Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:24:03 Player: gabr Result: Destroyed by 97-KTP(s) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2020) 2020 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 6245 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Cesium-ion Thruster Improved Heat Sink Makeshift Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Reaction Control System Improved Reaction Control System Improved Shield Generator > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Titanium Leg Cesium-ion Thruster Medium Storage Unit Compact Matter Pod Improved Utility Shielding Hacking Suite Authchip [R/Combat] Grenade Launcher Grenade Launcher Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Core Shielding Weapon Heavy Flak Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 160 | 12 11 2 16 . 35 63 15 6 . Power 18 | 1 1 . 2 . 2 10 2 . . Engine 9 | 1 1 . 2 . . 4 1 . . Core 9 | . . . . . 2 6 1 . . Reactor . | . . . . . . . . . . Propulsion 55 | 6 6 . 3 . 12 23 5 . . Treads 3 | . 3 . . . . . . . . Leg 28 | 2 . . . . 12 10 4 . . Wheel 4 | 4 . . . . . . . . . Hover 8 | . 3 . 3 . . 2 . . . Flight 12 | . . . . . . 11 1 . . Utility 42 | 2 2 . 6 . 11 14 5 2 . Device 18 | 1 1 . 2 . 6 5 3 . . Storage 7 | 1 1 . 2 . 1 1 1 . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 16 | . . . 2 . 4 7 1 2 . Artifact . | . . . . . . . . . . Weapon 45 | 3 2 2 5 . 10 16 3 4 . Energy Gun 17 | . . . 3 . 2 11 1 . . Energy Cannon 3 | . . 1 . . 1 1 . . . Ballistic Gun 7 | 3 1 . . . 2 1 . . . Ballistic Cannon 9 | . . 1 . . 4 2 . 2 . Launcher 6 | . 1 . 2 . 1 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 4 . . . Parts Lost 31 | . . . . . 3 22 1 . 5 Power 6 | . . . . . . 4 1 . 1 Propulsion 16 | . . . . . 3 9 . . 4 Utility 6 | . . . . . . 6 . . . Weapon 3 | . . . . . . 3 . . . Highest Loss Streak 6 | . . . . . 2 6 1 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 98 89 99 100 99 Engine 6 | . 14 14 11 11 1 3 7 7 7 Core 6 | . . . . . 7 8 5 7 6 Leg 25 | . . . . . 29 17 29 30 29 Hover 2 | . 9 28 44 44 5 . . . . Flight 1 | . . . . . . 6 . . . Device 16 | . 14 14 8 . 16 14 20 21 14 Storage 8 | . 14 14 11 11 12 7 9 7 6 Protection 10 | . . . 2 11 7 8 6 8 14 Energy Gun 5 | . . . 12 22 6 10 12 5 . Ballistic Cannon 7 | . . 9 1 . 7 2 . 2 14 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 53 | 15 22 23 53 23 38 46 43 49 49 Greatest Support 55 | 26 46 12 24 24 55 55 55 55 55 Greatest Overweight (x) 7 | 1 2 1 2 . 3 7 2 . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 Most Carried 11 | 8 9 10 11 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 10 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 9 10 10 10 10 9 10 10 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Matter Collected 2652 | 294 65 50 130 . 600 811 596 61 45 Remotely . | . . . . . . . . . . Salvage Created 2354 | 92 65 14 201 . 586 1156 213 5 22 Parts 126 | 5 1 3 8 . 42 54 8 . 5 Haulers Intercepted 5 | . . . 1 . 1 3 . . . Recyclers Shooed 5 | . 1 . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 50 | . . 3 5 . 19 18 5 . . Guns 21 | . . . 1 . 6 9 5 . . Cannons 23 | . . 1 . . 13 9 . . . AOE 5 | . . 2 3 . . . . . . Classes Destroyed 16 | 2 . 1 4 . . 6 2 . 1 Worker 4 | . . . 1 . 1 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . . . 1 . 1 3 . . . Recycler 4 | 1 1 . . . . 2 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . Swarmer 16 | . . 3 . . 7 3 3 . . Grunt 20 | . . . 4 . 8 8 . . . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . 1 . 4 3 . . . Programmer 3 | . . . . . . 3 . . . Zionite 2 | . . . . . . . . . 2 Decomposer 1 | . . . . . . . . 1 . Samaritan 2 | . . . . . . . 2 . . Assembled 2 | . . . . . . . 2 . . Best Kill Streak 5 | 1 1 3 5 . 5 3 3 . 2 Combat Bots Only 4 | . . 3 4 . 4 3 3 . . Max Kills in Single Turn 3 | 1 1 2 3 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Hostile Shots Fired 598 | . . 6 28 . 115 338 17 . 94 Missed 205 | . . 1 10 . 36 115 5 . 38 Damage Taken 5606 | . 38 101 166 . 937 3055 313 . 996 Core 893 | . . 29 55 . 99 515 29 . 166 Absorbed by Shields 117 | . 15 39 63 . . . . . . Redirected to Shielding 163 | . . . . . 49 20 6 . 88 Regen/Repaired (Parts) 41 | . . . . . . . . . 41 Core Remaining (%) 89 | 100 . 88 . 86 82 . . . . Volleys Fired 214 | 6 2 7 14 . 58 106 16 1 4 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 160 | 40 50 65 100 . 