Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 21:13:39 Player: Froliks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3782) 3782 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1140) 1140 TOTAL SCORE: 11452 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Spiked Heavy Treads Recalibrator Faulty Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Improved Sensor Array Improved Signal Interpreter Seismic Detector 0b10 Decoder Chip [Looter] Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Vortex Cannon Vortex Cannon Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Fusion Compressor Light Antimatter Reactor Improved Treads Improved Treads Medium Treads Armored Medium Treads Improved Sensor Array Improved Kinecellerator Improved Propulsion Shielding Layered Light Armor Plating Improved Recalibrator High-powered Shock Rifle Coil Gun KE Penetrator KE Penetrator Hardcell Cannon Heavy Rocket Launcher [Rating: 105] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Vortex Cannon Energy Gun High-powered Shock Rifle Energy Cannon Vortex Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 1 1 . . . . . 1 Utility 7 | . . . 2 1 1 1 . . . . 1 1 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 99 | 8 6 7 11 6 6 9 7 1 7 4 14 13 Power 11 | 1 1 1 1 . 1 . . . . 1 2 3 Engine 4 | 1 1 1 1 . . . . . . . . . Core 3 | . . . . . . . . . . . 1 2 Reactor 4 | . . . . . 1 . . . . 1 1 1 Propulsion 37 | 2 . 4 4 1 2 5 2 1 2 3 3 8 Treads 30 | 2 . 4 4 1 2 5 2 1 2 3 3 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . Utility 20 | 2 2 . 4 1 3 1 2 . 1 . 4 . Device 9 | 1 . . 3 . 1 . 1 . 1 . 2 . Storage 4 | 1 2 . . . . . 1 . . . . . Processor 4 | . . . 1 . 1 1 . . . . 1 . Hackware 1 | . . . . 1 . . . . . . . . Protection 2 | . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 3 3 2 2 4 . 3 3 . 4 . 5 2 Energy Gun 9 | 3 . . . 1 . 2 1 . 1 . . 1 Energy Cannon 3 | . . . . . . . . . 2 . . 1 Ballistic Gun 13 | . 2 2 2 2 . 1 1 . . . 3 . Ballistic Cannon 2 | . . . . 1 . . . . . . 1 . Launcher 2 | . . . . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . . . 3 . . 1 Corrupted Parts 3 | . . . . . . 1 1 . 1 . . . System Corruption 16 | . . . . . . 12 3 . 1 . . . Parts Lost 56 | . . . . 3 . 8 6 . 1 . 15 23 Power 3 | . . . . . . . . . . . 2 1 Propulsion 23 | . . . . . . 5 2 . . . 3 13 Utility 11 | . . . . . . . 2 . . . 4 5 Weapon 19 | . . . . 3 . 3 2 . 1 . 6 4 Highest Loss Streak 16 | . . . . 3 . 4 5 . 1 . 6 16 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 17 | 3 13 19 19 18 16 17 18 18 19 18 16 10 Power 4 | . 3 4 3 3 4 6 7 8 7 4 3 2 Propulsion 3 | 1 5 6 6 7 5 2 . . . 3 4 3 Utility 5 | . 4 6 5 5 5 6 8 7 7 6 3 3 Weapon 2 | . . 2 2 3 1 1 2 2 4 4 4 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 4 4 3 . . . . . 5 3 . 6 Power 8 | . 1 . 1 . . . . . 4 1 . 1 Propulsion 9 | . 3 4 1 . . . . . . . . 1 Utility 6 | . . . . . . . . . . 2 . 4 Weapon 2 | . . . 1 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 98 99 99 96 91 91 99 88 50 Engine 4 | . 14 11 9 7 3 . . . . . . . Reactor 2 | . . . . . 2 5 5 5 5 5 7 1 Treads 29 | . 28 33 27 29 33 34 31 26 30 34 21 12 Device 12 | . 14 11 17 15 13 11 10 11 11 11 13 5 Storage 10 | . 14 11 9 7 6 5 6 11 11 11 10 7 Processor 4 | . . . 9 7 6 10 9 5 5 5 5 . Hackware 3 | . . . . 6 6 5 5 5 5 5 5 3 Protection 2 | . . . . . 5 5 5 5 5 5 5 1 Energy Gun 4 | . 19 . . 1 . 1 4 5 4 . . 1 Energy Cannon 2 | . . . . . . . . . 2 11 4 . Ballistic Gun 12 | . 7 32 27 19 13 10 10 11 5 5 6 . Peak Build Rating 105 | 7 10 14 23 30 40 54 57 59 70 93 105 93 Average Rating 43 | 6 9 13 20 27 37 46 55 56 57 72 100 59 On Entrance 39 | . 