Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 00:42:19 Player: Roadie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2625) 2625 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6530 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 501/850 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Cryofiber Web Launcher Guidance Computer Force Field Force Field System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Compact Battery Transmission Jammer Hardened Medium Armor Plating Force Field > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Heavy Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Cryofiber Web Launcher Guidance Computer Force Field Force Field System Restoration Module Pulse Rifle Heavy Laser Autogun Gauss Cannon [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Airjet Flight Unit VTOL Module Utility Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon 1 | . . . . . . 1 Parts Attached 116 | 6 . 2 24 34 26 24 Power 21 | 1 . 1 6 6 4 3 Engine 16 | 1 . 1 6 5 2 1 Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 37 | 2 . . 8 20 4 3 Treads 3 | . . . 3 . . . Leg 31 | 2 . . 5 19 4 1 Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 2 | . . . . . . 2 Utility 22 | 1 . 1 2 2 8 8 Device 13 | . . . 1 . 7 5 Storage 5 | 1 . 1 1 . 1 1 Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 36 | 2 . . 8 6 10 10 Energy Gun 14 | . . . 2 1 4 7 Energy Cannon 9 | . . . 1 5 3 . Ballistic Gun 9 | 2 . . 4 . 1 2 Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 39 | . . . 9 3 11 16 Power 3 | . . . 1 1 . 1 Propulsion 13 | . . . 5 . 3 5 Utility 12 | . . . 1 . 5 6 Weapon 11 | . . . 2 2 3 4 Highest Loss Streak 7 | . . . 5 2 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 85 88 80 97 98 94 Engine 5 | . 14 14 10 6 . 1 Core 4 | . . . . 2 6 11 Treads 1 | . . . 3 4 . . Leg 26 | . 28 28 23 30 29 22 Device 13 | . . . 8 9 22 18 Storage 10 | . 14 17 12 9 7 13 Processor 7 | . . . . 18 14 . Protection 1 | . . . . . . 5 Energy Gun 4 | . . . 5 3 1 11 Energy Cannon 6 | . . . 5 13 9 . Ballistic Gun 5 | . 28 28 10 . . 1 Ballistic Cannon 1 | . . . . . 3 4 Naked Turns . | . . . . . . . Heaviest Build 71 | 11 11 14 26 31 48 71 Greatest Support 72 | 20 20 20 60 72 69 71 Greatest Overweight (x) 18 | . . . 1 3 . 18 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 Average Capacity 11 | 6 8 8 9 10 12 15 Most Carried 15 | 4 1 2 10 10 15 12 Average Carried 8 | 1 1 1 5 8 11 9 Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 12 | 1 1 1 8 10 12 9 Class Distribution -------------------- 65% | Mutant 17% | Tank 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 1967 | 235 . 57 378 412 434 451 Remotely . | . . . . . . . Salvage Created 2885 | . . 17 843 711 859 455 Parts 155 | . . . 50 45 40 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . . 1 18 16 18 10 Guns 28 | . . 1 14 2 3 8 Cannons 31 | . . . 4 12 14 1 Classes Destroyed 12 | . . 1 5 3 3 . Builder 2 | . . . . 1 1 . Recycler 2 | . . . 1 . 1 . Watcher 7 | . . . . 4 2 1 Swarmer 18 | . . . 3 7 5 3 Grunt 19 | . . . 7 4 6 2 Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 1 . . Sentry 14 | . . . 7 3 2 2 Hunter 1 | . . . . 1 . . Programmer 6 | . . . . . 3 3 Heavy 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | . . 1 3 5 3 4 Combat Bots Only 5 | . . 1 3 5 3 4 Max Kills in Single Turn 2 | . . 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 7509 | . . 261 1595 1388 2204 2061 Core 1392 | . . 113 356 168 406 349 Absorbed by Shields 436 | . . . . . . 436 Regen/Repaired (Parts) 41 | . . . . . 41 . Core Remaining (%) 55 | 100 . 54 11 69 42 . Volleys Fired 249 | . . 3 80 57 67 42 Largest 3 | . . 2 2 2 2 3 Hottest 209 | . . 40 124 150 155 209 Shots Fired 473 | . . 6 128 98 128 113 Gun 250 | . . 6 110 20 21 93 Cannon 223 | . . . 18 78 107 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 182 | . . 6 93 . 41 42 Thermal 291 | . . . 35 98 87 71 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . . 3 13 16 16 8 Robot Miss Streak 3 | . . 1 3 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . . 3 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 317 | . . 4 82 76 89 66 Core Hits 119 | . . 3 34 26 32 24 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . 1 4 2 5 Burn 8 | . . . . 3 1 4 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6783 | . . 38 1116 1748 2402 1479 Guns 2648 | . . 38 930 244 261 1175 Cannons 4105 | . . . 185 1487 2129 304 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 30 | . . . 1 17 12 . Kinetic 2165 | . . 38 784 . 828 515 Thermal 4588 | . . . 331 1731 1562 964 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 3 5 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Matter Fused 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 58 | . . . . 9 44 5 Projectiles 58 | . . . . 9 44 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . . 6 5 Impact . | . . . . . . . Kinetic 11 | . . . . . 6 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . 1 2 2 . Kicked 5 | . . . 1 2 2 . Crushed . | . . . . . . . Highest Temperature 667 | . . . 7 63 389 667 Average Temperature 163 | . . . 3 17 131 251 Received Heat Transfer 1775 | . . 45 612 369 378 371 Effects 32 | . . . . . 2 30 Shutdowns 6 | . . . . . . 6 Energy Bleed 5 | . . . . . . 5 Interference 10 | . . . . . 1 9 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . 