Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 00:24:57 Player: H3-MLN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (645) 3225 Value Destroyed (32696) 32696 Prototype IDs (109) 2180 Alien Tech Used (4) 800 Bonus (54551) 54551 TOTAL SCORE: 101752 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17928 Follower Combat Kills 4110 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11200 Awakened Behemoth Slayer 1000 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1087 Cogmind --------- Core Integrity 1297/1510 Matter 253/300 Energy 1180/1260 System Corruption 1% Temperature Cool (16) Movement Hovering (21) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (12) -- Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (3) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON (6) ------- Advanced Remote Datajack > --- INVENTORY (20) --- Light Fission Core Myomer Leg Myomer Leg Experimental Q-thruster Compact Battery (200) Advanced Energy Well (500) Advanced Energy Well (500) Advanced Point Defense System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Spiked Heavy Treads Advanced Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Improved Transmission Jammer Self-contained Transmogrifier > --- WEAPON ----------- Improved Matter Neutralizer Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Gravity Flail > --- INVENTORY -------- Advanced Energy Well Advanced Energy Well Improved Matter Compressor Improved Matter Compressor Advanced Matter Compressor Experimental Matter Compressor Precision Matter Filter Precision Matter Filter Experimental Weapon Cycler AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Potential Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Gamma Bomb Array Tiamat Missile Launcher Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead CR-A16's Behemoth Slayer SGEMP Prototype [Rating: 203] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Protection Backup Plating I Weapon Gravity Flail Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Tactical Quantum Warhead Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 . . 2 . 2 . 2 Power 3 | . . . . . . 1 . . . . . . . . 2 . . . . Propulsion 10 | . . 1 . . . 3 1 . . . . 1 . . . . 2 . 2 Utility 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon 4 | . . 1 . . . 2 1 . . . . . . . . . . . . Parts Attached 278 | 6 13 18 1 2 1 16 16 2 1 4 19 5 42 1 24 19 21 27 40 Power 34 | 1 1 1 . . . 2 2 . . 1 1 1 4 . 2 4 4 4 6 Engine 7 | 1 1 1 . . . 1 1 . . . . . . . . . . 1 1 Core 2 | . . . . . . 1 1 . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . 1 1 1 4 . 2 4 4 3 5 Propulsion 84 | 2 4 5 . . . 6 3 2 . 2 5 1 13 . 4 4 6 12 15 Treads 46 | 2 2 5 . . . 5 2 1 . . 2 1 11 . 2 4 4 5 . Leg 11 | . . . . . . 1 1 1 . . 1 . 2 . 2 . 2 . 1 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . 1 . . . . . . . 6 13 Flight 5 | . . . . . . . . . . 1 2 . . . . . . 1 1 Utility 46 | 1 3 1 . . . . . . . . . 1 11 1 7 5 3 2 11 Device 25 | . 1 . . . . . . . . . . 1 7 1 3 1 3 2 6 Storage 13 | 1 2 1 . . . . . . . . . . 1 . 3 4 . . 1 Processor 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 5 11 1 2 1 8 11 . 1 1 13 2 14 . 11 6 8 9 8 Energy Gun 25 | 1 1 . . 1 . 1 1 . . . 7 1 2 . 3 1 . 2 4 Energy Cannon 16 | . 1 2 . . . . 2 . . 1 1 1 2 . 2 2 . 2 . Ballistic Gun 16 | 1 . 5 1 . . 3 . . . . 2 . 2 . . 1 1 . . Ballistic Cannon 15 | . 1 . . . 1 2 1 . . . 1 . 1 . 1 . 3 4 . Launcher 28 | . 1 4 . . . 1 4 . 1 . . . 6 . 4 2 4 1 . Special Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 Piercing Weapon 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Unidentified Prototypes 51 | . . 2 . . . 2 1 . . 3 1 1 6 . 6 8 3 3 15 Corrupted Parts 17 | . . 1 . . . 1 . . . . 1 1 5 . 1 1 3 3 . System Corruption 130 | . . 3 . . . 1 . . . . 13 10 32 . 11 2 30 28 . Parts Lost 99 | . . 3 1 . . 1 6 1 1 . 15 2 11 . 2 7 18 21 10 Power 19 | . . . . . . . . . . . 2 1 1 . . 2 5 6 2 Propulsion 35 | . . 1 . . . . 1 1 . . 5 . 5 . . 2 8 9 3 Utility 5 | . . . . . . . . . . . . . 2 . 1 1 . 1 . Weapon 40 | . . 2 1 . . 1 5 . 1 . 8 1 3 . 1 2 5 5 5 Highest Loss Streak 10 | . . 2 1 . . 1 3 1 1 . 9 2 3 . 2 3 8 7 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Backups 19 | 3 9 20 19 19 19 20 23 23 23 20 22 21 21 19 21 27 21 20 9 Power . | . 1 . . . . . . 1 1 . 1 . . 1 . . . . . Propulsion 3 | 1 3 7 6 6 6 3 2 1 1 1 2 1 2 3 2 2 . . 2 Utility 6 | . 2 6 6 6 6 5 5 7 7 7 8 8 5 5 6 10 11 10 3 Weapon 8 | . 3 5 6 6 6 10 14 12 11 9 8 8 11 9 11 13 8 7 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 9 . 2 . 5 1 . . . 1 . 10 . 2 6 . 2 16 Power 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 Propulsion 14 | . 1 5 . . . 1 . . . . . . 2 . . 1 . 1 3 Utility 26 | . 3 2 . 2 . 2 1 . . . . . 2 . 2 4 . 1 7 Weapon 14 | . 1 1 . . . 2 . . . . 1 . 5 . . 1 . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 99 99 98 98 96 91 88 80 81 86 74 79 78 78 77 83 71 57 Engine 4 | . 14 10 11 5 11 1 2 5 5 1 1 . . . . . . . 1 Core 2 | . . . . 5 . 9 8 5 5 . 1 . 1 . 2 . . . . Reactor 4 | . . . . . . . . . . 8 7 2 7 10 13 17 14 9 8 Treads 23 | . 15 31 33 31 32 32 28 25 23 19 24 22 22 21 20 22 29 16 . Leg 1 | . . . . . . 4 5 3 . . . 5 1 . 1 . 1 1 . Wheel 2 | . 12 1 . . . . . . . 2 . . . . . . . . . Device 6 | . 1 11 11 11 11 6 5 5 5 5 5 9 8 10 7 4 8 7 1 Storage 7 | . 14 11 11 11 11 6 5 5 5 4 5 5 5 5 3 3 4 4 4 Protection 2 | . 12 . . . . . . . . . . . . . . . . . 1 Energy Gun 10 | . 13 8 5 24 21 17 14 10 18 21 19 4 1 5 5 1 . 2 1 Energy Cannon 2 | . 1 . . . . . 1 12 11 8 . 2 1 . 2 3 2 2 . Ballistic Gun 7 | . 12 18 22 8 . 11 8 8 . . 7 1 1 10 2 . . . . Ballistic Cannon 2 | . . 1 . . 11 3 1 1 . . . 5 2 . 1 . 6 13 . Launcher 1 | . . 3 4 . . . . . 1 . . . 2 . 1 1 6 3 . Impact Weapon 4 | . . . . . . . . . . . 2 14 20 15 10 16 5 . . Peak Build Rating 203 | 6 20 38 39 53 57 81 100 105 102 108 123 121 176 180 192 191 203 200 199 Average Rating 94 | 4 7 31 37 45 54 73 94 99 96 99 112 110 162 178 178 174 175 169 134 On Entrance 89 | . 6 20 38 36 53 53 79 98 98 96 108 92 121 174 178 166 182 116 83 Avg Prop Armor Cover (%) 6 | . 12 14 . 7 . 3 3 2 1 1 3 2 5 7 5 7 1 3 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 296 | 12 92 98 57 65 75 120 136 140 141 138 132 133 157 136 291 296 223 213 126 Greatest Support 385 | 40 40 79 78 98 105 163 184 243 230 230 245 181 320 245 320 315 367 385 158 Greatest Overweight (x) 29 | . 29 9 . 