Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 19:47:04 Player: jimmyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (93) 465 Value Destroyed (4197) 4197 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1942) 1942 TOTAL SCORE: 13084 Bonus ------- High Alert Combat Kills 681 Follower Combat Kills 843 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -482 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 31/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Compact Wheel Combat Airjet Zionite Glidesys I Antigrav System > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Advanced Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Impact Mace Shock Maul Lance > --- INVENTORY -------- Armored Huge Wheel Matter Neutralizer Micro-nuke Launcher DRS Beacon [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Surge Thruster Utility Melee Analysis Suite Device Cloaking Device Storage Small Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . . 2 2 Power 2 | . . . . . . . . . 2 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 7 | . . . . . 4 . . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 139 | . 3 5 5 2 21 6 . 23 10 2 6 8 27 21 Power 22 | . . 1 1 . 2 2 . 2 2 . 1 1 4 6 Engine 9 | . . 1 1 . . 1 . 1 1 . 1 . 2 1 Core 9 | . . . . . 2 1 . 1 1 . . 1 1 2 Reactor 4 | . . . . . . . . . . . . . 1 3 Propulsion 41 | . 1 1 4 . 6 . . 12 1 . 2 1 8 5 Treads 12 | . . . 2 . . . . 10 . . . . . . Leg 16 | . 1 1 2 . 2 . . 2 . . 2 1 3 2 Wheel 4 | . . . . . 1 . . . 1 . . . . 2 Hover 6 | . . . . . . . . . . . . . 5 1 Flight 3 | . . . . . 3 . . . . . . . . . Utility 45 | . 1 1 . . 7 2 . 7 5 2 1 2 12 5 Device 22 | . . 1 . . 3 . . 4 4 1 . 2 3 4 Storage 4 | . 1 . . . 1 . . 1 . . . . 1 . Processor 12 | . . . . . 2 2 . 2 . 1 1 . 4 . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 6 | . . . . . 1 . . . 1 . . . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | . 1 2 . 2 6 2 . 2 2 . 2 4 3 5 Energy Gun 10 | . 1 1 . 1 . 1 . 1 1 . 2 2 . . Energy Cannon 7 | . . . . 1 5 . . . . . . . . 1 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 2 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon 5 | . . . . . 1 1 . 1 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . . . . 6 2 Corrupted Parts 3 | . . . . . 1 . . . . . . . . 2 System Corruption 4 | . . . . . 1 . . . . . . . . 3 Parts Lost 62 | . . 4 . . 12 . 1 8 . . . 2 15 20 Power 15 | . . 1 . . 3 . . 1 . . . 2 5 3 Propulsion 18 | . . 1 . . 4 . 1 3 . . . . 3 6 Utility 19 | . . . . . 2 . . 4 . . . . 6 7 Weapon 10 | . . 2 . . 3 . . . . . . . 1 4 Highest Loss Streak 10 | . . 4 . . 10 . 1 5 . . . 2 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 97 96 82 81 42 81 81 50 34 66 81 88 78 79 Engine 4 | . 14 13 14 14 . 4 . . 5 6 10 8 5 1 Core 2 | . . . . . 1 1 6 . 1 6 6 2 3 3 Treads 3 | . . . 13 28 2 . . 9 . . . . . . Leg 7 | . 28 27 14 . 5 15 14 3 . . 1 16 11 . Wheel 1 | . . . . . . . . . 5 6 6 6 1 2 Hover 1 | . . . . . . . . . . . 3 . 3 10 Device 11 | . . 12 14 14 8 7 7 5 8 20 20 20 18 10 Storage 4 | . 25 15 14 14 4 7 7 2 . . . . 1 . Processor 12 | . . . . . 4 22 30 15 . 5 11 13 13 27 Protection 2 | . . . . . 2 6 . . 5 6 6 6 3 . Energy Gun 4 | . 14 12 5 10 . . . 4 . 6 6 12 7 . Energy Cannon 1 | . . . . . 8 . . . . . . . . . Slashing Weapon 4 | . . . . . 2 14 14 6 5 6 5 . 1 1 Peak Build Rating 98 | . 8 9 13 24 64 34 33 65 33 41 58 60 82 98 Average Rating 41 | . 7 8 10 14 42 30 32 37 16 36 47 56 63 80 On Entrance 27 | 6 6 8 9 13 15 34 33 26 2 33 37 54 60 72 Naked Turns 43 | . . . . . . . . 14 29 . . . . . Heaviest Build 86 | 14 17 17 14 14 30 26 15 86 28 28 40 43 47 36 Greatest Support 68 | 20 20 20 40 40 40 20 20 68 10 10 40 65 65 40 Greatest Overweight (x) 28 | . . . . . 