Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 00:07:23 Player: slowdive Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2832) 2832 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 6230 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 61/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Seismic Detector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Transport Network Coupler Layered Light Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved Flight Unit Core Analyzer Energy Filter Plasma Cannon Gauss Cannon Mini Grenade Launcher Missile Launcher Datajack [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 154 | . 14 30 63 35 12 Power 11 | . 2 3 4 1 1 Engine 10 | . 2 3 4 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 51 | . 2 10 14 20 5 Treads 30 | . 2 9 13 6 . Leg 1 | . . . . . 1 Wheel 1 | . . . 1 . . Hover 6 | . . . . 6 . Flight 13 | . . 1 . 8 4 Utility 36 | . 4 5 19 6 2 Device 21 | . 1 3 12 3 2 Storage 5 | . 2 1 1 1 . Processor 5 | . 1 1 2 1 . Hackware . | . . . . . . Protection 5 | . . . 4 1 . Artifact . | . . . . . . Weapon 56 | . 6 12 26 8 4 Energy Gun 11 | . 4 1 5 1 . Energy Cannon 12 | . . 4 8 . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 15 | . . 3 4 6 2 Launcher 7 | . . 2 3 1 1 Special Weapon 3 | . . . 3 . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . . 1 Unidentified Prototypes 5 | . . 4 1 . . Parts Lost 32 | . 1 2 8 1 20 Power 4 | . . 1 1 . 2 Propulsion 11 | . . 1 2 . 8 Utility 10 | . . . 4 1 5 Weapon 7 | . 1 . 1 . 5 Highest Loss Streak 20 | . 1 2 3 1 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 98 96 93 75 Engine 9 | . 14 10 8 7 1 Treads 25 | . 25 33 26 16 . Hover 1 | . . . . 9 22 Flight 1 | . . . . 6 3 Device 12 | . 2 8 16 12 5 Storage 9 | . 14 11 9 7 7 Processor 11 | . 8 12 11 14 13 Protection 3 | . . . 7 1 4 Energy Gun 3 | . 14 2 1 . . Energy Cannon 4 | . . 6 7 . . Ballistic Gun 2 | . 13 1 . . . Ballistic Cannon 4 | . . 8 2 9 7 Slashing Weapon 1 | . . . 2 1 . Naked Turns . | . . . . . . Heaviest Build 110 | 12 49 59 110 105 36 Greatest Support 91 | 20 40 66 69 91 41 Greatest Overweight (x) 5 | . 1 1 3 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | . 20 20 25 25 10 Average Capacity 20 | . 14 20 23 18 9 Most Carried 25 | . 20 20 25 25 10 Average Carried 18 | . 11 19 22 16 6 Final Capacity 25 | 8 20 20 25 10 5 Final Carried 20 | 6 20 20 19 10 2 Class Distribution -------------------- 48% | Mutant 36% | Scavenger-Mutant 14% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2104 | 190 385 416 727 272 114 Remotely . | . . . . . . Salvage Created 3834 | . 562 1101 1713 347 111 Parts 226 | . 35 67 95 25 4 Haulers Intercepted 14 | . 2 5 6 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 66 | . 10 16 31 6 3 Melee 9 | . . 1 7 1 . Guns 16 | . 8 5 3 . . Cannons 17 | . . 3 10 3 1 AOE 18 | . 2 4 8 2 2 Classes Destroyed 14 | . 6 2 5 1 . Worker 4 | . 1 2 1 . . Builder 3 | . . . 1 2 . Hauler 14 | . 2 5 6 1 . Recycler 4 | . 1 2 . 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 4 | . 1 2 . 1 . Swarmer 10 | . 3 4 3 . . Grunt 37 | . 7 8 14 5 3 Duelist 1 | . . . 1 . . Sentry 12 | . . 4 8 . . Specialist 3 | . . . 3 . . Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 4 5 4 4 3 Combat Bots Only 4 | . 3 4 3 2 3 Max Kills in Single Turn 4 | . 2 3 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 1 2 Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 6771 | . 365 876 2885 637 2008 Core 1381 | . 44 107 526 123 581 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 320 | . . 98 222 . . Core Remaining (%) 64 | 100 82 73 4 . . Volleys Fired 177 | . 36 42 76 16 7 Largest 2 | . 2 2 2 2 1 Hottest 136 | . 80 136 136 96 48 Shots Fired 315 | . 69 74 139 26 7 Gun 129 | . 69 34 26 . . Cannon 158 | . . 30 99 24 5 Launcher 21 | . . 10 7 2 2 Special 7 | . . . 7 . . Kinetic 112 | . 33 25 25 24 5 Thermal 113 | . 7 39 67 . . Explosive 11 | . . . 7 2 2 Electromagnetic 79 | . 29 10 40 . . Robot Hit Streak 26 | . 13 13 26 11 14 Robot Miss Streak 5 | . 