1 . 1 . . . . 1 . . . 1 1 2 1 4 Average Overweight (x) . | . 7 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 20 20 20 25 25 25 25 25 25 25 25 25 35 35 25 25 25 Average Capacity 23 | 7 22 21 20 20 20 22 25 25 25 22 25 25 25 25 28 32 25 25 16 Most Carried 35 | 7 17 25 20 20 20 25 25 24 24 25 25 25 25 25 35 35 25 25 23 Average Carried 20 | 3 9 20 19 19 19 21 24 23 23 20 22 23 24 25 26 31 24 24 9 Final Capacity 35 | 8 25 20 20 20 20 25 25 25 25 25 25 25 25 25 35 25 25 25 20 Final Carried 35 | 7 17 20 19 20 19 25 24 23 24 25 18 25 25 25 35 25 25 25 9 Transmogrified Parts 206 | . 3 23 2 15 9 10 8 11 7 4 20 4 31 2 13 18 7 19 . Integrity Recovered 7092 | . 32 408 15 136 98 173 152 575 140 48 643 163 1099 157 1057 1149 374 673 . Class Distribution -------------------- 25% | Mutant 23% | Gunner 16% | Executioner 10% | Tank 4% | Generator-Executioner 3% | Hauler-Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Tank | -4/Lab Generator-Tank | -3/Research Hauler-Mutant | -3/Testing Generator-Executioner | -2/Research Generator-Executioner | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Matter Collected 18454 | 267 440 1380 102 325 75 843 641 259 481 189 1100 172 2464 . 1670 990 2634 3302 1120 Remotely 1659 | . . . . . . . . . . . . . 413 . . . 738 508 . Salvage Created 30103 | 100 683 2199 102 . 20 2191 1007 475 631 . 1306 412 5214 . 2694 4326 2671 5454 618 Parts 1143 | 8 53 136 15 . 1 94 40 12 22 . 28 9 191 . 108 148 81 172 25 Haulers Intercepted 15 | . 2 5 . . . . . . . . . . . . 2 1 3 . 2 Recyclers Shooed 15 | 1 3 1 . . . 2 1 . . . . . . . 2 1 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . 1 14 . . 4 22 . 44 . . . . . . . . Prevented 58 | . . . . . . . . 3 . . 55 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Combat Hostiles Destroyed 489 | . 13 53 6 . 1 19 19 7 16 . 21 9 85 . 27 44 68 96 5 Melee 11 | . . . . . . . 3 . . . . . 4 . . 4 . . . Guns 82 | . 2 27 3 . . 11 3 4 4 . 9 . 5 . 7 1 . 1 5 Cannons 68 | . 5 4 . . . . 2 . 4 . . 1 14 . 4 2 9 23 . AOE 213 | . 5 22 3 . 1 3 8 1 4 . 9 8 32 . 7 12 51 47 . Classes Destroyed 27 | 2 8 3 . . . 4 . 1 1 . 1 . 2 . . 3 1 1 . Worker 30 | . 1 6 . . . 3 4 . . . . 1 . . 6 6 2 1 . Builder 38 | . 3 2 2 . . 1 4 . . . . 1 . . 6 9 8 2 . Tunneler 4 | 1 . 1 . . . . 1 . . . . . . . 1 . . . . Hauler 15 | . 2 5 . . . . . . . . . . . . 2 1 3 . 2 Recycler 23 | 1 1 2 . . . 7 . . . . . . . . 4 4 2 2 . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . Mechanic 16 | . 1 2 . . . . . . . . . . 1 . . . 5 7 . Operator 7 | . 1 1 . . . 1 . . . . . . . . 1 . . 2 1 Drone 2 | . . . . . . 1 . . . . . . . . . 1 . . . Watcher 17 | . 3 3 . . . 2 . . . . . . 2 . 3 1 3 . . Swarmer 51 | . 5 12 6 . 1 2 . . 5 . . . 4 . 4 . 9 3 . Saboteur 12 | . . . . . . . . . . . . . 6 . . . 3 3 . Grunt 223 | . 8 29 . . . 6 13 1 9 . 15 8 30 . 3 24 32 44 1 Brawler 28 | . . 2 . . . 1 . . . . 2 . 8 . . . 3 12 . Duelist 26 | . . . . . . . . . . . 2 . 8 . . 2 6 7 1 Protector 12 | . . 1 . . . . . . . . 1 . 4 . . . 3 3 . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . . Sentry 32 | . . 9 . . . 4 1 . 1 . . 1 6 . 3 1 3 3 . Specialist 2 | . . . . . . . . . . . . . 1 . . . . 1 . Hunter 29 | . . . . . . 2 . 2 . . . . 2 . 7 8 2 3 3 Programmer 48 | . . . . . . 2 4 1 . . . . 10 . 8 3 4 16 . Heavy 7 | . . . . . . 1 1 . . . . . 3 . 1 . 1 . . Behemoth 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . Armor Guard 4 | . . . . . . . . . . . . . 4 . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . 2 1 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . Thug 3 | . . . . . . . . 3 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 37 | 1 6 9 3 . 1 8 11 4 5 . 18 8 15 . 7 14 37 35 3 Combat Bots Only 30 | . 6 9 3 . 1 4 6 4 5 . 18 8 15 . 6 8 27 30 2 Max Kills in Single Turn 13 | 1 5 4 3 . 1 2 3 1 2 . 2 2 4 . 4 6 13 10 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . Exploded 10 | . 5 4 3 . 1 2 2 1 2 . 2 2 4 . 2 2 10 7 . Melee 1 | . . . . . . . 1 . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Hostile Shots Fired 2552 | . 27 155 10 . 16 117 91 64 57 . 245 49 399 . 245 315 226 422 114 Missed 759 | . 7 49 1 . 6 55 15 15 11 . 60 18 106 . 86 82 70 129 49 Hits 1793 | . 20 106 9 . 10 62 76 49 46 . 185 31 293 . 159 233 156 293 65 Melee 61 | . . . . . . 4 . . . . 5 . 10 . . 10 18 13 1 Projectile 1732 | . 20 106 9 . 10 58 76 49 46 . 180 31 283 . 159 223 138 280 64 AOE 12 | . . . . . . . . . . . . . 9 . . . . 2 1 Critical Strikes 126 | . 1 1 . . . . 4 2 2 . 15 1 27 . 7 27 15 19 5 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . 1 . 2 . . 1 . Damage Taken 40159 | . 261 1427 72 . 133 777 1746 942 742 . 4326 636 8390 . 2488 5270 4916 6459 1574 Core 2776 | . 94 182 26 . 39 60 114 15 65 . 333 58 546 . 186 190 302 353 213 Absorbed by Shields 2307 | . . . . . . . . . . . 84 . . . 638 . . 1585 . Reduced by Siege Mode 858 | . . . . . . . 31 30 51 . 103 . 383 . . 177 21 62 . Redirected to Shielding 229 | . . . . . . . . . . . . . 229 . . . . . . Ignored by Resistances 1665 | . . . . . . . 47 45 61 . 88 6 306 . 288 187 336 136 165 Regen/Repaired (Parts) 96 | . . 46 . . . . . . . . 10 . . . . . . . 40 Core Remaining (%) 53 | 100 6 . . . 1 90 . . . . 42 . . 43 . 68 . 47 85 Volleys Fired 967 | 7 71 114 6 1 4 72 32 23 23 3 76 19 150 . 61 89 73 101 42 Largest 6 | 2 2 3 3 1 3 5 4 6 5 1 5 5 3 . 4 2 4 5 1 Hottest 381 | 60 100 163 76 65 178 240 230 290 324 7 381 284 161 . 354 218 206 301 80 Shots Fired 1832 | 13 137 264 16 1 12 196 77 60 61 3 167 26 220 . 113 110 126 188 42 Gun 1033 | 13 117 226 15 1 8 177 48 34 25 . 116 6 93 . 58 45 2 12 37 Cannon 496 | . 17 18 . . 4 14 12 26 30 . 7 13 70 . 36 32 78 139 . Launcher 265 | . 2 20 1 . . 5 17 . 6 . 15 7 57 . 19 33 46 37 . Special 38 | . 1 . . . . . . . . 3 29 . . . . . . . 5 Kinetic 710 | 7 68 170 15 . 4 71 33 19 . . 44 5 77 . 30 . 69 98 . Thermal 445 | 6 67 17 . . . 8 2 12 51 . 48 14 38 . 48 73 11 50 . Explosive 144 | . 2 20 1 . . 2 15 . 6 . 15 7 26 . 4 1 34 11 . Electromagnetic 430 | . . 57 . 1 8 115 27 29 4 . 31 . 49 . 31 36 12 29 1 Phasic 66 | . . . . . . . . . . . . . 30 . . . . . 36 Robot Hit Streak 37 | 4 18 10 14 . 1 30 8 10 11 8 37 6 24 . 18 17 11 10 8 Robot Miss Streak 9 | 1 5 9 5 . 6 4 4 2 4 . 4 4 6 . 4 4 5 6 3 Penetration Max 5 | . . . . . . . 2 . . . . . 2 . 2 . . 5 . Secondary Targets 12 | . . 2 2 . . 1 . 1 1 . 3 . 1 . 1 . . . . Max Gunslinging Chain 2 | . . 2 1 . . 1 . 