Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 17:42:02 Player: heather Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (245) 1225 Value Destroyed (10583) 10583 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1108) 1108 TOTAL SCORE: 20236 Bonus ------- High Alert Combat Kills 664 Follower Combat Kills 444 Cogmind --------- Core Integrity 0/1450 Matter 235/300 Energy 199/240 System Corruption 28% Temperature Cool (9) Movement Walking (108) Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved VSS Leg Improved VSS Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Electron Diverter (fused) > --- UTILITY (9) ------ Experimental Cooling System Experimental Cooling System 2N-1CE's Frost Array Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Heavy Dispersion Rifle Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Improved Fusion Compressor Graviton Reactor Advanced Energy Well (500) Experimental Matter Compressor (500) Improved Cloaking Device Cooled Phase Gun Ragnarok Missile Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Electron Diverter Improved Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Recoil Nullifier > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Graviton Reactor Experimental Cooling System Experimental Matter Compressor Advanced Target Analyzer Heavy Machine Gun Heavy Hardcell Cannon Ragnarok Missile Launcher [Rating: 168] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved VSS Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Improved Light Armor Plating Device Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Missile Launcher Slashing Weapon Centrium Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 . . 4 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . 1 . . 1 1 2 . . Utility 7 | . . 2 . . . 2 . . 1 1 . 1 . Weapon 2 | . . . 1 . . 1 . . . . . . . Parts Attached 402 | 6 13 42 11 37 2 39 21 4 84 3 21 63 56 Power 42 | 1 3 2 . 3 . 3 1 . 5 . 3 10 11 Engine 11 | 1 3 2 . 3 . 2 . . . . . . . Core 9 | . . . . . . 1 1 . 4 . . . 3 Reactor 22 | . . . . . . . . . 1 . 3 10 8 Propulsion 87 | 2 4 6 4 6 . 3 5 . 14 . 5 27 11 Treads 42 | . 2 6 4 6 . 3 5 . 11 . . 4 1 Leg 18 | 2 2 . . . . . . . 1 . . 5 8 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . Flight 25 | . . . . . . . . . 2 . 5 16 2 Utility 171 | 1 4 11 2 10 2 21 13 2 59 3 9 16 18 Device 91 | . . . 1 3 . 13 8 1 37 3 4 13 8 Storage 12 | 1 2 . . . . 2 . . 1 . . 1 5 Processor 17 | . 1 1 . . 1 1 . . 1 . 5 2 5 Hackware . | . . . . . . . . . . . . . . Protection 51 | . 1 10 1 7 1 5 5 1 20 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 102 | 2 2 23 5 18 . 12 2 2 6 . 4 10 16 Energy Gun 18 | 1 1 8 . . . . . . . . . 2 6 Energy Cannon 5 | . . . . . . . . . . . 1 1 3 Ballistic Gun 60 | 1 1 15 3 18 . 10 1 1 5 . . 4 1 Ballistic Cannon 6 | . . . . . . . . . . . . 3 3 Launcher 10 | . . . 2 . . 2 1 1 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 29 | . . 2 . 2 . 1 . . 4 . 2 5 13 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 113 | . . 8 1 1 . . 3 . 37 1 1 40 21 Power 7 | . . . . . . . . . . . . 4 3 Propulsion 49 | . . 2 . 1 . . 2 . 14 . 1 21 8 Utility 32 | . . 5 1 . . . 1 . 14 1 . 7 3 Weapon 25 | . . 1 . . . . . . 9 . . 8 7 Highest Loss Streak 19 | . . 2 1 1 . . 2 . 19 1 1 19 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 97 99 99 99 100 99 100 100 90 18 58 61 81 Engine 4 | . 14 11 9 9 9 5 . . . . . . . Core 1 | . . . . . . . 6 6 4 . . . 1 Treads 20 | . 17 22 27 26 27 26 26 26 27 . . 1 2 Leg 2 | . 10 . . . . . . . . . . 3 10 Flight 2 | . . . . . . . . . . 5 20 12 12 Device 5 | . . . 6 1 . 8 9 11 10 7 6 4 6 Storage 7 | . 14 11 9 9 9 6 6 6 4 . . 2 4 Processor 12 | . 9 9 9 9 9 13 13 13 10 5 20 21 23 Protection 9 | . 