Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 16:01:43 Player: sve9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (4443) 4443 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (4915) 4915 TOTAL SCORE: 18283 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 473 Entered DSFs 500 Registered with UFD 300 Hacked Protovariant 500 Win 3000 Friendly Fire -163 Cogmind --------- Core Integrity 613/1600 Matter 34/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Heavy Tesla Rifle Enhanced Quantum Rifle Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Light Regenerative Plating Heavy Regenerative Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Great Axe Force Lance Force Lance > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Improved Energy Well Large Matter Pod Light Regenerative Plating SHELL Armor Quantum Rifle Gauss Rifle Heavy Machine Gun Heavy Hardcell Cannon Heavy Hardcell Cannon Advanced EMP Blaster Rocket Launcher DRS Beacon [Rating: 136] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Improved Q-thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 4 . . . 4 . 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . 1 1 . . 1 Utility 12 | . . . 2 . . . 4 . 1 1 1 . 2 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 189 | 7 6 12 20 44 6 5 3 5 28 4 12 5 21 11 Power 24 | 1 1 1 4 2 . . . 1 8 . . . 6 . Engine 8 | 1 1 1 2 1 . . . . 2 . . . . . Core 9 | . . . 2 1 . . . 1 5 . . . . . Reactor 7 | . . . . . . . . . 1 . . . 6 . Propulsion 38 | 2 . 3 3 12 3 2 . 2 . 1 4 . 6 . Treads 19 | 2 . 3 3 9 2 . . . . . . . . . Leg 10 | . . . . . . 2 . 2 . 1 4 . 1 . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . 2 1 . . . . . . . . . Flight 6 | . . . . 1 . . . . . . . . 5 . Utility 64 | 2 1 2 7 8 2 3 3 2 13 2 6 5 6 2 Device 26 | 1 . . 4 3 2 1 3 . 7 . 2 1 2 . Storage 7 | 1 1 . 1 . . 2 . . 1 . . . 1 . Processor 7 | . . . . . . . . 1 3 . 2 . . 1 Hackware 7 | . . . 1 . . . . . . . 2 1 2 1 Protection 17 | . . 2 1 5 . . . 1 2 2 . 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 4 6 6 22 1 . . . 7 1 2 . 3 9 Energy Gun 22 | 1 . 2 3 8 1 . . . 3 1 1 . . 2 Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 14 | 1 2 1 2 6 . . . . 1 . 1 . . . Ballistic Cannon 8 | . . . . . . . . . . . . . 1 7 Launcher 2 | . . . . 1 . . . . 1 . . . . . Special Weapon 3 | . 2 . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 12 | . . 3 1 5 . . . . 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 7 3 . . . 2 . 2 3 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . Parts Lost 53 | . . . . 6 . . . 1 16 . 3 1 20 6 Power 8 | . . . . 1 . . . . 3 . . . 4 . Propulsion 15 | . . . . 1 . . . . 2 . 2 . 7 3 Utility 22 | . . . . 3 . . . 1 8 . . 1 6 3 Weapon 8 | . . . . 1 . . . . 3 . 1 . 3 . Highest Loss Streak 14 | . . . . 5 . . . 1 6 . 3 1 14 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 86 92 98 99 75 66 76 79 79 85 94 87 43 Engine 6 | . 14 14 5 8 9 7 5 3 . . . . . . Core 1 | . . . 3 . . . . 1 8 10 9 9 2 . Treads 15 | . 28 28 25 26 26 5 . . . . . . . . Leg 5 | . . . . . . 10 11 18 16 15 19 23 17 . Device 10 | . 14 . 10 10 9 13 22 22 18 20 9 11 8 . Storage 7 | . 14 1 8 9 9 7 5 5 5 5 4 4 3 . Processor 2 | . . . . . . . . 2 7 15 18 11 8 9 Hackware 2 | . . . 3 . . . . . . . 7 7 16 19 Protection 9 | . . 13 9 15 17 7 5 4 5 4 4 9 10 . Energy Gun 11 | . 14 13 12 12 17 14 11 11 7 5 3 4 1 . Ballistic Gun 8 | . 12 14 10 12 9 7 5 5 3 . 1 4 1 . Peak Build Rating 136 | 7 7 15 29 32 39 61 75 91 103 92 109 124 136 86 Average Rating 46 | 4 7 9 25 27 28 54 74 84 89 91 97 110 120 71 On Entrance 53 | . 