5 3 2 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 237 | . 44 45 125 19 4 Core Hits 132 | . 24 33 55 13 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 10 | . . 2 6 2 . Meltdown 1 | . . 1 . . . Blast 3 | . . . 1 2 . Corrupt 3 | . . . 3 . . Smash 1 | . . 1 . . . Sever 2 | . . . 2 . . Melee Attacks 38 | . . 4 31 3 . Impact 4 | . . 4 . . . Slashing 34 | . . . 31 3 . Piercing . | . . . . . . Sneak Attacks 4 | . . . 3 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7354 | . 723 1108 4216 876 431 Guns 1227 | . 591 237 399 . . Cannons 2658 | . . 423 1726 449 60 Explosions 1599 | . 121 377 666 200 235 Melee 1683 | . . 55 1412 216 . Ramming 187 | . 11 16 13 11 136 Kinetic 1493 | . 266 242 476 449 60 Thermal 1597 | . 186 472 939 . . Explosive 1038 | . . . 603 200 235 Electromagnetic 1356 | . 260 323 773 . . Impact 55 | . . 55 . . . Slashing 1628 | . . . 1412 216 . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 1 5 Average Corruption 1 | . 1 . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 11 . . . 1 Message Errors 3 | . 3 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Parts Rejected 2 | . 1 . . . 1 Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 213 | . 8 20 137 48 . Projectiles 10 | . . . 10 . . Explosions 12 | . 8 . 4 . . Melee 191 | . . 20 123 48 . Knockbacks 4 | . . . 2 2 . Impact . | . . . . . . Kinetic 4 | . . . 2 2 . Secondary . | . . . . . . Self-Inflicted Damage 273 | . 22 108 72 5 66 Shots 11 | . 1 8 2 . . Rammed 17 | . 2 2 2 1 10 Targets Rammed 17 | . 2 2 2 1 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 254 | . 131 90 254 81 100 Average Temperature 38 | . 26 24 58 32 33 Received Heat Transfer 2330 | . 177 303 1017 114 719 Siege Activations . | . . . . . . Robots Corrupted 4 | . . 1 3 . . Combat Hostiles 4 | . . 1 3 . . Parts Fried 7 | . . 1 6 . . Impact Corruptions 1 | . . 1 . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 6 | . . 5 1 . . Heat Transferred 3001 | . 285 988 1728 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 490 | . 259 296 490 230 180 Initial 203 | . . 29 83 203 126 Average 166 | . 115 139 212 118 110 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 65 | . 89 74 50 69 100 Level 1 29 | . 10 25 39 30 . Level 2 4 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 4 7 6 . Investigation 7 | . 1 2 1 3 . Extermination 1 | . . . . 1 . Reinforcement 12 | . 3 2 5 2 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 10 | . 3 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 27 34 64 27 7 Peak Tracking Total 16 | . 4 6 5 16 6 Tactical Retreats 12 | . 3 3 3 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 4 | . 1 2 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 26 | . 4 7 8 7 . Terminals 12 | . 3 3 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . 1 2 1 . Recycling Units 6 | . 1 2 2 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 70 | . 8 26 23 13 . Successful 43 | . 3 19 15 6 . Failed 27 | . 5 7 8 7 . Catastrophic 7 | . 3 . 2 2 . Database Lockouts . | . . . . . . Manual 28 | . 6 9 10 3 . Terminals 25 | . 6 8 9 2 . Fabricators 3 | . . . . 3 . Repair Stations 16 | . . 4 9 3 . Recycling Units 15 | . 2 7 5 1 . Scanalyzers 9 | . . 7 . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 1 5 3 1 . Prototype ID Bank 2 | . . 1 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . . 1 1 . . Security Status 1 | . . 1 . . . Registered Components 3 | . 1 1 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 12 | . . 4 7 1 . Scan Component 7 | . . 2 4 1 . Repair 5 | . . 2 3 . . Recycling Unit Hacks 7 | . 2 3 2 . . Report Inventory 5 | . 1 2 2 . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 4 | . . 1 3 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 3 . . Monitor 1 | . . 1 . . . Reject 1 | . . . 1 . . Mask 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 4 7 6 . Full Trace Events 9 | . 2 2 2 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 99 | . . . . 