Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 23:55:37 Player: star Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (5579) 5579 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 11734 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 210 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Matter Compressor (0) Field Recycling Unit (0) Improved EM Shotgun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Makeshift Kinetic Plating Thermal Defense Suite > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Medium Treads Compact Battery High-capacity Matter Pod Targeting Computer Recoil Stabilizer Field Recycling Unit Improved EM Shotgun Improved Assault Rifle Enhanced Autogun Flak Gun Shock Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 53] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Kinetic Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Slots Evolved 8 | . . . 2 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . 1 . . . Utility 3 | . . . . 1 . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 89 | 6 3 6 11 9 18 6 6 . 16 5 1 2 Power 12 | 1 . 2 2 . 2 1 . . 3 . 1 . Engine 7 | 1 . 1 2 . 2 . . . 1 . . . Core 5 | . . 1 . . . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . 2 2 1 8 2 . . 5 1 . . Treads 19 | . . . 2 1 8 2 . . 5 1 . . Leg 2 | . . 2 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 1 1 2 2 1 1 3 3 . 2 2 . . Device 8 | . . 1 . . 1 1 2 . 2 1 . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 1 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 2 . 5 7 7 . 3 . 6 2 . 2 Energy Gun 9 | 1 . . 2 3 2 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 2 . 2 3 4 . 1 . 3 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 7 | . . . 1 1 1 . 1 . 3 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 1 . . 1 . . . Corrupted Parts 2 | . . . . . 1 . 1 . . . . . System Corruption 5 | . . . . . 4 . 1 . . . . . Parts Lost 40 | . . 1 3 2 7 . 1 . 2 12 2 10 Power 4 | . . . . . 1 . . . . 1 1 1 Propulsion 9 | . . 1 . . 2 . . . . 4 1 1 Utility 8 | . . . 2 . . . 1 . 1 2 . 2 Weapon 19 | . . . 1 2 4 . . . 1 5 . 6 Highest Loss Streak 10 | . . 1 2 1 3 . 1 . 1 7 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 1 5 11 12 14 14 14 14 15 14 11 7 6 Power . | . 1 1 2 1 . . 1 1 . 1 . . Propulsion 2 | . 2 1 2 4 2 3 2 2 2 1 1 1 Utility 3 | . 1 2 2 2 4 4 4 5 4 3 2 2 Weapon 5 | . 1 5 5 7 6 6 6 7 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . . 8 5 . 1 1 . 1 1 1 2 Power 2 | . . . 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . . . . 1 . . . 1 1 2 Weapon 13 | . . . 7 4 . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 88 92 94 98 95 97 100 97 79 75 68 Engine 4 | . 14 13 11 9 8 3 . . . . . . Core 4 | . . . . . . 3 7 7 11 9 6 5 Treads 18 | . . . 7 27 25 23 22 23 24 17 7 5 Leg 2 | . . 13 14 . . . . . . . . . Device 8 | . . 9 1 . 5 15 15 15 12 10 13 11 Storage 8 | . 14 14 11 9 9 7 7 7 6 6 6 5 Processor 6 | . . . . 9 9 7 7 7 6 7 13 12 Protection 3 | . . . 2 4 3 2 5 7 6 2 . . Energy Gun 8 | . 10 . 10 24 13 7 8 11 6 3 . . Ballistic Gun 21 | . 17 28 33 11 21 23 21 19 19 17 20 18 Peak Build Rating 53 | 6 9 12 19 26 28 39 41 41 53 50 40 35 Average Rating 30 | 4 6 10 16 23 26 35 38 40 47 37 34 32 On Entrance 26 | . 6 9 12 19 26 28 39 40 41 50 35 34 Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 69 | 13 23 41 42 44 44 66 69 54 67 64 55 47 Greatest Support 88 | 32 32 20 40 60 60 68 60 60 88 88 43 23 Greatest Overweight (x) 3 | . . 2 2 . 1 1 1 . 1 3 2 2 Average Overweight (x) . | . . 1 . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 10 12 15 15 15 15 15 15 15 15 8 7 Average Carried 12 | 1 6 11 12 14 14 14 14 15 14 11 7 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 12 15 15 15 15 15 15 15 8 7 5 Class Distribution -------------------- 47% | Gunner 23% | Scavenger-Tank 10% | Tank 8% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Matter Collected 4508 | 136 . 