131 160 138 106 106 Shots Fired 368 | 12 4 14 28 . 105 163 32 2 8 Gun 237 | 12 2 . 26 . 57 108 32 . . Cannon 120 | . . 7 . . 48 55 . 2 8 Launcher 11 | . 2 7 2 . . . . . . Special . | . . . . . . . . . . Kinetic 121 | 12 2 7 . . 61 29 . 2 8 Thermal 236 | . . . 26 . 44 134 32 . . Explosive 11 | . 2 7 2 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 3 5 2 13 . 8 14 7 2 5 Robot Miss Streak 10 | 3 . 1 2 . 10 6 4 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 245 | 5 4 4 21 . 69 110 22 2 8 Core Hits 178 | 3 2 4 12 . 63 68 15 2 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 3 . 1 2 1 . . Burn 7 | . . . 3 . 1 2 1 . . Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2 | . . . . . . . 2 . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5681 | 64 81 238 775 . 1198 2571 521 32 201 Guns 2999 | 64 28 . 259 . 379 1895 374 . . Cannons 1779 | . . 52 . . 819 675 . 32 201 Explosions 755 | . 53 186 516 . . . . . . Melee 147 | . . . . . . . 147 . . Ramming 1 | . . . . . . 1 . . . Kinetic 1562 | 64 28 52 . . 827 358 . 32 201 Thermal 3216 | . . . 259 . 371 2212 374 . . Explosive 755 | . 53 186 516 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 147 | . . . . . . . 147 . . Highest Corruption 7 | . . . . . . 7 7 7 7 Average Corruption 6 | . . . . . . 5 7 7 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . . . 13 61 18 1 Message Errors 23 | . . . . . . 1 17 5 . Matter Fused 25 | . . . . . . 5 13 7 . Heat Flow Errors 12 | . . . . . . 1 7 4 . Energy Discharges 9 | . . . . . . 1 8 . . Parts Rejected 2 | . . . . . . 2 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 1 7 1 1 Data Loss (major) 7 | . . . . . . . 6 1 . Misfires 2 | . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 108 | . . 7 54 . . . 47 . . Projectiles . | . . . . . . . . . . Explosions 61 | . . 7 54 . . . . . . Melee 47 | . . . . . . . 47 . . Knockbacks 40 | . . 1 . . 22 12 . 1 4 Impact 1 | . . . . . . 1 . . . Kinetic 37 | . . 1 . . 20 11 . 1 4 Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 233 | . 55 101 . . . 77 . . . Shots 7 | . 2 4 . . . 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 3 | . . . . . . 3 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 570 | . . 36 186 . 171 570 215 168 14 Average Temperature 108 | . . 17 92 . 47 141 99 74 6 Received Heat Transfer 1450 | . . . 76 . 324 891 20 . 139 Effects 30 | . . . . . . 30 . . . Shutdowns 8 | . . . . . . 8 . . . Energy Bleed 3 | . . . . . . 3 . . . Interference 6 | . . . . . . 6 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 3 | . . . . . . 3 . . . Damage (minor) 4 | . . . . . . 4 . . . Damage (major) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 16 | . . . 3 . 2 10 1 . . Heat Transferred 7293 | . . . 999 . 962 4518 814 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Peak Influence 293 | 10 21 119 293 114 292 243 . . . Initial 114 | . 6 7 46 114 44 109 . . . Average 123 | 3 16 25 167 114 161 126 . . . Maximum Alert Level 1 | . . . 1 . 1 1 . . . Low Security (%) 82 | 100 100 100 44 100 64 91 . . . Level 1 17 | . . . 55 . 35 8 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 . 2 5 . . . Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . . . 1 . 2 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Distress Signals 6 | . . . 1 . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . . 3 9 . 30 33 10 1 23 Peak Tracking Total 16 | . 2 3 4 . 4 5 6 4 16 Tactical Retreats 6 | . . . . . 3 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Traps Triggered 6 | . 1 . . . 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Machines Disabled 8 | . . 1 3 . . 4 . . . Max in Single Turn 3 | . . 1 3 . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Machines Accessed 7 | . . . 2 . 1 2 1 1 . Terminals 3 | . . . 2 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . . . 5 . 4 4 1 1 . Successful 7 | . . . 1 . 2 2 1 1 . Failed 8 | . . . 4 . 2 2 . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 5 . . 1 . . 1 Terminals 6 | . . . 5 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . 1 1 1 . Open Door 2 | . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 . 1 2 . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Total Allies 11 | . . . . . . . . . 11 Largest Group 11 | . . . . . . . . . 11 Highest-Rated Group 324 | . . . . . . . . . 