 . . 3 . . 1 . . 20 119 62 31 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 9103 | . 296 1022 101 743 42 . 179 . 19 688 83 203 . 189 634 20 . . 43 50 . 73 . . 98 . . 152 2138 1126 1204 Core 3039 | . 43 207 27 214 11 . 22 . 19 349 52 132 . 174 234 . . . . 24 . . . . . . . 43 756 368 364 Absorbed by Shields 1750 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 471 920 Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . . . . . 32 . . 48 . . . 81 . . Ignored by Resistances 5105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1282 1652 2171 Regen/Repaired (Parts) 88 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 80 . . . Core Remaining (%) 67 | 100 82 . 41 61 . . . . 92 . . . . 16 . . . . 76 . . . . 97 . 100 . . 29 . 49 Volleys Fired 357 | 5 29 92 9 49 10 . 2 . . . . . . 1 . . . . . . . . . . . . . . 40 59 61 Largest 2 | 2 2 2 2 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 Hottest 200 | 40 40 79 79 79 56 . 33 . . . . . . 33 . . . . . . . . . . . . . . 200 180 180 Shots Fired 562 | 10 58 177 18 96 10 . 2 . . . . . . 1 . . . . . . . . . . . . . . 70 59 61 Gun 429 | 10 58 177 18 96 10 . . . . . . . . . . . . . . . . . . . . . . . 60 . . Cannon 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 59 61 Launcher 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 219 | 10 58 93 9 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 154 | . . 78 9 47 10 . . . . . . . . . . . . . . . . . . . . . . . 10 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . 6 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 59 61 Robot Hit Streak 33 | 6 9 12 7 16 4 . . . . . . . . 2 . . . . . . . . . . . . . . 17 22 33 Robot Miss Streak 9 | 2 7 9 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 8 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 7 35 109 13 72 23 3 3 . . 26 6 6 . 10 2 9 . 9 . 7 . . . . . 5 5 4 48 38 53 Core Hits 419 | 5 21 50 6 31 6 1 1 . . 8 2 2 . 7 1 6 . 3 . 2 . . . . . 1 1 . 12 110 143 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . . 3 1 6 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 14 7 Burn 12 | . . 3 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 14 7 Melee Attacks 308 | . . . . . 41 15 13 1 11 53 7 6 . 10 3 9 5 9 2 29 1 . 4 4 11 13 11 20 30 . . Impact 27 | . . . . . 14 1 2 . 10 . . . . . . . . . . . . . . . . . . . . . . Slashing 278 | . . . . . 27 14 11 1 1 53 7 6 . 10 3 9 5 9 2 29 1 . 4 4 11 13 11 20 27 . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sneak Attacks 32 | . . . . . 4 1 . . . 11 . . . 2 2 . . . . 2 . . . . . 4 2 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34451 | 50 285 1650 204 1142 834 239 153 . . 1321 326 334 . 479 154 661 . 669 . 378 . . . . . 359 287 224 2946 8373 13383 Guns 5880 | 50 285 1650 204 1142 100 . . . . . . . . . . . . . . . . . . . . . . . 2449 . . Cannons 21797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 8373 13383 Explosions 104 | . . . . . . . 27 . . . . . . 77 . . . . . . . . . . . . . . . . . Melee 6592 | . . . . . 734 239 126 . . 1321 326 334 . 402 154 661 . 669 . 378 . . . . . 359 287 224 378 . . Ramming 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . Kinetic 1716 | 50 285 687 120 574 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1749 | . . 924 84 568 100 . . . . . . . . 32 . . . . . . . . . . . . . . 41 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 111 | . . 39 . . . . 27 . . . . . . 45 . . . . . . . . . . . . . . . . . Impact 455 | . . . . . 392 . 63 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30338 | . . . . . 342 239 63 . . 1321 326 334 . 402 154 661 . 669 . 378 . . . . . 359 287 224 2823 8373 13383 Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Highest Corruption 4 | . . . 4 . 1 1 1 3 3 3 3 3 3 3 . . . . . . . . . . . . . . 3 . 1 Average Corruption 1 | . . . 4 . 1 1 1 2 3 1 3 3 3 3 . . . . . . . . . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . Effects 52 | . . . 1 . 5 3 3 2 6 1 4 3 2 3 . . . . . . . . . . . . . . 10 . 9 Message Errors 9 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 Matter Fused 15 | . . . 