460 746 272 958 100 504 16 686 461 169 . Remotely . | . . . . . . . . . . . . . Salvage Created 6483 | . . 287 1005 1015 1232 . 829 . 1214 730 158 13 Parts 312 | . . 14 60 42 50 . 38 . 65 30 13 . Haulers Intercepted 11 | . . . 4 1 3 . . . 3 . . . Recyclers Shooed 3 | . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 27 . . 14 7 . Prevented 16 | . . . . . . . 12 . . 4 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Combat Hostiles Destroyed 132 | . . 8 23 15 24 . 13 . 22 14 12 1 Guns 79 | . . 8 17 14 18 . 8 . 11 3 . . Cannons 1 | . . . . . . . . . . . . 1 AOE 51 | . . . 6 1 6 . 5 . 11 10 12 . Classes Destroyed 14 | . . 2 5 2 1 . 3 . 1 . . . Worker 5 | . . . 2 3 . . . . . . . . Builder 4 | . . . 2 . 1 . . . 1 . . . Hauler 11 | . . . 4 1 3 . . . 3 . . . Recycler 3 | . . . . 1 1 . . . 1 . . . Minesweeper 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 37 | . . 2 7 . 4 . 1 . 9 6 8 . Grunt 63 | . . 5 10 14 10 . 7 . 7 6 4 . Brawler 2 | . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . 2 . . . . . Sentry 23 | . . . 6 1 9 . 2 . 3 2 . . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 2 | . . . . . . . . . 2 . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 Best Kill Streak 12 | . . 2 6 6 7 . 5 . 7 12 4 1 Combat Bots Only 12 | . . 2 3 3 6 . 5 . 5 12 4 1 Max Kills in Single Turn 3 | . . 1 3 2 3 . 2 . 3 2 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . 3 1 3 . 2 . 3 2 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Hostile Shots Fired 566 | . . 33 67 51 93 . 45 . 109 111 9 48 Missed 171 | . . 10 24 13 25 . 17 . 37 30 2 13 Hits 395 | . . 23 43 38 68 . 28 . 72 81 7 35 Melee 9 | . . . . . . . 9 . . . . . Projectile 386 | . . 23 43 38 68 . 19 . 72 81 7 35 AOE 4 | . . 4 . . . . . . . . . . Critical Strikes 14 | . . . 1 3 1 . 3 . 1 4 1 . Damage Taken 7321 | . 32 337 530 684 1092 . 659 . 813 1426 122 1626 Core 1221 | . . 66 43 82 87 . 55 . 86 174 . 628 Absorbed by Shields 571 | . . . . . . . 111 . 284 176 . . Ignored by Resistances 132 | . . . . . . . 22 . 60 50 . . Core Remaining (%) 84 | 100 . 73 89 . 69 . . 92 . . . . Volleys Fired 283 | . 1 18 40 29 65 1 30 . 50 31 9 9 Largest 4 | . 2 2 4 4 4 4 4 . 4 4 1 4 Hottest 171 | . 46 46 147 171 160 130 138 . 146 146 39 136 Shots Fired 812 | . 2 36 147 107 199 4 70 . 160 54 9 24 Gun 739 | . 2 36 144 107 188 4 62 . 148 40 . 8 Cannon 14 | . . . . . . . . . . . . 14 Launcher 59 | . . . 3 . 11 . 8 . 12 14 9 2 Special . | . . . . . . . . . . . . . Kinetic 548 | . 2 36 125 34 139 3 39 . 113 35 . 22 Thermal 95 | . . . 8 5 27 1 14 . 35 5 . . Explosive 46 | . . . 3 . 11 . . . 12 9 9 2 Electromagnetic 123 | . . . 11 68 22 . 17 . . 5 . . Robot Hit Streak 19 | . 1 13 8 19 10 . 14 . 13 12 3 7 Robot Miss Streak 9 | . 3 3 9 5 5 . 5 . 3 5 1 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . . 1 3 3 1 . 5 . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . 1 . . . Shots Hit Robots 516 | . 1 28 91 87 97 . 48 . 109 30 4 21 Core Hits 372 | . . 17 51 55 56 . 29 . 59 52 26 27 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . Critical Strikes 8 | . . 1 1 . 3 . 1 . 2 . . . Burn 4 | . . . 1 . . . 1 . 2 . . . Destroy 4 | . . 1 . . 3 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15372 | . 11 433 1899 1909 2275 . 1282 . 3762 1847 1247 707 Guns 8370 | . 11 433 1327 1581 1792 . 725 . 1852 532 . 117 Cannons 365 | . . . . . . . . . . . . 365 Explosions 6612 | . . . 572 307 480 . 557 . 1910 1314 1247 225 Melee . | . . . . . . . . . . . . . Ramming 25 | . . . . 21 3 . . . . 1 . . Kinetic 6102 | . 11 433 1106 481 1283 . 428 . 1408 470 . 482 Thermal 1924 | . . . 393 359 326 . 221 . 444 181 . . Explosive 4866 | . . . 247 . 480 . . . 1910 757 1247 225 Electromagnetic 2455 | . . . 153 1048 183 . 633 . . 