7 10 14 22 30 40 52 53 59 70 93 67 Avg Prop Armor Cover (%) 7 | . . . . 5 . . . . 4 . 4 15 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 111 | 12 51 55 59 61 68 72 77 77 95 99 111 77 Greatest Support 202 | 40 40 60 66 83 103 123 126 116 143 202 202 128 Greatest Overweight (x) 17 | . 1 . . 1 . . . . . . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 18 20 20 20 18 20 20 19 20 20 19 17 Average Carried 17 | 3 13 19 19 18 16 17 18 18 19 18 16 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 20 20 17 18 19 17 19 18 20 11 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 20% | Mutant 11% | Gunner 8% | Scavenger-Mutant 7% | Derelict-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Derelict-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 3816 | 280 85 423 504 261 61 562 399 123 127 190 728 73 Remotely . | . . . . . . . . . . . . . Salvage Created 3700 | 126 220 678 652 258 . 442 264 . 10 171 806 73 Parts 213 | 21 19 39 38 10 . 21 9 . . 3 48 5 Haulers Intercepted 8 | . 2 3 3 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 . . 2 . . Prevented 5 | . . . . . . . 5 . . . . . Parts Restored 2 | . . . . . . . . . . . 2 . Broken 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 73 | . 3 11 14 5 . 9 4 . 1 4 20 2 Melee 1 | . . 1 . . . . . . . . . . Guns 53 | . 3 10 11 5 . 7 4 . . . 13 . Cannons 13 | . . . . . . 1 . . 1 4 6 1 AOE 4 | . . . 3 . . . . . . . 1 . Classes Destroyed 15 | 1 4 5 1 . . 1 . . . 1 2 . Worker 4 | . . 1 . . . . . . . . 3 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 8 | 7 . . . . . . . . . . . 1 Hauler 8 | . 2 3 3 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . Watcher 5 | . 2 2 . . . . . . . . 1 . Swarmer 19 | . 3 4 7 . . . . . . . 4 1 Grunt 19 | . . 3 2 2 . 3 3 . . 2 4 . Brawler 2 | . . 1 . . . . . . . . 1 . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 14 | . . 3 4 2 . 2 1 . . 1 . 1 Specialist 1 | . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . 1 2 . Programmer 13 | . . . . . . 4 . . 1 . 8 . Best Kill Streak 6 | 2 2 3 6 3 . 4 3 . 1 2 5 2 Combat Bots Only 6 | . 2 3 6 3 . 4 3 . 1 2 5 1 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 1 . Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 868 | . 7 46 45 114 . 100 43 . 13 7 219 274 Missed 272 | . 2 11 12 31 . 23 15 . 7 4 69 98 Hits 596 | . 5 35 33 83 . 77 28 . 6 3 150 176 Melee 6 | . . 3 1 2 . . . . . . . . Projectile 590 | . 5 32 32 81 . 77 28 . 6 3 150 176 Critical Strikes 25 | . . 3 3 3 . 3 2 . . . 5 6 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 11300 | . 39 436 476 754 . 1595 981 . 276 59 3152 3532 Core 2103 | . 10 52 132 64 . 138 39 . 42 . 318 1308 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 285 | . . . . . . . . . 285 . . . Core Remaining (%) 87 | 100 96 87 76 90 100 . . . . 78 72 . Volleys Fired 279 | 33 17 42 32 21 2 36 25 . 1 6 57 7 Largest 3 | 2 2 3 3 3 1 3 3 . 3 3 3 1 Hottest 150 | 80 80 63 66 133 28 150 150 . 130 130 148 113 Shots Fired 667 | 35 34 127 96 59 2 102 41 1 4 18 141 7 Gun 537 | 35 34 127 96 55 2 74 26 1 2 6 78 1 Cannon 110 | . . . . 4 . 28 . . 2 12 58 6 Launcher 20 | . . . . . . . 15 . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 500 | . 5 127 96 48 2 97 16 1 1 6 100 1 Thermal 65 | 31 17 . . 11 . . . . . . . 6 Explosive 20 | . . . . . . . 15 . . . 5 . Electromagnetic 44 | 4 12 . . . . 5 10 . 1 . 12 . Entropic 38 | . . . . . . . . . 2 12 24 . Robot Hit Streak 17 | 9 5 15 17 13 . 12 7 . 10 14 8 4 Robot Miss Streak 7 | 3 5 7 4 3 . 3 3 . . 1 5 2 Penetration Max 1 | . . . . . . 1 . . . . 1 . Secondary Targets 4 | . . 1 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . Shots Hit Robots 398 | 25 17 72 60 47 . 