4 1 . 28 2 2 3 1 1 4 Average Overweight (x) . | . . . . . . . . . . 2 2 . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 6 8 8 6 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 4 5 5 5 5 Average Carried 5 | . 7 7 7 7 4 7 8 4 3 3 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 8 8 8 5 3 4 4 4 5 1 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 18% | Scavenger-Gladiator 8% | Derelict-Mutant 3% | Scavenger-Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Matter Collected 1997 | 193 103 82 . 88 261 47 . 326 56 124 50 171 316 180 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4515 | . 169 191 . 101 162 242 . 802 113 121 . 465 704 1445 Parts 164 | . 4 7 . 3 10 16 . 35 6 2 . 11 15 55 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 4 12 . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 84 | . 4 4 . 2 4 5 . 11 1 1 . 10 15 27 Melee 20 | . . . . . . 5 . 5 . . . . 2 8 Guns 29 | . 3 4 . 2 . . . 6 1 1 . 1 11 . Cannons 3 | . . . . . 2 . . . . . . . . 1 AOE 27 | . . . . . 2 . . . . . . 9 1 15 Classes Destroyed 15 | . 1 2 . 1 3 4 . 1 1 . . 2 . . Worker 2 | . . . . . . 1 . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Recycler 5 | . . 1 . . . . . 3 . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 20 | . . . . . 3 . . . . . . 9 3 5 Grunt 36 | . 4 2 . 1 1 1 . 9 . . . . 4 14 Brawler 3 | . . . . 1 . . . . . . . . 1 1 Duelist 2 | . . . . . . . . 1 . . . . . 1 Sentry 6 | . . . . . . 1 . 1 1 1 . . 2 . Hunter 2 | . . . . . . 1 . . . . . . . 1 Programmer 12 | . . . . . . 2 . . . . . . 5 5 Assembled 2 | . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 1 3 . 2 4 1 . 5 1 1 . 5 5 8 Combat Bots Only 8 | . 1 2 . 2 3 1 . 3 1 1 . 5 5 8 Max Kills in Single Turn 4 | . 1 1 . 1 3 1 . 1 1 1 . 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . 3 1 4 Melee 1 | . . . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Hostile Shots Fired 806 | . 38 30 . 14 113 53 2 111 36 19 . 37 101 252 Missed 250 | . 5 7 . 6 29 14 1 27 11 6 . 11 36 97 Damage Taken 8723 | . 445 308 . 95 1277 505 54 1285 180 61 . 396 1337 2780 Core 2820 | . 67 53 . 48 340 181 54 436 72 20 . 66 332 1151 Absorbed by Shields 496 | . . . . . . . . . 78 29 . 148 241 . Redirected to Shielding 122 | . . . . . . . . . . . . . 122 . Ignored by Resistances 314 | . . . . . . . . . . . . . . 314 Regen/Repaired (Parts) 39 | . . . . . . . . . . . 39 . . . Core Remaining (%) 53 | 100 . . . 32 38 . . 4 . . . 81 66 . Volleys Fired 183 | . 29 18 . 12 23 . . 25 4 5 . 17 39 11 Largest 2 | . 2 2 . 2 2 . . 1 1 1 . 2 2 1 Hottest 160 | . 85 85 . 116 60 . . 75 75 75 . 160 160 105 Shots Fired 263 | . 57 31 . 13 25 . . 25 4 5 . 26 66 11 Gun 226 | . 57 31 . 12 10 . . 25 4 5 . 18 64 . Cannon 20 | . . . . 1 15 . . . . . . . . 4 Launcher 17 | . . . . . . . . . . . . 8 2 7 Special . | . . . . . . . . . . . . . . . Kinetic 46 | . 28 18 . . . . . . . . . . . . Thermal 195 | . 29 13 . 12 21 . . 25 4 5 . 18 64 4 Explosive 17 | . . . . . . . . . . . . 8 2 7 Electromagnetic 5 | . . . . 1 4 . . . . . . . . . Robot Hit Streak 14 | . 6 7 . 3 6 . . 8 10 9 . 14 12 2 Robot Miss Streak 14 | . 5 4 . 2 3 . . 8 1 4 . 14 4 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . Shots Hit Robots 270 | . 33 18 . 8 18 15 . 43 4 7 . 12 72 40 Core Hits 233 | . 9 10 . 5 12 7 . 46 9 10 . 25 54 46 Critical Kills 3 | . . . . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 4 Critical Strikes 23 | . 2 . . 2 . 4 . 3 . . . . 4 8 Burn 4 | . 2 . . 2 . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . 1 7 Sever 10 | . . . . . . 4 . 3 . . . . 3 . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 123 | . . . . . 