99 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 5 | . . 2 3 . . Time 198 | . . 77 121 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 1 3 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 7866 | . 1286 1424 3710 1320 126 Spaces Moved 3799 | 1 517 679 1213 1280 109 Core 18 | . . . . . 18 Treads 2543 | . 414 679 1204 246 . Legs 104 | 1 103 . . . . Wheels 9 | . . . 9 . . Hover 801 | . . . . 711 90 Flight 324 | . . . . 323 1 Fastest Speed 36 | 120 120 160 145 36 36 Average Speed 157 | 120 188 160 232 80 72 Slowest Speed 300 | 120 240 240 240 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 1 63 41 78 22 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . 2 7 . . Terrain Destroyed 139 | . 2 6 77 24 30 Melee . | . . . . . . Projectile 15 | . . 2 9 3 1 AOE 124 | . 2 4 68 21 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 5292 | . 758 937 1896 1554 147 Wait 885 | . 158 131 425 163 8 Move 3794 | . 516 678 1212 1279 109 Hop . | . . . . . . Pick Up 97 | . 21 19 36 21 . Fast Attach 32 | . 3 10 10 8 1 Attach 65 | . 4 10 23 19 9 Detach 28 | . 2 4 8 13 1 Swap 57 | . 7 10 30 8 2 Drop 102 | . 9 27 43 23 . Fire 177 | . 36 42 76 16 7 Melee 38 | . . 4 31 3 . Ram 11 | . . . . 1 10 Kick . | . . . . . . Crush 6 | . 2 2 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Discovered new exit (range 12) 1287 | -10/Materials | Entered another Materials area 1287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -9/Materials | Identified exit to Mines 1348 | -9/Materials | Identified exit to Storage 1840 | -9/Materials | Build established: Scavenger-Mutant 1969 | -9/Materials | Discovered new exit (range 12) 2490 | -9/Materials | Repaired Lgt. Treads 2542 | -9/Materials | Repaired Cld. Ion Engine 2711 | -9/Materials | Entered another Materials area 2711 | -8/Materials | Evolved 2 slots: Utility x2 4034 | -8/Materials | Build established: Mutant 4589 | -8/Materials | Repaired Med. Armor Plating 4700 | -8/Materials | Repaired Arm. Treads 4752 | -8/Materials | Repaired Cld. Ion Engine 5522 | -8/Materials | Core integrity fell below 50% 5893 | -8/Materials | Build established: Gladiator 6311 | -8/Materials | First assault squad dispatched 6369 | -8/Materials | Core integrity fell below 20% 6401 | -8/Materials | Discovered new exit (range 12) 6421 | -8/Materials | Entered Factory 6421 | -7/Factory | Evolved 2 slots: Propulsion x2 6439 | -7/Factory | Lost 3 parts (1p1n1u) 7021 | -7/Factory | Build established: Mutant 7141 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7254 | -7/Factory | Cargo convoy interrupted 7386 | -7/Factory | Discovered new exit (range 7) 7489 | -7/Factory | Build established: Scavenger-Mutant 7617 | -7/Factory | Discovered new exit (range 8) 7676 | -7/Factory | Identified exit to Garrison 7741 | -7/Factory | Entered Garrison 7754 | -7/Garrison | Triggered checkpoint 7784 | -7/Garrison | Triggered checkpoint 7844 | -7/Garrison | Core integrity fell below 50% 7860 | -7/Garrison | Core integrity fell below 20% 7867 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07829_ Aerolev Unit destroyed. 07829_ Imp. Sensor Array destroyed. 07830_ Aluminum Leg destroyed. 07832_ Mic. Nuclear Core destroyed. 07838_ Visual Processing Unit destroyed. 07841_ Slammed into G-50 Soldier. 07841_ Destabilizing: System interference. 07841_ Transport Network Coupler temporarily disabled. 07842_ System corrupted: Imp. Flight Unit rejected. 07844_ VTOL Module destroyed. 07849_ Datajack destroyed. 07852_ Critical hit (Burn: +37). 07854_ Acquired 34 matter. 07856_ Gauss Cannon destroyed. 07858_ Penetrated by Slug. 07858_ Adv. Weight Redist. System destroyed. 07861_ Penetrated by Slug. 07864_ Med. Storage Unit destroyed. 07867_ Slammed into H-55 Commando. 07867_ Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ShockHardcellMapper Manual? 0 Play Time 02:06:25 Cumulative 49.8 hours Start 2022.03.23 @ 21:19:53 End 2022.03.24 @ 00:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd653538-dbb1-4203-b633-f6b9e603c3d3