Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 13:29:42 Player: ChromeKnight Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (115) 575 Value Destroyed (3907) 3907 Prototype IDs (227) 4540 Alien Tech Used (2) 400 Bonus (13038) 13038 TOTAL SCORE: 33160 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 242 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1500 Friendly Fire -170 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Utility Shielding Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Graphene Brace Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Lance > --- INVENTORY -------- Q-thruster Q-thruster Experimental Transmission Jammer Transdimensional Reconstructor [Rating: 143] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Impulse Thruster Utility System Shield Device Makeshift Transmission Jammer Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Light Regenerative Plating Weapon Heavy Flail Energy Gun Zionite Laser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . 1 . 2 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 . 7 11 18 6 2 4 7 4 33 8 . 6 15 2 23 2 . 2 2 12 . . 4 . 6 2 6 8 3 9 Power 20 | 1 . 1 1 1 . . . 2 1 3 1 . . 2 . 1 . . . . 2 . . . . . . 1 1 1 1 Engine 12 | 1 . 1 1 1 . . . 2 1 3 1 . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 1 1 . Propulsion 56 | 3 . 3 5 5 3 1 . 1 1 11 . . 2 2 1 7 . . . 1 2 . . 2 . 2 . . 2 . 2 Treads 10 | 2 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . 10 . . 2 2 1 . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . 5 3 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Flight 17 | . . . . . . . . . . . . . . . . 7 . . . 1 2 . . 2 . 2 . . 2 . 1 Utility 95 | 1 . 2 2 5 2 1 2 3 1 13 7 . 2 10 1 11 1 . 2 . 6 . . 1 . 3 2 5 5 2 5 Device 17 | . . . . 1 . . . . . 1 2 . . 2 . 4 1 . . . . . . . . 1 1 1 . 1 2 Storage 4 | 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . 1 1 1 . 1 . 2 . 2 1 . 2 1 . 1 . . . . 3 . . . . 1 . . . . 2 Hackware 19 | . . . . 2 1 . . . . 1 . . . . 1 4 . . 1 . 2 . . 1 . 1 . 4 . . 1 Protection 36 | . . . 1 . 1 . 1 1 1 9 4 . . 7 . 2 . . 1 . 1 . . . . . 1 . 5 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 1 3 7 1 . 2 1 1 6 . . 2 1 . 4 1 . . 1 2 . . 1 . 1 . . . . 1 Energy Gun 7 | . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . 1 . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . 1 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . 1 3 . . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 8 | . . . 2 3 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 . . . . . . . . 6 . . . . 1 . 1 . . 1 . 1 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 74 | . . 1 10 3 . 2 . 1 2 14 1 . . . 1 4 1 . . 2 1 1 . . . . 1 . 2 19 8 Power 6 | . . . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 19 | . . . 5 1 . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . 1 4 2 Utility 40 | . . . 1 . . . . . 2 11 . . . . 1 2 1 . . 1 1 1 . . . . . . 1 13 5 Weapon 9 | . . 1 2 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 1 Highest Loss Streak 15 | . . 1 10 1 . 2 . 1 2 4 1 . . . 1 2 1 . . 2 1 1 . . . . 1 . 2 15 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 79 84 89 84 88 78 78 78 86 77 80 81 85 83 76 87 88 92 92 97 98 94 97 100 97 92 90 92 80 26 Engine 5 | . 14 11 9 7 7 7 7 3 6 5 6 6 6 5 6 2 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . Treads 2 | . 28 30 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . 22 20 20 21 25 26 10 . . . . . . . . . . . . . . . Hover 2 | . . . . 23 23 19 15 15 15 1 . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 6 23 23 23 23 19 21 21 21 21 17 14 13 12 13 . Device 5 | . . . . 7 4 . . . . 1 12 13 11 4 1 6 7 5 1 . . . . . . 1 4 5 8 10 5 Storage 2 | . 14 11 10 5 7 7 6 7 7 4 . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . 5 11 12 7 14 15 18 15 12 5 6 7 15 13 11 17 17 17 17 30 25 21 21 21 19 19 17 16 12 11 Hackware 11 | . . . . 17 15 23 23 23 17 7 . . . . 2 15 23 23 27 25 21 26 26 29 31 33 33 38 36 32 7 Protection 12 | . . . 6 . 2 7 8 4 6 15 18 20 20 18 20 10 5 5 9 11 9 10 10 10 10 9 9 6 12 5 . Energy Gun 1 | . . . . 3 . . . . . . . . . 3 6 4 . . . . . . . 1 5 4 1 . . . . Ballistic Gun 2 | . 28 21 15 12 14 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 3 . . . 6 6 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 4 . . . . 5 7 6 6 6 6 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 6 6 5 . . . . . . 5 . . . . . . . . . . . Naked Turns 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 10 51 54 23 25 23 24 22 14 65 62 62 67 60 47 52 20 17 17 19 21 21 21 26 26 27 27 23 29 26 2 Greatest Support 88 | 40 40 60 60 24 25 25 17 29 29 76 67 52 72 88 88 84 24 24 24 25 25 34 34 27 36 30 30 30 36 30 12 Greatest Overweight (x) 2 | . . 