7 7 15 28 28 39 61 75 91 83 92 98 119 64 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 12 29 31 53 48 47 68 71 74 99 74 80 98 111 35 Greatest Support 116 | 40 40 40 60 60 60 69 69 99 99 89 109 100 116 18 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 14 | 7 13 5 14 15 15 16 20 20 20 20 20 20 17 5 Most Carried 20 | 4 9 12 15 15 15 20 19 20 20 16 17 20 20 5 Average Carried 13 | 3 8 5 12 14 15 15 17 18 18 15 14 18 16 4 Final Capacity 20 | 8 15 5 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 9 5 15 15 15 20 17 20 17 16 14 20 2 5 Class Distribution -------------------- 28% | Commander-Tank 24% | Mutant 14% | Scavenger-Tank 7% | Scavenger-Assassin 6% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Testing Hacker-Assassin | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Matter Collected 3138 | 115 254 211 303 1115 183 50 . 153 409 . 151 57 113 24 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5226 | 27 96 264 633 888 104 . . 565 1859 . 151 154 464 21 Parts 254 | 3 8 10 32 55 7 . . 20 85 . 7 8 16 3 Haulers Intercepted 7 | . 1 . 2 4 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 80 | . 1 6 10 18 2 . . 8 28 . 1 1 5 . Melee 14 | . . . . . . . . . 7 . 1 1 5 . Guns 57 | . 1 6 10 18 1 . . 8 13 . . . . . AOE 6 | . . . . . . . . . 6 . . . . . Classes Destroyed 18 | 1 2 1 4 2 . . . 4 3 . . 1 . . Worker 4 | . . . . 1 . . . . 2 . 1 . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 3 | 1 . . . . . . . . 1 . 1 . . . Hauler 7 | . 1 . 2 4 . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . Operator 5 | . . . 1 1 . . . . . . . 1 1 1 Watcher 6 | . . . 1 1 . . . . 2 . 1 . 1 . Swarmer 15 | . . . . 8 . . . . 7 . . . . . Grunt 26 | . 1 . 6 6 . . . 2 10 . . 1 . . Brawler 3 | . . . 1 1 . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . Sentry 13 | . . . 3 3 2 . . . 2 . . . 3 . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 9 | . . . . . . . . 3 6 . . . . . Programmer 5 | . . . . . . . . . 2 . 1 . 2 . Heavy 1 | . . . . . . . . 1 . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . Best Kill Streak 10 | 1 1 2 8 5 1 . . 3 10 . 1 1 2 1 Combat Bots Only 7 | . 1 2 7 5 1 . . 3 6 . 1 1 2 . Max Kills in Single Turn 8 | 1 1 1 2 2 1 . . 1 8 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . . . . . Melee 1 | . . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Hostile Shots Fired 920 | . 4 46 35 116 8 . . 38 194 12 18 39 298 112 Missed 309 | . . 14 14 19 5 . . 8 57 6 6 15 113 52 Damage Taken 12530 | . 45 643 321 1466 60 . . 417 3177 24 283 470 4461 1163 Core 2523 | . . 58 13 117 . . . 14 346 . 25 . 963 987 Absorbed by Shields 144 | . . . 12 . 4 . . 128 . . . . . . Regen/Repaired (Parts) 917 | . . . . . . . . . 20 . . 115 782 . Core Remaining (%) 76 | 100 . 76 . . . 76 . 98 65 100 . 98 33 38 Volleys Fired 224 | 2 6 33 35 56 8 . . 18 48 . . 1 1 16 Largest 3 | 2 2 2 3 3 3 . . 3 3 . . 1 1 1 Hottest 220 | 70 100 70 141 141 151 . . 206 220 . . 81 80 80 Shots Fired 495 | 4 10 59 74 144 23 . . 50 112 . . 2 1 16 Gun 477 | 4 8 59 74 144 23 . . 50 111 . . 2 . 2 Cannon 15 | . . . . . . . . . . . . . 1 14 Launcher 1 | . . . . . . . . . 1 . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 235 | 2 4 33 31 94 7 . . 17 32 . . . 1 14 Thermal 240 | 2 6 26 43 46 16 . . 33 66 . . 2 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . 4 . . . . 14 . . . . 2 Robot Hit Streak 29 | 2 7 15 20 18 8 . . 22 29 . . 16 . 1 Robot Miss Streak 4 | 1 2 2 2 2 3 . . 4 1 . . 1 . 1 Penetration Max 2 | . . . . . . . . 2 1 . . . . . Secondary Targets 9 | . . . . 4 . . . 3 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . . . . . Shots Hit Robots 444 | 2 7 50 58 96 16 . . 