68 16 . 3 10 75 5 Core Hits 192 | 7 12 28 32 18 . 21 13 . 1 5 46 9 Critical Kills 2 | . . 1 . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . 2 . . 1 . . . . 2 . Critical Strikes 17 | . . 1 2 . . 4 . . 1 2 7 . Destroy 7 | . . 1 2 . . 2 . . . . 2 . Blast 2 | . . . . . . 2 . . . . . . Sunder 8 | . . . . . . . . . 1 2 5 . Melee Attacks 2 | . 2 . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10774 | 316 209 961 1023 991 . 1576 500 . 161 604 3941 492 Guns 6052 | 282 207 881 819 875 . 1217 364 . 26 43 1314 24 Cannons 3241 | . . . . 87 . 318 . . 135 561 1940 200 Explosions 1003 | 34 . . 148 . . 38 136 . . . 647 . Melee . | . . . . . . . . . . . . . Ramming 478 | . 2 80 56 29 . 3 . . . . 40 268 Kinetic 6139 | . 25 881 819 686 . 1459 167 . 26 43 2009 24 Thermal 938 | 291 98 . 73 276 . . . . . . . 200 Explosive 783 | . . . . . . . 136 . . . 647 . Electromagnetic 633 | 25 84 . 75 . . 114 197 . . . 138 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 1803 | . . . . . . . . . 135 561 1107 . Highest Corruption 31 | . . 1 . . . 20 29 29 31 1 14 1 Average Corruption 9 | . . 1 . . . 5 24 29 27 1 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 169 | . . 5 . . . 22 60 22 12 23 25 . Message Errors 38 | . . . . . . 7 14 5 3 4 5 . Matter Fused 39 | . . . . . . 6 13 6 . 9 5 . Heat Flow Errors 18 | . . . . . . 1 5 3 2 5 2 . Energy Discharges 16 | . . . . . . 3 7 2 . 2 2 . Parts Fused 3 | . . . . . . . . . 1 1 1 . Data Loss (minor) 31 | . . 4 . . . 2 14 3 2 2 4 . Data Loss (major) 11 | . . . . . . 2 3 1 3 . 2 . Misfires 5 | . . 1 . . . . 2 1 1 . . . Alerts 2 | . . . . . . 1 . 1 . . . . Weapon Failures 6 | . . . . . . . 2 . . . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 385 | . . . . . . 42 . . 9 104 211 19 Projectiles 319 | . . . . . . 24 . . 9 104 182 . Explosions 47 | . . . . . . 18 . . . . 29 . Melee 19 | . . . . . . . . . . . . 19 Knockbacks 14 | . . . . 1 . 3 . . . . 9 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 13 | . . . . 1 . 3 . . . . 9 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . 58 . . 37 110 . . . 26 66 Shots 11 | . . . 3 . . 1 6 . . . 1 . Rammed 58 | . 2 5 8 3 . . . . . . 3 37 Targets Rammed 63 | . 2 8 8 3 . 1 . . . . 4 37 Kicked . | . . . . . . . . . . . . . Crushed 5 | . . 3 . . . 1 . . . . 1 . Highest Temperature 523 | 36 63 47 24 407 . 251 236 240 240 244 523 359 Average Temperature 133 | 20 19 15 9 191 . 62 73 103 100 69 189 159 Received Heat Transfer 1166 | . . 90 99 207 . 180 256 . 18 12 169 135 Effects 30 | . . . . 2 . . . . . . 27 1 Shutdowns 11 | . . . . . . . . . . . 10 1 Energy Bleed 3 | . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . 3 . Short Circuit 5 | . . . . 1 . . . . . . 4 . Damage (minor) 4 | . . . . 1 . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . 1 Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . 1 Heat Transferred 1660 | 575 225 . 50 625 . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . 3 . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . 1 . . . . . . . 2 . Low Security (%) 97 | 100 100 100 90 100 100 100 . . . . 91 100 Level 1 2 | . . . 9 . . . . . . . 7 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 409 | 5 65 147 219 85 16 99 . . . . 409 180 Initial 180 | . . 2 . 85 6 . . . . . 7 180 Average 29 | 1 4 34 45 21 . 20 . . . . 76 77 Influence Increases 2841 | 35 148 407 466 150 16 279 90 . 110 135 813 192 Destroy 0b10 Robot/C 1460 | . 60 220 280 100 . 180 80 . 20 80 400 40 Destroy 0b10 Robot/NC 145 | 35 25 35 15 . . 5 . . . . 25 5 Destroy Leader 356 | . 18 70 76 30 . 50 10 . . 10 82 10 Successful Hack 115 | . . 34 24 20 . 21 . . . . 