2 22 11 16 18 10 9 7 4 . . . . Energy Gun 1 | . 3 2 . . . . . . . . . . 5 Ballistic Gun 19 | . 24 19 26 26 27 25 25 23 22 . . 1 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 12 29 44 43 44 44 121 123 127 139 11 20 63 99 Greatest Support 130 | 20 40 43 65 66 66 104 110 108 130 6 45 109 124 Greatest Overweight (x) 2 | . . 1 . 1 . 1 1 1 1 1 . 2 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 5 5 5 10 Average Capacity 16 | 7 12 15 15 15 15 18 25 25 24 5 5 5 9 Most Carried 25 | 8 15 15 15 15 15 25 25 25 25 5 5 5 10 Average Carried 14 | 4 11 14 14 14 14 17 24 24 20 4 4 4 7 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 5 5 5 5 10 Final Carried 25 | 6 15 15 15 15 15 25 24 25 4 5 5 5 9 Class Distribution -------------------- 24% | Tank 22% | Mutant 14% | Gunner 11% | Scavenger-Gunner 11% | Commander-Tank 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Gunner | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Matter Collected 12337 | 187 637 733 423 849 10 1521 502 111 3563 . 229 1539 2033 Remotely 4171 | . . . 260 428 . 932 286 . 2265 . . . . Salvage Created 12670 | . 691 1303 446 988 . 1089 461 153 2999 . 342 1572 2626 Parts 621 | . 42 78 24 68 . 58 15 6 133 . 15 78 104 Haulers Intercepted 8 | . 2 3 1 . . . . . 2 . . . . Recyclers Shooed 15 | . . 4 . 1 . . . . 5 . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 15 12 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Combat Hostiles Destroyed 183 | . 13 22 12 16 . 18 9 4 37 . 4 20 28 Melee 14 | . . . . . . . . . 3 . 4 6 1 Guns 118 | . 13 22 6 16 . 16 7 3 30 . . 3 2 Cannons 33 | . . . . . . . . . . . . 11 22 AOE 16 | . . . 6 . . 2 2 1 4 . . . 1 Classes Destroyed 17 | . 5 5 1 2 . 1 . . 2 . . . 1 Worker 19 | . . 3 . 1 . 3 . . 6 . . 3 3 Builder 5 | . . 1 . 1 . . . . 1 . . . 2 Hauler 8 | . 2 3 1 . . . . . 2 . . . . Recycler 23 | . 2 2 1 1 . . . . 8 . . 3 6 Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 5 | . 1 . 1 2 . . . . . . 1 . . Swarmer 20 | . 3 3 4 . . . . . 4 . . 6 . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 87 | . 10 12 6 8 . 9 9 3 13 . 1 6 10 Brawler 5 | . . . 1 1 . . . 1 2 . . . . Duelist 2 | . . 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 20 | . . 5 1 6 . 3 . . 2 . . 3 . Specialist 3 | . . . . . . . . . . . . . 3 Hunter 13 | . . . . 1 . 5 . . 1 . 2 3 1 Programmer 30 | . . . . . . 1 . . 13 . 1 2 13 Protovariant G 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 6 8 5 . 8 4 4 10 . 2 6 9 Combat Bots Only 8 | . 3 6 7 3 . 5 4 4 5 . 2 3 8 Max Kills in Single Turn 3 | . 1 2 2 2 . 2 2 1 3 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . 2 1 1 2 . . . 1 Melee 1 | . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Damage Taken 20703 | . 591 1542 368 892 15 1652 451 114 5107 42 275 5049 4605 Core 2704 | . 96 170 39 116 . 119 12 19 648 . 35 789 661 Absorbed by Shields 1600 | . . . . . . 65 210 . 959 . . 138 228 Redirected to Shielding 200 | . . . . . . 52 8 . 140 . . . . Regen/Repaired (Parts) 600 | . . 60 . 308 . 6 . . 226 . . . . Core Remaining (%) 75 | 100 61 57 . . 71 . . 82 35 100 97 . . Volleys Fired 533 | . 60 75 19 49 . 62 15 6 99 . 2 57 89 Largest 4 | . 2 2 3 3 . 4 4 4 4 . 1 3 4 Hottest 320 | . 60 90 79 78 . 120 129 129 120 . 94 163 320 Shots Fired 1384 | . 120 139 51 137 . 242 60 21 338 . 2 74 200 Gun 1239 | . 120 139 45 137 . 241 58 19 335 . . 24 121 Cannon 129 | . . . . . . . . . . . 2 50 77 Launcher 16 | . . . 6 . . 1 2 2 3 . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 1170 | . 100 115 45 137 . 241 58 19 335 . . 47 73 Thermal 103 | . 18 . . . . . . . . . . 27 58 Explosive 16 | . . . 6 . . 1 2 2 3 . . . 2 Electromagnetic 95 | . 2 24 . . . . . . . . 2 . 67 Robot Hit Streak 26 | . 