Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 04:00:14 Player: Legato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2207) 2207 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 5389 Bonus ------- High Alert Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Insulated Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Mini Grenade Launcher Chainsword > --- INVENTORY -------- Light Ion Engine VSS Leg VSS Leg VSS Leg Sensor Array Improved EM Shotgun Mini Grenade Launcher Chainsword Makeshift Spear [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 63 | 9 4 . 10 26 14 Power 8 | 1 1 . . 4 2 Engine 7 | 1 1 . . 4 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 1 . 3 10 8 Treads . | . . . . . . Leg 19 | 2 1 . 3 6 7 Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 17 | 3 1 . 3 6 4 Device 6 | 2 . . 1 1 2 Storage 3 | 1 1 . . 1 . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 5 | . . . 1 2 2 Artifact . | . . . . . . Weapon 14 | 3 1 . 4 6 . Energy Gun 4 | 2 1 . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . . 1 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 24 | . 1 . 1 12 10 Power 7 | . 1 . . 3 3 Propulsion 11 | . . . 1 6 4 Utility 5 | . . . . 2 3 Weapon 1 | . . . . 1 . Highest Loss Streak 6 | . 1 . 1 6 3 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 6 8 9 6 Power . | . . . . . . Propulsion 3 | 3 6 6 4 2 2 Utility 1 | . . . 1 1 2 Weapon 2 | . . . 3 4 1 Tool/Special . | . . . . . . Unused Backups 7 | . 2 . 1 2 2 Power 1 | . . . . 1 . Propulsion 5 | . 2 . 1 1 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 98 100 99 83 51 Engine 8 | . 12 14 11 8 4 Leg 23 | . 28 28 32 20 16 Wheel 1 | . . . . 4 . Device 8 | . 14 14 9 7 6 Storage 9 | . 14 14 11 9 5 Hackware 3 | . . . . 7 3 Protection 5 | . . . 10 7 . Energy Gun 3 | . 14 14 6 . . Ballistic Gun 2 | . 14 14 . . . Launcher 5 | . . . 5 9 4 Slashing Weapon 3 | . . . . 4 6 Piercing Weapon 2 | . . . 6 3 . Peak Build Rating 33 | 9 10 11 15 33 25 Average Rating 16 | 7 9 10 14 22 17 On Entrance 11 | . 9 10 11 14 24 Avg Prop Armor Cover (%) 9 | . . . . 9 8 Naked Turns 23 | . . . . . 23 Heaviest Build 45 | 11 20 20 24 45 28 Greatest Support 44 | 20 20 20 30 36 44 Greatest Overweight (x) 7 | 2 . . . 7 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 8 Most Carried 10 | 8 8 7 10 10 10 Average Carried 8 | 4 7 6 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 6 7 10 10 2 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1161 | 303 58 . 119 381 300 Remotely . | . . . . . . Salvage Created 2294 | 159 244 . 385 1127 379 Parts 137 | 20 9 . 19 73 16 Haulers Intercepted 6 | . 1 . 1 4 . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 50 | . 5 . 5 28 12 Melee 15 | . . . 1 6 8 Guns 5 | . 4 . 1 . . AOE 29 | . . . 3 22 4 Classes Destroyed 11 | 2 2 . 4 3 . Worker 6 | . . . 1 5 . Builder 4 | . . . 1 3 . Tunneler 5 | 5 . . . . . Hauler 6 | . 1 . 1 4 . Recycler 4 | 1 . . 1 2 . Operator 1 | . . . . 1 . Watcher 3 | . . . 1 2 . Swarmer 13 | . . . . 7 6 Grunt 30 | . 5 . 4 16 5 Duelist 1 | . . . . 1 . Sentry 6 | . . . 1 4 1 Best Kill Streak 11 | 4 2 . 6 11 5 Combat Bots Only 9 | . 2 . 2 9 5 Max Kills in Single Turn 4 | 1 1 . 4 4 4 Gunslinging . | . . . . . . Exploded 4 | . . . 2 3 4 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 459 | . 41 . 20 143 255 Missed 160 | . 12 . 5 42 101 Hits 299 | . 29 . 15 101 154 Melee 9 | . . . . 4 5 Projectile 290 | . 29 . 15 97 149 Critical Strikes 7 | . 1 . 1 1 4 Damage Taken 4735 | . 397 . 372 2216 1750 Core 1226 | . 108 . 101 317 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . 6 26 . Regen/Repaired (Parts) 58 | . . . . . 58 Core Remaining (%) 68 | 100 . 56 74 42 . Volleys Fired 102 | 13 26 4 7 44 8 Largest 2 | 2 2 2 2 2 1 Hottest 113 | 60 85 85 113 66 30 Shots Fired 150 | 26 49 8 14 45 8 Gun 96 | 26 49 8 13 . . Cannon 1 | . . . 1 . . Launcher 53 | . . . . 45 8 Special . | . . . . . . Kinetic 40 | 13 23 4 . . . Thermal 50 | 13 26 4 7 . . Explosive 49 | . . . . 