16 . Disable Machine 135 | . 15 . 45 . 15 15 . . . . 45 . Destroy Structure 195 | . . 3 11 . 1 8 . . . . 170 2 Partial Spotted 45 | . 15 . . . . . . . . . . 30 Lose Combat Pursuer 390 | . 15 45 15 . . . . . 90 45 75 105 Influence Decreases 2841 | 35 141 414 277 325 30 279 90 . 47 186 480 537 Entered New Map 350 | . . 5 . 104 8 . . . . 63 5 165 Time Decay 2066 | 35 141 409 252 191 22 239 90 . 47 123 325 192 Lost Part 400 | . . . . 30 . 40 . . . . 150 180 Purge Threat 25 | . . . 25 . . . . . . . . . Squads Dispatched 18 | . 2 2 . 1 . 4 . . . . 8 1 Investigation 2 | . . 1 . . . 1 . . . . . . Extermination 9 | . . . . 1 . 3 . . . . 4 1 Reinforcement 7 | . 2 1 . . . . . . . . 4 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 7 | . 1 1 . . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 15 23 15 7 . 15 4 . 3 5 37 18 Peak Tracking Total 10 | . 6 4 5 4 . 6 3 . 10 3 9 10 Tactical Retreats 15 | . 1 2 1 . . . . . 3 2 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 3 | . . . . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 9 | . 1 . 3 . 1 1 . . . . 3 . Max in Single Turn 3 | . 1 . 3 . 1 1 . . . . 2 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 36 | . 5 7 6 2 1 3 . 1 7 . 3 1 Terminals 23 | . 5 6 4 2 1 2 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 98 | . 15 20 20 5 2 9 . 1 17 . 7 2 Successful 53 | . 6 9 11 2 . 3 . 1 17 . 4 . Failed 44 | . 9 11 8 3 2 6 . . . . 3 2 Catastrophic 11 | . 1 4 2 . . 2 . . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 37 | . 8 12 8 1 2 3 . . . . 3 . Terminals 67 | . 15 17 15 5 2 6 . . . . 7 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . 3 3 . . . . . . . . 2 Garrison Access 2 | . . . 2 . . . . . . . . . Terminal Hacks 48 | . 6 8 8 2 . 2 . 1 17 . 4 . Record 17 | . . . . . . . . . 15 . 2 . Robot Analysis 8 | . 2 4 1 . . 1 . . . . . . Open Door 3 | . . . . . . . . 1 2 . . . Level Access Points 3 | . . . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 5 | . 1 3 1 . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 5 | . 2 . 1 1 . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . 1 2 . . . . . . . . . Retrieve Study 3 | . . 1 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 24 | . 5 7 4 1 1 3 . . . . 2 1 Full Trace Events 3 | . 1 1 . . . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 17755 | 150 3234 2135 1540 679 411 1164 1423 455 2009 3171 1384 . Sensors 12093 | . . . 1539 679 411 1164 1423 455 2009 3171 1242 . Seismic 17722 | 150 3234 2135 1535 679 411 1164 1410 455 2004 3171 1374 . Decoding 486 | . . . . . . . . . . . 486 . Robot Analysis Total 8 | . 2 4 1 . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . 35 . Items 35 | . . . . . . . . . . . 35 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 18391 | 362 3234 2135 1540 679 411 1164 1423 455 2009 3171 1385 423 Spaces Moved 8011 | 175 995 930 632 356 229 556 709 283 1133 1218 584 211 Core 6 | 3 . . . . . . . . . . . 3 Treads 7882 | 172 995 930 632 356 229 556 709 283 1133 1218 584 85 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 123 | . . . . . . . . . . . . 123 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 162 162 161 160 160 160 161 161 36 Average Speed 167 | 158 226 160 162 162 162 161 160 160 160 161 162 119 Slowest Speed 900 | 160 240 160 163 220 162 162 162 160 162 163 246 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . 11 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 7 96 50 39 8 6 11 72 49 96 87 11 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . 2 2 . 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 223 | 4 . . 8 . . . 112 . . 