13 16 10 14 . 13 13 7 26 . 9 14 17 Robot Miss Streak 4 | . 2 3 2 2 . 4 3 3 3 . . 3 3 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 15 | . . . 3 3 . 2 2 1 3 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 . . . 1 Shots Hit Robots 1015 | . 92 103 31 98 . 166 44 13 246 . 11 78 133 Core Hits 484 | . 31 50 28 45 . 58 21 8 125 . 5 45 68 Critical Kills 9 | . . 2 . 1 . . . . 1 . . 1 4 Critical Parts Destroyed 4 | . . . 1 . . . . . 2 . . . 1 Critical Strikes 32 | . . 3 1 1 . . . . 3 . 1 5 18 Burn 1 | . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 13 | . . 3 1 1 . . . . 3 . . 1 4 Blast 8 | . . . . . . . . . . . . . 8 Corrupt 5 | . . . . . . . . . . . . . 5 Sever 4 | . . . . . . . . . . . 1 3 . Melee Attacks 41 | . . . . . . . . . . . 12 29 . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . 10 29 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . 4 6 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30745 | . 1155 1499 1136 1604 . 3029 1281 647 8002 . 744 4809 6839 Guns 17400 | . 1116 1433 495 1583 . 2798 966 287 6152 . . 419 2151 Cannons 6719 | . . . . . . . . . . . 109 2497 4113 Explosions 3528 | . . 35 631 . . 187 315 360 1557 . . . 443 Melee 2501 | . . . . . . . . . . . 635 1866 . Ramming 597 | . 39 31 10 21 . 44 . . 293 . . 27 132 Kinetic 19872 | . 943 1135 495 1583 . 2798 966 287 6152 . . 2047 3466 Thermal 2593 | . 158 35 . . . . . . . . . 869 1531 Explosive 3493 | . . . 631 . . 187 315 360 1557 . . . 443 Electromagnetic 1689 | . 15 298 . . . . . . . . 109 . 1267 Impact . | . . . . . . . . . . . . . . Slashing 2501 | . . . . . . . . . . . 635 1866 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . 41 1 4 3 28 Average Corruption 11 | . . . . . . . . . 12 1 3 2 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 142 | . . . . . . . . . 73 1 2 7 59 Message Errors 23 | . . . . . . . . . 12 . 1 . 10 Matter Fused 32 | . . . . . . . . . 13 . . 1 18 Heat Flow Errors 14 | . . . . . . . . . 5 . . 2 7 Energy Discharges 20 | . . . . . . . . . 7 1 1 2 9 Parts Rejected 3 | . . . . . . . . . 2 . . . 1 Parts Fused 4 | . . . . . . . . . 3 . . . 1 Data Loss (minor) 11 | . . . . . . . . . 6 . . 2 3 Data Loss (major) 3 | . . . . . . . . . 3 . . . . Misfires 6 | . . . . . . . . . 4 . . . 2 Misdirections 3 | . . . . . . . . . 3 . . . . Weapon Failures 23 | . . . . . . . . . 15 . . . 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 899 | . . . 7 . . 9 4 30 31 . 8 304 506 Projectiles 494 | . . . . . . . . . . . . 33 461 Explosions 117 | . . . 7 . . . 4 30 31 . . . 45 Melee 288 | . . . . . . 9 . . . . 8 271 . Knockbacks 26 | . . . . . . . . . 2 . . 13 11 Impact 5 | . . . . . . . . . 2 . . . 3 Kinetic 19 | . . . . . . . . . . . . 11 8 Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 466 | . . 12 . . . . . . 292 . . . 162 Shots 8 | . . 1 . . . . . . 5 . . . 2 Rammed 72 | . 5 5 . 2 . 4 . . 27 . . 14 15 Targets Rammed 108 | . 9 8 1 2 . 4 . . 33 . . 15 36 Kicked 24 | . 2 . . . . . . . . . . 1 21 Crushed 12 | . 2 3 1 . . . . . 6 . . . . Highest Temperature 516 | . 84 150 143 114 . 362 220 189 414 . 48 259 516 Average Temperature 89 | . 27 36 64 33 . 130 86 97 116 . 29 78 178 Received Heat Transfer 3254 | . 285 351 234 378 9 195 222 54 851 . 48 351 276 Effects 16 | . . . . . . 4 2 . 6 . . . 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . 2 . . 1 . . . 1 Interference 10 | . . . . . . 2 2 . 5 . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 15 | . . 3 . . . . . . 1 . 1 . 10 Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 1 . . 1 4 Heat Transferred 2657 | . 350 50 . . . . . . . . . 888 1369 Parts Sabotaged 3 | . . . . . . . . . 2 . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Peak Influence 583 | . 