1 1 . 1 . 1 . 1 . . . . Shots Hit Robots 1301 | 8 81 155 10 . 1 140 57 38 36 3 150 12 184 . 104 98 84 106 34 Core Hits 1516 | 4 45 133 9 . 1 66 43 9 28 . 119 30 227 . 59 163 229 340 11 Critical Kills 29 | . 1 1 . . . . 3 . 2 . . 1 8 . . 3 3 7 . Critical Parts Destroyed 46 | . 1 . . . . . 3 . . . 3 . 12 . 9 8 1 9 . Critical Strikes 108 | . 4 4 . . . 1 7 . 3 . 5 1 26 . 12 14 9 18 4 Burn 6 | . 2 . . . . . . . 1 . . . 1 . 2 . . . . Meltdown 10 | . 1 . . . . . . . 2 . . . 2 . . 2 2 1 . Destroy 38 | . 1 1 . . . . 5 . . . 1 1 13 . . . 1 15 . Blast 9 | . . 1 . . . 1 . . . . . . . . 1 . 4 2 . Corrupt 3 | . . 2 . . . . . . . . 1 . . . . . . . . Smash 32 | . . . . . . . 2 . . . 2 . 7 . 9 11 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Intensify 5 | . . . . . . . . . . . . . 3 . . . . . 2 Melee Attacks 271 | . . . . . 2 1 18 . . . 14 2 88 . 52 71 9 3 11 Impact 238 | . . . . . . . 17 . . . 8 2 84 . 52 66 7 2 . Slashing 10 | . . . . . . . . . . . . . . . . . . . 10 Piercing 20 | . . . . . 2 . . . . . 6 . 4 . . 5 2 1 . Sneak Attacks 36 | . . . . . . 1 1 . . . . 2 5 . 11 7 4 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 43 | . . . . . . . . . . . 1 . 29 . 3 10 . . . Damage Inflicted 101218 | 65 1197 4161 241 . 142 3677 2954 1122 1793 . 5448 1689 17028 . 6640 9095 18097 26165 1704 Guns 15904 | 65 765 2248 150 . 19 2647 737 641 486 . 2392 47 1987 . 1303 1021 56 212 1128 Cannons 15045 | . 228 172 . . . 102 264 358 547 . 356 23 1332 . 949 845 3105 6764 . Explosions 59432 | . 198 1739 91 . 123 901 1555 70 760 . 2068 1336 11015 . 1427 4673 14493 18983 . Melee 10570 | . . . . . . . 395 . . . 632 283 2667 . 2850 2554 425 206 558 Ramming 267 | . 6 2 . . . 27 3 53 . . . . 27 . 111 2 18 . 18 Kinetic 10764 | 34 334 1655 150 . . 744 637 268 . . 892 34 1188 . 763 . 1950 2115 . Thermal 21229 | 31 659 686 . . 123 594 239 204 937 . 1401 36 2073 . 1083 2079 1901 9183 . Explosive 34164 | . 198 1214 91 . . 167 1087 . 760 . 1976 1336 5704 . 693 391 12035 8512 . Electromagnetic 22156 | . . 593 . . 19 2145 593 597 96 . 547 . 4412 . 1140 4069 1768 6149 28 Impact 9479 | . . 11 . . . . 395 . . . 442 283 2603 . 2850 2415 350 130 . Slashing 558 | . . . . . . . . . . . . . . . . . . . 558 Piercing 544 | . . . . . . . . . . . 190 . 64 . . 139 75 76 . Phasic 2057 | . . . . . . . . . . . . . 957 . . . . . 1100 Highest Corruption 79 | . . 27 . . . 3 3 3 . . 13 11 47 47 21 51 35 79 3 Average Corruption 18 | . . 22 . . . 2 1 3 . . 13 10 15 47 12 30 20 35 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 461 | . . 74 . . . 26 3 10 . . 2 5 95 14 53 69 40 69 1 Message Errors 104 | . . 19 . . . 8 1 2 . . . 1 26 5 14 7 9 12 . Matter Fused 99 | . . 12 . . . 5 2 2 . . 1 1 14 3 10 22 8 19 . Heat Flow Errors 44 | . . 9 . . . 2 . 2 . . . 1 10 2 3 6 3 6 . Energy Discharges 46 | . . 8 . . . 1 . 1 . . 1 1 12 1 6 6 2 7 . Parts Rejected 15 | . . 1 . . . 1 . . . . . 1 1 . 3 2 . 5 1 Parts Fused 5 | . . . . . . . . . . . . . 1 . 1 1 . 2 . Data Loss (minor) 61 | . . 7 . . . 5 . 1 . . . . 20 2 7 10 3 6 . Data Loss (major) 24 | . . 6 . . . 2 . . . . . . 4 1 4 3 4 . . Misfires 10 | . . 4 . . . . . 1 . . . . . . 1 3 . 1 . Alerts 10 | . . 1 . . . . . 1 . . . . 1 . 1 3 2 1 . Misdirections 10 | . . 1 . . . . . . . . . . 2 . 1 3 2 1 . Weapon Failures 33 | . . 6 . . . 2 . . . . . . 4 . 2 3 7 9 . Overload Shots 7 | . . . . . . . . . 6 . . . . . 1 . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 7833 | . 15 67 . . . 50 157 4 42 . 110 224 1053 . 1944 1115 1190 1729 133 Projectiles 1724 | . 15 . . . . . . . 20 . . . 10 . 47 9 428 1195 . Explosions 1748 | . . 67 . . . 50 79 . 22 . 11 1 307 . 60 35 642 474 . Melee 4361 | . . . . . . . 78 4 . . 99 223 736 . 1837 1071 120 60 133 Knockbacks 88 | . 1 1 . . . 1 5 2 . . 2 1 10 . 14 15 9 27 . Impact 40 | . . . . . . . 2 1 . . 1 1 8 . 12 14 . 1 . Kinetic 43 | . 1 1 . . . 1 2 1 . . 1 . 2 . 1 . 9 24 . Secondary 5 | . . . . . . . 1 . . . . . . . 1 1 . 2 . Self-Inflicted Damage 4043 | . 3 224 . . 38 49 . 38 19 . 197 . 893 . 102 590 661 1222 7 Shots 223 | . . 6 . . 1 1 . 1 1 . 7 . 68 . 4 53 28 53 . Rammed 18 | . 1 1 . . . 1 2 3 . . . . 3 . 4 1 1 . 1 Targets Rammed 20 | . 1 1 . . . 1 2 3 . . . . 3 . 5 1 1 . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 446 | 40 237 247 27 8 240 333 387 396 444 10 433 392 245 193 358 446 342 300 110 Average Temperature 99 | 16 41 79 14 6 116 113 138 178 164 6 128 121 53 97 115 136 116 83 24 Received Heat Transfer 5803 | . 147 405 . . 12 150 567 261 135 . 844 132 1297 . 93 717 393 533 117 Effects 17 | . . 2 . . . 6 2 . 1 . 3 . . . . 2 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 7 | . . 2 . . . . 2 . 1 . 1 . . . . . 1 . . Interference 8 | . . . . . . 6 . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations 15 | . . . . . . . 1 1 2 . 2 . 4 . 2 1 1 1 . Total Turns 234 | . . . . . . . 27 16 17 . 57 . 64 . 11 19 5 18 . Longest Duration 54 | . . . . . . . 27 16 12 . 54 . 27 . 10 19 5 18 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . Robots Corrupted 122 | . . . . . . 5 3 3 . . 2 1 29 . 16 30 8 25 . Combat Hostiles 102 | . . . . . . 5 3 2 . . 2 . 28 . 9 23 6 24 . Parts Fried 199 | . . . . . . 11 2 11 . . 3 . 37 . 31 56 13 35 . Impact Corruptions 125 | . . . . . . . 4 1 . . 3 7 24 . 50 34 . 2 . Robots Melted 11 | . 1 . . . . . . . 3 . . . 2 . . 2 2 1 . Combat Hostiles 10 | . 1 . . . . . . . 3 . . . 2 . . 2 2 . . Parts Melted 45 | . 3 . . . . 2 8 . 3 . 3 1 6 . 5 3 6 4 1 Heat Transferred 17852 | 75 1754 733 . . 100 511 224 235 1323 . 1779 100 1993 . 1531 2424 1084 3986 . Parts Sabotaged 3 | . . . . . . . . . . . . . 2 . . . . 1 . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . . 5 . . 1 5 1 1 . . . . 9 . 2 5 2 12 . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Maximum Alert Level 5 | . 2 5 3 . . 3 3 . . . . 1 5 . 2 4 5 5 5 Low Security (%) 34 | 100 94 . . . . 38 12 . . . . 79 22 . 28 . . . . Level 1 13 | . 2 11 . . . 7 74 . . . . 20 4 . 35 37 . . . Level 2 16 | . 3 41 60 . . 51 7 . . . . . 2 . 35 21 . . . Level 3 5 | . . 10 39 . . 1 6 . . . . . 1 . . 17 36 . . Level 4 6 | . . 19 . . . . . . . . . . 13 . . 23 1 . . Level 5 17 | . . 16 . . . . . . . . . . 56 . . . 1 65 89 High Security 5 | . . . . . . . . . . . . . . . . . 60 34 10 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . 1 . . . 1 . . . . . . . . . . . . . Peak Influence 5494 | 5 509 1671 744 . . 707 925 . . . . 241 2998 . 