1 2 1 1 2 1 . . . 1 1 1 . . 2 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 18 18 6 8 8 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 1 5 15 17 6 8 8 8 8 4 8 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 1 3 Average Carried 5 | . 3 10 13 4 7 7 7 5 3 6 4 5 4 4 4 4 4 4 4 4 4 5 5 4 5 4 5 4 3 . 2 Final Capacity 20 | 8 8 20 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 5 15 5 6 8 8 8 5 4 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 1 . 3 Class Distribution -------------------- 33% | Mutant 24% | Hacker-Mutant 19% | Derelict-Mutant 10% | Wizard-Scout 4% | Hacker-Sprinter 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Ninja | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Matter Collected 3185 | 322 28 120 155 253 132 84 82 21 108 310 175 124 28 448 167 101 124 . 30 20 123 . . . . 80 40 60 50 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5486 | 185 189 417 152 510 145 31 78 21 128 1361 60 58 . 604 347 225 . . 127 . 30 . 98 . . 107 185 358 . . 70 Parts 217 | 15 5 29 8 27 4 3 4 2 5 34 2 3 . 13 7 11 . . . . 4 . . . . 12 11 16 . . 2 Haulers Intercepted 8 | . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 6 8 . 2 . 1 3 . . 7 . 3 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Combat Hostiles Destroyed 80 | . . 7 6 6 2 2 3 . 4 21 1 1 . 10 9 3 . . . . . . . . . . 3 . . . 2 Melee 24 | . . . 3 . . . . . 1 14 1 1 . 1 . . . . . . . . . . . . 3 . . . . Guns 29 | . . 7 3 6 2 2 3 . . . . . . 3 . 3 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 16 | . . . . . . . . . 3 . . . . 4 9 . . . . . . . . . . . . . . . . Classes Destroyed 19 | 3 2 4 2 . . . . . 2 3 . . . 1 1 . . . . . . . . . . 1 . . . . . Worker 5 | 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycler 5 | 1 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . 2 . 2 . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . Swarmer 17 | . . 3 . . . 2 3 . 3 . . . . . . 1 . . . . . . . . . . 3 . . . 2 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Grunt 27 | . . 3 2 3 2 . . . . 11 . . . . 6 . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . 1 . 3 . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 1 5 3 4 3 2 3 1 3 4 1 1 . 3 7 1 . . . . 1 . . . . 1 3 1 . . 2 Combat Bots Only 7 | . . 3 3 2 2 2 3 . 3 4 1 1 . 3 7 1 . . . . . . . . . . 3 . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 2 1 1 1 . 2 2 1 . . . . 1 . 1 . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . 2 2 . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 1 1 1 . 1 . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Damage Taken 14008 | . . 590 1109 469 226 119 123 231 197 4164 328 . . 880 36 514 160 38 . 229 104 259 83 . 74 37 300 . 934 1081 1723 Core 3111 | . . 120 193 107 29 . 16 45 53 501 36 . . 115 . 73 42 . . 42 . 69 14 . 26 . 115 . 131 230 1154 Absorbed by Shields 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Redirected to Shielding 221 | . . . . . 12 . 19 . . 89 . . . . . . . . . . 19 42 22 . . . 18 . . . . Regen/Repaired (Parts) 980 | . . . . . . . . . . 244 214 . . 40 . 33 33 . . . 121 36 40 68 28 42 73 . 8 . . Core Remaining (%) 76 | 100 100 . 21 80 . . . . 79 . . . . . 23 . . . . 84 . . . . 90 . 91 100 . . . Volleys Fired 262 | 27 14 38 18 39 12 5 6 . 4 1 . . . 29 11 30 . . 13 . . . . . . 4 2 . . . 9 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 . . . 1 1 2 . . 1 . . . . . . 1 1 . . . 1 Hottest 120 | 40 40 43 40 95 48 48 56 . 33 . . . . 60 60 120 . . 80 . . . . . . 40 40 . . . 120 Shots Fired 416 | 52 28 76 34 76 22 10 12 . 4 1 . . . 29 11 34 . . 13 . . . . . . 4 2 . . . 8 Gun 364 | 52 28 76 34 76 22 10 12 . . . . . . 9 5 34 . . . . . . . . . 4 2 . . . . Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Launcher 31 | . . . . . . . . . 4 1 . . . 20 6 . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Kinetic 258 | 52 28 76 34 24 22 10 12 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 121 | . . . . 52 . . . . . . . . . 9 5 34 . . 13 . . . . . . . . . . . 8 Explosive 31 | . . . . . . . . . 4 1 . . . 20 6 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Robot Hit Streak 13 | 6 9 13 7 12 7 3 4 . 2 2 . . . 10 11 11 . . 6 . . . . . . 7 . . . . 2 Robot Miss Streak 6 | 4 2 3 3 6 4 3 1 . 2 . . . . 1 1 3 . . 1 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | 31 20 53 29 56 18 9 8 1 11 95 8 2 . 24 10 16 . . 11 . 1 . 1 . . 8 6 5 . . 3 Core Hits 204 | 11 7 19 13 26 11 4 5 1 4 22 2 2 . 23 22 10 . . 4 . 1 . 1 . . 4 5 5 . . 2 Critical Kills 10 | . . . 