233 370 459 473 190 178 . . 583 287 375 530 520 Initial 272 | . . 50 135 130 183 21 . . 56 272 144 204 257 Average 241 | . 122 206 373 354 104 78 . . 213 276 229 399 406 Maximum Alert Level 2 | . 1 1 2 2 . . . . 2 1 1 2 2 Low Security (%) 46 | 100 84 51 13 3 100 100 . . 56 . 43 . . Level 1 33 | . 15 48 25 67 . . . . 24 100 56 41 46 Level 2 20 | . . . 61 28 . . . . 19 . . 58 53 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 3 . 3 . 8 . . 12 . 3 5 8 Investigation 5 | . . . . . . 4 . . . . . 1 . Extermination 14 | . . . . . . 2 . . 5 . 1 2 4 Reinforcement 19 | . 2 3 . 2 . 2 . . 4 . 2 1 3 Assault 4 | . . . . . . . . . 3 . . . 1 Garrison 2 | . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Distress Signals 14 | . 1 2 1 1 . 1 . . 4 . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 324 | . 21 39 12 24 1 23 9 4 70 2 12 64 43 Peak Tracking Total 15 | . 4 8 5 4 1 5 4 4 15 2 4 13 9 Tactical Retreats 25 | . . 5 . 1 . . . . 5 . 2 10 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Traps Triggered 3 | . . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Machines Disabled 14 | . 1 . . 6 . . . . 5 . . . 2 Max in Single Turn 5 | . 1 . . 1 . . . . 5 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Machines Accessed 49 | . 2 4 1 11 10 8 1 1 3 . 1 2 5 Terminals 28 | . 1 1 1 9 6 5 1 . . . 1 1 2 Fabricators 3 | . . . . . . 1 . . 1 . . . 1 Repair Stations 7 | . . 1 . 2 . 2 . . 2 . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 118 | . 4 17 2 28 21 20 1 1 8 . 1 4 11 Successful 72 | . 1 15 1 18 13 8 1 1 6 . 1 3 4 Failed 46 | . 3 2 1 10 8 12 . . 2 . . 1 7 Catastrophic 5 | . . . . 1 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 58 | . 2 3 2 14 15 13 1 . . . 1 1 6 Fabricators 5 | . . . . . . 2 . . 1 . . . 2 Repair Stations 29 | . . 3 . 14 . 5 . . 7 . . . . Recycling Units 8 | . 2 . . . 6 . . . . . . . . Scanalyzers 17 | . . 11 . . . . . . . . . 3 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 32 | . . 3 1 7 9 5 1 1 . . 1 1 3 Record 7 | . . 1 . 1 1 2 1 . . . 1 . . Part Schematic 5 | . . . . . 4 1 . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . Prototype ID Bank 5 | . . . . 2 1 . . . . . . . 2 Open Door 6 | . . . . 4 . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . . 1 . . . 1 Repair Station Hacks 22 | . . 3 . 11 . 3 . . 5 . . . . Scan Component 13 | . . 2 . 6 . 2 . . 3 . . . . Repair 9 | . . 1 . 5 . 1 . . 2 . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . . . . . . . Report Inventory 4 | . . . . . 4 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 11 | . . 9 . . . . . . . . . 2 . Insert Component 5 | . . 4 . . . . . . . . . 1 . Analyze 6 | . . 5 . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 2 3 1 10 5 8 . . 2 . 1 1 4 Full Trace Events 2 | . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 4 . . 4 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 9 | . . 1 . 5 . 1 . . 2 . . . . Time 378 | . . 36 . 210 . 50 . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . . . . 1 . Part Schematics Acquired 5 | . . 4 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Total Allies 12 | . . . . 11 . . . . . . . 1 . Largest Group 10 | . . . . 10 9 8 . . . . . 1 . Highest-Rated Group 257 | . . . . 257 241 141 . . . . . 99 . Highest-Rated Ally 100 | . . . . 100 100 29 . . . . . 99 . Total Orders 12 | . . . . . . 2 4 1 4 . . . 1 ROAM 1 | . . . . . . 1 . . . . . . . AID 1 | . . . . . . 1 . . . . . . . EXPLORE 10 | . . . . . . . 4 1 4 . . . 1 Ally Attacks 81 | . . . . 36 9 27 . . . . . 9 . Total Damage 1373 | . . . . 441 110 363 . . . . . 459 . Kills 16 | . . . . 7 1 2 . . . . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . . . . Drone Launches 15 | . . . . . . . 