588 1390 3556 5494 4604 Initial 3296 | . . 211 648 . . . 303 . . . . 63 63 . . 312 781 1989 3296 Average 851 | . 32 899 677 . . 359 312 . . . . 150 1458 . 311 663 1838 2527 3780 Influence Increases 22718 | 10 676 2106 166 . 276 1057 1164 156 375 . 612 308 4004 . 1126 1626 3145 4185 1726 Destroy 0b10 Robot/C 11400 | . 260 1040 120 . 160 380 500 140 320 . 500 180 2180 . 560 920 1320 2060 760 Destroy 0b10 Robot/NC 870 | 10 60 115 10 . . 70 45 . . . 15 10 45 . 120 110 130 90 40 Destroy Leader 1912 | . 50 246 20 . 30 114 130 . 40 . 20 30 380 . 160 104 222 260 106 Allied During Kill 1497 | . . . 16 . 86 . 26 1 . . 47 . 415 . 15 . . 230 661 Successful Hack 49 | . 6 18 . . . 5 4 . . . . . 16 . . . . . . Select Force Hacks 80 | . 50 30 . . . . . . . . . . . . . . . . . Disable Machine 900 | . 15 120 . . . 15 75 . . . . 30 255 . 15 60 75 225 15 Anti-Garrison Action 850 | . . . . . . 200 150 . . . . . . . . 200 150 150 . Destroy Structure 3707 | . 18 118 . . . 41 204 . . . . 28 548 . 256 82 1203 1065 144 Lose Combat Pursuer 735 | . 75 15 . . . 60 30 15 15 . 30 30 165 . . 150 45 105 . Miscellaneous 718 | . 142 404 . . . 172 . . . . . . . . . . . . . Influence Decreases 18154 | 10 173 946 1125 704 276 438 864 781 401 268 512 279 1139 2994 571 791 999 2227 2656 Entered New Map 10687 | . . 292 1015 704 . . 316 341 57 268 . 37 66 2994 . 243 609 1547 2198 Time Decay 5471 | 10 173 624 100 . 156 438 368 410 334 . 282 222 637 . 501 478 190 350 198 Lost Part 980 | . . 30 10 . . . 60 10 10 . 150 20 110 . 20 70 180 210 100 Lost Ally 1016 | . . . . . 120 . 120 20 . . 80 . 326 . 50 . 20 120 160 Squads Dispatched 142 | . 3 12 . . . 7 12 . . . . 2 18 . 9 10 34 26 9 Investigation 18 | . 3 8 . . . 1 1 . . . . . . . 1 2 1 1 . Extermination 18 | . . . . . . 2 2 . . . . 1 6 . 3 1 . 2 1 Reinforcement 23 | . . 2 . . . 2 3 . . . . 1 2 . 5 4 1 . 3 Assault 69 | . . 2 . . . 2 2 . . . . . 10 . . 2 28 21 2 Garrison 14 | . . . . . . . 4 . . . . . . . . 1 4 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . 1 . . . . 1 . . . . 1 . . 1 3 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . 2 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Distress Signals 26 | . . 2 . . . 1 1 . . . . . 8 . 4 1 5 . 4 Communications Jammed 24 | . . . . . . . . . . . . . . . . . 24 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . 22 . . Times Spotted 786 | . 30 62 6 . 6 23 28 11 17 . 56 22 148 . 42 59 78 150 48 Peak Tracking Total 26 | . 5 9 3 . 3 4 7 4 5 . 10 11 10 . 7 8 17 26 12 Tactical Retreats 37 | . 4 1 . . . 3 1 1 1 . 2 1 9 . . 5 3 6 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Traps Triggered 21 | . 1 3 . . . 2 . . . . . . 8 . 2 2 3 . . Indirectly 10 | . . . . . . . . . . . . . 5 . . 2 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Disabled 67 | . 1 8 . . . 2 6 . . . . 3 17 . 1 5 6 17 1 Max in Single Turn 4 | . 1 3 . . . 1 2 . . . . 2 2 . 1 1 4 2 1 Garrison Access 7 | . . . . . . 3 1 . . . . . . . . 1 1 1 . Energy Cycler 2 | . . . . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Accessed 34 | . 5 8 . . . 3 2 1 . 4 . . 4 . 1 3 1 1 1 Terminals 12 | . 4 5 . . . 1 1 . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . 1 . . . . . 4 . 1 . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Total Hacks 74 | . 8 13 . . . 7 6 1 . 17 . . 9 . 3 4 2 3 1 Successful 41 | . 4 9 . . . 3 2 1 . 17 . . 3 . 1 1 . . . Failed 32 | . 4 3 . . . 4 4 . . . . . 6 . 2 3 2 3 1 Catastrophic 7 | . . 2 . . . . . . . . . . 3 . . . 1 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 100 | . 8 8 . . . 3 28 . . . . 3 5 . 10 8 9 9 9 Terminals 20 | . 7 10 . . . 1 1 . . . . . . . . . . . 1 Fabricators 17 | . . . . . . . 5 . . . . . 9 . 3 . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 3 . . . . . . . . . 3 . 3 . Garrison Access 6 | . . . . . . 3 . . . . . . . . . 1 2 . . Terminal Hacks 26 | . 1 5 . . . 1 1 1 . 17 . . . . . . . . . Record 6 | . . . . . . . . 1 . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . 2 . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 3 . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 4 . . . 1 1 . . . . . . . . 1 . . . Terminals 3 | . 2 1 . . . . . . . . . . . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . Patch 2 | . . 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . Jam 2 | . . . . . . 1 . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 4 . . . 2 2 . . . . . 4 . 1 2 1 1 1 Full Trace Events 2 | . . 1 . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 4 . . . . . . . . . . . 2 . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . Part Schematics Acquired 37 | . . . . 15 . . 14 . . 4 . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . 1 1 . . 3 2 . . . . . . . 2 Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . Combat 8 | . . . . . . . 1 . . 3 2 . . . . . . . 2 Robot Hacks Applied 10 | . . . . . . 1 1 . . 3 2 . . . . . . . 3 parse_system 9 | . . . . . . . 1 . . 3 2 . . . . . . . 3 find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 1 2 . . . . . . . . . 1 3 . Machine Destruction 7 | . . . . . . 1 2 . . . . . . . . . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . 8 . 13 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total Allies 78 | . . . 2 7 . . 10 . . . 9 . 22 . 3 . 1 10 14 Largest Group 9 | . . . 2 7 7 . 5 2 . . 6 . 4 1 2 . 1 4 9 Highest-Rated Group 880 | . . . 47 215 215 . 257 58 . . 150 . 352 119 206 . 269 200 880 Highest-Rated Ally 269 | . . . 31 40 40 . 85 29 . . 48 . 148 119 103 . 269 58 179 Zionite Dispatches 12 | . . . . . . . 3 . . . . . 2 . 2 . 1 . 4 Heavy 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 Light 1 | . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 2 | . . . . . . . 2 . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . . . 1 . . . 2 . 4 . 1 . . . 2 STAY 1 | . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . 1 . . . . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . . DROP 5 | . . . . . . . 1 . . . . . 1 . 1 . . . 2 PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 540 | . . . 1 . 39 . 35 10 . . 40 . 201 . 15 . . 55 144 Total Damage 19765 | . . . 22 . 696 . 1270 134 . . 1205 . 7123 . 779 . . 1757 6779 Kills 99 | . . . . . 8 . 6 . . . 6 . 30 . 1 . . 10 38 Allies Corrupted 6 | . . . . . 1 . . . . . . . 2 . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 595 | . 19 68 2 . 11 82 35 11 8 . 64 7 78 . 