1 . . . 1 . . 7 . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . 8 1 . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . 1 . . . 1 . . 18 1 . . 4 . . . . 1 . 1 . . . . 1 1 . . . . Burn 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 21 | . . . 1 . . . . . . 15 1 . . 4 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Melee Attacks 310 | . . . 10 7 . . . 5 10 150 9 3 . 20 . . . . . 3 13 3 9 . 10 15 12 5 4 22 . Impact 180 | . . . 10 7 . . . 5 10 127 1 . . 20 . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 23 8 3 . . . . . . . 3 . . . . . . . . . . . Piercing 93 | . . . . . . . . . . . . . . . . . . . . . 13 3 9 . 10 15 12 5 4 22 . Sneak Attacks 15 | . . . . . . . . 1 1 6 . 2 . . . . . . . . . . 1 . . . . 4 . . . Combat Hostiles 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14396 | 275 177 589 380 759 353 128 134 60 534 5106 308 182 . 1939 1162 478 . . 126 . 46 . 97 . . 504 350 467 . . 242 Guns 3426 | 275 177 568 189 719 353 128 134 . . . . . . 183 122 478 . . . . . . . . . 100 . . . . . Cannons 258 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . 230 Explosions 2788 | . . . . . . . . . 196 200 . . . 1352 1040 . . . . . . . . . . . . . . . . Melee 7760 | . . . 186 40 . . . 60 338 4878 308 182 . 404 . . . . . . 46 . 97 . . 404 350 467 . . . Ramming 38 | . . 21 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 2121 | 275 177 568 189 297 353 128 134 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1561 | . . . . 422 . . . . . . . . . 183 122 478 . . 126 . . . . . . . . . . . 230 Explosive 2788 | . . . . . . . . . 196 200 . . . 1352 1040 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5226 | . . . 186 40 . . . 60 338 4176 22 . . 404 . . . . . . . . . . . . . . . . . Slashing 1198 | . . . . . . . . . . 730 286 182 . . . . . . . . . . . . . . . . . . . Piercing 1364 | . . . . . . . . . . . . . . . . . . . . . 46 . 97 . . 404 350 467 . . . Entropic 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Highest Corruption 30 | . . . 2 . . . . . 8 30 30 30 30 . . . . . . 7 3 3 3 3 . . . . . 24 26 Average Corruption 20 | . . . 2 . . . . . 2 10 30 30 30 . . . . . . 7 3 3 3 3 . . . . . 19 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Effects 174 | . . . 1 . . . . . 4 37 48 44 6 . . . . . . . 1 1 3 . . . . . . 14 15 Message Errors 45 | . . . . . . . . . 1 9 19 10 3 . . . . . . . . . . . . . . . . 1 2 Matter Fused 40 | . . . . . . . . . 2 10 10 12 3 . . . . . . . 1 . . . . . . . . 2 . Heat Flow Errors 23 | . . . . . . . . . . 4 5 11 . . . . . . . . . . . . . . . . . 1 2 Energy Discharges 14 | . . . . . . . . . . 3 4 2 . . . . . . . . . 1 1 . . . . . . 3 . Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . 1 . . . . . 1 7 2 4 . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 10 | . . . . . . . . . . . 4 3 . . . . . . . . . . 2 . . . . . . 1 . Alerts 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Misdirections 15 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 6 5 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1465 | . . . 1 . . . . . 68 905 23 . . 334 43 . . . 33 . . . . . . 25 . . . . 33 Projectiles 66 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . 33 Explosions 276 | . . . . . . . . . 35 . . . . 198 43 . . . . . . . . . . . . . . . . Melee 1123 | . . . 1 . . . . . 33 905 23 . . 136 . . . . . . . . . . . 25 . . . . . Knockbacks 17 | . . . 1 . . . . . 2 12 . . . 2 . . . . . . . . . . . . . . . . . Impact 16 | . . . 1 . . . . . 2 11 . . . 2 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 2 . . . . . 54 . . . . . . . . . . . . . . . . . . . . . 5 Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . 4 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Targets Rammed 11 | . . 5 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . . 9 38 69 6 . . . . 242 230 277 . 56 80 171 . . 22 . 7 48 241 . 56 . . . . 222 161 Average Temperature 76 | . . 4 16 48 3 . . . . 89 105 114 . 16 33 45 . . 10 . 7 27 86 . 24 . . . . 125 57 Received Heat Transfer 2684 | . . 213 500 198 60 12 . . . 1119 114 . . 222 18 99 9 . . . 27 18 9 . . 12 . . . 54 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . 3 12 . . . 7 . . . . . . . . . . . . . . . . . Impact Corruptions 50 | . . . 1 . . . . . 6 38 1 . . 4 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 6 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 3599 | . . . . 1332 . . . . . . . . . 222 148 592 . . 1120 . . . . . . . . . . . 185 Parts Sabotaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Peak Influence 787 | 30 51 148 100 317 142 . . . . 787 . . . . . 268 . . . . 166 . . . . 