Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:55:35 Player: Fractal Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1987) 1987 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1564) 1564 TOTAL SCORE: 7701 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 160/160 System Corruption 3% Temperature Cool (12) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Improved Phase Shifter Advanced Phase Shifter System Shield > --- WEAPON (2) ------- Improved Remote Datajack Axe > --- INVENTORY (10) --- Relay Coupler [Brawler] (33) Gauss Rifle Bore Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Targeting Computer Reaction Control System Cloaking Device System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Particle Cannon Gauss Rifle Bore Cannon Heavy Rocket Launcher Greatsword [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 4 | . . 1 . . . 2 . 1 . Weapon . | . . . . . . . . . . Parts Attached 103 | 7 11 1 1 1 . 10 34 9 29 Power 13 | 1 1 . . . . 2 5 2 2 Engine 8 | 1 1 . . . . 1 3 2 . Core 5 | . . . . . . 1 2 . 2 Reactor . | . . . . . . . . . . Propulsion 26 | 2 4 . . . . 2 8 4 6 Treads 3 | . . . . . . . 3 . . Leg 7 | 2 2 . . . . . 1 . 2 Wheel . | . . . . . . . . . . Hover 11 | . . . . . . . 3 4 4 Flight 5 | . 2 . . . . 2 1 . . Utility 25 | 2 5 1 . . . 4 7 3 3 Device 13 | 1 1 1 . . . 2 4 2 2 Storage 6 | 1 4 . . . . . 1 . . Processor 3 | . . . . . . 1 1 . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 39 | 2 1 . 1 1 . 2 14 . 18 Energy Gun . | . . . . . . . . . . Energy Cannon 10 | . . . . . . . 8 . 2 Ballistic Gun 7 | 2 1 . . . . . 2 . 2 Ballistic Cannon 8 | . . . 1 . . 2 3 . 2 Launcher 1 | . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . . 1 . 3 Unidentified Prototypes 4 | . . . . . . 1 3 . . Parts Lost 29 | . 6 . . . . . 8 . 15 Power 5 | . 1 . . . . . 2 . 2 Propulsion 12 | . 2 . . . . . 4 . 6 Utility 7 | . 1 . . . . . 2 . 4 Weapon 5 | . 2 . . . . . . . 3 Highest Loss Streak 13 | . 3 . . . . . 5 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 92 44 44 46 44 70 74 98 80 Engine 5 | . 12 . . . . 5 2 6 4 Core 1 | . . . . . . . 4 . 1 Leg 7 | . 25 . . . . . 3 . 4 Hover 8 | . . . . . . . 5 29 18 Flight 6 | . 1 22 22 22 22 26 7 . . Device 12 | . 11 11 11 11 11 13 9 14 16 Storage 9 | . 14 11 11 11 11 9 9 7 7 Processor 7 | . . . . . . 5 13 14 8 Hackware 3 | . . . . . . 6 2 6 7 Protection 1 | . . . . . . . 5 . . Energy Cannon 2 | . . . . . . . 6 7 . Ballistic Gun 5 | . 26 . . . . . . . . Ballistic Cannon 1 | . . . . . . 4 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 15 16 6 6 7 6 20 38 28 40 Greatest Support 60 | 20 20 8 8 8 8 13 60 33 35 Greatest Overweight (x) 8 | 3 3 . . . . 1 8 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 Most Carried 10 | 4 9 5 5 7 8 8 10 10 10 Average Carried 7 | 2 7 4 4 6 7 7 7 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 Final Carried 10 | 3 5 4 5 7 8 8 9 10 4 Class Distribution -------------------- 44% | Mutant 14% | Scavenger-Mutant 14% | Scout 10% | Sprinter 8% | Commander-Scout 6% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Matter Collected 1604 | 354 225 . 33 . 39 20 354 200 379 Remotely . | . . . . . . . . . . Salvage Created 1702 | 153 225 . . . . 17 672 50 585 Parts 111 | 7 19 . . . . 4 50 2 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Combat Hostiles Destroyed 45 | . 8 . . . . . 18 1 18 Melee 3 | . . . . . . . . . 3 Guns 10 | . 8 . . . . . 1 . 1 Cannons 12 | . . . . . . . 6 1 5 AOE 19 | . . . . . . . 10 . 9 Classes Destroyed 12 | 2 4 . . . . . 3 1 2 Worker 4 | . . . . . . . 