1 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 2 1 1 Combat Hostiles 4 | . . . . 2 1 1 Parts Melted 24 | . . . . 9 7 8 Heat Transferred 8313 | . . . 703 3071 2615 1924 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 322 | . . 15 295 322 251 183 Initial 133 | . . . 5 39 133 98 Average 103 | . . 1 88 171 134 63 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 81 | 100 100 100 93 51 70 100 Level 1 18 | . . . 6 48 29 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 4 1 3 3 Investigation 3 | . . . 2 . . 1 Extermination 4 | . . . . . 2 2 Reinforcement 4 | . . . 2 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 4 | . . . 1 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . . 3 22 31 34 29 Peak Tracking Total 14 | . . 2 3 7 14 11 Tactical Retreats 7 | . . . 1 4 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 23 | . . . 2 6 9 6 Terminals 15 | . . . 2 6 4 3 Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 43 | . . . 4 12 14 13 Successful 17 | . . . 2 4 6 5 Failed 26 | . . . 2 8 8 8 Catastrophic 9 | . . . 1 1 4 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . . . 4 12 6 4 Fabricators 3 | . . . . . 2 1 Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 9 | . . . . . 2 7 Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 2 4 2 1 Prototype ID Bank 2 | . . . 1 . 1 . Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . . . . 1 . 1 Terminal Index 1 | . . . . 1 . . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . . . 1 6 5 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 1 | . . . . . 1 . Time 16 | . . . . . 16 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 5685 | 53 17 481 1311 1085 1552 1186 Spaces Moved 3041 | 39 15 384 604 592 918 489 Core 10 | 9 . . . . . 1 Treads 159 | . . . 71 88 . . Legs 2871 | 30 15 384 533 503 918 488 Wheels . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 127 Average Speed 146 | 103 120 120 168 128 128 199 Slowest Speed 950 | 120 120 120 190 300 130 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 6 62 39 47 22 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . 15 4 7 Melee . | . . . . . . . Projectile 26 | . . . . 15 4 7 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 3838 | 51 14 398 778 822 1158 617 Wait 262 | . . 9 26 76 112 39 Move 3035 | 38 14 383 603 591 917 489 Hop . | . . . . . . . Pick Up 108 | 7 . 1 31 32 21 16 Fast Attach 2 | . . . . . 2 . Attach 50 | 6 . 1 12 8 9 14 Detach . | . . . . . . . Swap 65 | . . 1 12 27 15 10 Drop 62 | . . . 13 29 13 7 Fire 249 | . . 3 80 57 67 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . 1 2 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 14) 71 | -10/Materials | Entered Mines 72 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 6) 425 | -10/Mines | Discovered new exit (range 15) 438 | -10/Mines | Learned Materials trap positions 552 | -10/Mines | Entered Materials 552 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Loaded intel: 19 trap records 786 | -9/Materials | Lost 5 parts (1p2n1u1w) 866 | -9/Materials | Core integrity fell below 50% 939 | -9/Materials | Lost 3 parts (2n1w) 1283 | -9/Materials | Discovered new exit (range 9) 1796 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Discovered new exit (range 15) 1853 | -9/Materials | Core integrity fell below 20% 1863 | -9/Materials | Entered another Materials area 1863 | -8/Materials | Evolved 2 slots: Utility x2 2321 | -8/Materials | Build established: Mutant 2410 | -8/Materials | Discovered new exit (range 16) 2804 | -8/Materials | Discovered new exit (range 16) 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Utility x2 3398 | -7/Factory | Repaired Cooling System 3935 | -7/Factory | Discovered new exit (range 16) 4064 | -7/Factory | Discovered new exit (range 16) 4455 | -7/Factory | Cargo convoy interrupted 4464 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 4480 | -7/Factory | Core integrity fell below 50% 4500 | -7/Factory | Entered another Factory area 4500 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4520 | -6/Factory | Lost 5 parts (2n3u) 4698 | -6/Factory | Identified exit to Lower Caves 4801 | -6/Factory | Build established: Tank 5646 | -6/Factory | Lost 3 parts (1n2u) 5668 | -6/Factory | Cargo convoy interrupted 5686 | -6/Factory | Self-destructed Last Messages --------------- 05677_ Slug penetrates Wall. 05677_ Imp. Cryofiber Web destroyed. 05677_ Autogun destroyed. 05679_ M-28 Smith repairs Broken Hvy. Laser. 05679_ R-10 Processor collects Gravmag System. 05680_ Enh. Nuclear Core destroyed. 05681_ Penetrated by Slug. 05681_ Com. Battery destroyed. 05681_ Penetrated by Slug. 05682_ Hvy. Laser destroyed. 05683_ VTOL Module destroyed. 05684_ M-28 Smith repairs R-10 Processor. 05684_ I-36 Angel destroyed. 05685_ VTOL Module blown off. 05685_ Rnf. Deuterium Engine blown off. 05685_ Hpw. Field Laser blown off. 05685_ E-15 Imp destroyed. 05685_ Penetrated by Slug. 05686_ Slug penetrates Wall. 05686_ M-28 Smith repairs Field Recycling Unit. 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Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGyrokineticChainsword Manual? 0 Play Time 01:18:29 Cumulative 15.1 hours Start 2023.09.16 @ 23:22:44 End 2023.09.17 @ 00:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e89a70c-65b4-4b0e-9b86-6833e28c9dc8