151 182 75 50 75 127 Initial 150 | . 19 21 30 5 . . . . . 50 . . . . . 150 . . . . . . . . . 30 84 75 8 24 38 Average 130 | 10 39 62 56 136 37 . . . . 282 . . . . . 156 . . . . 23 . . . . 99 76 32 28 27 63 Maximum Alert Level 3 | . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Low Security (%) 79 | 100 100 100 100 79 100 . . . . 47 . . . . . 56 . . . . 100 . . . . 100 100 100 100 100 100 Level 1 11 | . . . . 20 . . . . . 21 . . . . . 43 . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 3 . 2 3 . . . . 9 . . . . . 1 . . . . 2 . . . . 3 3 2 1 . . Investigation 9 | . . 1 . 1 1 . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 11 | . . 2 . 1 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 1 . . Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Distress Signals 19 | . . 2 1 3 . . . . . 2 . . . . . 1 . . . . . . . . . . . 8 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 2 20 24 22 8 4 5 4 4 59 1 . . 15 6 27 10 1 . . 9 11 3 . 9 8 15 10 22 17 10 Peak Tracking Total 16 | . 2 8 8 7 4 2 4 4 3 13 1 . . 3 4 15 8 1 . . 5 10 3 . 7 4 9 6 16 15 4 Tactical Retreats 43 | . . . . 3 1 1 1 . . 16 . . . 1 . 3 2 . . . 3 2 2 . 1 . 2 1 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Traps Triggered 10 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 4 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Machines Disabled 7 | . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Machines Accessed 73 | . 1 2 . 5 3 . . 4 . 13 1 1 . . 1 11 3 . 4 . 4 . . 4 1 5 7 1 2 . . Terminals 38 | . 1 2 . 3 2 . . . . 6 . . . . 1 8 1 . . . 2 . . . 1 3 6 1 1 . . Fabricators 6 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 . 1 . . Total Hacks 266 | . 2 5 . 32 8 . . 28 . 42 1 1 . . 2 35 10 . 13 . 18 . . 10 1 19 33 3 3 . . Successful 172 | . 1 1 . 22 2 . . 28 . 19 1 1 . . 2 23 10 . 13 . 6 . . 10 1 8 19 3 2 . . Failed 93 | . 1 4 . 9 6 . . . . 23 . . . . . 12 . . . . 12 . . . . 11 14 . 1 . . Catastrophic 12 | . 1 1 . 2 . . . . . 2 . . . . . . . . . . 2 . . . . 4 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . . 3 . 12 6 . . . . 25 . . 4 . . 26 . . . . 3 . . 1 . 13 18 3 1 . . Terminals 138 | . 2 5 . 13 6 . . . . 19 . . . . 2 31 1 . . . 6 . . . 1 15 32 3 2 . . Fabricators 24 | . . . . . . . . . . 18 . . . . . . . . . . 3 . . . . 3 . . . . . Repair Stations 12 | . . . . 3 . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . 16 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . 1 1 . 1 . . Terminal Hacks 103 | . 1 1 . 3 2 . . 28 . 1 1 1 . . 2 9 10 . 13 . 1 . . 10 1 2 13 3 1 . . Record 38 | . . . . 1 . . . 11 . . . 1 . . 2 . 9 . 5 . . . . 8 1 . . . . . . Part Schematic 15 | . . . . 1 . . . 9 . . . . . . . 1 . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Branch Access Points 8 | . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unreport Threat 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabricator Hacks 10 | . . . . . . . . . . 7 . . . . . . . . . . 1 . . . . 2 . . . . . Load Schematic 6 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . 15 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 7 | . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 . . . . Unauthorized Hacks 31 | . . . . 3 . . . . . 9 . . . . . 11 . . . . . . . . . 3 5 . . . . Terminals 28 | . . . . 2 . . . . . 7 . . . . . 11 . . . . . . . . . 3 5 . . . . Assimilate 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . Botnet 18 | . . . . 2 . . . . . 5 . . . . . 8 . . . . . . . . . 2 1 . . . . Detonate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Operators 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 40 | . 1 2 . 3 3 . . . . 12 . . . . . 6 . . . . 4 . . . . 4 4 . 1 . . Full Trace Events 8 | . . . . 2 1 . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 5 . . . . 2 . . 1 . . . . . . . . . . 1 . . . . Robots Built 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . 50 . . . . . Total Robot Build Rating 20 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 35 | . . . . 7 . . . 9 . . . . 14 . . 1 . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . 228 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Total Allies 14 | . . . . . . . . . . 6 . . . 1 . 4 . . . . . . . . . 2 1 . . . . Largest Group 4 | . . . . . . . . . . 4 . . . 1 . 3 . . . . . . . . . 2 1 1 . . . Highest-Rated Group 119 | . . . . . . . . . . 93 . . . 119 . 93 . . . . . . . . . 28 26 26 . . . Highest-Rated Ally 119 | . . . . . . . . . . 31 . . . 119 . 31 . . . . . . . . . 14 26 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . 24 . . . 30 . 12 . . . . . . . . . 1 . . . . . Total Damage 3983 | . . . . . . . . . . 