4 . . Builder 3 | . . . . . . . 3 . . Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 4 | . 1 . . . . 1 2 . . Swarmer 22 | . 6 . . . . . 8 . 8 Grunt 6 | . 2 . . . . . 2 . 2 Duelist 2 | . . . . . . . . . 2 Sentry 10 | . . . . . . . 8 . 2 Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . . . . 4 Best Kill Streak 8 | 4 3 . . . . 1 6 1 8 Combat Bots Only 8 | . 3 . . . . . 4 1 8 Max Kills in Single Turn 5 | 1 2 . . . . 1 5 1 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . . . . 2 . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Hostile Shots Fired 404 | . 97 . . . . 2 103 4 198 Missed 139 | . 26 . . . . 2 30 2 79 Damage Taken 3590 | . 724 . . . . . 1023 36 1807 Core 1158 | . 154 . . . . . 303 21 680 Absorbed by Shields 43 | . . . . . . . . . 43 Core Remaining (%) 70 | 100 38 . . . 100 . 44 . . Volleys Fired 112 | 14 31 . . . . 1 34 7 25 Largest 2 | 2 2 . . . . 1 2 1 2 Hottest 125 | 40 40 . . . . 57 125 68 100 Shots Fired 179 | 28 62 . . . . 1 47 7 34 Gun 103 | 28 62 . . . . . 4 . 9 Cannon 66 | . . . . . . 1 43 7 15 Launcher 3 | . . . . . . . . . 3 Special 7 | . . . . . . . . . 7 Kinetic 127 | 28 62 . . . . 1 15 . 21 Thermal 42 | . . . . . . . 32 7 3 Explosive 3 | . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 9 4 . . . . 5 8 9 7 Robot Miss Streak 9 | 3 9 . . . . . 4 2 5 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 117 | 18 28 . . 2 . 1 27 6 35 Core Hits 69 | 5 14 . . . . 1 21 3 25 Critical Kills 6 | . . . . . . 1 3 . 2 Critical Parts Destroyed 7 | . 1 . . . . . 4 . 2 Critical Strikes 15 | . 1 . . . . 1 7 . 6 Meltdown 1 | . . . . . . . 1 . . Destroy 12 | . 1 . . . . 1 6 . 4 Sever 2 | . . . . . . . . . 2 Melee Attacks 40 | . . . . 2 . . 2 2 34 Impact . | . . . . . . . . . . Slashing 28 | . . . . . . . . . 28 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 2 2 6 Combat Hostiles 3 | . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5538 | 237 362 . . . . 23 2712 83 2121 Guns 794 | 237 362 . . . . . 74 . 121 Cannons 1609 | . . . . . . 23 1124 83 379 Explosions 2494 | . . . . . . . 1510 . 984 Melee 637 | . . . . . . . . . 637 Ramming 4 | . . . . . . . 4 . . Kinetic 1187 | 237 362 . . . . 23 234 . 331 Thermal 3044 | . . . . . . . 2443 83 518 Explosive 666 | . . . . . . . 31 . 635 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 637 | . . . . . . . . . 637 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 . 3 Average Corruption 2 | . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . 13 . 4 Message Errors 4 | . . . . . . . 2 . 2 Matter Fused 4 | . . . . . . . 4 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 453 | . . . . . . . 391 . 62 Projectiles 187 | . . . . . . . 147 . 40 Explosions 256 | . . . . . . . 244 . 12 Melee 10 | . . . . . . . . . 10 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . 53 . 110 Shots 3 | . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 336 | . 6 . . . . 10 336 108 9 Average Temperature 63 | . 4 . . . . 7 76 50 4 Received Heat Transfer 924 | . 297 . . . . . 450 . 177 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . . . . . . 5 1 1 Heat Transferred 3261 | . . . . . . . 2553 148 560 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Peak Influence 744 | 20 224 30 11 . 15 50 669 459 744 Initial 321 | . 13 30 11 . . 5 20 303 321 Average 275 | 8 98 30 11 . 10 19 299 386 571 Maximum Alert Level 3 | . 1 . . . . . 2 2 3 Low Security (%) 37 | 100 77 100 100 . 100 100 14 . . Level 1 30 | . 22 . . . . . 66 36 5 Level 2 25 | . . . . . . . 18 63 61 Level 3 6 | . . . . . . . . . 