Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.27 @ 22:43:58 Player: CalmDownMonkey Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (524) 524 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 4350 Bonus ------- Follower Combat Kills 106 Aligned with FarCom 300 Cogmind --------- Core Integrity 682/700 Matter 280/300 Energy 430/430 System Corruption 2% Temperature Cool (0) Movement Walking (123) Location -7/Waste Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Lightpack 2.0 Targeting Computer Advanced Targeting Computer Improved ECM Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY (24) --- Improved Ion Engine Aluminum Leg Aluminum Leg Thermal Converter High-capacity Storage Unit Large Battery (300) High-capacity Battery (400) Enhanced Optical Array Particle Charger Core Shielding Hacking Suite System Backup Module EM Shotgun EM Shotgun EM Shotgun Lightning Gun Spread Laser Heavy Particle Gun Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Targeting Computer Advanced Targeting Computer Improved ECM Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Thermal Converter High-capacity Storage Unit Large Battery High-capacity Battery Enhanced Optical Array Recoil Stabilizer Particle Charger Core Shielding Hacking Suite System Backup Module EM Shotgun EM Shotgun EM Shotgun Lightning Gun Spread Laser Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun Gauss Rifle Chainsword [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Light Armor Plating Device Improved ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 8 3 10 . 1 5 16 . Power 4 | 1 . 1 . . 1 1 . Engine 4 | 1 . 1 . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 4 . 1 . . 1 9 . Treads 1 | . . . . . 1 . . Leg 11 | 2 . . . . . 9 . Wheel 3 | 2 . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 3 . . 2 2 . Device 3 | . 1 1 . . 1 . . Storage 4 | 1 1 1 . . 1 . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 5 . 1 1 4 . Energy Gun 7 | 1 1 4 . . . 1 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 4 | 1 . . . 1 . 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . 3 . . 3 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . 1 . . . 1 . Weapon 4 | . . 2 . . 2 . . Highest Loss Streak 3 | . . 3 . . 3 2 . Average Slot Usage (%) 93 | . 99 93 100 100 78 89 92 Engine 13 | . 14 14 14 14 9 14 15 Leg 3 | . . . . . . 10 23 Wheel 21 | . 28 28 28 28 18 11 . Device 6 | . 12 9 . . 9 7 7 Storage 11 | . 14 14 14 14 9 7 7 Processor 3 | . . . . . . 8 15 Protection 7 | . . 4 14 14 9 5 . Energy Gun 15 | . 24 17 28 17 5 5 . Energy Cannon 1 | . . 4 . . . . . Ballistic Gun 6 | . 3 . . 10 9 15 23 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 26 49 45 48 26 33 33 Greatest Support 56 | 26 26 26 26 26 26 56 56 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 32 | 6 12 12 12 12 32 24 24 Average Capacity 16 | 5 9 11 12 12 24 24 24 Most Carried 24 | 4 10 12 12 12 10 24 24 Average Carried 12 | 2 7 11 11 10 8 17 24 Final Capacity 24 | 6 10 12 12 12 24 24 24 Final Carried 24 | 4 10 12 12 11 8 24 24 Class Distribution -------------------- 62% | Mutant 22% | Hauler-Skirmisher 7% | Hauler-Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 768 | 244 . 146 10 . 156 212 . Remotely . | . . . . . . . . Salvage Created 587 | . . 110 . . 239 238 . Parts 26 | . . 4 . . 8 14 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 11 | . . 2 . . 5 4 . Melee 1 | . . . . . . 1 . Guns 10 | . . 2 . . 5 3 . Classes Destroyed 5 | . . 1 . . 2 2 . Recycler 1 | . . . . . . 1 . Grunt 7 | . . 2 . . 3 2 . Duelist 2 | . . . . . 1 1 . Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . . 2 . . 4 2 . Combat Bots Only 4 | . . 2 . . 4 2 . Max Kills in Single Turn 1 | . . 1 . . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1297 | . . 285 . 27 620 365 . Core 114 | . . 32 . . 64 18 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 87 88 . . Volleys Fired 47 | . 6 8 . . 23 10 . Largest 3 | . 2 2 . . 3 3 . Hottest 118 | . 100 106 . . 118 89 . Shots Fired 90 | . 12 16 . . 39 23 . Gun 78 | . 12 12 . . 31 23 . Cannon 12 | . . 4 . . 8 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 54 | . . . . . 31 23 . Thermal 28 | . 12 8 . . 8 . . Explosive . | . . . . . . . . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 9 | . 1 9 . . 8 9 . Robot Miss Streak 3 | . 2 3 . . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 59 | . 1 11 . . 26 21 . Core Hits 23 | . . 4 . . 10 9 . Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Slashing 8 | . . . . . . 8 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1294 | . 12 187 . . 488 607 . Guns 925 | . 12 137 . . 431 345 . Cannons 107 | . . 50 . . 57 . . Explosions . | . . . . . . . . Melee 262 | . . . . . . 262 . Ramming . | . . . . . . . . Kinetic 783 | . . . . . 438 345 . Thermal 126 | . 12 64 . . 50 . . Explosive . | . . . . . . . . Electromagnetic 123 | . . 123 . . . . . Impact . | . . . . . . . . Slashing 262 | . . . . . . 262 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . 3 1 Message Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . . . 63 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 63 | . . . . . . 63 . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 339 | . 156 210 . . 