438 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 3 3 1 1 1 1 Average Corruption 1 | . . . . . 4 . 2 3 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . 20 . 18 1 10 5 4 1 Message Errors 13 | . . . . . 4 . 3 . 2 3 1 . Matter Fused 11 | . . . . . 4 . 3 . 3 . . 1 Heat Flow Errors 7 | . . . . . 2 . 4 . 1 . . . Energy Discharges 10 | . . . . . 4 . 4 . 1 1 . . Data Loss (minor) 5 | . . . . . 1 . 1 1 . . 2 . Data Loss (major) 3 | . . . . . . . 2 . . 1 . . Misfires 2 | . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . 4 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 364 | . . . 220 3 2 . 1 . 41 67 30 . Projectiles . | . . . . . . . . . . . . . Explosions 364 | . . . 220 3 2 . 1 . 41 67 30 . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 422 | . . . . 83 76 . 102 . 40 121 . . Shots 17 | . . . . 2 3 . 5 . 1 6 . . Rammed 4 | . . . . 2 1 . . . . 1 . . Targets Rammed 4 | . . . . 2 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 484 | . . 14 239 458 484 68 221 . 366 54 3 56 Average Temperature 110 | . . 8 71 145 128 37 87 . 127 20 3 19 Received Heat Transfer 1767 | . . 108 204 369 459 . 95 . 168 328 36 . Effects 5 | . . . . 2 1 . . . 2 . . . Shutdowns 3 | . . . . 1 1 . . . 1 . . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 9 | . . . 1 6 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 3079 | . . . 372 361 629 . 457 . 999 261 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 . . 2 . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Maximum Alert Level 2 | . . . 1 1 2 . . . 2 . . . Low Security (%) 52 | 100 100 100 66 37 46 100 . . 15 . . . Level 1 38 | . . . 33 62 36 . . . 64 . . . Level 2 8 | . . . . . 17 . . . 20 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 459 | . . 65 304 272 459 195 . . 429 . . . Initial 195 | . . . 17 125 104 195 . . 12 . . . Average 191 | . . 25 152 199 216 101 . . 315 . . . Influence Increases 4093 | . . 230 733 476 812 27 364 . 871 310 270 . Destroy 0b10 Robot/C 2740 | . . 160 460 300 480 . 300 . 520 280 240 . Destroy 0b10 Robot/NC 135 | . . . 45 30 25 . 5 . 30 . . . Destroy Leader 524 | . . 50 100 42 156 . 20 . 126 . 30 . Allied During Kill 40 | . . 5 . . . . 9 . 26 . . . Successful Hack 34 | . . . 7 15 . 12 . . . . . . Disable Machine 165 | . . . 30 . 45 15 . . 75 . . . Destroy Structure 200 | . . . 46 14 61 . . . 79 . . . Lose Combat Pursuer 255 | . . 15 45 75 45 . 30 . 15 30 . . Influence Decreases 4093 | . . 185 481 526 629 449 322 30 480 641 306 44 Entered New Map 813 | . . . 28 172 143 235 4 10 8 153 16 44 Time Decay 2935 | . . 140 433 334 416 214 308 20 432 368 270 . Lost Part 280 | . . . 20 20 70 . 10 . 20 120 20 . Lost Ally 65 | . . 45 . . . . . . 20 . . . Squads Dispatched 16 | . 1 . 2 1 4 2 . . 6 . . . Investigation 3 | . . . . . 3 . . . . . . . Extermination 3 | . . . . . . 1 . . 2 . . . Reinforcement 9 | . 1 . 2 1 1 1 . . 3 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Distress Signals 16 | . . . 6 6 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . . 11 32 29 30 1 17 . 33 14 9 4 Peak Tracking Total 10 | . 2 3 7 7 8 1 7 . 5 10 4 4 Tactical Retreats 15 | . . 1 2 5 3 . 1 . 1 2 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Traps Triggered 8 | . 1 . . . 4 . . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Machines Disabled 17 | . . . 2 . 3 1 1 . 5 4 . 1 Max in Single Turn 1 | . . . 1 . 1 1 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Machines Accessed 13 | . 1 . 2 2 3 1 . . . . . 4 Terminals 7 | . 1 . 2 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 50 | . 1 . 6 2 10 3 . . . . . 28 Successful 33 | . 1 . 1 2 . 1 . . . . . 28 Failed 17 | . . . 5 . 10 2 . . . . . . Catastrophic 4 | . . . 1 . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 5 2 . . . . . . . . Terminals 16 | . 1 . 6 2 7 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 1 . 1 2 . . . . . . . 