12 20 . 26 1 2 1 . 19 42 Impact 21 | . . . . . . . . . . . . . 2 19 Slashing 79 | . . . . . 12 20 . 26 1 2 1 . 17 . Piercing 23 | . . . . . . . . . . . . . . 23 Sneak Attacks 11 | . . . . . . 1 . 6 1 . . . 2 1 Combat Hostiles 4 | . . . . . . . . 2 . . . . 2 . Follow-up Attacks 14 | . . . . . . 3 . . . . . . 2 9 Damage Inflicted 11058 | . 439 253 . 152 714 551 . 1354 170 136 . 1405 2325 3559 Guns 3236 | . 438 253 . 108 65 . . 532 96 102 . 266 1376 . Cannons 333 | . . . . 7 218 . . . . . . . . 108 Explosions 3499 | . . . . 35 299 . . . . . . 1139 225 1801 Melee 3987 | . . . . . 132 551 . 822 74 34 . . 724 1650 Ramming 3 | . 1 . . 2 . . . . . . . . . . Kinetic 389 | . 206 183 . . . . . . . . . . . . Thermal 3162 | . 232 70 . 108 272 . . 532 96 102 . 266 1376 108 Explosive 3165 | . . . . . . . . . . . . 1139 225 1801 Electromagnetic 352 | . . . . 42 310 . . . . . . . . . Impact 987 | . . . . . . . . . . . . . 102 885 Slashing 2235 | . . . . . 132 551 . 822 74 34 . . 622 . Piercing 765 | . . . . . . . . . . . . . . 765 Highest Corruption 21 | . 1 1 1 2 7 1 10 21 . . . . 9 7 Average Corruption 5 | . 1 1 1 1 6 1 8 15 . . . . 6 3 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 154 | . . 1 5 3 37 8 4 62 . . . . 22 12 Message Errors 42 | . . . 2 1 12 1 . 16 . . . . 6 4 Matter Fused 41 | . . . 1 1 11 2 . 18 . . . . 5 3 Heat Flow Errors 22 | . . . . . 7 . 1 11 . . . . 1 2 Energy Discharges 12 | . . . . . 2 1 . 5 . . . . 3 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . 1 . . 1 . . . . . . Data Loss (minor) 14 | . . . . 1 2 1 1 4 . . . . 4 1 Data Loss (major) 10 | . . 1 2 . 2 2 . 1 . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 5 | . . . . . . 1 . 4 . . . . . . Misdirections 3 | . . . . . . . 2 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 863 | . . . . . 41 . . 95 . . . 14 187 526 Projectiles 12 | . . . . . 3 . . . . . . . . 9 Explosions 231 | . . . . . 8 . . . . . . 14 15 194 Melee 620 | . . . . . 30 . . 95 . . . . 172 323 Knockbacks 4 | . . . . . . . . . . . . . 1 3 Impact 3 | . . . . . . . . . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 332 | . . . . 1 . . . . . . . 108 57 166 Shots 7 | . . . . 1 . . . . . . . 2 2 2 Rammed 2 | . . . . 2 . . . . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 322 | . 322 96 . 12 243 . 240 228 160 116 . 123 228 262 Average Temperature 93 | . 152 46 . 8 87 . 125 62 90 52 . 50 46 83 Received Heat Transfer 1870 | . 249 102 . 42 369 84 . 348 36 20 . 9 155 456 Effects 7 | . 4 . . . 3 . . . . . . . . . Interference 6 | . 3 . . . 3 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 4 | . . . . . 1 . . . . . . . . 3 Impact Corruptions 10 | . . . . . . . . . . . . . 2 8 Robots Melted 2 | . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . 1 . Parts Melted 17 | . 1 1 . 1 . . . . . . . 1 13 . Heat Transferred 6148 | . 777 161 . 407 592 . . 430 80 90 . 600 2900 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 330 | . . . . 60 270 . . . . . . . . . LE Corruption 7 | . . . . 1 6 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Peak Influence 989 | . 115 80 . 50 989 439 21 257 208 . . . 562 966 Initial 450 | . . 44 . . 19 404 21 7 70 . . . 450 261 Average 282 | . 53 74 . 8 627 217 19 74 106 . . . 458 394 Maximum Alert Level 3 | . . . . . 3 2 . 1 1 . . . 2 3 Low Security (%) 51 | . 100 100 . 100 24 50 100 89 97 . . . . . Level 1 18 | . . . . . 8 24 . 10 2 . . . 19 68 Level 2 16 | . . . . . 2 24 . . . . . . 80 17 Level 3 14 | . . . . . 64 . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 6 4 . 8 . . . . 7 7 Investigation 8 | . 1 . . . 2 1 . 2 . . . . 1 1 Extermination 10 | . . . . . . 2 . 