33 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 . . . . 4 2 . Investigation 2 | . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 2 1 . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Distress Signals 5 | . 2 . . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 21 1 . . . 3 36 5 23 Peak Tracking Total 12 | . 5 3 . . . 3 12 4 8 Tactical Retreats 4 | . . . . . . . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Traps Triggered 8 | . . . . . . . 2 1 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . 20 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Machines Disabled 15 | . 1 . . . . . 12 . 2 Max in Single Turn 3 | . 1 . . . . . 3 . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Machines Accessed 19 | . 3 2 . 1 1 1 7 2 2 Terminals 14 | . 3 1 . . 1 1 6 . 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 42 | . 7 4 . 1 3 6 11 5 5 Successful 25 | . 5 2 . 1 2 3 8 3 1 Failed 17 | . 2 2 . . 1 3 3 2 4 Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . . 1 3 2 1 . . Terminals 31 | . 7 1 . . 3 6 9 . 5 Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . 3 . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 5 . . 1 2 3 6 . 1 Part Schematic 1 | . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . . Open Door 3 | . . . . . . . 3 . . Level Access Points 3 | . 1 . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . . . 2 . . Report Inventory 2 | . . 1 . . . . 1 . . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 2 . . 1 . 4 2 2 Full Trace Events 2 | . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . 1 . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . 1 1 parse_system 1 | . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . . . 8 Machine Destruction 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . 2 Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . 1 Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Total Allies 14 | . . . . . . . 12 . 2 Largest Group 10 | . . . . . . . 10 10 3 Highest-Rated Group 173 | . . . . . . . 173 173 61 Highest-Rated Ally 31 | . . . . . . . 31 29 31 Total Orders 2 | . . . . . . . 1 . 1 ROAM 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 76 | . . . . . . . 16 43 17 Total Damage 1094 | . . . . . . . 267 544 283 Kills 10 | . . . . . . . 1 7 2 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 4 | . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Turns Passed 3926 | 151 749 87 35 206 144 239 1149 388 778 Spaces Moved 3871 | 73 423 207 104 452 307 316 892 477 620 Core 48 | 8 2 . . . . . 32 . 6 Treads 25 | . . . . . . . 25 . . Legs 774 | 65 356 . . . . . 179 . 174 Wheels . | . . . . . . . . . . Hover 1187 | . . . . . . . 270 477 440 Flight 1837 | . 65 207 104 452 307 316 386 . . Fastest Speed 29 | 50 32 32 32 32 32 29 29 38 40 Average Speed 64 | 131 110 32 32 32 32 50 90 38 72 Slowest Speed 450 | 200 200 32 32 32 32 109 450 106 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . 1 1 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 70 18 29 90 68 23 85 9 51 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug 15 | . . . . . . . 9 . 6 Terrain Destroyed 245 | . . . . . . . 159 . 86 Melee 5 | . . . . . . . . . 5 Projectile 15 | . . . . . . . 11 . 4 AOE 225 | . . . . . . . 148 . 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Total 5024 | 97 650 227 105 512 351 393 1156 671 862 Wait 732 | . 156 20 . 56 45 60 166 150 79 Move 3853 | 72 422 206 103 451 304 313 885 477 620 Hop 5 | . . . . . 1 1 3 . . Pick Up 36 | 4 11 . . 1 1 2 4 2 11 Fast Attach 49 | 6 3 . 1 . . 5 17 6 11 Attach 44 | 1 4 1 . 