1 . 1 1 1 1 . . 1 1 1 2 . . . . . . . . . . . . . . 2 . 3 Heat Flow Errors 8 | . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Energy Discharges 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 Parts Fused 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1731 | . . . . . 184 141 63 . . 339 146 105 . 54 37 143 . 64 . . . . . . . 98 51 46 58 168 34 Projectiles 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 34 Explosions 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Melee 1526 | . . . . . 184 141 63 . . 339 146 105 . 51 37 143 . 64 . . . . . . . 98 51 46 58 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 22 88 132 211 100 141 8 263 239 . . . . . . . . . . . . 2 . . . . . 4 300 38 128 Average Temperature 53 | . 7 20 44 46 44 52 4 263 127 . . . . . . . . . . . . 2 . . . . . 3 126 16 56 Received Heat Transfer 1529 | . 171 267 36 216 12 . 24 . 9 36 21 96 . 9 12 . . . . 9 . 9 . . . . . 9 131 390 72 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 7 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 4688 | . . 2220 259 1702 370 . . . . . . . . 100 . . . . . . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 3130 | 10 221 718 329 401 278 . . . . 404 . . . . 239 . . . . 202 . . . . 280 252 111 311 1771 3130 2599 Initial 2003 | . 6 92 279 128 70 . . . . 315 . . . . 117 . . . . 28 . . . . 150 157 38 62 146 1100 2003 Average 424 | 1 108 377 316 261 144 . . . . 229 . . . . 148 . . . . 120 . . . . 205 184 82 179 480 2015 2407 Maximum Alert Level 5 | . 1 3 1 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 5 5 5 Low Security (%) 39 | 100 82 25 . 24 74 . . . . 41 . . . . 88 . . . . 93 . . . . 47 57 100 50 29 . . Level 1 33 | . 17 23 100 74 25 . . . . 56 . . . . 11 . . . . 6 . . . . 52 42 . 49 52 . . Level 2 5 | . . 48 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 80 . Squads Dispatched 73 | . 2 3 . 2 3 . . . . 8 . . . . . . . . . 2 . . . . . 1 . 4 17 31 . Investigation 7 | . . 2 . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Reinforcement 21 | . 2 1 . 1 . . . . . 6 . . . . . . . . . 2 . . . . . 1 . 3 4 1 . Assault 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 30 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 43 | . 2 6 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 4 1 2 1 24 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . 11 2 . . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . 11 2 . . Times Spotted 418 | . 11 43 2 12 16 . 18 . 4 56 4 5 . 7 15 1 . . 3 6 . 4 . 1 4 4 3 21 84 66 28 Peak Tracking Total 26 | . 4 6 2 4 4 . 7 . 3 21 4 5 . 4 10 1 . . 3 2 . 3 . . 3 3 1 5 26 24 9 Tactical Retreats 49 | . . 3 . . 4 . 6 . 3 5 1 . . . 2 1 . . 2 2 . 1 . . 2 . . 3 10 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 3 . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 23 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 10 4 4 Max in Single Turn 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 Garrison Access 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 88 | . . 8 . 6 9 . 2 1 . 7 . 1 4 . 2 . . 4 . 8 1 3 5 . 3 5 . 5 11 1 2 Terminals 46 | . . 6 . 5 5 . . . . 3 . . . . 1 . . . . 5 . . . . 2 3 . 3 10 1 2 Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 7 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Total Hacks 229 | . . 29 . 14 22 . 6 4 . 14 . 1 29 . 5 . . 17 . 16 1 6 10 . 7 10 . 7 26 1 4 Successful 157 | . . 14 . 7 13 . 6 4 . 7 . 1 29 . 1 . . 17 . 11 1 6 10 . 2 6 . 7 14 . 1 Failed 72 | . . 15 . 7 9 . . . . 7 . . . . 4 . . . . 5 . . . . 5 4 . . 12 1 3 Catastrophic 12 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . . 19 . 14 8 . . . . 2 . . . . 2 . . . . 4 . . 1 . 1 2 . 3 8 . 2 Terminals 104 | . . 20 . 13 14 . . . . 6 . . . . 2 . . . . 9 . . . . 2 7 . 3 23 1 4 Fabricators 9 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . Repair Stations 9 | . . . . . . . . . . 5 . . . . . . . . . 2 . . . . . . . 2 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 8 . . 2 . . . . . . . . . . . . . . 4 . . . . . 2 . 2 . . . Garrison Access 13 | . . . . . 