Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 03:48:13 Player: hanzu Result: Destroyed by QU-P22(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (235) 235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 969 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 108/125 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Particle Gun > --- INVENTORY (10) --- Subdweller Power Source Subdweller Monowheel Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Tractor Beam Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 8 1 7 1 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 3 . 2 . Treads . | . . . . Leg . | . . . . Wheel 5 | 3 . 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 90 100 Engine 12 | . 14 11 14 Wheel 23 | . 28 21 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 15 | . 14 14 22 Ballistic Gun 11 | . 14 12 5 Naked Turns . | . . . . Heaviest Build 19 | 14 14 17 19 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 5 | 1 . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 7 | 2 4 4 7 Average Carried 3 | 1 2 2 5 Final Capacity 10 | 8 8 10 10 Final Carried 7 | 2 3 4 7 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 390 | 244 45 91 10 Remotely . | . . . . Salvage Created 415 | 126 97 192 . Parts 27 | 13 5 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 2 10 . Guns 6 | . 2 4 . AOE 6 | . . 6 . Classes Destroyed 6 | 2 1 3 . Worker 1 | . . 1 . Tunneler 3 | 3 . . . Recycler 2 | 1 . 1 . Swarmer 4 | . . 4 . Grunt 2 | . 2 . . Assembled 6 | . . 6 . Best Kill Streak 6 | 4 2 6 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 6 | 1 1 6 . Gunslinging . | . . . . Exploded 6 | . . 6 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 56 | . 10 44 2 Missed 17 | . 3 13 1 Damage Taken 685 | 32 112 524 17 Core 253 | . 29 207 17 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 43 | 6 9 27 1 Largest 2 | 2 2 2 2 Hottest 105 | 60 60 60 105 Shots Fired 75 | 12 18 43 2 Gun 75 | 12 18 43 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 32 | 6 9 17 . Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic 42 | 6 9 26 1 Robot Hit Streak 9 | 5 9 6 3 Robot Miss Streak 5 | 1 2 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | 8 13 23 2 Core Hits 25 | 5 6 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 827 | 124 125 552 26 Guns 479 | 81 125 247 26 Cannons . | . . . . Explosions 343 | 38 . 305 . Melee . | . . . . Ramming 5 | 5 . . . Kinetic 144 | 16 53 75 . Thermal 359 | 38 . 305 16 Explosive . | . . . . Electromagnetic 319 | 65 72 172 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 2 3 Message Errors 3 | . . 1 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 94 | . . 94 . Projectiles . | . . . . Explosions 94 | . . 94 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | 32 . 116 . Shots 4 | 1 . 3 . Rammed 3 | 3 . . . Targets Rammed 3 | 3 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | 52 120 76 . Average Temperature 34 | 25 59 22 . Received Heat Transfer 69 | . 60 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 437 | . . 400 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 288 | 20 93 288 . Initial 36 | . 13 36 . Average 126 | 6 38 156 . Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | 100 100 68 . Level 1 24 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 19 4 Peak Tracking Total 12 | . 3 12 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 8 | . . 8 . Max in Single Turn 8 | . . 8 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 1 | . . 1 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 23 | . . 9 14 Total Damage 260 | . . 70 190 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 873 | 83 73 547 170 Spaces Moved 548 | 58 50 274 166 Core 32 | 9 . 23 . Treads . | . . . . Legs . | . . . . Wheels 516 | 49 50 251 166 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 97 | 83 90 106 90 Slowest Speed 300 | 100 90 300 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 14 57 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 35 | . . 35 . Melee . | . . . . Projectile . | . . . . AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 811 | 78 61 486 186 Wait 190 | 1 . 175 14 Move 545 | 57 49 273 166 Hop . | . . . . Pick Up 9 | 2 1 3 3 Fast Attach 13 | 8 . 4 1 Attach 2 | . . 2 . Detach . | . . . . Swap 2 | . 1 1 . Drop 4 | 1 1 1 1 Fire 43 | 6 9 27 1 Melee . | . . . . Ram 3 | 3 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Entered Mines 158 | -10/Mines | Assembled infested the area 161 | -10/Mines | Learned location of Storage (-8) 253 | -10/Mines | Core integrity fell below 50% 290 | -10/Mines | Core integrity fell below 20% 331 | -10/Mines | Lost 3 parts (1p1n1w) 357 | -10/Mines | Build established: Mutant 422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -10/Mines | Discovered new exit (range 5) 682 | -10/Mines | Build established: Scavenger-Mutant 704 | -10/Mines | Entered Subcaves 704 | -10/Subcaves | Accompanied by 3 allies 754 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 866 | -10/Subcaves | Discovered new exit (range 5) 874 | -10/Subcaves | Destroyed by QU-P22(R) with Subdweller Machine Gun Last Messages --------------- 00717_ NRXGOFNV/T7VFBGWKCUWI7, 00739_ System corrupted: Energy discharge (-50). 00740_ DB-DJJ(u) builds Twisted Machinery. A swath of the cavern ceiling suddenly collapses. 00765_ Mercenary 1a suffers critical hit (Destroy). 00765_ Mercenary 1a destroyed. 00767_ IN-WM2(R) suffers critical hit (Burn). 00767_ Trooper 1b destroyed. 00771_ IN-WM2(R) destroyed. 00775_ Dropped Lgt. Assault Rifle. 00776_ Acquired Particle Gun. 00778_ Acquired Imp. Heat Sink. 00783_ Acquired Sub. Monowheel. 00784_ Acquired 10 matter. 00786_ Subatomizers dissect the Sub. Power Source. 00787_ Acquired Sub. Power Source. 00790_ BMMSJT0GC:T/HLKJHDM:,UESAKBNGYCKL9ST2& 00866_ EXIT=FOUND 00870_ Trooper 1a destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ##???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????##????## ???????????????????????????????? | | ?????# ???# ????????????????????????????????? | | ?????# ??## ????????????????????????????????? | | ?????# ?## ?????????????????????????????????? | | ???### ## ?????????????????????????????????? | | #### ??????????????????????????????????? | | # #??????????????????????????????????? | | # #####??????????????????????????????? | | #??????????????????????????????? | | ?# #######????????????????????????? | | ??# # # ##???????????????????????? | | ????## ## #???????????????????????? | | ?????# #### ##???????????????????????? | | ?????## #??## ## # ###### #?????????????????? | | #?????## #???######### # #??????????????????? | | #?????## ##???????????# @%#?????????????????????? | | #????## ####?????????##R##?????????????????????? | | ###?## ##???????? 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"????????????????????? | | # ### ????"""#???????????????????? | | ## ### ?????""##???????????????????? | | ## ##?#??????"""????????????????????? | | ## ##?????????""#????????????????????? | | ?# ## ####?????????????????????????????????? | | ?#### ##????????????????????????????????????? | | ????# ##?????????????????????????????????????? | | ????## ####??????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellComponentFilter Manual? 0 Play Time 00:06:36 Cumulative 195.4 hours Start 2024.06.14 @ 03:42:47 End 2024.06.14 @ 03:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f99ed1-c31f-4f54-95c6-78ee001a2bb2