6 1 6 . . . 2 Drone Recoveries 10 | . . . . . . . 4 1 3 . . . 2 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Turns Passed 13593 | 57 1013 1458 266 1989 780 1719 1061 300 2236 71 307 1002 1334 Spaces Moved 6830 | 39 491 487 115 942 525 819 398 116 835 151 487 771 654 Core 38 | 12 . . . . . . . . 26 . . . . Treads 4691 | . 278 487 115 942 525 819 398 116 786 . . 31 194 Legs 673 | 27 213 . . . . . . . . . . 64 369 Wheels . | . . . . . . . . . . . . . . Hover 202 | . . . . . . . . . . . . 202 . Flight 1226 | . . . . . . . . . 23 151 487 474 91 Fastest Speed 25 | 50 120 160 155 145 145 145 232 236 40 40 25 25 27 Average Speed 140 | 98 142 175 158 148 145 158 234 236 186 43 35 70 124 Slowest Speed 305 | 120 160 240 160 240 145 232 236 236 237 105 40 305 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . 11 7 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 49 37 8 93 98 19 98 63 37 6 15 27 59 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . Spaces Dug 12 | . . . 12 . . . . . . . . . . Terrain Destroyed 242 | . . 2 60 1 . 16 27 20 62 . . 14 40 Melee . | . . . . . . . . . . . . . . Projectile 37 | . . . . 1 . 1 3 . 4 . . 14 14 AOE 205 | . . 2 60 . . 15 24 20 58 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Tes Total 9658 | 56 685 951 159 1441 544 1145 489 129 1286 155 584 1064 970 Wait 1399 | 3 70 291 4 364 16 168 46 1 171 . 57 113 95 Move 6780 | 38 490 486 114 941 524 818 397 115 834 150 466 757 650 Hop 17 | . . . . . . . . . . . 9 6 2 Pick Up 159 | 9 21 24 5 22 1 28 4 1 23 1 4 3 13 Fast Attach 120 | 3 3 4 . 4 . 3 . . 4 2 18 51 28 Attach 117 | 3 2 11 3 5 1 6 3 . 53 1 2 10 17 Detach 59 | . 2 . . 1 . 2 . . 23 1 4 8 18 Swap 166 | . 8 27 8 28 1 30 18 4 27 . 1 3 11 Drop 158 | . 20 25 5 25 1 24 5 2 19 . 9 12 11 Fire 533 | . 60 75 19 49 . 62 15 6 99 . 2 57 89 Melee 41 | . . . . . . . . . . . 12 29 . Ram . | . . . . . . . . . . . . . . Kick 24 | . 2 . . . . . . . . . . 1 21 Crush 84 | . 7 8 1 2 . 4 . . 33 . . 14 15 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 3) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x2 1109 | -9/Materials | Identified exit to Mines 1557 | -9/Materials | Repaired Corrupted Lgt. Treads 1902 | -9/Materials | Build established: Scavenger-Mutant 2266 | -9/Materials | Build established: Mutant 2466 | -9/Materials | Discovered new exit (range 18) 2529 | -9/Materials | Entered another Materials area 2529 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2538 | -8/Materials | Discovered new exit (range 18) 2603 | -8/Materials | Destroyed 7 combat bots 2795 | -8/Materials | Entered Storage 2826 | -8/Storage | Build established: Tank 2939 | -8/Storage | Garrison activated, responded to threat 3229 | -8/Storage | Repaired Adv. Treads 3612 | -8/Storage | Repaired Minigun 3665 | -8/Storage | Repaired Cld. Ion Engine 3707 | -8/Storage | Repaired Hpw. Shotgun 3773 | -8/Storage | Repaired Broken Imp. Assault Rifle 4216 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4522 | -8/Storage | Discovered new exit (range 12) 4532 | -8/Storage | Met 01-MTF 4769 | -8/Storage | Discovered new exit (range 4) 4771 | -8/Storage | Build established: Commander-Tank 4784 | -8/Storage | Entered Recycling 4784 | -8/Recycling | Accompanied by 9 allies (01-MTF) 4789 | -8/Recycling | 01-MTF left 5338 | -8/Recycling | Discovered new exit (range 5) 5564 | -8/Recycling | Entered Factory 5564 | -6/Factory | Accompanied by 8 allies 5564 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6066 | -6/Factory | Discovered new exit (range 9) 6076 | -6/Factory | Build established: Tank 6395 | -6/Factory | Discovered new exit (range 6) 6738 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6766 | -6/Factory | Build established: Gunner 7283 | -6/Factory | Entered Lower Caves 7798 | -6/Lower Caves | Build established: Tank 7843 | -6/Lower Caves | Identified exit to Lower Caves 8167 | -6/Lower Caves | Learned Factory trap positions 8344 | -6/Lower Caves | Entered another Lower Caves area 8344 | -6/Lower Caves | Accompanied by 2 allies 8411 | -6/Lower Caves | Identified exit to Factory 8531 | -6/Lower Caves | Found Prototype Device 8644 | -6/Lower Caves | Entered Factory 8644 | -5/Factory | Accompanied by 1 ally 8644 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8645 | -5/Factory | Loaded intel: 69 trap records 8684 | -5/Factory | Identified Heart of Steel 8758 | -5/Factory | Build established: Gunner 8795 | -5/Factory | Repaired Med. Treads 8836 | -5/Factory | Repaired Insulated Plating 9264 | -5/Factory | Lost 5 parts (3n2w) 9962 | -5/Factory | System corruption reached 10% 10369 | -5/Factory | Discovered new exit (range 81) 10738 | -5/Factory | Lost 3 parts (1n1u1w) 10744 | -5/Factory | First assault squad dispatched 10844 | -5/Factory | System corruption reached 30% 10857 | -5/Factory | Core integrity fell below 50% 10880 | -5/Factory | Entered another Factory area 10880 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10887 | -4/Factory | Lost 19 parts (7n8u4w) 10941 | -4/Factory | Discovered new exit (range 10) 10951 | -4/Factory | Entered Research 10951 | -3/Research | Evolved 2 slots: Propulsion x2 11147 | -3/Research | Found Prototype Slashing Weapon 11147 | -3/Research | Identified Centrium Greatsword 11149 | -3/Research | Found Centrium Greatsword 11252 | -3/Research | Discovered new exit (range 16) 11257 | -3/Research | Identified exit to Research 11258 | -3/Research | Entered another Research area 11258 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11319 | -2/Research | Lost 3 parts (3n) 11594 | -2/Research | Lost 19 parts (3p9n2u5w) 11626 | -2/Research | Build established: Scavenger-Mutant 11654 | -2/Research | Garrison activated, responded to threat 11701 | -2/Research | Lost 5 parts (3n1u1w) 11788 | -2/Research | Search patrols dispatched 11919 | -2/Research | Core integrity fell below 50% 11921 | -2/Research | Lost 8 parts (1p2n4u1w) 11979 | -2/Research | Found Prototype Launcher 12005 | -2/Research | Heart of Steel transformed into Warbot 12256 | -2/Research | Discovered new exit (range 7) 12260 | -2/Research | Identified exit to Testing 12260 | -2/Research | Entered Testing 12303 | -2/Testing | Identified Enh. Gamma Bomb Array 12331 | -2/Testing | Build established: Scavenger-Gunner 12496 | -2/Testing | Found Prototype Launcher 12574 | -2/Testing | Found Prototype Device 12574 | -2/Testing | Identified Exp. EM Disruption Field 12709 | -2/Testing | Lost 3 parts (1n1u1w) 12757 | -2/Testing | Destroyed 8 combat bots 13052 | -2/Testing | System corruption reached 10% 13069 | -2/Testing | Core integrity fell below 20% 13070 | -2/Testing | Identified Ragnarok Missile Launcher 13111 | -2/Testing | Crushed by falling debris 13142 | -2/Testing | Lost 11 parts (2p3n1u5w) 13227 | -2/Testing | Found Prototype Launcher 13246 | -2/Testing | Spotted PH-94B0OIECT5 13456 | -2/Testing | Spotted PG-ZK14AL1AC6 13479 | -2/Testing | Destroyed PG-ZK14AL1AC6 13486 | -2/Testing | Identified Point Singularity Launcher 13502 | -2/Testing | Discovered new exit (range 25) 13553 | -2/Testing | First assault squad dispatched 13594 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13558_ System corrupted: Energy discharge (-86). 13560_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13561_ C-30 ARC bursts open, deploying its payload. 13561_ G-73 Enforcer unfolds itself. 13561_ E-15 Imp unfolds itself. 