34 122 1 9 9 38 2 Core Hits 229 | 2 4 16 27 39 5 . . 29 84 . 4 4 14 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 30 | . . 2 3 1 1 . . 2 13 . 2 2 4 . Burn 11 | . . . 3 . 1 . . 2 5 . . . . . Destroy 3 | . . 2 . 1 . . . . . . . . . . Sever 12 | . . . . . . . . . 7 . 2 2 1 . Impale 4 | . . . . . . . . . 1 . . . 3 . Melee Attacks 164 | . . 7 4 24 . . . . 38 2 16 17 56 . Impact . | . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . 33 2 16 17 16 . Piercing 80 | . . 7 4 24 . . . . 5 . . . 40 . Sneak Attacks 11 | . . . 1 . . . . . 6 . 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . 3 . . . 12 . Damage Inflicted 11982 | 29 67 594 1044 1751 287 . . 1013 4765 41 421 399 1451 120 Guns 7013 | 29 67 570 988 1745 287 . . 1013 2256 . . 25 . 33 Cannons 87 | . . . . . . . . . . . . . . 87 Explosions 1092 | . . . . . . . . . 1092 . . . . . Melee 3784 | . . 24 56 . . . . . 1417 41 421 374 1451 . Ramming 6 | . . . . 6 . . . . . . . . . . Kinetic 2531 | 16 30 298 359 1099 74 . . 162 406 . . . . 87 Thermal 5075 | 13 37 272 629 599 213 . . 851 2436 . . 25 . . Explosive 174 | . . . . . . . . . 174 . . . . . Electromagnetic 412 | . . . . 47 . . . . 332 . . . . 33 Impact . | . . . . . . . . . . . . . . . Slashing 2544 | . . . . . . . . . 1338 41 421 374 370 . Piercing 1240 | . . 24 56 . . . . . 79 . . . 1081 . Highest Corruption 22 | . . . . 2 2 . . . 7 . 2 2 22 4 Average Corruption 3 | . . . . 1 2 . . . 6 . 1 2 7 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . . . . 25 24 . . . 12 . 2 6 12 1 Message Errors 20 | . . . . 10 2 . . . 1 . . 2 5 . Matter Fused 26 | . . . . 10 7 . . . 6 . 1 . 2 . Heat Flow Errors 13 | . . . . 1 7 . . . 3 . 1 . 1 . Energy Discharges 4 | . . . . 1 1 . . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . 1 . Data Loss (minor) 8 | . . . . 1 4 . . . 1 . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 5 | . . . . 2 1 . . . 1 . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 490 | . . . . . . . . . 365 . 43 51 31 . Projectiles . | . . . . . . . . . . . . . . . Explosions 244 | . . . . . . . . . 244 . . . . . Melee 246 | . . . . . . . . . 121 . 43 51 31 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . . . 499 . . . . . Shots 7 | . . . . . . . . . 7 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 582 | 40 68 1 357 511 582 . . 471 410 . 248 81 396 18 Average Temperature 135 | 20 23 1 92 168 150 . . 104 169 . 130 36 197 6 Received Heat Transfer 2542 | . 24 18 157 738 37 . . 31 469 9 . 151 854 54 Effects 26 | . . . . 12 6 . . 3 2 . . . 3 . Shutdowns 6 | . . . . 3 1 . . . . . . . 2 . Energy Bleed 3 | . . . . 1 1 . . . 1 . . . . . Interference 7 | . . . . 3 2 . . 2 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . 1 . . . . . Damage (minor) 4 | . . . . 2 . . . 1 . . . . 1 . Damage (major) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 1 . . . 2 . . . . . Parts Melted 26 | . . 1 5 1 3 . . 4 12 . . . . . Heat Transferred 10662 | 37 111 814 1591 1258 539 . . 2004 4271 . . 37 . . Parts Sabotaged 1 | . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Peak Influence 961 | 5 69 . 178 353 288 . . 155 961 502 308 207 188 243 Initial 470 | . 3 . 15 19 137 . . . 81 470 263 63 42 106 Average 148 | . 14 . 64 138 109 . . 83 507 474 266 130 61 136 Maximum Alert Level 3 | . . . . 1 1 . . . 3 2 1 1 . 1 Low Security (%) 79 | 100 100 . 100 82 86 . 100 100 24 . 9 92 100 83 Level 1 14 | . . . . 17 13 . . . 29 . 90 7 . 16 Level 2 2 | . . . . . . . . . 5 100 . . . . Level 3 4 | . . . . . . . . . 40 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Squads Dispatched 28 | . 1 . 4 5 . . . 2 4 1 . 5 3 3 Investigation 4 | . 1 . 