Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 19:57:52 Player: iwantthegold Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1012) 1012 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2787 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 156/160 System Corruption 3% Temperature Warm (156) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg (fused) Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Improved VTOL Module Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Shock Rifle Shock Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Medium Storage Unit Large Storage Unit Shock Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 48 | 8 5 13 22 Power 7 | 1 1 1 4 Engine 6 | 1 1 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 3 2 4 9 Treads . | . . . . Leg 17 | 2 2 4 9 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 5 | 1 1 3 . Storage 3 | 1 1 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 4 7 Energy Gun 7 | . . 3 4 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 20 | . . 3 17 Power 3 | . . . 3 Propulsion 7 | . . 1 6 Utility 4 | . . 2 2 Weapon 6 | . . . 6 Highest Loss Streak 15 | . . 2 15 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 100 88 70 Engine 10 | . 14 11 6 Leg 28 | . 28 32 23 Device 10 | . 14 12 5 Storage 11 | . 14 11 9 Processor 3 | . . . 10 Energy Gun 5 | . . 5 9 Energy Cannon 1 | . . . 2 Ballistic Gun 14 | . 28 16 3 Naked Turns . | . . . . Heaviest Build 39 | 14 29 36 39 Greatest Support 40 | 20 20 33 40 Greatest Overweight (x) 6 | 4 1 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 7 14 15 15 Average Carried 11 | 4 9 14 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 14 15 12 Class Distribution -------------------- 62% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 960 | 214 191 266 289 Remotely . | . . . . Salvage Created 1377 | 11 157 482 727 Parts 71 | 2 10 29 30 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 4 12 9 Guns 23 | . 4 12 7 Cannons 2 | . . . 2 Classes Destroyed 9 | 1 1 4 3 Worker 2 | . . 1 1 Tunneler 1 | 1 . . . Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 15 | . 4 4 7 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 3 3 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 18 74 172 Missed 56 | . 6 12 38 Damage Taken 2911 | . 134 768 2009 Core 740 | . 24 151 565 Absorbed by Shields 99 | . . . 99 Core Remaining (%) 84 | 100 90 62 . Volleys Fired 129 | 8 14 39 68 Largest 3 | 2 2 2 3 Hottest 156 | 40 40 79 156 Shots Fired 228 | 16 28 76 108 Gun 199 | 16 28 76 79 Cannon 29 | . . . 29 Launcher . | . . . . Special . | . . . . Kinetic 140 | 16 28 58 38 Thermal 57 | . . 18 39 Explosive . | . . . . Electromagnetic 31 | . . . 31 Robot Hit Streak 15 | 6 7 5 15 Robot Miss Streak 6 | 4 2 6 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | 9 18 40 75 Core Hits 59 | 3 7 19 30 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2217 | 102 195 489 1431 Guns 1740 | 102 195 489 954 Cannons 477 | . . . 477 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1081 | 102 195 389 395 Thermal 692 | . . 100 592 Explosive . | . . . . Electromagnetic 444 | . . . 444 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 7 5 Message Errors 1 | . . 1 . Matter Fused 2 | . . 1 1 Heat Flow Errors 3 | . . 2 1 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . 1 2 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 6 242 261 Average Temperature 89 | . 6 122 78 Received Heat Transfer 1302 | . 72 162 1068 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1332 | . . 259 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 343 | 5 127 343 180 Initial 85 | . 3 53 85 Average 110 | 1 50 175 107 Maximum Alert Level 1 | . . 1 . Low Security (%) 82 | 100 100 51 100 Level 1 17 | . . 48 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 6 13 22 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 6 4 3 Successful 8 | . 3 2 3 Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 2 2 Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1623 | 121 387 591 524 Spaces Moved 727 | 65 223 283 156 Core 14 | 13 . . 1 Treads . | . . . . Legs 713 | 52 223 283 155 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 148 | 124 149 150 154 Slowest Speed 350 | 250 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 50 24 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1054 | 87 253 378 336 Wait 102 | . . 20 82 Move 724 | 64 222 282 156 Hop . | . . . . Pick Up 27 | 6 7 8 6 Fast Attach 24 | 8 1 9 6 Attach 12 | . . 1 11 Detach 4 | 1 . 2 1 Swap 12 | . 4 3 5 Drop 20 | . 5 14 1 Fire 129 | 8 14 39 68 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 203 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Discovered new exit (range 16) 977 | -9/Materials | Build established: Scavenger-Mutant 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1397 | -8/Materials | Core integrity fell below 50% 1443 | -8/Materials | Lost 15 parts (2p5n2u6w) 1457 | -8/Materials | Discovered new exit (range 15) 1471 | -8/Materials | Core integrity fell below 20% 1599 | -8/Materials | Build established: Mutant 1624 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01528_ O-16 Technician sends out distress signal. 01528_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01531_ Terminal disabled. 01556_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01557_ G-47 Trooper destroyed. 01565_ Acquired 30 matter. 01568_ Acquired Lgt. Nuclear Core. 01572_ Acquired 10 matter. 01574_ Acquired Aluminum Leg. 01578_ Dropped Corrupted Aluminum Leg. 01592_ K-01 Serf collects debris. 01600_ System corrupted: Component data lost. 01604_ Destroyed Aluminum Leg. 01610_ G-47 Trooper heat damages Lgt. Nuclear Core. 01612_ G-47 Trooper overheating. 01615_ G-47 Trooper heat short circuits Imp. Heat Sink. 01616_ G-47 Trooper heat damages Aluminum Leg. 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""" """ | | ????????????????????????????????????? ? ? | | ??????????????????????????????????????? ? ? ?? | | ??????????????????????????????????????? ? ????? ! | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????! | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaCargoSpecial Manual? 0 Play Time 00:22:10 Cumulative 25.8 hours Start 2024.04.16 @ 18:20:33 End 2024.04.16 @ 19:57:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fb9dd3c1-0ac6-4dbb-8810-84307e36997d