1 . 4 14 2 17 Detach 33 | . 5 . 1 1 . 3 16 2 5 Swap 10 | . 4 . . . . 1 3 1 1 Drop 44 | . 13 . . . . 3 11 2 15 Fire 112 | 14 31 . . . . 1 34 7 25 Melee 40 | . . . . 2 . . 2 2 34 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 43 | . . . . . . . . . 43 Rewire 1 | . . . . . . . . . 1 Trap 20 | . . . . . . . . 20 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 348 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Build established: Scavenger-Mutant 856 | -10/Materials | Lost 3 parts (1p1n1w) 860 | -10/Materials | Core integrity fell below 50% 887 | -10/Materials | Identified exit to Materials 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Discovered new exit (range 10) 988 | -9/Materials | Entered Mines 1001 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1022 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Entered Exiles 1029 | -9/Exiles | Discovered new exit (range 15) 1032 | -9/Exiles | Met 8R-AWN 1038 | -9/Exiles | Met EX-HEX 1046 | -9/Exiles | Met EX-BIN 1050 | -9/Exiles | Aligned with FarCom system 1050 | -9/Exiles | Given EX-Vault access code 1058 | -9/Exiles | Opened EX-Vault 1060 | -9/Exiles | Found YOLO Cannon 1068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1079 | -9/Exiles | Met EX-DEC 1174 | -9/Exiles | Visited The Gauntlet 1180 | -9/Exiles | Build established: Sprinter 1226 | -9/Exiles | Discovered new exit (range 11) 1229 | -9/Exiles | Left Exiles lab with YOLO Cannon 1229 | -9/Exiles | Entered Mines 1264 | -8/Mines | Discovered new exit (range 14) 1268 | -8/Mines | Identified exit to Materials 1373 | -8/Mines | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Utility x2 1373 | -8/Materials | Discovered new exit (range 15) 1491 | -8/Materials | Identified exit to Factory 1612 | -8/Materials | Entered Storage 1984 | -8/Storage | Lost 5 parts (1p3n1u) 2239 | -8/Storage | Build established: Mutant 2345 | -8/Storage | Core integrity fell below 50% 2682 | -8/Storage | Met a pair of Derelict thieves 2740 | -8/Storage | Discovered exit to Factory (range 13) 2749 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2761 | -8/Storage | Entered Factory 2761 | -7/Factory | Accompanied by 10 allies 2761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -7/Factory | Lost 3 allies 3054 | -7/Factory | Build established: Commander-Scout 3115 | -7/Factory | Fabricated Cloaking Device (x1) 3137 | -7/Factory | Identified exit to Garrison 3149 | -7/Factory | Entered Garrison 3149 | -7/Garrison | Accompanied by 3 allies 3192 | -7/Garrison | Triggered checkpoint 3234 | -7/Garrison | Triggered checkpoint 3290 | -7/Garrison | Lost 3 allies 3426 | -7/Garrison | Build established: Mutant 3452 | -7/Garrison | Discovered new exit (range 8) 3614 | -7/Garrison | Triggered checkpoint 3634 | -7/Garrison | Heavy support dispatched to Factory 3638 | -7/Garrison | Core integrity fell below 50% 3669 | -7/Garrison | Core integrity fell below 20% 3688 | -7/Garrison | Lost 13 parts (1p6n3u3w) 3691 | -7/Garrison | Destroyed 8 combat bots 3721 | -7/Garrison | Discovered new exit (range 15) 3872 | -7/Garrison | Installed Relay Interface Framework 3881 | -7/Garrison | Heavy support dispatched to Factory 3927 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- EXIT=FOUND H-77 Assassin system offline. Attempting to rewire H-77 Assassin. H-77 Assassin is broken beyond repair. H-77 Assassin system offline. Sneak attack on H-77 Assassin. H-77 Assassin destroyed. Acquired 64 matter. Acquired Adv. Targeting Computer. Acquired Adv. Phase Shifter. GKNZPQVK UOHX1=8X