Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.08 @ 21:35:47 Player: snuf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (3045) 3045 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 7298 Bonus ------- High Alert Combat Kills 283 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 529/700 Matter 300/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Advanced Treads Armored Wheel High-capacity Matter Pod (200) Advanced Terrain Scan Processor Relay Coupler [NC] (27) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (17) System Restoration Module Heavy Laser Improved EM Pulse Cannon Plasma Cannon Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Field Laser Pulse Rifle Plasma Cannon > --- INVENTORY -------- Advanced Treads Armored Wheel Improved Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] System Restoration Module Pulse Rifle Heavy Laser Improved EM Pulse Cannon Grenade Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 . 2 . Weapon 1 | . . 1 . . . . Parts Attached 76 | . 4 4 16 22 23 7 Power 6 | . . 1 2 2 1 . Engine 2 | . . 1 . . 1 . Core 4 | . . . 2 2 . . Reactor . | . . . . . . . Propulsion 13 | . 2 . 5 4 2 . Treads 3 | . . . 1 1 1 . Leg . | . . . . . . . Wheel 10 | . 2 . 4 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 1 1 5 5 10 5 Device 13 | . . 1 2 2 5 3 Storage 5 | . 1 . 1 2 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 7 | . . . 2 1 2 2 Artifact . | . . . . . . . Weapon 30 | . 1 2 4 11 10 2 Energy Gun 17 | . 1 1 2 4 8 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . . 1 2 3 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 4 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 16 | . . . 4 5 . 7 Power 3 | . . . . 2 . 1 Propulsion 7 | . . . 2 2 . 3 Utility 5 | . . . 2 . . 3 Weapon 1 | . . . . 1 . . Highest Loss Streak 7 | . . . 2 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 89 97 100 98 97 Engine 5 | . 14 11 3 . 6 6 Core 3 | . . . 5 9 . . Treads 6 | . . . 3 10 7 6 Leg 1 | . 16 . . . . . Wheel 16 | . 11 22 23 16 15 14 Device 14 | . . 1 8 13 23 19 Storage 12 | . 25 22 18 13 7 7 Processor 1 | . . . . . 5 2 Protection 7 | . . . 7 9 7 14 Energy Gun 18 | . 14 16 9 21 19 19 Energy Cannon 1 | . . . . . 2 2 Ballistic Gun 6 | . 14 16 17 4 . . Naked Turns . | . . . . . . . Heaviest Build 60 | 12 23 29 48 53 60 60 Greatest Support 48 | 20 26 26 48 26 24 24 Greatest Overweight (x) 5 | . 1 1 1 5 2 3 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 15 | . 10 10 15 15 15 15 Average Capacity 13 | . 9 10 12 15 15 15 Most Carried 15 | . 8 10 15 15 15 15 Average Carried 13 | . 6 8 11 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 8 10 14 15 15 13 Class Distribution -------------------- 38% | Scavenger-Tank 14% | Scavenger-Mutant 9% | Bothacker-Skirmisher 8% | Scavenger-Skirmisher 8% | Bothacker-Tank 8% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Matter Collected 1635 | 180 30 244 477 384 235 85 Remotely . | . . . . . . . Salvage Created 2835 | . 90 244 822 1019 353 307 Parts 127 | . 7 8 51 38 12 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 57 | . . 5 14 22 7 9 Guns 33 | . . 5 11 9 4 4 Cannons 3 | . . . . . 3 . AOE 19 | . . . 3 13 . 3 Classes Destroyed 12 | . 3 2 4 1 1 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Recycler 2 | . 1 . 1 . . . Operator 4 | . 1 1 1 . 1 . Watcher 1 | . 1 . . . . . Swarmer 17 | . . . 2 11 . 4 Grunt 26 | . . 4 9 9 3 1 Brawler 2 | . . . 1 1 . . Duelist 1 | . . . . . . 1 Sentry 8 | . . 1 2 . 2 3 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 1 3 7 4 3 6 Combat Bots Only 7 | . . 3 7 4 3 6 Max Kills in Single Turn 3 | . 1 1 3 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Damage Taken 3152 | . . 227 692 682 457 1094 Core 376 | . . 