28 Record 11 | . . . . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . . . . 10 Robot Schematic 4 | . . . . . . . . . . . . 4 Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 Branch Access Points 2 | . . . . 2 . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 2 3 1 . . . . . . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Total Allies 5 | . . 3 . . . . 2 . . . . . Largest Group 3 | . . 3 . . . . 2 1 1 . . . Highest-Rated Group 48 | . . 40 . . . . 48 32 32 . . . Highest-Rated Ally 32 | . . 16 . . . . 32 32 32 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . 4 . . . . 8 . 15 . . . Total Damage 1002 | . . 33 . . . . 228 . 741 . . . Kills 8 | . . 1 . . . . 2 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Turns Passed 8431 | 47 149 300 1279 748 1354 440 1296 48 1084 853 597 236 Spaces Moved 3937 | 36 137 154 574 331 603 225 651 30 509 423 195 69 Core 11 | 5 . . . . . . . . . . . 6 Treads 3265 | . . . 235 331 603 225 651 30 509 423 195 63 Legs 401 | . . 62 339 . . . . . . . . . Wheels 260 | 31 137 92 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 160 160 160 160 160 160 160 160 240 50 Average Speed 178 | 93 100 145 181 160 161 187 183 160 170 178 296 296 Slowest Speed 400 | 100 100 190 260 160 240 240 240 160 240 400 320 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 30 38 50 33 86 6 82 7 20 50 41 70 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 Known Exits Taken 3 | . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . . 3 1 . 2 2 . Spaces Dug 16 | . . . . . . . . . . . 16 . Terrain Destroyed 436 | . . . 44 9 59 . 3 . 99 97 115 10 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 1 1 . . AOE 434 | . . . 44 9 59 . 3 . 98 96 115 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Dat Total 4881 | 46 148 192 720 488 894 243 715 30 640 476 207 82 Wait 399 | 2 . 12 62 96 175 1 3 . 38 9 1 . Move 3925 | 35 136 153 573 330 602 224 650 29 508 422 194 69 Hop . | . . . . . . . . . . . . . Pick Up 67 | 3 6 2 17 12 11 5 3 . 5 2 1 . Fast Attach 33 | 6 1 2 3 1 8 1 2 . 8 1 . . Attach 29 | . . 1 2 3 7 1 1 . 3 8 1 2 Detach 2 | . 1 1 . . . . . . . . . . Swap 70 | . 2 3 9 5 15 5 9 1 18 1 . 2 Drop 55 | . 1 . 14 10 10 5 3 . 10 1 1 . Fire 283 | . 1 18 40 29 65 1 30 . 50 31 9 9 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 2 1 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . 14 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Entered Mines 274 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 289 | -10/Mines | Destroyed YI-UF0 307 | -10/Mines | Excavation squad dispatched 307 | -10/Mines | A large section of the Mines collapsed 315 | -10/Mines | Lost 3 allies 319 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 16) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Weapon x2 1306 | -9/Materials | Build established: Gunner 1726 | -9/Materials | Discovered new exit (range 13) 1776 | -9/Materials | Entered another Materials area 1776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -8/Materials | Identified exit to Storage 2233 | -8/Materials | Discovered new exit (range 16) 2524 | -8/Materials | Entered Storage 3140 | -8/Storage | Lost 3 parts (2n1w) 3301 | -8/Storage | Discovered new exit (range 5) 3878 | -8/Storage | Entered Factory 3878 | -7/Factory | Evolved 2 slots: Utility x2 3994 | -7/Factory | Discovered new exit (range 15) 4318 | -7/Factory | Identified exit to Lower Caves 4318 | -7/Factory | Entered Lower Caves 4320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4358 | -7/Lower Caves | Learned 8 Factory zone layouts 4376 | -7/Lower Caves | Encountered a Warlord checkpoint 4434 | -7/Lower Caves | Build established: Tank 4739 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5067 | -7/Lower Caves | Found DCF Scrap (13 items) 5382 | -7/Lower Caves | Build established: Scavenger-Tank 