339 60 . Average Temperature 122 | . 65 71 . . 195 33 . Received Heat Transfer 356 | . . 38 . 12 252 54 . Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . 37 185 . . 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 434 | . 4 51 . . 434 197 58 Initial 197 | . . 1 . . . 197 17 Average 57 | . 2 2 . . 246 91 32 Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 94 | 100 100 100 . 100 40 100 100 Level 1 2 | . . . . . 33 . . Level 2 2 | . . . . . 26 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . . 27 . 2 28 7 3 Peak Tracking Total 20 | . . 20 . 2 7 3 4 Tactical Retreats 15 | . . 3 . . 8 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . . 1 . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . 2 1 . . Traps Extracted . | . . . . . . . . Installed 4 | . . 1 . 2 1 . . Triggered 3 | . . . . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 8 | . 1 2 5 . . . . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 1 3 50 . . . . Successful 53 | . 1 2 50 . . . . Failed 1 | . . 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 3 . . . . Terminals 3 | . 1 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . 1 2 50 . . . . Record 50 | . 1 . 49 . . . . Open Door 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 22 | . . 3 . . . . 19 Largest Group 19 | . . 3 . . . . 19 Highest-Rated Group 487 | . . 40 . . . . 487 Highest-Rated Ally 35 | . . 16 . . . . 35 Total Orders 1 | . . 1 . . . . . ROAM 1 | . . 1 . . . . . Ally Attacks 59 | . . 14 . . . . 45 Total Damage 2307 | . . 185 . . . . 2122 Kills 8 | . . 2 . . . . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 3651 | 74 217 986 913 93 241 1007 120 Spaces Moved 3141 | 61 205 836 910 88 179 765 97 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 368 | 17 . . . . . 254 97 Wheels 2767 | 38 205 836 910 88 179 511 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 90 90 123 Average Speed 101 | 94 90 99 100 100 90 110 123 Slowest Speed 160 | 120 90 100 100 100 90 160 123 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 27 61 94 23 26 14 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3500 | 73 225 978 914 94 225 894 97 Wait 182 | . . 104 . . 16 62 . Move 3135 | 60 204 835 909 87 178 765 97 Hop . | . . . . . . . . Pick Up 53 | 5 8 11 2 1 1 25 . Fast Attach 14 | 5 2 5 . . . 2 . Attach 13 | 1 . 1 . 1 3 7 . Detach 3 | . 1 . . 1 . 1 . Swap 16 | 2 1 4 . . 2 7 . Drop 25 | . 3 9 3 2 1 7 . Fire 47 | . 6 8 . . 23 10 . Melee 8 | . . . . . . 8 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . 1 . 2 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 355 | -10/Mines | Discovered new exit (range 13) 359 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 430 | -10/Mines | Build established: Mutant 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Found a hidden stash of uninstalled traps 830 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Assembled infested the area 983 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -10/Mines | Lost 3 parts (1u2w) 1278 | -10/Mines | Entered Exiles 1302 | -10/Exiles | Met 8R-AWN 1319 | -10/Exiles | Met EX-HEX 1380 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Visited The Gauntlet 1566 | -10/Exiles | Learned location of Zion (-7) 1594 | -10/Exiles | Discovered new exit (range 15) 1742 | -10/Exiles | Met EX-BIN 1761 | -10/Exiles | Aligned with FarCom system 1762 | -10/Exiles | Given EX-Vault access code 1913 | -10/Exiles | Opened EX-Vault 1948 | -10/Exiles | Found Lightpack 2.0 1970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2035 | -10/Exiles | Discovered new exit (range 14) 2191 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2191 | -10/Exiles | Entered Mines 2216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2249 | -9/Mines | Discovered new exit (range 10) 2271 | -9/Mines | Identified exit to Materials 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2489 | -8/Materials | Lost 3 parts (1n2w) 2519 | -8/Materials | Discovered new exit (range 8) 2525 | -8/Materials | Entered Factory 2525 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2843 | -7/Factory | Build established: Hauler-Skirmisher 3532 | -7/Factory | Sucked down chute 3532 | -7/Factory | Entered Waste 3588 | -7/Waste | Spotted C-40 Crusher 3590 | -7/Waste | Spotted C-40 Crusher 3603 | -7/Waste | Spotted C-40 Crusher 3624 | -7/Waste | Spotted C-40 Crusher 3632 | -7/Waste | Warlord forces began an assault 3652 | -7/Waste | Self-destructed Last Messages --------------- 03401_ G-47 Trooper destroyed. 03401_ Slug penetrates Wall. 03410_ Dropped Hcp. Storage Unit. 03410_ Acquired 43 matter. 03413_ Acquired Aluminum Leg. 03428_ System corrupted: Component data lost. 03429_ K-01 Serf collects debris. 03467_ Dropped Carbon-fiber Leg. 03472_ Dropped Recoil Stabilizer. 03473_ Acquired Prototype Energy Gun. 03474_ System corrupted: Energy discharge (-150). 03532_ Triggered Chute Trap. 03532_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03532_ Receiving FarCom transmissions... 03587_ PYA6&>PBS5IAA8ZS399CIN|P A>=<9Q: 03632_ MF-RBB(g): "The time is now, to the factory! Attack!" [Achievement: The More The Merrier] 03643_ BD-ZIY(s) destroyed. 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