34 104 67 52 119 Absorbed by Shields 135 | . . . . 119 . 16 Regen/Repaired (Parts) 79 | . . . 79 . . . Core Remaining (%) 89 | 100 100 91 . 68 . . Volleys Fired 183 | . 8 19 41 76 19 20 Largest 3 | . 2 3 3 3 3 3 Hottest 206 | . 70 110 126 191 206 206 Shots Fired 454 | . 16 51 123 161 55 48 Gun 432 | . 16 51 123 152 46 44 Cannon 10 | . . . . . 8 2 Launcher 12 | . . . . 9 1 2 Special . | . . . . . . . Kinetic 159 | . 8 36 81 34 . . Thermal 281 | . 8 13 42 118 54 46 Explosive 12 | . . . . 9 1 2 Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 28 | . 4 7 8 28 13 23 Robot Miss Streak 3 | . 2 3 3 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 319 | . 11 33 78 115 44 38 Core Hits 148 | . 5 13 33 58 20 19 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 2 1 4 1 1 Burn 8 | . . 1 1 4 1 1 Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6009 | . 113 379 1298 2504 856 859 Guns 4696 | . 113 379 1211 1725 668 600 Cannons 237 | . . . . . 188 49 Explosions 1076 | . . . 87 779 . 210 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1271 | . 37 264 773 197 . . Thermal 3646 | . 76 99 438 1528 856 649 Explosive 989 | . . . . 779 . 210 Electromagnetic 103 | . . 16 87 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 . . Average Corruption 3 | . . . 3 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 3 26 . . Message Errors 8 | . . . 3 5 . . Matter Fused 7 | . . . . 7 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 4 | . . . . 4 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . 60 . . Projectiles . | . . . . . . . Explosions 60 | . . . . 60 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 98 | . . . 79 17 . 2 Shots 5 | . . . 2 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 50 214 146 327 220 168 Average Temperature 86 | . 23 109 31 102 87 92 Received Heat Transfer 1267 | . . 135 270 320 150 392 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . 3 . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 31 | . . 1 1 15 8 6 Heat Transferred 8580 | . 222 370 1110 3663 1860 1355 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Peak Influence 916 | . 71 158 331 916 630 487 Initial 480 | . . 29 66 217 480 297 Average 383 | . 21 49 171 577 464 382 Maximum Alert Level 3 | . . . 1 3 2 2 Low Security (%) 23 | . 100 100 59 . . . Level 1 22 | . . . 40 24 15 43 Level 2 44 | . . . . 41 84 56 Level 3 9 | . . . . 33 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 5 11 22 20 11 11 Peak Tracking Total 5 | . 3 5 5 4 3 5 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Traps Triggered 11 | . . . . 7 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Disabled 5 | . . . 1 4 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Relay 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Accessed 17 | . 2 4 3 1 7 . Terminals 13 | . 2 4 1 1 5 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 36 | . 6 9 7 2 12 . Successful 14 | . 2 3 5 . 4 . Failed 22 | . 4 6 2 2 8 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual 9 | . . 1 3 . 5 . Terminals 27 | . 6 9 2 2 8 . Fabricators 3 | . . . . . 3 . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 9 | . 2 3 2 . 2 . Open DSF 2 | . . . . . 2 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 1 | . . . 1 . . . Hacking Detections 15 | . 2 4 3 1 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 58 | . . . . . 58 . Total Part Build Rating 7 | . . . . . 7 . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . 14 . . Machine Destruction 14 | . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Turns Passed 3723 | . 270 262 579 1091 1182 339 Spaces Moved 2438 | 1 183 169 340 676 882 187 Core . | . . . . . . . Treads 2 | . . . . . . 2 Legs 93 | 1 92 . . . . . Wheels 2343 | . 