4 . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . . 3 . . Terminal Hacks 100 | . . 1 . 1 5 . 6 4 . 3 . 1 29 . . . . 17 . 3 1 6 10 . 1 2 . 1 8 . 1 Record 33 | . . . . . . . 5 . . . . . 11 . . . . 5 . . . 4 8 . . . . . . . . Part Schematic 17 | . . . . . . . . 4 . . . . 9 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . 1 . . . . . . Open Door 12 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 2 . . . . . 4 . 1 Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Reinforcements 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zone Layout 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . Scan Component 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 7 . . 2 . . . . . . . . . . . . . . 4 . . . . . 2 . 2 . . . Insert Component 10 | . . 3 . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . 2 . . . Analyze 7 | . . 4 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Seal Access 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Unauthorized Hacks 26 | . . 6 . 6 3 . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 5 . . Terminals 24 | . . 5 . 5 3 . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 5 . . Track 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 2 . . Assimilate 7 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 . . Botnet 10 | . . 5 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . 6 . 4 8 . . . . 6 . . . . 2 . . . . 5 . . . . 2 2 . 1 7 1 2 Full Trace Events 5 | . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 3 . . 1 . . 18 . . . . 9 . . . . 4 . 1 . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . 73 . . . . 73 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 6 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 96 | . . . . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . 1 1 39 50 Largest Group 8 | . . . . . . . . 3 3 . . . . 1 . . . . . 1 . . . . . . . 1 1 6 8 Highest-Rated Group 112 | . . . . . . . . 79 79 . . . . 96 . . . . . 10 . . . . . . . 26 52 86 112 Highest-Rated Ally 96 | . . . . . . . . 39 39 . . . . 96 . . . . . 10 . . . . . . . 26 52 15 15 Total Orders 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . Ally Attacks 44 | . . . . . . . . . 20 . . . . 13 . . . . . . . . . . . . . . . 7 4 Total Damage 984 | . . . . . . . . . 303 . . . . 446 . . . . . . . . . . . . . . . 112 123 Kills 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 2 2 1 . . 1 . . 1 . 1 . . 2 . 1 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 12752 | 92 190 1035 78 859 739 328 489 348 300 861 187 143 44 163 192 328 152 137 190 413 158 324 231 103 329 475 291 740 1080 579 1174 Spaces Moved 19337 | 65 131 747 47 753 1522 601 935 733 436 1369 400 294 88 305 477 386 201 189 242 776 309 454 638 191 543 683 528 992 1541 1195 1566 Core 413 | 16 . . . . . . . . . 42 38 47 88 182 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3033 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 1195 1566 Wheels 1727 | 49 131 747 47 753 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14164 | . . . . . 1522 601 935 733 436 1327 362 247 . 123 477 386 201 189 242 776 309 454 638 191 543 683 528 992 1269 . . Fastest Speed 24 | 50 80 80 93 90 28 29 29 28 28 24 35 35 50 29 26 34 34 34 34 29 29 32 31 31 31 31 31 29 28 30 30 Average Speed 36 | 99 80 91 98 90 28 29 29 28 28 30 36 37 50 42 28 34 34 34 34 31 30 32 31 31 33 33 31 31 30 30 30 Slowest Speed 200 | 200 80 125 100 93 29 29 29 29 28 100 50 50 50 50 112 35 34 34 34 34 32 32 32 31 34 34 32 103 31 30 90 Overloaded Moves 102 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 91 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 5 . 6 . . 8 . 4 . . 6 . . . . 2 2 1 . . 4 2 5 14 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Exploration Rate (%) 49 | 3 39 60 12 33 31 75 75 81 58 33 65 46 73 53 17 71 27 61 63 27 58 61 83 48 17 62 15 77 74 33 55 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . 1 . . 1 2 . . 1 . 1 . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 . Scrap Searched 20 | . . . . . . 1 1 3 1 . 1 2 . 2 . 3 . . 2 . 1 2 . 