4 94 1 Melee . | . . . . . . . . . . . . . Projectile 32 | . . . . . . . 1 . . 4 26 1 AOE 191 | 4 . . 8 . . . 111 . . . 68 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 12399 | 221 1940 1500 1086 408 266 745 956 285 1326 2418 903 345 Wait 3790 | . 888 499 376 12 26 132 214 . 173 1177 234 59 Move 7998 | 174 994 929 631 355 228 555 707 282 1132 1217 583 211 Hop . | . . . . . . . . . . . . . Pick Up 78 | 6 18 7 9 4 3 8 2 2 5 4 5 5 Fast Attach 28 | 7 . 1 1 1 . 4 2 1 3 2 . 6 Attach 53 | . 2 2 3 5 2 7 4 . 2 . 17 9 Detach 16 | . 2 1 . . . 1 . . 1 3 3 5 Swap 41 | 1 6 4 11 3 4 . 1 . 3 2 . 6 Drop 50 | . 9 7 15 4 1 1 . . 6 7 . . Fire 279 | 33 17 42 32 21 2 36 25 . 1 6 57 7 Melee 2 | . 2 . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . Crush 53 | . 2 8 8 3 . 1 . . . . 4 27 Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 363 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 364 | -10/Materials | Met a group of wandering Federalists 941 | -10/Materials | Discovered new exit (range 5) 1554 | -10/Materials | Discovered new exit (range 7) 1799 | -10/Materials | Discovered new exit (range 7) 3276 | -10/Materials | Discovered new exit (range 9) 3483 | -10/Materials | Discovered new exit (range 7) 3597 | -10/Materials | Entered another Materials area 3597 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3883 | -9/Materials | Build established: Gunner 4718 | -9/Materials | Discovered new exit (range 16) 5732 | -9/Materials | Entered another Materials area 5732 | -8/Materials | Evolved 2 slots: Utility x2 6043 | -8/Materials | Build established: Skirmisher 7025 | -8/Materials | Build established: Scavenger-Skirmisher 7156 | -8/Materials | Discovered new exit (range 13) 7183 | -8/Materials | Central database locked down 7270 | -8/Materials | Identified exit to Factory 7272 | -8/Materials | Entered Factory 7272 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7570 | -7/Factory | Identified exit to Factory 7856 | -7/Factory | Lost 3 parts (3w) 7951 | -7/Factory | Entered another Factory area 7951 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8314 | -6/Factory | Discovered new exit (range 7) 8359 | -6/Factory | Identified exit to Factory 8362 | -6/Factory | Entered another Factory area 8362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8823 | -5/Factory | Identified exit to Factory 9255 | -5/Factory | Lost 4 parts (2n2w) 9471 | -5/Factory | Discovered new exit (range 10) 9507 | -5/Factory | System corruption reached 10% 9524 | -5/Factory | Identified exit to Upper Caves 9526 | -5/Factory | Entered Upper Caves 9532 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9564 | -5/Upper Caves | Lost 5 parts (3n2w) 9590 | -5/Upper Caves | Learned 4 Factory zone layouts 9924 | -5/Upper Caves | Learned Factory interactive machine intel 10542 | -5/Upper Caves | Crushed by falling debris 10625 | -5/Upper Caves | Lost 5 parts (2n2u1w) 10941 | -5/Upper Caves | Discovered new exit (range 5) 10948 | -5/Upper Caves | Identified exit to Upper Caves 10949 | -5/Upper Caves | Entered another Upper Caves area 10949 | -5/Upper Caves | Discovered exit to Factory (range 8) 11385 | -5/Upper Caves | Discovered new exit (range 10) 11403 | -5/Upper Caves | Identified exit to Warlord 11404 | -5/Upper Caves | Entered Warlord 11527 | -5/Warlord | System corruption reached 30% 11552 | -5/Warlord | Discovered new exit (range 14) 11630 | -5/Warlord | System corruption cleaned by Quarantine Array 11911 | -5/Warlord | Build established: Scavenger-Mutant 12205 | -5/Warlord | Found Prototype Special Weapon 12205 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12534 | -5/Warlord | Warlord's