5598 | -7/Lower Caves | Discovered new exit (range 7) 5614 | -7/Lower Caves | Entered another Lower Caves area 5614 | -7/Lower Caves | Accompanied by 1 ally 5632 | -7/Lower Caves | Discovered new exit (range 10) 5662 | -7/Lower Caves | Entered Factory 5662 | -6/Factory | Accompanied by 1 ally 5662 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5663 | -6/Factory | Identified exit to Lower Caves 6712 | -6/Factory | First assault squad dispatched 6746 | -6/Factory | Entered Lower Caves 6786 | -6/Lower Caves | Encountered a Warlord checkpoint 7071 | -6/Lower Caves | Attracted the attention of an 0b10 base 7139 | -6/Lower Caves | Destroyed 12 combat bots 7143 | -6/Lower Caves | Lost 7 parts (3n2u2w) 7221 | -6/Lower Caves | Lost 5 parts (1p1n3w) 7589 | -6/Lower Caves | Discovered new exit (range 4) 7599 | -6/Lower Caves | Entered another Lower Caves area 7723 | -6/Lower Caves | Build established: Scavenger-Gunner 8024 | -6/Lower Caves | Build established: Gunner 8148 | -6/Lower Caves | Discovered new exit (range 10) 8196 | -6/Lower Caves | Entered Data Miner 8196 | -6/Data Miner | Discovered new exit (range 6) 8257 | -6/Data Miner | Met Data Miner 8315 | -6/Data Miner | Learned location of Section 7 (-2) 8315 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8363 | -6/Data Miner | Received God Mode back door access code from Data Miner 8398 | -6/Data Miner | Data Conduit disabled 8416 | -6/Data Miner | Core integrity fell below 50% 8429 | -6/Data Miner | Core integrity fell below 20% 8429 | -6/Data Miner | Released all parts (3) 8432 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- \\W6GF to gain control via the back door I've installed. Now off with you. 08398_ Data Miner disappears through a trap door. 08402_ Imp. Treads destroyed. 08409_ Enh. Autogun destroyed. 08409_ Imp. Heat Sink destroyed. 08411_ Recoil Stabilizer destroyed. 08416_ Imp. Assault Rifle destroyed. 08417_ Enhanced Grunt destroyed. 08420_ Enhanced Grunt knocked back. 08422_ Hvy. Flak Cannon destroyed. 08423_ Flak Gun destroyed. 08424_ Enhanced Grunt knocked back. 08425_ Hvy. Rocket Launcher destroyed. 08425_ Enh. Nuclear Core destroyed. 08427_ Enhanced Grunt knocked back. 08429_ Hvy. Flak Cannon destroyed. 08429_ Released Lrg. Storage Unit. 08429_ Released Imp. Targeting Computer. 08429_ Released Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????###?###????####????????? | | ??????##########???### ## ##?### #????????? | | ?????""""""""""##### ### #????????? | | ???""""" """"""""# g ## < ##????????? | | ???""""" % g ######???? | | ??"" #???? | | ??"" g #???? | | ??"" ! #???? | | ??"" @ ##???? | | ??"" "" """""""""""#####????? | | ???"" "###############????????? | | ???"" " "" ###??????????????????????? | | ???""""" "#####????????????????????????? | | ????###"## "#????????????????????????????? | | ?????????## "#????????????????????????????? | | ?????????## "#????????????????????????????? | | ?????????# "#????????????????????????????? | | ????????## "#????????????????????????????? | | ????????# "#????????????????????????????? | | ????????### "#????????????????????????????? | | ??????????# "##???????????????????????????? | | ?????????## ""#???????????????????????????? | | ??????#?## ""#???????????????????????????? | | ?????##"#"X ""#???????????????????????????? | | ?????""""" "####????????????????????????? | | ?????""""" X"""""????????????????????????? | | ?????##"#"X "##"#????????????????????????? | | ??????#?## X""""#????????????????????????? | | ?????????## "##"#????????????????????????? | | ??????????#######???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionConcussiveSuite Manual? 0 Play Time 00:53:21 Cumulative 148.5 hours Start 2025.05.24 @ 23:03:04 End 2025.05.24 @ 23:55:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e7287b0-a833-4dcc-9067-47ac0d039c5e