1 . . . . . . . Spaces Dug 262 | . . . . . 12 11 5 . 6 21 1 . . . 1 . 5 . 2 18 1 . . 4 11 5 2 6 17 101 33 Terrain Destroyed 582 | . . . . . 12 11 5 . 6 21 1 . . . 1 . 5 . 2 18 1 . . 4 11 5 2 6 20 258 193 Melee 127 | . . . . . 12 11 5 . 6 21 1 . . . 1 . 5 . 2 18 1 . . 4 11 5 2 6 16 . . Projectile 447 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 250 193 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 23999 | 81 168 936 60 833 1741 732 1126 871 592 1724 430 312 87 324 520 571 278 252 347 909 368 631 662 230 673 916 638 1380 2043 1354 2210 Wait 3532 | . 3 31 . 12 128 118 181 116 147 260 20 14 . 4 38 165 73 43 104 83 58 179 . 36 106 201 85 362 360 60 545 Move 19193 | 64 130 746 46 752 1511 600 923 732 435 1352 399 287 87 304 466 385 200 188 241 771 304 451 637 190 536 678 519 965 1535 1194 1565 Hop 51 | . . . . . 5 . 5 . . 8 . 2 . . 4 . . . . 2 2 1 . . 2 2 3 12 3 . . Pick Up 93 | 5 2 19 . 4 6 . . 3 . 2 . 1 . . 1 2 . 1 . 3 . . 2 . 6 4 5 3 19 3 2 Fast Attach 112 | 5 1 10 1 4 2 . . 6 . 4 1 2 . 3 4 5 . 5 . 8 1 . 8 . 2 4 4 7 12 3 10 Attach 52 | 1 . 3 . 3 10 . 1 1 . 1 2 . . 1 3 3 . . . 2 . . . . 2 3 2 . 9 3 2 Detach 40 | . . 3 . . 4 . . 5 . 2 1 . . 1 1 2 . 1 . 4 . . 1 . 1 4 2 . 1 5 2 Swap 69 | 1 2 11 2 4 12 . 2 2 . . . . . . . . . . . 2 1 . 1 . 2 2 1 1 12 9 2 Drop 129 | . 1 21 2 5 16 . 1 5 . 6 . . . . . . . 5 . 5 1 . 9 . 5 5 6 10 10 5 11 Fire 357 | 5 29 92 9 49 10 . 2 . . . . . . 1 . . . . . . . . . . . . . . 40 59 61 Melee 300 | . . . . . 37 14 11 1 10 53 7 6 . 10 3 9 5 9 2 29 1 . 4 4 11 13 11 20 30 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . 10 13 . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 600 | -9/Materials | Lost 4 parts (2p1u1w) 759 | -9/Materials | Discovered new exit (range 16) 1114 | -9/Materials | Discovered new exit (range 8) 1234 | -9/Materials | Core integrity fell below 50% 1318 | -9/Materials | Entered Mines 1392 | -9/Mines | Discovered new exit (range 4) 1396 | -9/Mines | Entered Materials 1396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -8/Materials | Discovered new exit (range 16) 2196 | -8/Materials | Build established: Scavenger-Mutant 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Utility x2 2562 | -7/Factory | Garrison activated, responded to threat 2717 | -7/Factory | Fabricated Surge Thruster? 2724 | -7/Factory | Build established: Scout 2794 | -7/Factory | Identified exit to Storage 2794 | -7/Factory | Identified exit to Lower Caves 2994 | -7/Factory | Entered Lower Caves 3159 | -7/Lower Caves | Encountered a Warlord checkpoint 3163 | -7/Lower Caves | Identified exit to Lower Caves 3322 | -7/Lower Caves | Entered another Lower Caves area 3324 | -7/Lower Caves | Discovered new exit (range 17) 3329 | -7/Lower Caves | Identified exit to Factory 3364 | -7/Lower Caves | Learned Research trap positions 3497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3793 | -7/Lower Caves | Learned 4 Factory zone layouts 3794 | -7/Lower Caves | Identified exit to Zion 3811 | -7/Lower Caves | Entered Zion 3818 | -7/Zion | Received a visual enhancement algorithm 3827 | -7/Zion | System corruption cleaned by Quarantine Array 3832 | -7/Zion | Discovered new exit (range 20) 3855 | -7/Zion | Learned Factory emergency access door positions 3862 | -7/Zion | Learned Factory stockpile data 3869 | -7/Zion | Learned location of Storage (-7) 3934 | -7/Zion | Found Prototype Processor 3934 | -7/Zion | Identified Exp. Terrain Scan Processor 3936 | -7/Zion | Found Prototype Processor 3936 | -7/Zion | Identified Exp. Targeting Computer 3938 | -7/Zion | Found Prototype Processor 3938 | -7/Zion | Identified Exp. Melee Analysis Suite 3942 | -7/Zion | Found Prototype Processor 3942 | -7/Zion | Identified Exp. Core Analyzer 4007 | -7/Zion | Gained Derelict followers 4158 | -7/Zion | Identified exit to Proximity Caves 4159 | -7/Zion | Entered Proximity Caves 4159 | -6/Proximity Caves | Accompanied by 3 allies 4237 | -6/Proximity Caves | Spotter reported a threat 4275 | -6/Proximity Caves | Spotter reported a threat 4281 | -6/Proximity Caves | Lost 3 allies 4457 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4459 | -6/Proximity Caves | Entered Factory 4459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -6/Factory | Identified exit to Lower Caves 4770 | -6/Factory | Build established: Hacker-Scout 4809 | -6/Factory | Search patrols dispatched 4987 | -6/Factory | Fabricated Surge Thruster? 