2 . . . . 3 3 Reinforcement 8 | . . . . . 3 1 . 1 . . . . . 3 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Distress Signals 5 | . . . . . 4 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . 5 4 . 2 24 7 5 21 2 3 . 17 28 53 Peak Tracking Total 8 | . 2 2 . 2 5 2 5 5 2 1 . 5 5 8 Tactical Retreats 9 | . . . . . 2 . . . . . . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Traps Triggered 9 | . . . . . . 1 . 5 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Machines Disabled 10 | . . . . . 2 . . 1 . . . . 2 5 Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Machines Accessed 16 | . 1 1 1 . 1 4 . 3 4 . . . . 1 Terminals 7 | . 1 1 . . . 2 . 1 2 . . . . . Fabricators 5 | . . . . . . 2 . 1 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 41 | . 5 1 1 . 2 11 . 11 8 . . . . 2 Successful 19 | . 1 1 1 . 1 7 . 3 4 . . . . 1 Failed 21 | . 4 . . . 1 3 . 8 4 . . . . 1 Catastrophic 5 | . 2 . . . . 2 . . 1 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 20 | . 5 1 1 . . 2 . . . . . . 8 3 Terminals 21 | . 5 1 . . . 8 . 2 5 . . . . . Fabricators 12 | . . . . . . 3 . 5 2 . . . . 2 Repair Stations 3 | . . . . . 2 . . . 1 . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 . . 4 . 1 3 . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . 1 . 1 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . 2 1 . . . . 1 Network Status 2 | . . . . . . 1 . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 4 | . . . . . . 2 . 1 1 . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . 2 . 3 3 . . . . 1 Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 197 | . . . . . . 197 . . . . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . Parts Built 4 | . . . . . . . . 2 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 148 | . . . . . . . . 117 31 . . . . . Total Part Build Rating 24 | . . . . . . . . 14 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Total Allies 17 | . . . . . . 2 . . 1 . 4 . 7 3 Largest Group 4 | . . . . . . 2 . . 1 1 4 4 3 3 Highest-Rated Group 288 | . . . . . . 20 . . 34 34 150 150 210 288 Highest-Rated Ally 96 | . . . . . . 10 . . 34 34 39 39 70 96 Zionite Dispatches 4 | . . . . . . . . . . . . . 3 1 Light 2 | . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . 5 1 . 1 . . . . 2 . TUNNEL 1 | . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . 4 . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . Ally Attacks 523 | . . . . . 242 . . 165 4 . . 26 61 25 Total Damage 9864 | . . . . . 3639 . . 2200 214 . . 588 2027 1196 Kills 83 | . . . . . 43 . . 19 . . . 7 11 3 Allies Corrupted 3 | . . . . . . . . 2 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . 2 . . Drone Launches 50 | . . . . . 30 . . 20 . . . . . . Drone Recoveries 20 | . . . . . 20 . . . . . . . . . Decoded 0b10 Intel 95 | . . . . . . . . . . . . . 54 41 Items 95 | . . . . . . . . . . . . . 54 41 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Turns Passed 11273 | . 226 332 326 609 1691 1622 92 1905 292 365 1081 813 1003 916 Spaces Moved 6349 | 1 93 186 228 358 420 896 74 748 253 289 808 491 554 950 Core 107 | . . . . . 5 . . 34 58 . . . . 10 Treads 957 | . . . 96 358 122 . . 381 . . . . . . Legs 2910 | 1 93 186 132 . 227 896 74 333 . . 85 491 333 59 Wheels 1268 | . . . . . 11 . . . 195 289 723 . . 50 Hover 1052 | . . . . . . . . . . . . . 221 831 Flight 55 | . . . . . 55 . . . . . . . . . Fastest Speed 32 | 120 120 120 120 160 32 120 120 50 50 110 110 133 56 50 Average Speed 129 | 120 120 120 136 160 169 164 120 175 86 110 121 141 101 67 Slowest Speed 1450 | 120 120 120 160 160 250 190 120 1450 110 110 210 210 200 250 Overloaded Moves 3 | . . . . . 