324 Highest-Rated Ally 40 | . . . . . . . . . 40 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Turns Passed 9522 | 114 202 144 199 56 982 1696 1717 567 3845 Spaces Moved 6834 | 66 107 101 177 117 539 803 1350 394 3180 Core 8 | 2 . . . . . . . . 6 Treads 40 | . 40 . . . . . . . . Legs 6020 | 44 . . . . 437 621 1350 394 3174 Wheels 27 | 20 7 . . . . . . . . Hover 565 | . 60 101 177 117 102 8 . . . Flight 174 | . . . . . . 174 . . . Fastest Speed 48 | 50 80 116 48 48 108 106 120 120 50 Average Speed 121 | 108 159 116 63 48 119 149 120 120 119 Slowest Speed 625 | 120 200 116 168 48 330 625 260 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 23 28 20 38 29 16 97 59 93 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . . . . 11 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 114 | . 10 36 28 . . 40 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 114 | . 10 36 28 . . 40 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Total 7693 | 92 135 115 236 116 770 1122 1411 488 3208 Wait 325 | . . . 13 . 109 104 3 81 15 Move 6825 | 65 106 100 176 116 538 802 1349 393 3180 Hop . | . . . . . . . . . . Pick Up 42 | 5 5 2 5 . 6 10 7 1 1 Fast Attach 94 | 10 9 2 5 . 19 35 11 3 . Attach 24 | 1 1 . 3 . 2 15 1 1 . Detach 19 | 4 . 1 2 . 1 8 1 1 1 Swap 42 | 1 1 . 8 . 14 13 3 2 . Drop 103 | . 11 3 10 . 23 26 18 5 7 Fire 214 | 6 2 7 14 . 58 106 16 1 4 Melee 2 | . . . . . . . 2 . . Ram 1 | . . . . . . 1 . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 429 | -10/Mines | Discovered new exit (range 8) 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Propulsion x2 630 | -9/Materials | Discovered new exit (range 16) 660 | -9/Materials | Entered Mines 708 | -9/Mines | Discovered new exit (range 15) 716 | -9/Mines | Entered Materials 716 | -8/Materials | Evolved 2 slots: Utility x2 1187 | -8/Materials | Build established: Scavenger-Mutant 1273 | -8/Materials | Discovered new exit (range 9) 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1719 | -7/Factory | Build established: Mutant 2290 | -7/Factory | Identified exit to Lower Caves 2897 | -7/Factory | Lost 6 parts (2n3u1w) 3121 | -7/Factory | Core integrity fell below 50% 3162 | -7/Factory | Lost 6 parts (1p3n2u) 3270 | -7/Factory | Lost 4 parts (1p1n1u1w) 3394 | -7/Factory | Entered Lower Caves 3468 | -7/Lower Caves | Build established: Scavenger-Mutant 4010 | -7/Lower Caves | Learned 4 Factory zone layouts 4029 | -7/Lower Caves | Discovered new exit (range 7) 4382 | -7/Lower Caves | Encountered a Warlord checkpoint 4639 | -7/Lower Caves | Learned location of 1 exit from Factory 5111 | -7/Lower Caves | Entered another Lower Caves area 5120 | -7/Lower Caves | Learned Factory stockpile data 5553 | -7/Lower Caves | Discovered new exit (range 15) 5678 | -7/Lower Caves | Entered Zion 5704 | -7/Zion | Found CR-A16's Pointy Stick 5739 | -7/Zion | System corruption cleaned by Quarantine Array 6069 | -7/Zion | Imprinted 6071 | -7/Zion | Declared Zion's savior 6500 | -7/Zion | Gained Derelict followers 6566 | -7/Zion | Identified exit to Deep Caves 6576 | -7/Zion | Received a hallucinogenic algorithm 6644 | -7/Zion | Learned 4 Factory zone layouts 7149 | -7/Zion | Discovered new exit (range 13) 9444 | -7/Zion | Attacked by Zionites 9454 | -7/Zion | Core integrity fell below 20% 9523 | -7/Zion | Destroyed by 97-KTP(s) with Battle Rifle Last Messages --------------- 09507_ Carbon-fiber Leg destroyed. 09507_ FK-3PA(z) knocked back. 09507_ FK-3PA(z) destroyed. 09507_ ML-RSI(z) knocked back. 09507_ ML-RSI(z) destroyed. 09512_ Penetrated by Slug. 09512_ Carbon-fiber Leg destroyed. 09514_ Penetrated by Slug. 09516_ Dropped Imp. Utility Shielding. 09517_ Hvy. Flak Cannon severed. 09517_ Dropped Med. Storage Unit. 09518_ Discarded Imp. Reaction Control System. 09518_ Dropped Imp. Core Shielding. 09518_ Slug penetrates B1-R0Z(g). 09519_ Dropped Imp. Heat Sink. 09519_ Dropped Hvy. Flak Cannon. 09520_ Dropped Lgt. Angular Momentum Engine. 09522_ L7-70A(z) pulls a Unknown Slashing Weapon out of the Twisted Machinery. 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Challenges ------------ None Game ------ Seed GunUtilitySheargun Manual? 0 Play Time 01:02:19 Cumulative 58.5 hours Start 2024.04.06 @ 22:17:19 End 2024.04.06 @ 23:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61418562-eb13-4bdc-92b1-fff19c9ee671