5172 | -6/Factory | Cargo convoy interrupted 5296 | -6/Factory | Discovered new exit (range 10) 5320 | -6/Factory | Entered Lower Caves 5344 | -6/Lower Caves | Lost 7 parts (4n3u) 5418 | -6/Lower Caves | Spotted B-75 Beast 5495 | -6/Lower Caves | Discovered new exit (range 20) 5507 | -6/Lower Caves | Entered another Lower Caves area 5517 | -6/Lower Caves | Spotted B-75 Beast 5617 | -6/Lower Caves | Build established: Mutant 5624 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5626 | -6/Lower Caves | Core integrity fell below 50% 5635 | -6/Lower Caves | Discovered new exit (range 9) 5650 | -6/Lower Caves | Entered Data Miner 5650 | -6/Data Miner | Discovered new exit (range 6) 5658 | -6/Data Miner | Met Data Miner 5662 | -6/Data Miner | Lost 3 parts (1n1u1w) 5672 | -6/Data Miner | Learned location of Section 7 (-2) 5672 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5681 | -6/Data Miner | Received God Mode back door access code from Data Miner 5694 | -6/Data Miner | Entered Proximity Caves 5703 | -5/Proximity Caves | Learned Factory stockpile data 5729 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5730 | -5/Proximity Caves | Escorted by Enhanced Grunt 5795 | -5/Proximity Caves | Core integrity fell below 20% 5855 | -5/Proximity Caves | Discovered new exit (range 5) 5857 | -5/Proximity Caves | Entered Factory 5857 | -5/Factory | Evolved 2 slots: Utility x2 5858 | -5/Factory | Identified exit to Upper Caves 5906 | -5/Factory | Discovered new exit (range 20) 5927 | -5/Factory | Spotted B-75 Beast 6049 | -5/Factory | Entered Upper Caves 6075 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 6246 | -5/Upper Caves | Learned 4 Factory zone layouts 6260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6315 | -5/Upper Caves | Encountered a Warlord checkpoint 6372 | -5/Upper Caves | Discovered new exit (range 14) 6377 | -5/Upper Caves | Entered another Upper Caves area 6476 | -5/Upper Caves | Build established: Hacker-Scout 6509 | -5/Upper Caves | Discovered new exit (range 19) 6529 | -5/Upper Caves | Entered Zhirov 6529 | -5/Zhirov | Discovered new exit (range 3) 6536 | -5/Zhirov | Met Zhirov 6602 | -5/Zhirov | Found Alien Artifact 6602 | -5/Zhirov | Identified Integrated Reactor 6602 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6610 | -5/Zhirov | Found Alien Artifact 6653 | -5/Zhirov | Learned location of Quarantine (-3) 6653 | -5/Zhirov | Learned location of Testing (-2) 6653 | -5/Zhirov | Learned location of Command (-1) 6656 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6666 | -5/Zhirov | Entered Proximity Caves 6671 | -4/Proximity Caves | Learned location of 1 exit from Research 6746 | -4/Proximity Caves | Learned Research terminal intel 6757 | -4/Proximity Caves | Discovered new exit (range 8) 6856 | -4/Proximity Caves | Entered Factory 6856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7044 | -4/Factory | Spotted B-86 Titan 7085 | -4/Factory | Identified Transdimensional Reconstructor 7099 | -4/Factory | Identified exit to Upper Caves 7099 | -4/Factory | Identified exit to Armory 7269 | -4/Factory | Entered Upper Caves 7349 | -4/Upper Caves | Learned 12 Research zone layouts 7372 | -4/Upper Caves | Build established: Hacker-Ninja 7425 | -4/Upper Caves | Discovered new exit (range 5) 7427 | -4/Upper Caves | Entered another Upper Caves area 7498 | -4/Upper Caves | Learned Research emergency access door positions 7498 | -4/Upper Caves | Learned Research terminal intel 7691 | -4/Upper Caves | Discovered new exit (range 22) 7702 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7751 | -4/Upper Caves | Entered Warlord 7898 | -4/Warlord | Met Warlord 7899 | -4/Warlord | Warlord's base attacked by MAIN.C 