36 59 52 30 33 Average Entertainment 63 | . 22 45 56 . 20 68 89 64 41 . 52 46 71 . 41 64 87 95 81 Good Acts 105 | . 1 4 . . 2 8 6 5 5 . 10 2 19 . 9 2 8 14 10 Bad Acts 78 | . 2 18 . . 1 10 2 3 4 . 8 3 9 . 4 4 7 1 2 Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Active Infowar (turns) 1300 | . 87 . . . . . . . . . . . . . 156 71 345 639 2 Terrain 639 | . . . . . . . . . . . . . . . . . . 639 . Seismic 87 | . 87 . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 Jamming 572 | . . . . . . . . . . . . . . . 156 71 345 . . Robot Analysis Total 6 | . 1 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 1 . . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . 4 . . . . . . . 1 1 1 1 . Branch Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . 1 . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Turns Passed 23342 | 155 3958 2130 217 1719 449 1747 850 986 755 476 1165 460 2728 227 1461 1232 966 1206 455 Spaces Moved 9626 | 81 916 840 120 918 245 903 385 551 396 264 521 224 1031 32 635 450 274 434 406 Core 217 | 7 138 . . . . . . . . . . . . . . . . . 72 Treads 8403 | 74 180 765 120 918 245 903 385 551 396 264 521 224 1031 32 635 450 274 434 1 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 673 | . 598 75 . . . . . . . . . . . . . . . . . Hover 317 | . . . . . . . . . . . . . . . . . . . 317 Flight 16 | . . . . . . . . . . . . . . . . . . . 16 Fastest Speed 20 | 50 110 155 163 160 160 160 159 160 165 165 159 162 143 151 151 152 150 145 20 Average Speed 179 | 150 355 187 163 183 160 161 161 160 165 165 164 162 155 152 162 163 156 182 40 Slowest Speed 1500 | 160 1500 245 163 245 170 240 162 166 165 166 240 162 162 158 246 252 295 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 89 69 39 88 39 30 13 74 64 60 49 11 65 5 16 48 13 45 11 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 11 | . . 1 . . . . 6 . . 3 1 . . . . . . . . Known Exits Taken 9 | . . 1 . . 1 1 1 . . . 1 . 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . . . 1 1 1 . 1 . . . 1 . 1 . Scrap Searched 11 | . . . . 5 1 . . 2 3 . . . . . . . . . . Spaces Dug 44 | . . . . . 2 2 2 1 . . . 4 5 . 6 2 5 15 . Terrain Destroyed 2338 | . 15 126 . . 12 43 118 17 39 . 76 21 451 . 190 42 682 500 6 Melee 20 | . . . . . 2 . 2 . . . . . 5 . 6 2 3 . . Projectile 166 | . . 1 . . 6 5 3 4 9 . 2 10 27 . 13 9 20 51 6 AOE 2152 | . 15 125 . . 4 38 113 13 30 . 74 11 419 . 171 31 659 449 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total 13688 | 100 1486 1192 131 952 288 1055 515 604 454 301 700 297 1833 210 892 740 633 669 636 Wait 1699 | . 451 144 4 21 33 21 41 25 31 . 38 33 310 177 38 43 217 12 60 Move 9604 | 80 915 839 119 917 244 902 384 550 395 263 520 223 1030 31 634 449 273 431 405 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . Pick Up 287 | 7 16 33 . 4 1 22 8 . 3 22 9 9 26 . 41 33 12 16 25 Fast Attach 191 | 6 1 7 . 1 1 6 3 1 . 4 9 3 25 1 22 17 14 30 40 Attach 112 | . 1 8 1 1 . 9 8 1 1 1 16 4 17 . 5 12 8 14 5 Detach 42 | . 2 . . 1 . 1 1 . . . 2 1 8 . 5 4 4 7 6 Swap 169 | . 18 21 1 2 1 9 13 . 1 3 8 1 32 . 9 16 12 21 1 Drop 227 | . 10 25 . 4 2 11 5 . . 5 9 2 30 1 28 21 10 25 39 Fire 967 | 7 71 114 6 1 4 72 32 23 23 3 76 19 150 . 61 89 73 101 42 Melee 210 | . . . . . 2 1 18 . . . 13 2 53 . 44 54 9 3 11 Ram 2 | . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 Crush 17 | . . 1 . . . 1 2 3 . . . . 3 . 5 1 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 8 . Rewire 151 | . . . . . . . . 1 . . . . 149 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / Sec / Frg) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Discovered new exit (range 7) 3620 | -10/Materials | Discovered new exit (range 5) 3770 | -10/Materials | Discovered new exit (range 7) 3779 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 3779 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 3780 | -10/Materials | Core integrity fell below 50% 3882 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3918 | -10/Materials | Core integrity fell below 20% 3986 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x5) 4114 | -10/Materials | Entered another Materials area 4114 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4145 | -9/Materials | System corruption reached 10% 4204 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 4426 | -9/Materials | Build established: Gunner 4581 | -9/Materials | Discovered new exit (range 7) 4734 | -9/Materials | Central database locked down 4981 | -9/Materials | Discovered new exit (range 16) 5105 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 5234 | -9/Materials | Core integrity fell below 50% 5425 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5430 | -9/Materials | X0-1V1 caused items to flee you 5470 | -9/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 5535 | -9/Materials | Discovered new exit (range 18) 5601 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5658 | -9/Materials | Items stopped fleeing you 5714 | -9/Materials | First assault squad dispatched 5812 | -9/Materials | Destroyed 9 combat bots 5857 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6012 | -9/Materials | Sterilization system engaged 6012 | -9/Materials | Non-combat units ordered to evacuate 6048 | -9/Materials | Identified exit to Mines 6112 | -9/Materials | Combat units ordered to evacuate 6244 | -9/Materials | Entered Mines 6253 | -9/Mines | Discovered new exit (range 4) 6370 | -9/Mines | Core integrity fell below 20% 6446 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6461 | -9/Mines | Entered Zion 6461 | -7/Zion | Accompanied by 2 allies 6494 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6511 | -7/Zion | Led the pair of lost Derelicts to a safe place 6572 | -7/Zion | Discovered new exit (range 12) 6599 | -7/Zion | Found Unknown Piercing Weapon 6600 | -7/Zion | Identified CR-A16's Pointy Stick 6682 | -7/Zion | Learned Factory terminal intel 6838 | -7/Zion | Gained Derelict followers 7229 | -7/Zion | Given the Hacking Drone Bay 7235 | -7/Zion | Found Prototype Device 7590 | -7/Zion | Met Imprinter 7638 | -7/Zion | Imprinted 7640 | -7/Zion | Declared Zion's savior 8180 | -7/Zion | Entered Proximity Caves 8180 | -6/Proximity Caves | Accompanied by 7 allies 8242 | -6/Proximity Caves | Learned 4 Factory zone layouts 8343 | -6/Proximity Caves | Lost 3 allies 8579 | -6/Proximity Caves | Spotted B-75 Beast 8593 | -6/Proximity