1 . . . . . . . . 1 . 1 Extermination 3 | . . . . . . . . . 1 . . . 1 1 Reinforcement 12 | . . . . 2 . . . 2 2 1 . 2 2 1 Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison 7 | . . . 3 3 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Distress Signals 9 | . 1 . 3 2 . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 215 | . 4 9 14 41 7 . . 10 39 5 2 14 42 28 Peak Tracking Total 24 | . 2 4 5 10 3 . . 3 8 4 1 11 24 15 Tactical Retreats 20 | . . 1 . 6 . . . . 4 . . 1 2 6 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Traps Triggered 12 | . . . . 5 . . . 2 1 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Machines Disabled 24 | . . 1 . 2 . . . 1 17 . . 2 . 1 Max in Single Turn 7 | . . 1 . 1 . . . 1 7 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Machines Accessed 50 | . 4 2 6 9 11 4 1 . 3 . 2 4 1 3 Terminals 36 | . 4 . 6 9 5 . 1 . 1 . 2 4 1 3 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 128 | . 9 14 16 21 23 17 1 . 7 . 5 7 2 6 Successful 77 | . 3 14 8 10 14 17 1 . . . 1 6 . 3 Failed 51 | . 6 . 8 11 9 . . . 7 . 4 1 2 3 Catastrophic 8 | . . . 1 3 1 . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 6 . 12 14 21 . . . . . 3 . 2 1 Terminals 86 | . 9 . 16 21 17 . 1 . 2 . 5 7 2 6 Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 14 3 4 6 17 1 . . . . 6 . 3 Record 26 | . . 13 1 1 . 11 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 5 | . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . 1 . 1 Alert Level 3 | . . . . 1 1 . . . . . . 1 . . Unreport Threat 4 | . . . 1 1 1 . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 5 6 8 . . . . . 1 . . . Terminals 16 | . 2 . 5 6 2 . . . . . 1 . . . Track 2 | . 1 . . 1 . . . . . . . . . . Botnet 8 | . 1 . 2 2 2 . . . . . 1 . . . Skim 6 | . . . 3 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 34 | . 4 . 6 8 4 . . . 3 . 2 3 1 3 Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 9 . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Total Allies 20 | . . . . 10 9 . . . 1 . . . . . Largest Group 14 | . . . . 10 14 12 12 12 1 . . . . . Highest-Rated Group 243 | . . . . 173 243 208 208 208 81 . . . . . Highest-Rated Ally 81 | . . . . 29 34 34 34 34 81 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . 37 58 . . 34 4 . . . . . Total Damage 2314 | . . . . 498 844 . . 802 170 . . . . . Kills 19 | . . . . 5 10 . . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Robot Analysis Total 5 | . . . . . . 5 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Turns Passed 13209 | 72 1605 1178 1101 1977 1495 1963 45 276 1086 169 444 376 741 681 Spaces Moved 7610 | 37 278 642 552 749 818 1716 25 119 649 139 308 200 438 940 Core 155 | 9 . . . . . . . . . . . . 8 138 Treads 3311 | 28 278 642 552 749 818 244 . . . . . . . . Legs 3245 | . . . . . . 1472 25 119 649 139 308 200 333 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 899 | . . . . . . . . . . . . . 97 802 Fastest Speed 31 | 50 160 160 160 160 160 90 175 92 92 103 107 120 31 37 Average Speed 123 | 141 160 160 167 161 160 111 175 155 102 103 113 120 119 39 Slowest Speed 240 | 200 160 160 240 240 240 180 175 175 180 103 120 120 190 97 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 1 . . . . . . . . 11 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 66 41 46 85 95 95 1 78 18 5 9 33 19 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 8 | . . 2 . . 6 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . 4 . . . 6 . . . . . . . . Spaces Dug 50 | . 1 1 3 19 . . . . 1 1 4 3 5 12 Terrain Destroyed 185 | . 1 1 3 19 . . . . 136 1 4 3 5 12 Melee 36 | . . 1 3 19 . . . . 1 1 4 3 4 . Projectile 14 | . 