41 8 Electromagnetic 11 | . . . 7 4 . Robot Hit Streak 9 | 7 9 2 3 6 8 Robot Miss Streak 4 | 3 2 2 3 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 151 | 15 35 4 14 55 28 Core Hits 122 | 8 11 1 10 71 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 . . 5 1 Burn 3 | . 3 . . . . Sever 5 | . . . . 4 1 Impale 1 | . . . . 1 . Melee Attacks 82 | . . . 20 35 27 Impact . | . . . . . . Slashing 54 | . . . . 27 27 Piercing 28 | . . . 20 8 . Sneak Attacks 7 | . . . 1 4 2 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 2 1 Damage Inflicted 6776 | 150 384 41 930 3950 1321 Guns 708 | 150 380 41 137 . . Cannons . | . . . . . . Explosions 4122 | . . . 611 3032 479 Melee 1934 | . . . 182 914 838 Ramming 12 | . 4 . . 4 4 Kinetic 209 | 52 130 27 . . . Thermal 1461 | 98 250 14 662 437 . Explosive 2761 | . . . . 2282 479 Electromagnetic 399 | . . . 86 313 . Impact . | . . . . . . Slashing 1504 | . . . . 666 838 Piercing 430 | . . . 182 248 . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 1 . . . Data Loss (minor) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 251 | . . . 89 108 54 Projectiles . | . . . . . . Explosions 174 | . . . 89 83 2 Melee 77 | . . . . 25 52 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 812 | . . . 189 572 51 Shots 25 | . . . 4 19 2 Rammed 2 | . . . . 1 1 Targets Rammed 4 | . 1 . . 1 2 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 287 | 40 287 94 222 35 7 Average Temperature 62 | 16 88 49 89 13 5 Received Heat Transfer 1401 | . 234 . 96 729 342 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2066 | 225 793 37 661 350 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 3 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 61 | 100 100 100 100 52 . Level 1 21 | . . . . 8 86 Level 2 11 | . . . . 23 13 Level 3 5 | . . . . 15 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 793 | 10 47 13 180 793 469 Initial 351 | . . 13 . 25 351 Average 220 | 2 24 1 110 332 357 Influence Increases 2177 | 30 153 . 292 1248 454 Destroy 0b10 Robot/C 1000 | . 100 . 100 560 240 Destroy 0b10 Robot/NC 145 | 30 5 . 25 85 . Destroy Leader 198 | . 22 . 14 122 40 Successful Hack 103 | . 26 . . 37 40 Disable Machine 210 | . . . 105 105 . Destroy Structure 281 | . . . 48 204 29 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 210 | . . . . 135 75 Influence Decreases 1726 | 30 119 34 232 535 776 Entered New Map 478 | . . 21 . 35 422 Time Decay 1008 | 30 109 13 222 380 254 Lost Part 240 | . 10 . 10 120 100 Squads Dispatched 14 | . 2 . 3 3 6 Investigation 5 | . 2 . . 2 1 Extermination . | . . . . . . Reinforcement 6 | . . . 3 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 2 . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 11 . 7 44 27 Peak Tracking Total 11 | . 5 . 2 9 11 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 14 | . . . 7 7 . Max in Single Turn 7 | . . . 7 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 6 . 2 7 3 Terminals 13 | . 5 . 2 6 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 55 | . 10 . 8 30 7 Successful 29 | . 4 . 4 18 3 Failed 26 | . 6 . 4 12 4 Catastrophic 8 | . 2 . . 5 1 Database Lockouts . | . . . . . . Manual 21 | . 3 . 9 8 1 Terminals 32 | . 8 . 8 16 . Fabricators 1 | . . . . . 1 Repair Stations 6 | . 2 . . . 4 Recycling Units . | . . . . . . Scanalyzers 16 | . . . . 14 2 Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 . 2 5 . Robot Analysis 5 | . 2 . . 3 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . . . 12 . Insert Component 3 | . . . . 3 . Analyze 4 | . . . . 4 . Retrieve Study 5 | . . . . 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 2 1 1 Terminals 3 | . . . 2 1 . Track 1 | . . . 1 . . Assimilate 2 | . . . 1 1 . Fabricators 1 | . . . . . 1 Report 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 6 . 1 6 1 Full Trace Events 6 | . 3 . . 2 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked 1 | . . . . 