Caves | Identified exit to Factory 8593 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 8629 | -6/Proximity Caves | Entered Factory 8629 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Weapon x2 8630 | -6/Factory | Identified exit to Factory 8631 | -6/Factory | Loaded intel: 24 terminal locations 8757 | -6/Factory | X0-1V1 released a cloud of subatomizers 8876 | -6/Factory | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 8913 | -6/Factory | Imp. Medium Treads reconfigured into Item Mimic 9358 | -6/Factory | X0-1V1 sent you to a vault 9427 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9529 | -6/Factory | Cargo convoy interrupted 9679 | -6/Factory | Sterilization system engaged 9679 | -6/Factory | Non-combat units ordered to evacuate 9707 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9779 | -6/Factory | Combat units ordered to evacuate 9819 | -6/Factory | Allied Derelicts emerged from ambush trap array 9902 | -6/Factory | Lost 3 allies 9966 | -6/Factory | Discovered exit to Factory (range 10) 9979 | -6/Factory | Ambient heat levels rising (+10) 10080 | -6/Factory | X0-1V1 activates XOMVISION 10129 | -6/Factory | Ambient heat levels rising (+10) 10208 | -6/Factory | Build established: Tank 10216 | -6/Factory | Terminal network hard line cut 10279 | -6/Factory | Ambient heat levels rising (+10) 10295 | -6/Factory | X0-1V1 announced a LAN party 10376 | -6/Factory | Entered another Factory area 10376 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10396 | -5/Factory | Zion Thermal Resupply teleported in 10403 | -5/Factory | X0-1V1 foreshadows a heat wave 10516 | -5/Factory | Identified exit to Factory 10516 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 10552 | -5/Factory | Retrieved Zion intel report: Active Terminals 10585 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10586 | -5/Factory | Zion Thermal Resupply teleported in 10591 | -5/Factory | Ambient heat levels rising (+10) 10635 | -5/Factory | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 10673 | -5/Factory | Build established: Executioner 10773 | -5/Factory | Ambient heat levels rising (+10) 10888 | -5/Factory | Retrieved Zion intel report: Component Schematics 10921 | -5/Factory | Retrieved Zion intel report: Branch Access 10921 | -5/Factory | Identified exit to Upper Caves 10921 | -5/Factory | Identified exit to Extension 10922 | -5/Factory | Zion Heavy squad teleported in 10969 | -5/Factory | Ambient heat levels falling (-10) 11019 | -5/Factory | Cargo convoy interrupted 11063 | -5/Factory | Build established: Tank 11145 | -5/Factory | Lost 3 parts (3w) 11147 | -5/Factory | Found Zio. Weapon Casing 11150 | -5/Factory | Garrison activated, responded to threat 11208 | -5/Factory | Ambient heat levels falling (-10) 11226 | -5/Factory | Entered Upper Caves 11226 | -5/Upper Caves | Accompanied by 2 allies 11273 | -5/Upper Caves | Core integrity permanently improved by X0-1V1 (+250) 11279 | -5/Upper Caves | Entered a destroyed Warlord outpost 11368 | -5/Upper Caves | Ambushed by research squad 11395 | -5/Upper Caves | Build established: Executioner 11834 | -5/Upper Caves | X0-1V1 activates XOMVISION 11885 | -5/Upper Caves | Discovered new exit (range 8) 11898 | -5/Upper Caves | X0-1V1 sent hostile Thug (x3) 11914 | -5/Upper Caves | X0-1V1 whisked you away to safety 12212 | -5/Upper Caves | Entered another Upper Caves area 12295 | -5/Upper Caves | Learned location of 1 exit from Factory 12383 | -5/Upper Caves | Spotted B-75 Beast 12403 | -5/Upper Caves | Destroyed B-75 Beast 12520 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 12604 | -5/Upper Caves | X0-1V1 sent you into danger 12615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12701 | -5/Upper Caves | X0-1V1 activates XOMVISION 12832 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 12934 | -5/Upper Caves | Discovered new exit (range 8) 12967 | -5/Upper Caves | Entered Zhirov 12967 | -5/Zhirov | Discovered new exit (range 3) 12997 | -5/Zhirov | Met Zhirov 13034 | -5/Zhirov | Learned location of Quarantine (-2) 13034 | -5/Zhirov | Learned location of Testing (-3) 13034 | -5/Zhirov | Learned location of Command (-1) 13049 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13175 | -5/Zhirov | Found Alien Artifact 13175 | -5/Zhirov | Identified Integrated Dissipator 13175 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13292 | -5/Zhirov | Found Alien Artifact 13443 | -5/Zhirov | Entered Proximity Caves 13445 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13512 | -4/Proximity Caves | X0-1V1 sent hostile B-60 Warrior (x2) 13586 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 13877 | -4/Proximity Caves | Lost 6 allies 13943 | -4/Proximity Caves | 0b10 base defense nominally successful 14005 | -4/Proximity Caves | Lost 9 allies 14055 | -4/Proximity Caves | Lost 6 parts (1n5w) 14075 | -4/Proximity Caves | Destroyed 18 combat bots 14137 | -4/Proximity Caves | X0-1V1 sent hostile Guerrilla (x2) 14482 | -4/Proximity Caves | Spotted B-86 Titan 14502 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14528 | -4/Proximity Caves | Core integrity fell below 50% 14534 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14542 | -4/Proximity Caves | Destroyed B-86 Titan 14590 | -4/Proximity Caves | System corruption reached 10% 14607 | -4/Proximity Caves | Lost 9 parts (2p4n3w) 14608 | -4/Proximity Caves | Entered Factory 14608 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14609 | -4/Factory | Identified exit to Upper Caves 14610 | -4/Factory | Identified exit to Research 14698 | -4/Factory | Destroyed 8 combat bots 14701 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 14904 | -4/Factory | System corruption reached 10% 14925 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 15051 | -4/Factory | Discovered new exit (range 10) 15068 | -4/Factory | Entered Armory 15093 | -4/Armory | Found Gamma Bomb Array 15097 | -4/Armory | Found Gamma Bomb Array 15099 | -4/Armory | Found Gamma Bomb Array 15102 | -4/Armory | Found Gamma Bomb Array 15105 | -4/Armory | Found Gamma Bomb Array 15107 | -4/Armory | Found Gamma Bomb Array 15133 | -4/Armory | Zion Explosive Resupply teleported in 15149 | -4/Armory | Found Prototype Launcher 15373 | -4/Armory | Zion Light squad teleported in 15440 | -4/Armory | Build established: Tank 15482 | -4/Armory | Found Zio. Weapon Casing 15496 | -4/Armory | Lost 3 allies 15724 | -4/Armory | X0-1V1 sent allied B-90 Cyclops (x1) 15865 | -4/Armory | Identified exit to Lab 15865 | -4/Armory | X0-1V1 revealed exit location to -4/Lab 15890 | -4/Armory | Discovered exit to Research (range 4) 16009 | -4/Armory | Destroyed 8 combat bots 16065 | -4/Armory | Build established: Mutant 16236 | -4/Armory | Fabricated H-66 Slayer? 