7902 | -4/Warlord | Opened Warlord's prototype stash 7905 | -4/Warlord | Found Prototype Hackware 7905 | -4/Warlord | Identified Ghost Barrier 7912 | -4/Warlord | Found Prototype Device 7912 | -4/Warlord | Identified System Purifier 7915 | -4/Warlord | Found Prototype Device 7915 | -4/Warlord | Identified Exp. Cloaking Device 7928 | -4/Warlord | Found Prototype Processor 7957 | -4/Warlord | Learned Factory recycling unit intel 7957 | -4/Warlord | Learned Armory scanalyzer intel 7957 | -4/Warlord | Learned Research recycling unit intel 7964 | -4/Warlord | Learned Research emergency access door positions 7964 | -4/Warlord | Learned Testing emergency access door positions 7964 | -4/Warlord | Learned Testing stockpile data 7974 | -4/Warlord | Opened side exit 7979 | -4/Warlord | Discovered new exit (range 13) 7982 | -4/Warlord | Entered Proximity Caves 8053 | -3/Proximity Caves | Spotter reported a threat 8082 | -3/Proximity Caves | Discovered new exit (range 15) 8085 | -3/Proximity Caves | Entered Research 8085 | -3/Research | Evolved 2 slots: Utility x2 8085 | -3/Research | Identified Spectral Analyzer 8086 | -3/Research | Identified exit to Research 8087 | -3/Research | Identified exit to Quarantine 8088 | -3/Research | Loaded intel: 76 trap records 8090 | -3/Research | Loaded intel: 24 terminal locations 8091 | -3/Research | Loaded intel: 4 recycling unit locations 8287 | -3/Research | Found Fusion Bomb Launcher 8290 | -3/Research | Spotted B-86 Titan 8414 | -3/Research | Entered Quarantine 8441 | -3/Quarantine | Found Alien Artifact 8456 | -3/Quarantine | Found Alien Artifact 8496 | -3/Quarantine | Identified Core Reset Matrix 8496 | -3/Quarantine | Identified Phase Redirector 8692 | -3/Quarantine | Discovered exit to Research (range 22) 8733 | -3/Quarantine | Found Alien Artifact 8847 | -3/Quarantine | Identified Phase Armor 8889 | -3/Quarantine | Entered Research 8889 | -2/Research | Warlord forces began assault on 0b10 8889 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8890 | -2/Research | Identified exit to Testing 8892 | -2/Research | Loaded intel: 21 terminal locations 8927 | -2/Research | Met up with Warlord 8938 | -2/Research | Discovered new exit (range 19) 8999 | -2/Research | Research machine network offline 9014 | -2/Research | Spotted B-90 Cyclops 9048 | -2/Research | Identified exit to Access 9128 | -2/Research | Discovered exit to Testing (range 17) 9180 | -2/Research | Entered Testing 9247 | -2/Testing | Found Prototype Processor 9309 | -2/Testing | Found Prototype Ballistic Cannon 9314 | -2/Testing | Discovered exit to Access (range 20) 9541 | -2/Testing | Identified Exp. Signal Interpreter 9541 | -2/Testing | Identified Omega Cannon 9699 | -2/Testing | Spotted Striker 9701 | -2/Testing | Spotted Striker 9701 | -2/Testing | Spotted PL-MO72B1W1KC 9824 | -2/Testing | Repaired Imp. Propulsion Shielding 9897 | -2/Testing | Spotted Fortress 9918 | -2/Testing | Discovered new exit (range 6) 9920 | -2/Testing | Entered Section 7 9923 | -2/Section 7 | Used Core Reset Matrix 9927 | -2/Section 7 | Sensed 25 artifacts in vicinity 10124 | -2/Section 7 | Found Integrated Mediator 10124 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10152 | -2/Section 7 | Warped through subspace 10152 | -2/Section 7 | Discovered exit to Access (range 4) 10201 | -2/Section 7 | Spotted Executioner 10201 | -2/Section 7 | Spotted Executioner 10503 | -2/Section 7 | Spotted S7 Guard 10528 | -2/Section 7 | Spotted B-90 Cyclops 10537 | -2/Section 7 | Lost 3 parts (1p2u) 10598 | -2/Section 7 | Found Integrated Thermoelectric Network 10598 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10645 | -2/Section 7 | Lost 3 parts (3u) 10660 | -2/Section 7 | Spotted S7 Guard 10690 | -2/Section 7 | Spotted Alpha 7 10722 | -2/Section 7 | Spotted B-99 Colossus 10731 | -2/Section 7 | Spotted Executioner 10731 | -2/Section 7 | Spotted Executioner 10754 | -2/Section 7 | Found Transdimensional Reconstructor 10757 | -2/Section 7 | Found Transdimensional Reconstructor 10788 | -2/Section 7 | Integrated