1 . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . 4 . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2086 | 93 259 161 476 735 362 Optics 64 | . . . 64 . . Sensors 1380 | . . . 283 735 362 Terrain 642 | 93 259 161 129 . . Robot Analysis Total 5 | . 2 . . 3 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2499 | 160 259 161 486 888 545 Spaces Moved 1555 | 87 142 125 263 496 442 Core 69 | 8 . . . 2 59 Treads . | . . . . . . Legs 1105 | 79 142 125 263 316 180 Wheels 178 | . . . . 178 . Hover . | . . . . . . Flight 203 | . . . . . 203 Fastest Speed 40 | 50 120 120 120 75 40 Average Speed 106 | 118 120 120 120 124 68 Slowest Speed 400 | 150 120 120 120 400 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 28 | 4 35 34 30 53 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 22 | . . . 15 5 2 Terrain Destroyed 314 | . . . 46 238 30 Melee 22 | . . . 15 5 2 Projectile . | . . . . . . AOE 292 | . . . 31 233 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2143 | 116 190 129 398 674 636 Wait 262 | . 8 . 83 47 124 Move 1548 | 86 141 124 262 495 440 Hop 1 | . . . . . 1 Pick Up 34 | 8 3 1 7 9 6 Fast Attach 30 | 7 . . 3 14 6 Attach 21 | . 1 . 2 8 10 Detach 6 | . . . 1 3 2 Swap 26 | 2 3 . 7 9 5 Drop 30 | . 7 . 6 11 6 Fire 102 | 13 26 4 7 44 8 Melee 79 | . . . 20 33 26 Ram 2 | . . . . 1 1 Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Entered Mines 433 | -10/Mines | Met a Derelict bent on vengeance 436 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 455 | -10/Mines | Learned Materials stockpile data 514 | -10/Mines | Discovered new exit (range 13) 542 | -10/Mines | Learned Materials security intel 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -9/Materials | Discovered new exit (range 4) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1611 | -8/Materials | Crushed by falling debris 1639 | -8/Materials | Lost 6 parts (3n2u1w) 1650 | -8/Materials | Destroyed 9 combat bots 1818 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Discovered new exit (range 10) 1955 | -8/Materials | Entered Factory 1955 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -7/Factory | Repaired VSS Leg+ 2289 | -7/Factory | Garrison activated, responded to threat 2317 | -7/Factory | Released all parts (7) 2346 | -7/Factory | Lost 3 parts (1p1n1u) 2392 | -7/Factory | Core integrity fell below 50% 2417 | -7/Factory | Core integrity fell below 20% 2500 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02433_ S-27 Virus destroyed. 02436_ Acquired Lgt. Nuclear Core. 02437_ Acquired 15 matter. 02441_ G-47 Trooper destroyed. 02444_ Acquired Aluminum Leg. 02445_ Acquired 46 matter. 02447_ Acquired Aluminum Leg. 02451_ Slug penetrates Subcomponent Replicator. 02454_ G-47 Trooper destroyed. 02455_ Slug penetrates Subcomponent Replicator. 02459_ Acquired 54 matter. 02461_ Slug penetrates Subcomponent Replicator. 02468_ R-06 Scavenger collects Particle Gun. 02469_ Insulated Plating destroyed. 02469_ Penetrated by Slug. 02474_ Y-54 Guardian destroyed. 02475_ Lgt. Nuclear Core destroyed. 02484_ Slug penetrates Wall. 02492_ >> FABRICATOR: Completed G-47 Trooper at (186,32). 02492_ Dropped Aluminum Leg. 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[% #??# + " " ?????????????????????? | | ###########??# # "Y"??????????????????????? | | ?????????????# # ""???????????????????????? | | ?????????????# ####+###??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????+ =% #??????????????????????? | | ?????????????# """ """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Power Shielding 33 Evasion (%) 62 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 35% | -7/Factory Studied --------- VSS Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentScrapPick Manual? 0 Play Time 00:47:29 Cumulative 31.9 hours Start 2026.01.05 @ 03:04:28 End 2026.01.05 @ 04:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: decd2d57-cc56-4dcd-90a8-992e7429128b