base attacked by MAIN.C 12636 | -5/Warlord | Met Warlord 12791 | -5/Warlord | Found Prototype Energy Gun 12791 | -5/Warlord | Identified Vortex Rail 12799 | -5/Warlord | Found Prototype Energy Cannon 12799 | -5/Warlord | Identified Vortex Cannon 12806 | -5/Warlord | Found Vortex Cannon 12884 | -5/Warlord | Warlord forces counterattacked 13209 | -5/Warlord | Warlord base infiltrated, sounded retreat 13407 | -5/Warlord | Identified exit to Proximity Caves 13413 | -5/Warlord | Entered Proximity Caves 13417 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13430 | -4/Proximity Caves | Lost 8 allies 15053 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16333 | -4/Proximity Caves | Found DCF Scrap (13 items) 16444 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16584 | -4/Proximity Caves | Entered Factory 16584 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16585 | -4/Factory | Identified exit to Upper Caves 16585 | -4/Factory | Identified exit to Research 16586 | -4/Factory | Loaded intel: 54 interactive machine locations 16644 | -4/Factory | Build established: Derelict-Tank 17102 | -4/Factory | Lost 3 parts (2u1w) 17863 | -4/Factory | System corruption reached 10% 17969 | -4/Factory | Entered Research 17969 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17999 | -3/Research | Lost 6 parts (1p2n2u1w) 18200 | -3/Research | Lost 6 parts (2n2u2w) 18360 | -3/Research | Core integrity fell below 50% 18386 | -3/Research | Core integrity fell below 20% 18392 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18379_ Penetrated by Slug. 18382_ U-05 Engineer destroyed. 18385_ Penetrated by Slug. 18386_ K-01 Serf collects debris. 18386_ P-80 Master resets R-10 Processor, system corruption cleaned. 18388_ Penetrated by Slug. 18388_ Slug penetrates Wall. 18388_ T-07 Excavator destroyed. 18388_ Hcp. Storage Unit destroyed. 18388_ R-10 Processor collects Matter Compressor. 18388_ Slug penetrates R-10 Processor. 18388_ Slug penetrates Wall. 18391_ K-01 Serf collects debris. 18391_ R-10 Processor collects Imp. Propulsion Shielding. 18391_ Penetrated by Slug. 18391_ Slug penetrates Wall. 18391_ R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##########?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# "" #?????????? | | ??????????????????????????????# [ """#?????????? | | ??????????????????????????????# S"#?????????? | | ??????????????????????????????# ""#?????????? | | ??????????????????????????????# * """#?????????? | | ??????????????????????????????# % ########??? | | ??????????????????????????????# = # #??? | | ????????????# ################+##### #??? | | ????????????# ! *!@!! h #### #??? | | ????????????+ |! !=== h + #??? | | ????????????# *%= pp ### #??? | | ????????????# *R!!R #?# #??? | | ????????????# ^ #####+####??? | | ????????????+ h k #???? | | ????????????# """ """ != ##### | | ????????????# """ """ p%| | | ????????????? ? ?""" """ h! ##### | | ??????????????????"" """ ##### | | ??????????????????"" ?"" ## | | ??????????????????"" ??"" ## | | ???????????????????" ????" ## | | ??????????????????? ????? ## ! | | ????????????????????????? ""###### + ! | | ?????????????????????????? ""?????#+## # | | ??????????????????????????????? ????????????# #### | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#+## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 395 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed SubdwellerExperimentalSpiker Manual? 0 Play Time 01:55:45 Cumulative 30.3 hours Start 2026.09.24 @ 18:42:54 End 2026.09.24 @ 21:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afe064fd-cbff-4ad5-92e0-282c760f936d