16280 | -4/Armory | Terminal network hard line cut 16284 | -4/Armory | Fabricated Com. HERF Cannon? 16609 | -4/Armory | Spotted Armor Guard 16609 | -4/Armory | Spotted Armor Guard 16620 | -4/Armory | Destroyed Armor Guard 16621 | -4/Armory | Destroyed Armor Guard 16651 | -4/Armory | Spotted Armor Guard 16651 | -4/Armory | Spotted Armor Guard 16707 | -4/Armory | Destroyed Armor Guard 16731 | -4/Armory | Lost 3 parts (2n1u) 16734 | -4/Armory | Destroyed Armor Guard 16785 | -4/Armory | Found Corrupted Prototype Device 16785 | -4/Armory | Identified Exp. Weapon Cycler 16798 | -4/Armory | Breached Obliterator storage 16806 | -4/Armory | Found Disassembled Obliterator 16818 | -4/Armory | First assault squad dispatched 16818 | -4/Armory | Found PL-3XN's Ring of Power 16897 | -4/Armory | Destroyed 9 combat bots 17306 | -4/Armory | X0-1V1 turns hostiles against one another 17307 | -4/Armory | Lost 3 allies 17407 | -4/Armory | Discovered exit to Research (range 7) 17423 | -4/Armory | System corruption reached 30% 17435 | -4/Armory | Destroyed 15 combat bots 17439 | -4/Armory | Lost 3 parts (1n2w) 17482 | -4/Armory | Core integrity fell below 50% 17702 | -4/Armory | X0-1V1 sent allied Executioner (x1) 17796 | -4/Armory | Entered Lab 17796 | -4/Lab | Accompanied by 1 ally 17796 | -4/Lab | Discovered exit to Research (range 9) 18023 | -4/Lab | Entered Research 18023 | -3/Research | Evolved 2 slots: Power x2 18161 | -3/Research | Found Prototype Launcher 18161 | -3/Research | Identified Smartbomb Launcher 18318 | -3/Research | Build established: Generator-Tank 18546 | -3/Research | Spotted B-86 Titan 18557 | -3/Research | Destroyed B-86 Titan 18621 | -3/Research | Retrieved Zion intel report: Branch Access 18621 | -3/Research | Identified exit to Testing 18622 | -3/Research | Zion Resource Resupply teleported in 18693 | -3/Research | System corruption reached 10% 18714 | -3/Research | X0-1V1 upgraded hostiles (x1) 18854 | -3/Research | Zion Heavy squad teleported in 18857 | -3/Research | Found Prototype Launcher 18857 | -3/Research | Identified Tactical Quantum Warhead 18861 | -3/Research | Found Tactical Quantum Warhead 18864 | -3/Research | Found Tactical Quantum Warhead 18868 | -3/Research | Found Tactical Quantum Warhead 18911 | -3/Research | X0-1V1 put everyone to sleep 19209 | -3/Research | Found Tactical Quantum Warhead 19272 | -3/Research | Build established: Hauler-Tank 19434 | -3/Research | Terminal network hard line cut 19484 | -3/Research | Entered Testing 19652 | -3/Testing | Found Prototype Device 19682 | -3/Testing | Build established: Hauler-Mutant 19778 | -3/Testing | Prototype Reactor reconfigured into Greater Item Mimic 19806 | -3/Testing | Found Prototype Device 19878 | -3/Testing | Garrison activated, responded to threat 19978 | -3/Testing | Spotted Striker 19981 | -3/Testing | Spotted Striker 19985 | -3/Testing | Spotted Alpha 7 19986 | -3/Testing | Destroyed Striker 19987 | -3/Testing | Destroyed Striker 20031 | -3/Testing | Destroyed Alpha 7 20037 | -3/Testing | Found Prototype Energy Gun 20112 | -3/Testing | Stole the SGEMP Prototype 20147 | -3/Testing | System corruption reached 30% 20188 | -3/Testing | Lost 3 parts (2n1w) 20251 | -3/Testing | Destroyed 8 combat bots 20392 | -3/Testing | Retrieved Zion intel report: Trap Installations 20444 | -3/Testing | Identified Enh. Gamma Rifle 20458 | -3/Testing | Found Prototype Leg 20476 | -3/Testing | Discovered new exit (range 8) 20484 | -3/Testing | First assault squad dispatched 20532 | -3/Testing | X0-1V1 downgraded hostiles (x2) 20590 | -3/Testing | Destroyed 8 combat bots 20618 | -3/Testing | Identified AEGIS Remote Shield 20681 | -3/Testing | Found Prototype Energy Cannon 20681 | -3/Testing | Identified Potential Cannon 20709 | -3/Testing | X0-1V1 sent hostile Wasp (x2) 20716 | -3/Testing | Entered Research 20716 | -2/Research | Evolved 2 slots: Propulsion x2 20926 | -2/Research | X0-1V1 sent you into danger 20939 | -2/Research | X0-1V1 downgraded hostiles (x2) 20966 | -2/Research | First assault squad dispatched 21042 | -2/Research | Retrieved Zion intel report: Branch Access 21042 | -2/Research | Identified exit to Quarantine 21043 | -2/Research | Zion Experimental squad teleported in 21051 | -2/Research | X0-1V1 sent you into danger 21100 | -2/Research | High security lockdown imminent 21110 | -2/Research | System corruption reached 10% 21120 | -2/Research | Lost 8 parts (3p3n2w) 21121 | -2/Research | Destroyed 27 combat bots 21140 | -2/Research | System corruption reached 30% 21180 | -2/Research | High security lockdown engaged 21201 | -2/Research | Found Prototype Launcher 21202 | -2/Research | Identified Enh. Gamma Bomb Array 21262 | -2/Research | Spotted Striker 21266 | -2/Research | Destroyed Striker 21345 | -2/Research | Spotted B-90 Cyclops 21346 | -2/Research | Destroyed B-90 Cyclops 21465 | -2/Research | Build established: Generator-Executioner 21662 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 21662 | -2/Research | Spotted Striker 21682 | -2/Research | Entered Quarantine 21698 | -2/Quarantine | Destroyed 24 combat bots 21711 | -2/Quarantine | Lost 8 parts (1p4n3w) 21760 | -2/Quarantine | Found Alien Energy Cannon 21760 | -2/Quarantine | Identified Core Cannon 21932 | -2/Quarantine | First assault squad dispatched 22166 | -2/Quarantine | Identified exit to Section 7 22166 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 22236 | -2/Quarantine | Identified exit to Protoforge 22236 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 22245 | -2/Quarantine | Weapon slot count reverted to normal (-1) 22265 | -2/Quarantine | Destroyed 8 combat bots 22272 | -2/Quarantine | Lost 4 parts (3n1w) 22300 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 22346 | -2/Quarantine | Found Alien Artifact 22380 | -2/Quarantine | Garrison activated, responded to threat 22394 | -2/Quarantine | Cryocooling Duct disabled 22409 | -2/Quarantine | Ambient