466 . . . 3372 . 145 . . . . . . . . . . . . . . . Kills 16 | . . . . . . . . . . 2 . . . 13 . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Robot Analysis Total 133 | . 1 . . 1 . . . 131 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . . . . . . 2 . 2 . . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Turns Passed 15313 | 173 327 567 373 807 264 223 368 103 167 2160 1025 953 1269 1927 550 710 225 46 86 58 293 110 118 132 105 269 230 1045 169 256 205 Spaces Moved 14114 | 64 180 257 201 733 377 365 338 99 224 1399 305 486 737 1134 419 834 360 177 156 165 462 384 335 374 223 638 450 1101 386 406 345 Core 401 | 7 . . 51 119 . . . . . . . . . . . . . . . . . . . . . . . . . 13 211 Treads 643 | 56 180 257 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4601 | . . . . . . . . . . 1342 305 486 737 1134 419 178 . . . . . . . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2095 | . . . . 614 377 365 338 99 224 57 . . . . . . . . . . . . . . . . . . . . 21 Flight 6373 | . . . . . . . . . . . . . . . . 656 360 177 156 165 462 384 335 374 223 638 450 1101 386 393 113 Fastest Speed 17 | 50 160 160 50 50 52 52 56 56 56 52 112 190 125 125 120 26 26 26 26 26 27 17 17 27 17 27 32 32 25 28 40 Average Speed 76 | 146 160 167 138 53 52 54 56 56 56 114 178 190 165 126 122 57 26 26 26 27 27 26 26 27 25 28 32 32 30 30 47 Slowest Speed 320 | 160 160 240 320 136 116 180 116 56 56 120 190 190 190 130 125 175 26 26 26 29 28 27 27 27 27 32 32 32 32 108 70 Overloaded Moves 126 | . . . . . . . . . . . . . . . . . . . . . . 12 18 . 26 . . . 50 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . . . . . . . . . . . 19 2 . . . 1 1 . . 1 7 14 15 11 5 3 Cave-ins Triggered 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 5 31 32 43 30 13 63 46 82 50 37 39 62 76 82 70 27 59 43 60 39 17 57 47 64 44 24 60 13 10 49 12 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 33 | . . . . . . . . 28 . . . . 1 . . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 16 | . . 1 . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . 1 . . 1 2 . 1 . 4 2 3 . 3 . 1 . . 2 . 1 4 . 2 . . . . . . Spaces Dug 191 | . . . . 1 . . . . . 44 . . . 71 . 9 . . . 3 10 3 5 . 10 8 6 . 4 17 . Terrain Destroyed 393 | . . . . 1 . . . . 34 56 . . . 152 67 14 . . . 3 10 3 5 . 10 8 6 . 4 17 3 Melee 108 | . . . . 1 . . . . . 44 . . . . . . . . . 3 10 3 5 . 10 7 4 . 4 17 . Projectile 21 | . . . . . . . . . . . . . . 1 . 14 . . . . . . . . . 1 2 . . . 3 AOE 264 | . . . . . . . . . 34 12 . . . 151 67 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Gar Acc Total 17707 | 99 197 321 250 1060 420 378 503 140 243 1730 772 512 786 1577 443 1016 488 176 177 173 606 385 353 406 253 692 500 1769 416 497 369 Wait 2691 | . . 9 2 248 19 3 153 21 . 123 444 24 36 354 10 125 129 . . 2 112 . 13 20 22 26 47 665 28 55 1 Move 13941 | 63 179 256 200 732 376 364 337 98 223 1396 304 485 736 1133 418 799 355 176 155 164 460 381 334 373 220 626 424 1077 364 394 339 Hop 59 | . . . . . . . . . . . . . . . . 15 2 . . . 1 1 . . 1 4 11 8 10 3 3 Pick Up 82 | 1 4 5 4 6 2 1 1 1 1 13 4 . 3 5 1 5 . . 3 1 4 . . 4 . 4 . 4 1 . 4 Fast Attach 109 | 7 . 3 2 6 5 . . 1 . 16 5 . 2 14 . 13 1 . 3 1 9 . . . . 5 2 3 3 . 8 Attach 65 | . . . 6 8 . 2 2 6 3 8 2 . 3 1 1 9 1 . . 1 . . . 2 . 1 . . 5 3 1 Detach 24 | . . 1 . 3 . 2 2 4 1 2 . . . 2 . 5 . . . . . . . . . . . . . 2 . Swap 37 | . . 4 3 4 1 . 2 . 1 9 1 . 1 . 1 1 . . . . 3 . . 2 . . . 3 1 . . Drop 109 | 1 . . 3 7 5 1 . 4 . 16 4 . 5 19 1 14 . . 3 1 6 . . 5 . 7 2 4 . . 1 Fire 262 | 27 14 38 18 39 12 5 6 . 4 1 . . . 29 11 30 . . 13 . . . . . . 4 2 . . . 9 Melee 298 | . . . 10 7 . . . 5 10 144 8 3 . 20 . . . . . 3 11 3 6 . 10 15 12 5 4 22 . Ram 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: Com / Gar) -1/Garrison (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 174 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Entered Mines 1137 | -9/Mines | Discovered new exit (range 8) 1308 | -9/Mines | Assembled infested the area 1344 | -9/Mines | Core integrity fell below 50% 1411 | -9/Mines | Released all parts (4) 1441 | -9/Mines | Entered Materials 1441 | -8/Materials | Evolved 2 slots: Utility x2 1442 | -8/Materials | Lost 10 parts (2p5n1u2w) 1741 | -8/Materials | Build established: Hacker-Mutant 1744 | -8/Materials | Central database locked down 2239 | -8/Materials | Discovered new exit (range 17) 2248 | -8/Materials | Entered Factory 2248 | -7/Factory | Evolved 2 slots: Utility x2 2288 | -7/Factory | Identified exit to DSF 2491 | -7/Factory | Discovered new exit (range 13) 2512 | -7/Factory | Entered Lower Caves 2628 | -7/Lower