with Sigix Exoskeleton 10817 | -2/Section 7 | Destroyed Executioner 10823 | -2/Section 7 | Found Prototype Processor 10823 | -2/Section 7 | Identified Exp. Targeting Computer 10862 | -2/Section 7 | Destroyed Executioner 10873 | -2/Section 7 | Core integrity fell below 50% 10888 | -2/Section 7 | Destroyed B-99 Colossus 10892 | -2/Section 7 | Found Prototype Processor 10893 | -2/Section 7 | Found Prototype Processor 10902 | -2/Section 7 | Spotted Striker 10902 | -2/Section 7 | Spotted Striker 10904 | -2/Section 7 | Warped through subspace 10913 | -2/Section 7 | Found Transdimensional Reconstructor 10917 | -2/Section 7 | Found Transdimensional Reconstructor 10951 | -2/Section 7 | Found Sigix Sheargun 10958 | -2/Section 7 | Spotted Striker 10958 | -2/Section 7 | Spotted Striker 10964 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10967 | -2/Section 7 | Found Sigix Shearcannon 10968 | -2/Section 7 | Warped through subspace 10969 | -2/Section 7 | Warped through subspace 10974 | -2/Section 7 | Spotted Investigator 11000 | -2/Section 7 | Entered Access 11000 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11000 | -1/Access | Identified Exp. Core Analyzer (x2) 11005 | -1/Access | Emitted hypermatrix ping 11010 | -1/Access | Assembled emerged from beneath the floor 11061 | -1/Access | Assembled emerged from beneath the floor 11075 | -1/Access | Discovered new exit (range 18) 11091 | -1/Access | Build established: Alien-Sigix 11115 | -1/Access | Assembled emerged from beneath the floor 11168 | -1/Access | Assembled emerged from beneath the floor 11330 | -1/Access | Spotted Investigator 11330 | -1/Access | Scanned by Researcher 11342 | -1/Access | Destroyed Investigator 11347 | -1/Access | Warped through subspace 11366 | -1/Access | Assembled emerged from beneath the floor 11379 | -1/Access | Assembled emerged from beneath the floor 11446 | -1/Access | Spotted Striker 11449 | -1/Access | Destroyed Striker 11490 | -1/Access | Spotted Executioner 11494 | -1/Access | Destroyed Executioner 11519 | -1/Access | Destroyed 11 combat bots 11526 | -1/Access | Energy Cycler disabled 11554 | -1/Access | Discovered new exit (range 15) 11579 | -1/Access | Entered Command 11584 | -1/Command | Emitted hypermatrix ping 11589 | -1/Command | Assembled emerged from beneath the floor 11642 | -1/Command | Destroyed 7 combat bots 11652 | -1/Command | Spotted M Guard 11652 | -1/Command | Spotted M Guard 11652 | -1/Command | Spotted Combat Programmer 11658 | -1/Command | Spotted Combat Programmer 11659 | -1/Command | Destroyed Combat Programmer 11661 | -1/Command | Destroyed Combat Programmer 11677 | -1/Command | Destroyed M Guard 11685 | -1/Command | Destroyed M Guard 11685 | -1/Command | All MAIN.C guards destroyed 11695 | -1/Command | Found Prototype Device 11695 | -1/Command | Identified AEGIS Remote Shield 11699 | -1/Command | Found Prototype Reactor 11699 | -1/Command | Identified Zero-point Reactor 11701 | -1/Command | Found Zero-point Reactor 11710 | -1/Command | Found Prototype Device 11710 | -1/Command | Identified Thermal Barrier 11739 | -1/Command | Met MAIN.C 11746 | -1/Command | 0b10 Conduit disabled 11746 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11746 | -1/Command | Destroyed MAIN.C Shell 11746 | -1/Command | Spotted M Shell/Def 11746 | -1/Command | Spotted M Shell/Atk 11746 | -1/Command | Spotted M Shell/Def 11746 | -1/Command | Spotted M Shell/Atk 11746 | -1/Command | Spotted M Shell/Atk 11746 | -1/Command | Spotted M Shell/Def 11746 | -1/Command | Spotted M Shell/Atk 11746 | -1/Command | Spotted M Shell/Def 11748 | -1/Command | MAIN.C activated Command garrisons 11768 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 11776 | -1/Command | Destroyed MAIN.C 11785 | -1/Command | Destroyed M Shell/Atk 11787 | -1/Command | Destroyed M Shell/Atk 11789 | -1/Command | Destroyed M Shell/Def 11791 | -1/Command | Destroyed M Shell/Def 11791 | -1/Command | Destroyed M Shell/Atk 11793 | -1/Command | Destroyed M Shell/Atk 11793 | -1/Command | Destroyed M Shell/Def 11795 | -1/Command | Destroyed M Shell/Def 11798 | -1/Command | Discovered new exit (range 30) 11798 | -1/Command | Discovered new exit (range 101) 11798 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11813 | -1/Command | Core integrity fell below 50% 11816 | -1/Command | Destroyed 9 combat bots 12365 | -1/Command | Discovered new exit (range 28) 12365 | -1/Command | Discovered new exit (range 103) 12365 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12414 | -1/Command | Assembled emerged from beneath the floor 12441 | -1/Command | Assembled emerged from beneath the floor 12477 | -1/Command | Assembled emerged from beneath the floor 12528 | -1/Command | Assembled emerged from beneath the floor 12560 | -1/Command | Assembled emerged from beneath the floor 12619 | -1/Command | Assembled emerged from beneath the floor 12739 | -1/Command | Found Exp. Targeting Computer 12753 | *** | Heading to fleet! Last Messages --------------- 12671_ Warlord KY-Z71 cannot be rewired. 12672_ Attempting to rewire Warlord KY-Z71. 12672_ Warlord KY-Z71 cannot be rewired. 12673_ Attempting to rewire Warlord KY-Z71. 12673_ Warlord KY-Z71 cannot be rewired. 12674_ Attempting to rewire Warlord KY-Z71. 12674_ Warlord KY-Z71 cannot be rewired. 12675_ Attempting to rewire Warlord KY-Z71. 12675_ Warlord KY-Z71 cannot be rewired. 12676_ Attempting to rewire Warlord KY-Z71. 12676_ Warlord KY-Z71 cannot be rewired. 12690_ Attempting to rewire X-87 Electro. 12690_ X-87 Electro is broken beyond repair. 12691_ Attempting to rewire X-87 Electro. 12691_ X-87 Electro is broken beyond repair. as-52361 melds with Sigix Exoskeleton. as-03667 melds with Sigix Exoskeleton. 12739_ Acquired Exp. Targeting Computer. 12740_ System corrupted: Energy discharge (-68). 12741_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #########????????????????????????????????????????? | | ###########???????????????#??????????????????????? | | ############?????????###########?????????????????? | | #############?????#################??????????????? | | ##############???###################???????????### | | ##############?#######################??????###### | | #######################################????####### | | ########################################?######### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ######### # ############################# | | ######"" # ########## ############## | | ######"" # ########## ############## | | ######"" # ########## ############## | | ######"Y # ! ########## ############## | | ######""]] # ########## ######""""""" | | ######""]] # ### ##### ########"" | | ######""] # ### X ##### ########""""" | | ######## # ### ##### ########"""""""" | | ######## # ##### ##### ########" " | | ######## + ##### ##### ########"" """" | | ## #! ##### ##### ########"" """ | | ####+### ##### ######## " """ | | ####+######## ######## " | | ######## " | | ########""" | | ! ###############"" != | | """ ############### !=!! | | ""T"" ############### *!%!! | | "" "" # #### #### !*!=% | | ! "T !]! | | !*[ " !*[ %! | | =%* !!%= =/%=* %"% | | ##### =######### % ![%! | | ##+######+####################+ ######### "![!* | | ## ###### % ##### =!== % | | ## ###### ############# | | ## ###### [ ############# | | ## ###### ############# | | ## ""Y"" ###### * % ############# | | ## """"" ###### ! ############# | | ######## ############## +################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 85 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1135 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 12 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Surge Thruster | x2 | -7/Factory Surge Thruster | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Phase Armor Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed DrainedHoverSpecial Manual? 0 Play Time 03:16:57 Cumulative 458.6 hours Start 2024.07.08 @ 23:09:17 End 2024.07.11 @ 23:49:21 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type 2 Total 39 Types 24/3/11/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440950f2-8b60-45ef-bb96-6e61f993b411