Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 15:37:32 Player: Bec Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (917) 917 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 17/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Heat Sink Medium Storage Unit EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Heat Sink Medium Storage Unit EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 21 | 6 5 1 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | 2 . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 2 . 2 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 1 | . . 1 . Weapon 4 | . . . 4 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 . Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 2 | . 1 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 98 84 Engine 12 | . 14 14 11 Leg 1 | . . . 2 Wheel 16 | . 28 26 3 Flight 1 | . . . 3 Device 5 | . 10 12 . Storage 20 | . 14 14 27 Processor 2 | . . . 5 Energy Gun 3 | . 10 . . Ballistic Gun 4 | . . . 10 Launcher 21 | . 17 27 20 Peak Build Rating 11 | 6 7 7 11 Average Rating 7 | 4 6 6 8 On Entrance 4 | . 6 7 6 Naked Turns . | . . . . Heaviest Build 37 | 13 22 26 37 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 7 | 3 7 7 5 Average Carried 4 | 1 4 6 3 Final Capacity 10 | 8 10 10 10 Final Carried 6 | 1 6 5 5 Class Distribution -------------------- 55% | Mutant 44% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 672 | 234 161 63 214 Remotely . | . . . . Salvage Created 1061 | 64 444 65 488 Parts 50 | 1 15 6 28 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 3 5 15 Guns 7 | . 2 2 3 AOE 16 | . 1 3 12 Classes Destroyed 9 | 1 4 2 2 Worker 3 | . 1 . 2 Builder 3 | . . . 3 Hauler 3 | . 2 . 1 Recycler 5 | 1 3 . 1 Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 17 | . 3 . 14 Sentry 3 | . . 2 1 Best Kill Streak 8 | 1 4 3 8 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded 5 | . 1 1 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 114 | . 28 21 65 Missed 30 | . 8 5 17 Hits 84 | . 20 16 48 Projectile 84 | . 20 16 48 Critical Strikes 2 | . 1 . 1 Damage Taken 1386 | . 259 202 925 Core 271 | . 40 27 204 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . . . 53 Core Remaining (%) 86 | 100 . 73 . Volleys Fired 75 | 6 23 11 35 Largest 3 | 2 2 2 3 Hottest 80 | 80 80 60 80 Shots Fired 124 | 12 46 17 49 Gun 71 | 12 32 5 22 Cannon . | . . . . Launcher 53 | . 14 12 27 Special . | . . . . Kinetic 22 | . . . 22 Thermal 22 | 6 16 . . Explosive 53 | . 14 12 27 Electromagnetic 27 | 6 16 5 . Robot Hit Streak 11 | 7 11 5 5 Robot Miss Streak 3 | 3 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | 8 28 8 24 Core Hits 76 | 2 18 14 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2679 | 99 810 234 1536 Guns 531 | 99 266 47 119 Cannons . | . . . . Explosions 2148 | . 544 187 1417 Melee . | . . . . Ramming . | . . . . Kinetic 119 | . . . 119 Thermal 211 | 34 177 . . Explosive 2093 | . 489 187 1417 Electromagnetic 256 | 65 144 47 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 21 | . 12 . 9 Projectiles . | . . . . Explosions 21 | . 12 . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . 12 15 23 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | 72 225 9 57 Average Temperature 75 | 32 132 9 16 Received Heat Transfer 474 | . 162 27 285 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 500 | 75 425 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 78 Level 1 10 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 330 | 5 81 69 330 Initial 16 | . . 15 16 Average 69 | . 42 29 110 Influence Increases 891 | 5 191 144 551 Destroy 0b10 Robot/C 460 | . 60 100 300 Destroy 0b10 Robot/NC 85 | 5 40 . 40 Destroy Leader 100 | . 28 10 62 Successful Hack 7 | . 5 . 2 Disable Machine 30 | . . . 30 Destroy Structure 209 | . 58 34 117 Influence Decreases 644 | 5 150 141 348 Entered New Map 54 | . . 26 28 Time Decay 480 | 5 150 95 230 Lost Part 110 | . . 20 90 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 7 4 17 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 . 5 Successful 10 | . 8 . 2 Failed 7 | . 4 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 12 . 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1213 | 67 340 241 565 Spaces Moved 710 | 42 273 219 176 Core 16 | 3 . . 13 Treads . | . . . . Legs 33 | . . . 33 Wheels 633 | 39 273 219 102 Hover . | . . . . Flight 28 | . . . 28 Fastest Speed 50 | 50 90 90 110 Average Speed 129 | 87 90 91 248 Slowest Speed 755 | 90 90 115 755 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 33 | 4 48 66 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 12 | . . . 12 Terrain Destroyed 278 | . 84 63 131 Melee . | . . . . Projectile . | . . . . AOE 278 | . 84 63 131 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 884 | 60 320 243 261 Wait 45 | . 10 7 28 Move 707 | 41 272 218 176 Hop . | . . . . Pick Up 25 | 7 8 1 9 Fast Attach . | . . . . Attach 18 | 6 1 2 9 Detach 2 | . . 1 1 Swap 7 | . 4 2 1 Drop 5 | . 2 1 2 Fire 75 | 6 23 11 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: Mat / Min x2 / [*Sto]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Discovered new exit (range 8) 299 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 408 | -10/Materials | Entered Mines 418 | -10/Mines | Met a Derelict bent on vengeance 468 | -10/Mines | Found DCF Scrap (11 items) 483 | -10/Mines | Found a hidden stash of uninstalled traps 562 | -10/Mines | Learned Materials stockpile data 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 609 | -10/Mines | Learned location of 1 exit from Materials 609 | -10/Mines | Discovered new exit (range 5) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 650 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Identified exit to Materials 739 | -9/Materials | Repaired Grenade Launcher 1035 | -9/Materials | Build established: Bomber 1067 | -9/Materials | Discovered new exit (range 12) 1120 | -9/Materials | Destroyed 7 combat bots 1177 | -9/Materials | Crushed by falling debris 1177 | -9/Materials | System corruption reached 10% 1214 | -9/Materials | Core integrity fell below 50% 1214 | -9/Materials | Self-destructed Last Messages --------------- 01177_ Aluminum Leg destroyed. 01177_ System corrupted by crushing effect (+5). 01177_ Lgt. Assault Rifle destroyed. 01177_ System corrupted by crushing effect (+5). 01177_ U-05 Engineer lays Concrete. [Achievement: System Compromised] 01178_ U-05 Engineer lays Concrete. 01184_ System corrupted: Component data lost. 01184_ The unstable cave ceiling collapses. 01195_ Aluminum Leg destroyed. 01198_ The unstable cave ceiling collapses. 01198_ Acquired 7 matter. 01201_ The unstable cave ceiling collapses. 01202_ 2RD>4OSAEHPVP#YEFTP0X>WNVBUUMDCT8 01203_ The unstable cave ceiling collapses. 01207_ Critical hit (Burn: +37). 01207_ Rocket Launcher destroyed. 01210_ The unstable cave ceiling collapses. 01210_ Imp. Ion Engine destroyed. 01213_ Acquired Wheel. 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[ #???????????????????????????? | | ???? # ### [ #????????????????????????????? | | ?????#???########?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed ImprovedPulseFacilitator Manual? 0 Play Time 00:22:31 Cumulative 3.3 hours Start 2025.06.30 @ 15:15:48 End 2025.06.30 @ 15:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328bb315-f1d0-4fdc-9314-a1aca935433b