Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 19:54:21 Player: kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (165) 165 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 376/400 Matter 183/300 Energy 67/125 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (3) ------ Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Sensor Array Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Sensor Array Signal Interpreter Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 6 3 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 2 | 1 2 2 Power . | . 1 . Propulsion . | . . . Utility . | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 88 75 Engine 12 | . 12 11 Leg 18 | . 26 5 Flight 3 | . . 10 Device 12 | . 10 16 Storage 7 | . 12 . Processor 4 | . . 11 Ballistic Gun 21 | . 24 18 Peak Build Rating 14 | 6 7 14 Average Rating 7 | 4 6 9 On Entrance 3 | . 6 3 Naked Turns . | . . . Heaviest Build 13 | 12 13 12 Greatest Support 20 | 20 20 14 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 5 | 2 5 4 Average Carried 2 | 1 3 2 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 365 | 251 18 96 Remotely . | . . . Salvage Created 207 | . 111 96 Parts 8 | . 5 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 3 | . 2 1 Duelist 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . 64 11 Missed 17 | . 15 2 Hits 58 | . 49 9 Melee 3 | . . 3 Projectile 55 | . 49 6 Critical Strikes 2 | . 1 1 Damage Taken 806 | . 630 176 Core 197 | . 173 24 Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 30 . Volleys Fired 25 | . 19 6 Largest 3 | . 2 3 Hottest 88 | . 40 88 Shots Fired 45 | . 31 14 Gun 45 | . 31 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | . 31 8 Thermal . | . . . Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 8 | . 8 7 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 29 | . 21 8 Core Hits 9 | . 6 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 394 | . 280 114 Guns 394 | . 280 114 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 325 | . 280 45 Thermal . | . . . Explosive . | . . . Electromagnetic 69 | . . 69 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 34 78 Average Temperature 28 | . 16 47 Received Heat Transfer 414 | . 375 39 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 40 60 Initial . | . . . Average 6 | . 5 10 Influence Increases 163 | . 69 94 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 12 | . 2 10 Successful Hack 21 | . 7 14 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 123 | . 69 54 Time Decay 78 | . 34 44 Lost Part 45 | . 35 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 12 5 Peak Tracking Total 7 | . 7 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 2 | . 1 1 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Prototype ID Bank 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 274 | . 154 120 Sensors 130 | . 10 120 Seismic 144 | . 144 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 377 | 55 202 120 Spaces Moved 289 | 31 140 118 Core 76 | 11 38 27 Treads . | . . . Legs 139 | 20 102 17 Wheels . | . . . Hover . | . . . Flight 74 | . . 74 Fastest Speed 32 | 50 50 32 Average Speed 88 | 137 101 60 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 34 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 361 | 41 168 152 Wait 16 | . 2 14 Move 287 | 30 139 118 Hop . | . . . Pick Up 8 | 4 3 1 Fast Attach 14 | 5 3 6 Attach 5 | 1 . 4 Detach 2 | . . 2 Swap . | . . . Drop 4 | 1 2 1 Fire 25 | . 19 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Core integrity fell below 50% 243 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 268 | -9/Materials | Lost 4 parts (1p1n2w) 378 | -9/Materials | Self-destructed Last Messages --------------- Prc. Beam Rifle 00286_ Acquired Hvy. Assault Rifle. 00296_ Connecting with Terminal... 00310_ Acquired VTOL Module. 00312_ Dropped Aluminum Leg. 00313_ Acquired VTOL Module. 00315_ Acquired Weight Redist. System. 00319_ Connecting with Terminal... 00344_ Acquired Hvy. EM Pulse Gun. 00360_ Assault Rifle severed. 00366_ L-31 Rogue destroyed. 00369_ G-34 Mercenary destroyed. 00372_ Acquired 55 matter. 00373_ Acquired Assault Rifle. 00375_ Acquired Aluminum Leg. 00376_ Acquired 41 matter. 00377_ C-30 ARC bursts open, deploying its payload. 00377_ G-47 Trooper unfolds itself. 00377_ G-34 Mercenary unfolds itself. 00377_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?########????????????????????????????? | | ??????????# ?# #????????????????????????????? | | ??????????# ?# #???######???????????????????? | | ??????????# ?# #???# #???????????????????? | | ?????????## ?# #???# #???????????????????? | | ?????????+ ## = #???# #???????????????????? | | ?????????# #? ?????# #???????????????????? | | ?????????# ####+##?????# #???????????????????? | | ?????????# #######= #???????????????????? | | ?????????+ /@ #???????????????????? | | ?????????# # #???????????????????? | | ???######## g% # !! #???????????????????? | | ???# # g ######???????????????????? | | ???# # #???????????????????????? | | ???#""" + #???????????????????????? | | ???#""" # #### #???????????????????????? | | ???#""" # #??# ###### ##???????????????????????? | | ???# ?# #?##/###### #????????????????????????? | | ???######?# #?# ## ######???????????????????? | | ??????????# ### + # #???????????????????? | | ??????????# # ""## # "#???????????????????? | | ??######### + T"## #= "#???????????????????? | | ?? # # ""## # "#???????????????????? | | ?? """ # # ## #== T#???????????????????? | | ?# """ # ##+###### # "#???????????????????? | | ?# """ # + "#???????????????????? | | ?# + # "#???????????????????? | | ?# """ # + #???????????????????? | | ?# """ # ########+#######???????????????????? | | ?? """ # #??# ! #?????????????????????? | | ?? #####??# #?????????????????????? | | ??#########??????# "" """ #?????????????????????? | | ?????????????????# "" """ #?????????????????????? | | ?????????????????# "T """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 291 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionBladeBroadsword Manual? 0 Play Time 00:07:30 Cumulative 33.2 hours Start 2025.10.20 @ 19:48:49 End 2025.10.20 @ 19:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da0f2976-2ad0-42f3-b538-94d80df63611