1 . . . . . . . . . . . 1 12 AOE 132 | . . . . . . . . . 132 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Fac Res Tes Res Acc Total 10774 | 50 1426 733 668 1375 989 1772 27 178 934 160 375 305 552 1230 Wait 2325 | 1 1126 15 28 458 58 34 . 28 141 15 28 76 58 259 Move 7557 | 36 277 641 551 746 817 1715 24 118 648 138 307 199 417 923 Hop 18 | . . . . 1 . . . . . . . . 9 8 Pick Up 88 | 4 7 8 15 9 1 9 . 6 13 1 8 3 1 3 Fast Attach 79 | 7 . 1 10 20 5 2 . 3 11 2 2 4 10 2 Attach 53 | . . 1 5 2 . 1 3 1 13 2 9 . 7 9 Detach 21 | . . . 2 1 . 2 . . 4 . . . 3 9 Swap 57 | . 6 10 5 22 1 2 . 1 4 . 1 1 4 . Drop 94 | . 4 11 13 27 6 7 . 2 12 . 4 4 3 1 Fire 224 | 2 6 33 35 56 8 . . 18 48 . . 1 1 16 Melee 142 | . . 7 4 24 . . . . 33 2 16 17 39 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 101 | . . . . . 93 . . 1 7 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 14 | . . 6 . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / [Upp]) -4/Factory -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 16) 1671 | -10/Materials | Discovered new exit (range 3) 1678 | -10/Materials | Entered Subcaves 1835 | -10/Subcaves | Disturbed a concealed Subdweller 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2300 | -10/Subcaves | Ambushed by Subdweller buried in earth 2332 | -10/Subcaves | Visited Clippyterm 2337 | -10/Subcaves | Learned location of Section 7 (-2) 2337 | -10/Subcaves | Learned Factory emergency access door positions 2664 | -10/Subcaves | Visited 4L-MR0's lab 2684 | -10/Subcaves | Found Arachnoskeleton 2832 | -10/Subcaves | Discovered new exit (range 10) 2856 | -10/Subcaves | Entered Materials 2856 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2989 | -8/Materials | Met 7R-MNS 3049 | -8/Materials | Garrison activated, responded to threat 3325 | -8/Materials | Build established: Scavenger-Tank 3475 | -8/Materials | Destroyed 7 combat bots 3494 | -8/Materials | Identified exit to Storage 3695 | -8/Materials | Discovered new exit (range 3) 3957 | -8/Materials | Entered Storage 4552 | -8/Storage | Lost 5 parts (1p1n2u1w) 5409 | -8/Storage | Discovered new exit (range 13) 5521 | -8/Storage | Build established: Tank 5612 | -8/Storage | Met 01-MTF 5684 | -8/Storage | Garrison activated, responded to threat 5752 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5864 | -8/Storage | Found Prototype Energy Gun 5908 | -8/Storage | Discovered new exit (range 6) 5929 | -8/Storage | Lost 3 allies 5934 | -8/Storage | Entered Recycling 5934 | -8/Recycling | Accompanied by 8 allies (01-MTF) 6037 | -8/Recycling | Build established: Commander-Tank 6551 | -8/Recycling | Discovered new exit (range 13) 6664 | -8/Recycling | Scanned before Scraplab entrance 7339 | -8/Recycling | Allies destroyed 01-MTF 7343 | -8/Recycling | Found Prototype Device 7343 | -8/Recycling | Identified 01-MTF's Autohacker 7380 | -8/Recycling | Found Prototype Energy Gun 7380 | -8/Recycling | Identified KN-7UR's Autopenetrator 7391 | -8/Recycling | Entered Scraplab 7404 | -8/Recycling | Discovered new exit (range 2) 7429 | -8/Recycling | Entered Scraptown 7429 | -8/Scraptown | Accompanied by 12 allies 7429 | -8/Scraptown | System corruption cleaned by C-Scrubber 7822 | -8/Scraptown | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7923 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7925 | -8/Scraptown | Learned Factory emergency access door positions 7926 | -8/Scraptown | Learned Research stockpile data 7939 | -8/Scraptown | Discovered new exit (range 5) 8013 | -8/Scraptown | Visited Fellowship of the Rings 8051 | -8/Scraptown | Visited Cyclists 8101 | -8/Scraptown | Visited Supply Room 8123 | -8/Scraptown | Visited Observation Area 8163 | -8/Scraptown | Visited UFD Registry 8163 | -8/Scraptown | Registered with UFD as "Spikebank" 8214 | -8/Scraptown | Entered Cyclist Reading Room 8254 | -8/Scraptown | Visited Symbiants 8446 | -8/Scraptown | Visited SPCMW 8469 | -8/Scraptown | Visited Shadow of the Wyrm 8600 | -8/Scraptown | Visited LU-1G1's Boring Crew 8635 | -8/Scraptown | Visited Science Guys 8675 | -8/Scraptown | Visited Analyses Database 8707 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8830 | -8/Scraptown | Visited Curators Association 8868 | -8/Scraptown | Visited Research Penetration Think Tank 8932 | -8/Scraptown | Visited Derelict Rescue Squad 8941 | -8/Scraptown | Found DRS Beacon 8959 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8963 | -8/Scraptown | Found DCF Scrap (30 items) 9022 | -8/Scraptown | Visited Chapter 10 9090 | -8/Scraptown | Visited Scrap Suit Storage 9104 | -8/Scraptown | Found Scrap Suit 9109 | -8/Scraptown | Found Scrap Suit 9213 | -8/Scraptown | Visited Infowarlord's Domain 9225 | -8/Scraptown | Found Exp. Terrain Scanner 9367 | -8/Scraptown | Discovered new exit (range 5) 9392 | -8/Scraptown | Entered Factory 9392 | -6/Factory | Accompanied by 12 allies 9392 | -6/Factory | Evolved 4 slots: Utility x4 9437 | -6/Factory | Identified exit to DSF 9437 | -6/Factory | Entered DSF 9437 | -6/DSF | Accompanied by 12 allies 9459 | -6/DSF | Additional patrols routed to DSF 9581 | -6/DSF | Lost 10 allies 9599 | -6/DSF | Discovered new exit (range 16) 9617 | -6/DSF | Sterilization system engaged 9637 | -6/DSF | Ambient heat levels rising (+10) 9652 | -6/DSF | Ambient heat levels rising (+10) 9667 | -6/DSF | Ambient heat levels rising (+10) 9682 | -6/DSF | Ambient heat levels rising (+10) 9697 | -6/DSF | Ambient heat levels rising (+10) 9712 | -6/DSF | Ambient heat levels rising (+10) 9713 | -6/DSF | Entered Factory 9713 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10256 | -5/Factory | Build established: Scavenger-Tank 10257 | -5/Factory | Spotted B-75 Beast 10261 | -5/Factory | Identified 01-MTF's Shockpuncher 10289 | -5/Factory | Rewired B-75 Beast 10393 | -5/Factory | Lost 6 parts (1p1n4u) 10448 | -5/Factory | Lost 3 parts (1n2w) 10595 | -5/Factory | Lost 4 parts (2p2u) 10613 | -5/Factory | First assault squad dispatched 10763 | -5/Factory | Discovered new exit (range 29) 10785 | -5/Factory | Discovered new exit (range 6) 10799 | -5/Factory | Entered another Factory area 10799 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10878 | -4/Factory | Build established: Scavenger-Mutant 10947 | -4/Factory | Discovered new exit (range 15) 10968 | -4/Factory | Entered Research 10968 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11019 | -3/Research | Discovered new exit (range 28) 11239 | -3/Research | Lost 3 parts (2n1w) 11279 | -3/Research | Build established: Scavenger-Assassin 11412 | -3/Research | Entered Testing 11563 | -3/Testing | Found Prototype Protection 11563 | -3/Testing | Identified Hvy. Regenerative Plating 11566 | -3/Testing | Found Prototype Protection 11566 | -3/Testing | Identified Lgt. Regenerative Plating 11569 | -3/Testing | Found Lgt. Regenerative Plating 11572 | -3/Testing | Found Prototype Protection 11721 | -3/Testing | Discovered new exit (range 18) 11773 | -3/Testing | Protovariant out of control (PY-T1LFSA19UU) 11773 | -3/Testing | Unleashed a protovariant (PY-T1LFSA19UU) 11787 | -3/Testing | Garrison activated, responded to threat 11788 | -3/Testing | Entered Research 11788 | -2/Research | Evolved 2 slots: Utility