3 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 27 43 59 80 99 25 75 46 6 50 87 72 11 24 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 1 . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 12 | . . . . 2 . . . . . 2 4 4 . . Spaces Dug 11 | . . . . . . 1 . 1 . . . . 7 2 Terrain Destroyed 233 | . . . . . 53 1 . 1 . . . 67 10 101 Melee 4 | . . . . . . 1 . 1 . . . . . 2 Projectile 1 | . . . . . . . . . . . . . . 1 AOE 228 | . . . . . 53 . . . . . . 67 10 98 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Fac Total 8937 | . 150 262 247 380 1356 1020 77 1268 317 327 908 576 886 1163 Wait 2062 | . 21 53 . 6 865 98 4 437 41 27 90 58 235 127 Move 6336 | . 92 185 227 357 419 896 73 747 252 288 807 490 553 950 Hop . | . . . . . . . . . . . . . . . Pick Up 26 | . 2 . 4 . 4 1 . 2 1 2 1 1 2 6 Fast Attach 96 | . 2 4 . 1 14 4 . 19 7 2 5 3 21 14 Attach 32 | . . 1 4 1 6 1 . 3 3 . 1 1 4 7 Detach 14 | . . . 1 1 3 . . 4 . . . . 4 1 Swap 11 | . 1 . 1 . 1 1 . 1 . . . 4 2 . Drop 55 | . 2 1 10 . 6 4 . 4 1 1 3 2 9 12 Fire 183 | . 29 18 . 12 23 . . 25 4 5 . 17 39 11 Melee 105 | . . . . . 12 15 . 26 1 2 1 . 17 31 Ram . | . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 Rewire 10 | . . . . . 3 . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Entered Mines 228 | -10/Mines | Assembled infested the area 286 | -10/Mines | Lost 4 parts (1p1n2w) 387 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Learned Materials stockpile data 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 559 | -10/Mines | Entered Exiles 563 | -10/Exiles | Build established: Scavenger-Mutant 587 | -10/Exiles | Met 8R-AWN 609 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-BIN 664 | -10/Exiles | Aligned with FarCom system 665 | -10/Exiles | Given EX-Vault access code 699 | -10/Exiles | Opened EX-Vault 714 | -10/Exiles | Found Latent Energy Streamer 735 | -10/Exiles | Found Army-in-a-Box 770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 814 | -10/Exiles | Met EX-DEC 870 | -10/Exiles | Discovered new exit (range 10) 885 | -10/Exiles | Stole two prototypes: Army-in-a-Box, Latent Energy Streamer 885 | -10/Exiles | Entered Mines 1045 | -9/Mines | Build established: Mutant 1365 | -9/Mines | Core integrity fell below 50% 1484 | -9/Mines | Discovered new exit (range 7) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Evolved 4 slots: Utility x4 1820 | -8/Materials | Core integrity fell below 50% 1850 | -8/Materials | Lost 10 parts (3p3n1u3w) 2119 | -8/Materials | Discovered new exit (range 55) 2153 | -8/Materials | Discovered new exit (range 76) 2194 | -8/Materials | Discovered new exit (range 86) 3094 | -8/Materials | First assault squad dispatched 3113 | -8/Materials | Build established: Scavenger-Assassin 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Propulsion x2 3186 | -7/Factory | Identified exit to Storage 3187 | -7/Factory | FarCom data flow suspended 3349 | -7/Factory | Fabricated T-07 Excavator? 3501 | -7/Factory | Build established: Scavenger-Gladiator 4754 | -7/Factory | Central database locked down 4807 | -7/Factory | Sucked down chute 4807 | -7/Factory | Entered Waste 4822 | -7/Waste | EMP discharged 4822 | -7/Waste | System corruption reached 10% 4842 | -7/Waste | Spotted C-40 Crusher 4851 | -7/Waste | Spotted C-40 Crusher 4853 | -7/Waste | Spotted C-40 Crusher 4879 | -7/Waste | Spotted C-40 Crusher 4880 | -7/Waste | Spotted C-40 Crusher 4883 | -7/Waste | Spotted C-40 Crusher 4888 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4888 | -7/Waste | Discovered new exit (range 10) 4898 | -7/Waste | Identified exit to Factory 4899 | -7/Waste | Entered Factory 5175 | -7/Factory | Build established: Scavenger-Mutant 5181 | -7/Factory | Fabricated Imp. System Guard? 