13561_ U-05 Engineer builds a Door. 13565_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T005. 13565_ Enh. Nova Cannon blown off. 13565_ E-15 Imp destroyed. 13573_ System corrupted: Matter fused (-9). 13577_ Identified Hvy. Dispersion Rifle. 13582_ System corrupted: Enh. Nova Cannon failed to cycle. 13582_ G-73 Enforcer destroyed. 13589_ G-73 Enforcer Phase Gun blasted off. 13589_ G-73 Enforcer knocked back. 13591_ System corrupted: Matter fused (-5). [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #########%% # """#???????????????????????????????? | | # ?# # " "???????????????????????????????? | | ] # # # " "???????????????????????????????? | | # # # "???????????????????????????????? | | # + + "???????????????????#####???????? | | # ] # # #??????????????????? #???????? | | " # # ######??????????????????# #???????? | | ### ] ?# #???????????????????????# < #???????? | | ??#####?# #???????????????????????+ #???????? | | ????????# #???????????????????????# #???????? | | ?######## #???????????????????????# ##??????? | | ?# # #???????????????????????# ???????? | | ?# """ !# #???????????????????????# ???????? | | ?# """ # #???????????????"" ?????# #???????? | | ?# """ + +????????????????T ?????# #???????? | | ?# # #???????#+#??????? ???+ " #???????? | | ?# = # #?????? #?????? "???#"%" #???????? | | ?##+##### #?????? ""??# " #???????? | | ??# ! ???????""??# #???????? | | ??# ##### ! #???????? ?# #???????? | | ??# #???##########? #????????#/## #???????? | | ??# #???????????????# ############ ####????? | | ??# #???????????????# # """S""" ## #????? | | ??# #?????########### # """ """ ## #????? | | ??# #?????# # #[[= ## #????? | | ??# #?????# """ # #!%@% ## ####????? | | ??# #?????# """ # ##gg############/# #####???? | | ??# #?????# !! """ #=%[ggu / ]%= #???? | | ??# #?????# !! """ # !%!######## =! #???? | | ??# #?????# !! """ # ![#??????# #???? | | ### #?????# # ##?????# " #???? | | # ##????# # # #????# """ "" " #???? | | ### ###########+##### ######## """"""" #???? | | #* # """""" #???? | | # # """"""""" #???? | | * # == # """ #???? | | !! =!=! + == # #???? | | #+#####=###########;######[ != # #???? | | * ## #?????????##?????# # #???? | | """ ##!#????????????????####################????? | | """ ##=##???????????????????????????????????????? | | """ ##! ##??????????????????????????????????????? | | ##= *+??????????????????????????????????????? | | """ ##!!##??????????????????????????????????????? | | """ ## =#???????????????????????????????????????? | | """ ##*%#???????????????????????????????????????? | | ?? ##! #???????????????????????????????????????? | | #######=!#???????????????????????????????????????? | | = #=%#???????????????????????????????????????? | | #*=#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Energy Generation 55 Energy Capacity 750 Matter Stores 760 Matter Capacity 800 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 8 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Shock Bomb Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Gauss Cannon | -8/Recycling | Hacked Matter Filter | -8/Recycling | Hacked Magnetic Acceleration Cannon | -8/Recycling | Hacked Minigun | -8/Recycling | Hacked Adv. Target Analyzer | -6/Factory | Hacked Imp. Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Can't Touch This Gun Specialist Just Browsing Oh No You Don't! Ooh, Shiny! Remodeling Respectable Loadout Rockin' Loadout Significant Disruption Unlikely Earthworm Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed GravmagLightpackSpear Manual? 0 Play Time 06:05:14 Cumulative 37.5 hours Start 2023.09.11 @ 18:52:56 End 2023.09.15 @ 17:42:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bbaefe2-31cf-4314-8ee1-e072371c300d