x2 12303 | -2/Research | Cargo convoy interrupted 12346 | -2/Research | Spotted B-90 Cyclops 12387 | -2/Research | System corruption reached 10% 12518 | -2/Research | Spotted B-90 Cyclops 12520 | -2/Research | Discovered new exit (range 12) 12521 | -2/Research | Lost 14 parts (1p4n6u3w) 12522 | -2/Research | Core integrity fell below 50% 12529 | -2/Research | Entered Access 12529 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12716 | -1/Access | Build established: Hacker-Mutant 12877 | -1/Access | Found Spectral Analyzer 13109 | -1/Access | Identified exit to Surface 13150 | -1/Access | Spotted B-99 Colossus 13162 | -1/Access | Spotted B-99 Colossus 13163 | -1/Access | Spotted B-99 Colossus 13192 | -1/Access | Core integrity fell below 50% 13210 | *** | Escaped! Last Messages --------------- 13164_ Penetrated by Slug. 13164_ Knocked back. 13164_ Slug penetrates T-07 Excavator. 13164_ T-07 Excavator destroyed. 13164_ Penetrated by Slug. 13164_ Slug penetrates Wall. 13164_ Exp. Optical Array destroyed. 13164_ Spectral Analyzer destroyed. 13165_ Slug penetrates Terminal. 13165_ Penetrated by Slug. 13165_ Slug penetrates Terminal. 13165_ Penetrated by Slug. 13166_ System Shield destroyed. 13181_ Slug penetrates Wall. 13191_ Faulty Imp. Q-thruster destroyed. 13203_ System corrupted: Component data lost. 13206_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13207_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #???????????????# #???# ## | | #### #???? #?????????# "" " #???# #? | | ???# #?? #?????????# "" " =! ##### ## | | ???# # #?????????# "" =! | | ???# + #?????????# | | ???# # #?????????#| | | ???# #?? #???????? +%! | | ???# #???? #??????? #= ## #####+######+##### | | ???# #???????????? # ## ##????????????????? | | ???# ########????###?# #####?????????????????? | | ???+ #??????? ?????????????????????? | | ???# #?????# ?????????????????????? | | ???# ###### #?????# ?????????????????????? | | ???# ?????# #?????# ?????????????????????? | | ???# ?????# #?????# ?????????????????????? | | ???# ?????# #?????# ????????????????????? | | ???# ?????# #?????? ????????????????????? | | ???# ?????# #??????"""""""""????????????????????? | | ???# ?????# #???????????????????????????????????? | | ???#+?????# #???????????????????????????????????? | | ??????????+ #?????#""""""""""#??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# "" #??????????????????? | | ??????????# #?????# "@ #??????????????????? | | ????####### #?????# #??????????????????? | | ?# / #?????# #??????????????????? | | ?# # #?????# #??????????????????? | | ?# # #????## ##?????????????????? | | ?# " ?# #????# #?????????????????? | | ?# """ ??# #????##"" ##?????????????????? | | ?#? ""???# #?????#"" #??????????????????? | | ?? ????# #?????#"" #??????????????????? | | ???? ?????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #######"" #??????????????????? | | ??????????# u ???????????? | | ??????????# ???????????? | | ??????????####+######################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 600 Matter Stores 450 Matter Capacity 450 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 210 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 900 Evasion (%) 63 Targeting Accuracy 15 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Exp. Hacking Suite | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Rampage Challenges ------------ None Game ------ Seed ExpertFlakLeg Manual? 0 Play Time 02:27:47 Cumulative 60.4 hours Start 2024.12.08 @ 13:29:48 End 2024.12.08 @ 16:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ea6d5ab2-594b-45a3-b22a-61b5d394c2e3