Caves | Encountered a Warlord checkpoint 2630 | -7/Lower Caves | Spotted B-75 Beast 2666 | -7/Lower Caves | Discovered new exit (range 3) 2735 | -7/Lower Caves | Entered another Lower Caves area 2967 | -7/Lower Caves | Encountered a Warlord checkpoint 3093 | -7/Lower Caves | Discovered new exit (range 11) 3103 | -7/Lower Caves | Entered Data Miner 3103 | -7/Data Miner | Discovered new exit (range 6) 3112 | -7/Data Miner | Met Data Miner 3125 | -7/Data Miner | Learned location of Section 7 (-2) 3125 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3141 | -7/Data Miner | Received God Mode back door access code from Data Miner 3170 | -7/Data Miner | Destroyed Data Miner 3172 | -7/Data Miner | Interfaced with the Data Conduit 3173 | -7/Data Miner | Found Prototype Hackware 3206 | -7/Data Miner | Entered Proximity Caves 3347 | -6/Proximity Caves | Spotted B-75 Beast 3363 | -6/Proximity Caves | Discovered new exit (range 16) 3373 | -6/Proximity Caves | Entered Factory 3373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -6/Factory | Loaded intel: 276 machine locations 3476 | -6/Factory | Found Hvy. Reflective Plating 3478 | -6/Factory | Found Hvy. Reflective Plating 3716 | -6/Factory | Identified exit to Lower Caves 4071 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 4179 | -6/Factory | Fabricated E-15 Imp? 4431 | -6/Factory | Found Hvy. Reactive Plating 4678 | -6/Factory | Build established: Mutant 4868 | -6/Factory | Intercept squad dispatched 4887 | -6/Factory | Spotted Tracker 4894 | -6/Factory | Destroyed Tracker 4946 | -6/Factory | Spotted Combat Programmer 4974 | -6/Factory | System corruption reached 10% 4993 | -6/Factory | Destroyed Combat Programmer 5018 | -6/Factory | Lost 4 parts (4u) 5123 | -6/Factory | First assault squad dispatched 5197 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5446 | -6/Factory | Crushed by falling debris 5447 | -6/Factory | Core integrity fell below 50% 5471 | -6/Factory | Crushed by falling debris 5472 | -6/Factory | System corruption reached 30% 5473 | -6/Factory | Search patrols dispatched 5502 | -6/Factory | Lost 3 parts (3u) 5533 | -6/Factory | Entered Lower Caves 5548 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6471 | -6/Lower Caves | Encountered a Warlord checkpoint 6525 | -6/Lower Caves | Discovered new exit (range 12) 6558 | -6/Lower Caves | Entered another Lower Caves area 6712 | -6/Lower Caves | Build established: Derelict-Mutant 7392 | -6/Lower Caves | Discovered new exit (range 16) 7511 | -6/Lower Caves | Entered Zion 7597 | -6/Zion | Given the Hacking Drone Bay 7650 | -6/Zion | System corruption cleaned by Quarantine Array 7722 | -6/Zion | Learned 8 Factory zone layouts 7764 | -6/Zion | Learned Factory stockpile data 8273 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8752 | -6/Zion | Opened final containment barrier to the Deep Caves 8773 | -6/Zion | Discovered new exit (range 5) 8775 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8780 | -6/Zion | Entered Deep Caves 8783 | -6/Deep Caves | Met 5H-AD0 9003 | -6/Deep Caves | Z-Facility disabled 9020 | -6/Deep Caves | Attacked by Z-Imprinter 9022 | -6/Deep Caves | Destroyed Z-Imprinter 9380 | -6/Deep Caves | Found Prototype Protection 9380 | -6/Deep Caves | Identified Zio. Heavy Carapace 9384 | -6/Deep Caves | Found Zio. Heavy Carapace 9545 | -6/Deep Caves | Found Prototype Protection 9545 | -6/Deep Caves | Identified Zio. Weapon Casing 9758 | -6/Deep Caves | Build established: Mutant 9860 | -6/Deep Caves | Found Surveybot 24 Chip 9865 | -6/Deep Caves | Found Surveybot 24 Scanner 10100 | -6/Deep Caves | Discovered new exit (range 24) 10626 | -6/Deep Caves | Exposed GOLEM chamber 10627 | -6/Deep Caves | Triggered Deep Caves wall 10692 | -6/Deep Caves | Spotted as-12352 10707 | -6/Deep Caves | Entered Proximity Caves 10710 | -5/Proximity Caves | Spotter reported a threat 10838 | -5/Proximity Caves | Destroyed 7 combat bots 11234 | -5/Proximity Caves | Discovered new exit (range 15) 11257 | -5/Proximity Caves | Entered Factory 11257 | -5/Factory | Evolved 2 slots: Utility x2 11258 | -5/Factory | Identified exit to Upper Caves 11259 | -5/Factory | Identified exit to Factory 11261 | -5/Factory | Loaded intel: 279 machine locations 11391 | -5/Factory | Identified Deep Network Scanner 11590 | -5/Factory | Build established: Hacker-Mutant 11733 | -5/Factory | Allied Derelicts emerged from ambush trap array 11967 | -5/Factory | Entered Upper Caves 12022 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12103 | -5/Upper Caves | Learned 8 Research zone layouts 12103 | -5/Upper Caves | Learned Factory emergency access door positions 12186 | -5/Upper Caves | Discovered new exit (range 12) 12189 | -5/Upper Caves | Build established: Hacker-Sprinter 12189 | -5/Upper Caves | Identified exit to Upper Caves 12192 | -5/Upper Caves | Entered another Upper Caves area 12203 | -5/Upper Caves | Learned 4 Factory zone layouts 12208 | -5/Upper Caves | Encountered a Warlord checkpoint 12235 | -5/Upper Caves | Discovered new exit (range 15) 12238 | -5/Upper Caves | Identified exit to Zhirov 12238 | -5/Upper Caves | Entered Zhirov 12238 | -5/Zhirov | Discovered new exit (range 3) 12243 | -5/Zhirov | Met Zhirov 12250 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12255 | -5/Zhirov | Found Alien Artifact 12255 | -5/Zhirov | Identified Integrated Dissipator 12255 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12259 | -5/Zhirov | Found Alien Artifact 12324 | -5/Zhirov | Identified exit to Proximity Caves 12324 | -5/Zhirov | Entered Proximity Caves 12342 | -4/Proximity Caves | Crushed by falling debris 12382 | -4/Proximity Caves | Entered Factory 12382 | -4/Factory | Evolved 2 slots: Utility x2 12383 | -4/Factory | Identified exit to Research 12383 | -4/Factory | Identified exit to Armory 12386 | -4/Factory | Loaded intel: 230 machine locations 12475 | -4/Factory | Repaired Exp. Power Shielding 12521 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 12660 | -4/Factory | Identified exit to Upper Caves 12660 | -4/Factory | Identified exit to Extension 12674 | -4/Factory | Discovered exit to Research (range 15) 12675 | -4/Factory | Entered Upper Caves 12705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12782 | -4/Upper Caves | Discovered new exit (range 13) 12785 | -4/Upper Caves | Identified exit to Upper Caves 12785 | -4/Upper Caves | Entered another Upper Caves area 12807 | -4/Upper Caves | Identified exit to Warlord 12810 | -4/Upper Caves | Learned location of 1 exit from Research 12891 | -4/Upper Caves | Encountered a Warlord checkpoint 12903 | -4/Upper Caves | Entered Warlord 12913 | -4/Warlord | System corruption cleaned by Quarantine Array 12950 | -4/Warlord | Visited the Vortex Lab 12953 | -4/Warlord | Found Prototype Energy Gun 12955 | -4/Warlord | Found Prototype Energy Gun 12963 | -4/Warlord | Warlord's base attacked by MAIN.C 12974 | -4/Warlord | Met Warlord 12979 | -4/Warlord | Opened Warlord's prototype stash 12987 | -4/Warlord | Found Prototype Hackware 12989 | -4/Warlord | Identified Vortex Rifle 12990 | -4/Warlord | Found Exp. Armor Integrity Analyzer 13027 | -4/Warlord | Opened side exit 13033 | -4/Warlord | Discovered new exit (range 10) 13034 | -4/Warlord | Identified exit to Proximity Caves 13035 | -4/Warlord | Entered Proximity Caves 13035 | -3/Proximity Caves | Spotted B-86 Titan 13139 | -3/Proximity Caves | Discovered exit to Research (range 5) 13140 | -3/Proximity Caves | Entered Research 13140 | -3/Research | Evolved 2 slots: Utility x2 13141 | -3/Research | Identified exit to Research 13143 | -3/Research | Loaded intel: 118 machine locations 13147 | -3/Research | Identified Ghost Barrier 13177 | -3/Research | Identified exit to Testing 13243 | -3/Research | Build established: Wizard-Sprinter 13258 | -3/Research | Spotted B-86 Titan 13310 | -3/Research | Fabricated E-15 Imp? 13348 | -3/Research | Spotted B-86 Titan 13400 | -3/Research | Intercept squad dispatched 13409 | -3/Research | Entered Testing 13410 | -3/Testing | Loaded intel: 74 machine locations 13461 | -3/Testing | Spotted Striker 13483 | -3/Testing | Protovariant out of control (PY-9V5OGBSNJI) 13483 | -3/Testing | Unleashed a protovariant (PY-9V5OGBSNJI) 13533 | -3/Testing | Found Prototype Device 13533 | -3/Testing | Identified AEGIS Remote Shield 13595 | -3/Testing | Build established: Wizard-Scout 13639 | -3/Testing | Entered Research 13639 | -2/Research | Accompanied by 1 ally 13639 | -2/Research | Warlord forces began assault on 0b10 13639 | -2/Research | Evolved 2 slots: Utility x2 13640 | -2/Research | Loaded intel: 127 machine locations 13660 | -2/Research | Met up with Warlord 13663 | -2/Research | Identified exit to Quarantine 13663 | -2/Research | Identified exit to Access 13749 | -2/Research | Research machine network offline 13940 | -2/Research | Borebot progress halted 14039 | -2/Research | Spotted Executioner 14039 | -2/Research | Spotted Striker 14151 | -2/Research | Found Exp. Transmission Jammer 14168 | -2/Research | Borebot progress halted 14600 | -2/Research | Spotted Striker 14601 | -2/Research | Spotted Striker 14640 | -2/Research | Warlord invited to help at Command 14684 | -2/Research | Entered Access 14684 | -1/Access | Evolved 2 slots: Utility x2 14685 | -1/Access | Loaded intel: 110 machine locations 14722 | -1/Access | Identified exit to Command 14844 | -1/Access | Identified Transdimensional Reconstructor 14844 | -1/Access | Warped through subspace 14853 | -1/Access | Identified exit to Garrison 14853 | -1/Access | Entered Garrison 14854 | -1/Garrison | Loaded intel: 43 machine locations 14866 | -1/Garrison | Spotted B-90 Cyclops 14980 | -1/Garrison | Crushed by falling debris 14980 | -1/Garrison | System corruption reached 10% 15011 | -1/Garrison | Lost 4 parts (1n3u) 15037 | -1/Garrison | Discovered new exit (range 10) 15041 | -1/Garrison | Identified exit to Access 15041 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15071 | -1/Garrison | Spotted B-99 Colossus 15072 | -1/Garrison | Triggered checkpoint 15091 | -1/Garrison | Discovered exit to Access (range 19) 15109 | -1/Garrison | Entered Access 15110 | -1/Access | Loaded intel: 116 machine locations 15136 | -1/Access | Lost 15 parts (1p3n10u1w) 15210 | -1/Access | Core integrity fell below 50% 15275 | -1/Access | Lost 5 parts (1n3u1w) 15277 | -1/Access | Spotted B-99 Colossus 15289 | -1/Access | Core integrity fell below 20% 15314 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 15264_ The floor emits a surge of raw power. 15264_ System corrupted (+2). 15275_ Acquired Imp. Utility Shielding. 15277_ Penetrated by Slug. 15277_ Slug penetrates Wall. 15278_ ALERT: Security rotation in progress. 15284_ Slug penetrates Signal Shield. 15288_ Penetrated by Slug. 15291_ Graphene Brace destroyed. 15291_ Xenon Bombardment Thruster destroyed. 15291_ Penetrated by Slug. 15293_ U&9CK6SS&P|V|OG%%GQ>NF#N 15311_ Slug penetrates Wave Collapse Detector. 15311_ Penetrated by Slug. 15314_ Hacking Suite destroyed. 15314_ Critical hit (Blast). 15314_ Knocked back. 15314_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ??????"""??????"""""?????????????????????????????? | | ???????"???????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##############?????? | | ????????????#######+########### #?????? | | ?????"""???? # #?????? | | ?????"R????? # #?????? | | ?????"""??? # #?????? | | ??????""??? + #?????? | | ?????????? #% #?????? | | ?????????? #% " #?????? | | ?????????? ^ # """ #?????? | | ????????????????####### ; """#????"" | | ??????????????????????# % ; " #????"" | | ?????????????????????## ; #????"" | | ?????????????????????#; # #????S? | | ??????????????????????# #;############????"" | | ??????????????????????# @ ;##?????###???????"" | | ?????????""???????????# ########""#####???"" | | ?????????"""??????????# #????? | | ??????????T"??????????# BB% #????? | | ?????????"""??????????# BB #????? | | ?????????""???????????# #????? | | ??????????????????????# #????? | | ??????????????????????# """ """ # | | ????????????????????# """"""" # | | ????????????????????# """"""" # | | ????????????????????### """"" !! # | | ??????????????????????# """"""" ! # | | ??????????????????????# """"""" # | | ?????????????????????" """ """ # | | ?????????????????????"" # | | ?????????????????????"" # | | ?????????????????????"" # | | ?????????????????????""?????""""" # | | ?????????????????????"T?????""""" # | | ?????????????????????""?? ??""""" # | | ?????????????????????""?? """"" # | | ?????????????????????""? """"" # | | ?????????????????????""? ###+## | | ?????????????????????"? | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Armor Coverage 2550 Resistance: KI 40 Resistance: TH 25 Power Shielding 90 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 19 Launcher Accuracy 60 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 43 Defensive Hacking 64 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Airjet | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Adv. Terrain Scanner | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Beamcaster | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Matter Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Phase Shifter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -5/Factory | Hacked Y-72 Warden | -3/Testing | Hacked Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory E-15 Imp | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory E-15 Imp | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSpreadNeutralizer Manual? 0 Play Time 02:17:14 Cumulative 423.0 hours Start 2023.12.07 @ 08:35:23 End 2023.12.09 @ 13:29:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 741 Rogue 586 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b4e56b-cdf7-4c95-b891-d07dbcf81c0d