heat levels rising (+20) 22409 | -2/Quarantine | Non-combat units ordered to evacuate 22420 | -2/Quarantine | Destroyed 11 combat bots 22428 | -2/Quarantine | Lost 3 parts (2p1n) 22431 | -2/Quarantine | Found Alien Slashing Weapon 22469 | -2/Quarantine | X0-1V1 turns hostiles against one another 22475 | -2/Quarantine | High security lockdown imminent 22519 | -2/Quarantine | Destroyed 11 combat bots 22555 | -2/Quarantine | High security lockdown engaged 22648 | -2/Quarantine | Destroyed 9 combat bots 22654 | -2/Quarantine | X0-1V1 sent allied G-67 Veteran (x4) 22673 | -2/Quarantine | P-80 Master assimilated allied G-67 Veteran 22708 | -2/Quarantine | Lost 3 allies 22714 | -2/Quarantine | Scanned by Researcher 22715 | -2/Quarantine | Spotted Investigator 22715 | -2/Quarantine | Spotted Striker 22717 | -2/Quarantine | Destroyed Investigator 22723 | -2/Quarantine | X0-1V1 sent allied X-82 Rainmaker (x4) 22724 | -2/Quarantine | Destroyed Striker 22747 | -2/Quarantine | Lost 3 parts (2n1w) 22753 | -2/Quarantine | Found Corrupted Prototype Launcher 22756 | -2/Quarantine | Destroyed 27 combat bots 22768 | -2/Quarantine | Cryocooling Duct disabled 22783 | -2/Quarantine | Ambient heat levels rising (+20) 22804 | -2/Quarantine | Discovered new exit (range 12) 22828 | -2/Quarantine | Spotted Investigator 22829 | -2/Quarantine | Spotted Executioner 22833 | -2/Quarantine | Cryocooling Duct disabled 22840 | -2/Quarantine | Destroyed Investigator 22845 | -2/Quarantine | Cryocooling Duct disabled 22848 | -2/Quarantine | Ambient heat levels rising (+20) 22849 | -2/Quarantine | Core integrity fell below 50% 22857 | -2/Quarantine | Destroyed Executioner 22860 | -2/Quarantine | Ambient heat levels rising (+20) 22862 | -2/Quarantine | Lost 3 allies 22870 | -2/Quarantine | Lost 7 parts (2p3n2w) 22878 | -2/Quarantine | Destroyed 30 combat bots 22888 | -2/Quarantine | Entered Access 22888 | -1/Access | Evolved 2 slots: Propulsion x2 22890 | -1/Access | Loaded intel: 116 machine locations 22890 | -1/Access | Loaded intel: 90 trap records 22890 | -1/Access | Identified exit to Surface 22890 | -1/Access | Discovered exit to Surface (range 106) 22890 | -1/Access | Identified exit to Command 22890 | -1/Access | Discovered exit to Command (range 222) 22891 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22891 | -1/Access | Zhirov transferred Access data 22906 | -1/Access | Identified Sigix Broadsword 22913 | -1/Access | X0-1V1 destroyed Energy Cycler 22913 | -1/Access | Energy Cycler disabled 22940 | -1/Access | Zion Hacker squad teleported in 22947 | -1/Access | Zion Heavy squad teleported in 22951 | -1/Access | Zion Hover Resupply teleported in 22979 | -1/Access | X0-1V1 downgraded hostiles (x1) 22985 | -1/Access | Zion Zionite Resupply teleported in 22989 | -1/Access | Found Prototype Protection 22989 | -1/Access | Identified Zio. Shade Armor 23054 | -1/Access | X0-1V1 sent you to a vault 23054 | -1/Access | Found Prototype Device 23054 | -1/Access | Identified Exp. Shield Generator 23062 | -1/Access | Found Prototype Device 23062 | -1/Access | Identified Femtoactuators 23064 | -1/Access | Found Unknown Device 23064 | -1/Access | Identified Adv. Force Booster 23067 | -1/Access | Found Prototype Device 23067 | -1/Access | Identified Exp. Sensor Array 23069 | -1/Access | Found Prototype Processor 23069 | -1/Access | Identified Exp. Core Analyzer 23076 | -1/Access | Found Prototype Slashing Weapon 23076 | -1/Access | Identified Hvy. Scimitar of Distortion 23079 | -1/Access | Garrison activated, responded to threat 23104 | -1/Access | Found Lrg. Botcube 23138 | -1/Access | First assault squad dispatched 23142 | -1/Access | Lrg. Botcube activated 23170 | -1/Access | Lrg. Botcube completed mutation into treaded form, armed with 2 melee weapons 23234 | -1/Access | Identified Core Reset Matrix 23234 | -1/Access | Identified Transdimensional Reconstructor 23234 | -1/Access | Used Core Reset Matrix 23236 | -1/Access | Zhirov warped through subspace 23238 | -1/Access | Sensed 1 artifact in vicinity 23240 | -1/Access | X0-1V1 turns hostiles against one another 23287 | -1/Access | Lost 4 allies 23297 | -1/Access | High security lockdown imminent 23303 | -1/Access | P-80 Master assimilated allied LS-VN5(Z) 23340 | -1/Access | Discovered exit to Surface (range 6) 23341 | -1/Access | X0-1V1 downgraded hostiles (x2) 23343 | *** | Heading to fleet! Last Messages --------------- Corrupted Rnf. Antimatter Reactor Femtoactuators Adv. Force Booster Adv. Force Field Hvy. Scimitar of Distortion 23337_ K-01 Serf collects debris. 23338_ B-74 Champion unfolds itself. 23338_ G-73 Enforcer unfolds itself. 23338_ M-36 Artificer unfolds itself. 23339_ X0-1V1: "I know that drunk sailor look when I see it." 23340_ The Access Shell folds into the floor. 23340_ EXIT=FOUND: SURFACE 23341_ *Melee ultra system terminally corrupted. 23341_ U-05 Engineer builds a Wall. 23341_ X0-1V1: "We can take them down a peg or two." X-87 Electro reshaped into weaker Specialist. 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"""T"""!=##???????? | | ????????????????????########## ####### *#????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????" #????????? | | ????????????????????????????????????## #????????? | | ?????????????????????????????????????#%!#????????? | | ?????????????????????????????????????|* #????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 85 Energy Capacity 2300 Matter Stores 800 Matter Capacity 800 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 625 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 59 Launcher Accuracy 60 Core Analysis 8 Recoil Reduction 10 Matter Filtering 50 Force Boost 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -4/Armory | Preloaded Com. HERF Cannon | x1 | -4/Armory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Cannon Sigix Broadsword Core Reset Matrix Achievements -------------- Hardcore Challenges ------------ None Game ------ Seed ThermalClaymoresDrive Manual? 0 Play Time 04:52:29 Cumulative 1897.3 hours Start 2026.10.11 @ 18:38:10 End 2026.10.12 @ 00:24:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 559 Adventurer 4 Explorer 4 Win Type 2 Total 82 Types 33/12/8/4/2/5/11/2/3/2 Lore% 98 Gallery% 97 Achievement% 95 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47007b3f-23a3-4fc1-9687-1d00f2f07fe1