91 169 340 676 882 185 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 90 93 100 105 120 Average Speed 112 | 120 127 93 98 108 119 122 Slowest Speed 320 | 120 190 105 105 155 120 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 43 24 32 65 21 33 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 38 | . . . . 23 5 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 38 | . . . . 23 5 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Total 3068 | . 206 237 495 900 973 257 Wait 192 | . 2 36 65 55 12 22 Move 2434 | . 182 168 340 675 882 187 Hop . | . . . . . . . Pick Up 55 | . 6 5 17 14 13 . Fast Attach 25 | . 1 3 7 4 9 1 Attach 18 | . 1 1 5 7 2 2 Detach 2 | . . 1 1 . . . Swap 33 | . 2 . 4 11 12 4 Drop 62 | . 4 4 15 13 24 2 Fire 183 | . 8 19 41 76 19 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 64 | . . . . 45 . 19 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 15) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 377 | -9/Materials | Identified exit to Mines 517 | -9/Materials | Discovered new exit (range 16) 533 | -9/Materials | Entered another Materials area 533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -8/Materials | Repaired Hvy. Assault Rifle? 952 | -8/Materials | Build established: Scavenger-Tank 1015 | -8/Materials | Garrison activated, responded to threat 1081 | -8/Materials | Destroyed 7 combat bots 1112 | -8/Materials | Identified exit to Garrison 1112 | -8/Materials | Entered Garrison 1182 | -8/Garrison | Triggered checkpoint 1239 | -8/Garrison | Garrison Relay disabled 1294 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Discovered new exit (range 15) 1505 | -8/Garrison | Triggered checkpoint 1560 | -8/Garrison | Garrison Relay disabled 1658 | -8/Garrison | Triggered checkpoint 1766 | -8/Garrison | Triggered checkpoint 1839 | -8/Garrison | Garrison Relay disabled 1857 | -8/Garrison | Discovered new exit (range 11) 1908 | -8/Garrison | Triggered checkpoint 1968 | -8/Garrison | Triggered checkpoint 2022 | -8/Garrison | Garrison Relay disabled 2090 | -8/Garrison | Discovered new exit (range 14) 2111 | -8/Garrison | Installed Relay Interface Framework 2203 | -8/Garrison | Entered Factory 2203 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Fabricated Adv. Cryofiber Web? 2521 | -7/Factory | Build established: Bothacker-Tank 3385 | -7/Factory | Identified exit to Garrison 3385 | -7/Factory | Entered Garrison 3517 | -7/Garrison | Triggered checkpoint 3617 | -7/Garrison | Build established: Scavenger-Tank 3636 | -7/Garrison | Discovered new exit (range 10) 3670 | -7/Garrison | Triggered checkpoint 3724 | -7/Garrison | Self-destructed Last Messages --------------- 03683_ Imp. Heat Sink destroyed. 03684_ Y-54 Guardian heat damages core (-9). 03684_ Imp. Heat Sink melted. 03689_ L-41 Fighter heat short circuits Microactuators. 03691_ L-41 Fighter destroyed. 03691_ Switching to secondary target: Y-54 Guardian. 03694_ Med. Reflective Plating destroyed. 03698_ Arm. Wheel destroyed. 03698_ Imp. Deuterium Engine destroyed. 03698_ Imp. Heat Sink melted. 03698_ G-47 Trooper destroyed. 03698_ Switching to secondary target: Y-54 Guardian. 03702_ Critical hit (Burn: +37). 03704_ Imp. Light Armor Plating destroyed. 03704_ Critical hit (Burn: +37). 03705_ Acquired 5 matter. 03708_ Lgt. Treads destroyed. 03708_ G-47 Trooper destroyed. 03709_ Dropped Field Laser. 03723_ Arm. Wheel destroyed. 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Cryofiber Web | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatUtilityDiverter Manual? 0 Play Time 01:29:20 Cumulative 198.6 hours Start 2022.07.08 @ 18:29:20 End 2022.07.08 @ 21:35:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 27 Gallery% 51 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 021a341c-ef80-4b80-b678-e1dcfc769dbc