5575 | -7/Factory | Core integrity fell below 50% 5703 | -7/Factory | Lost 5 parts (1p1n3u) 5765 | -7/Factory | Lost 3 allies 5876 | -7/Factory | Garrison activated, responded to threat 5943 | -7/Factory | Discovered new exit (range 120) 5967 | -7/Factory | Build established: Mutant 5992 | -7/Factory | Discovered new exit (range 101) 6216 | -7/Factory | Discovered new exit (range 136) 6231 | -7/Factory | Cargo convoy interrupted 6714 | -7/Factory | Core integrity fell below 20% 6790 | -7/Factory | Released all parts (6) 6804 | -7/Factory | Entered another Factory area 6804 | -6/Factory | Evolved 2 slots: Power x2 6931 | -6/Factory | Fabricated Cloaking Device (x2) 6973 | -6/Factory | Identified exit to Lower Caves 7096 | -6/Factory | Entered Lower Caves 7096 | -6/Lower Caves | Accompanied by 1 ally 7096 | -6/Lower Caves | Spotted JI-NQM(f) 7097 | -6/Lower Caves | Corrupted Graphene Brace stolen by Master Thief 7098 | -6/Lower Caves | Encountered a Master Thief 7202 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7320 | -6/Lower Caves | Build established: Scavenger-Mutant 7320 | -6/Lower Caves | Found DRS Beacon 7426 | -6/Lower Caves | Identified exit to Lower Caves 7454 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7461 | -6/Lower Caves | Entered Zion 8219 | -6/Zion | Met Imprinter 8242 | -6/Zion | Imprinted 8244 | -6/Zion | Declared Zion's savior 8500 | -6/Zion | Learned location of Warlord (-4) 8514 | -6/Zion | Discovered new exit (range 14) 8542 | -6/Zion | Entered Proximity Caves 8542 | -5/Proximity Caves | Accompanied by 4 allies 8587 | -5/Proximity Caves | Learned Factory machine intel 8617 | -5/Proximity Caves | Spotter reported a threat 8726 | -5/Proximity Caves | Spotter reported a threat 8835 | -5/Proximity Caves | Lost 3 allies 8858 | -5/Proximity Caves | Spotter reported a threat 9096 | -5/Proximity Caves | Build established: Derelict-Mutant 9344 | -5/Proximity Caves | Discovered new exit (range 9) 9355 | -5/Proximity Caves | Entered Factory 9355 | -5/Factory | Evolved 2 slots: Utility x2 9356 | -5/Factory | Loaded intel: 290 machine locations 9638 | -5/Factory | Zion Light squad teleported in 9655 | -5/Factory | Search patrols dispatched 9669 | -5/Factory | Found Prototype Protection 9669 | -5/Factory | Identified Zio. Weapon Casing 9687 | -5/Factory | Discovered new exit (range 10) 9946 | -5/Factory | Garrison activated, responded to threat 10049 | -5/Factory | Zion Hacker squad teleported in 10052 | -5/Factory | Lost 9 parts (3p1n4u1w) 10134 | -5/Factory | Zion Melee Resupply teleported in 10160 | -5/Factory | Discovered new exit (range 15) 10274 | -5/Factory | Lost 5 parts (2p1n2u) 10358 | -5/Factory | Entered another Factory area 10358 | -4/Factory | Accompanied by 1 ally 10358 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10641 | -4/Factory | Build established: Scavenger-Gladiator 10646 | -4/Factory | Zion Light squad teleported in 11111 | -4/Factory | Lost 3 parts (3p) 11141 | -4/Factory | Destroyed 8 combat bots 11152 | -4/Factory | Core integrity fell below 50% 11182 | -4/Factory | Destroyed 8 combat bots 11185 | -4/Factory | Lost 7 parts (2n5u) 11244 | -4/Factory | Core integrity fell below 20% 11274 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11240_ Armor Integrity Analyzer destroyed. 11240_ Destroyed Armor Integrity Analyzer. 11241_ The unstable cave ceiling collapses. 11243_ Penetrated by Slug. 11243_ Impact Mace destroyed. 11243_ Penetrated by Slug. 11244_ Slug penetrates Wall. 11248_ Nuclear Reactor explodes. 11248_ SB9FQHBLC&HQFOM/R#LX T2D,XL>CZIK