Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 22:31:08 Player: FooBarZisch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (600) 600 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (252) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Medium Matter Pod (100) Improved Medium Laser Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Beamcaster > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Medium Matter Pod Light Assault Rifle Grenade Launcher Makeshift Spear [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 2 14 2 9 Power 4 | . 3 . 1 Engine 3 | . 2 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | . 5 . 3 Treads . | . . . . Leg 8 | . 5 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 . 3 Device 2 | . . . 2 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun 4 | . 1 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 2 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 89 | . 79 100 97 Engine 7 | . 11 . 5 Core 5 | . 1 14 5 Leg 25 | . 27 28 22 Device 5 | . . . 16 Storage 15 | . 10 28 13 Protection 3 | . . . 11 Energy Gun 10 | . 2 14 21 Ballistic Gun 14 | . 24 14 . Naked Turns . | . . . . Heaviest Build 27 | 2 17 21 27 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 6 | 4 4 8 8 Most Carried 8 | 3 6 8 8 Average Carried 5 | 2 3 7 7 Final Capacity 8 | 4 8 8 8 Final Carried 8 | 3 6 8 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 636 | 208 250 88 90 Remotely . | . . . . Salvage Created 815 | . 470 . 345 Parts 44 | . 27 . 17 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 10 . 6 Guns 16 | . 10 . 6 Classes Destroyed 4 | . 2 . 2 Hauler 3 | . 1 . 2 Grunt 14 | . 10 . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 964 | . 381 31 552 Core 193 | . 78 . 115 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 72 | . 39 4 29 Largest 2 | . 2 2 2 Hottest 131 | . 60 60 131 Shots Fired 142 | . 76 8 58 Gun 142 | . 76 8 58 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 76 | . 72 4 . Thermal 66 | . 4 4 58 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 12 3 15 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 105 | . 57 4 44 Core Hits 38 | . 26 1 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1251 | . 431 25 795 Guns 1251 | . 431 25 795 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 412 | . 398 14 . Thermal 839 | . 33 11 795 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | . 29 69 375 Average Temperature 67 | . 10 36 94 Received Heat Transfer 402 | . 213 9 180 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1765 | . 75 25 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | . 212 57 211 Average Influence 87 | . 102 57 89 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 92 100 90 Level 1 6 | . 7 . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 1 14 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 13 . 7 Successful 8 | . 7 . 1 Failed 12 | . 6 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 12 . 5 Terminals 20 | . 13 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 12 . 5 Terminals 5 | . 4 . 1 Track 1 | . 1 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1419 | 23 655 293 448 Spaces Moved 804 | 32 379 199 194 Core 32 | 32 . . . Treads . | . . . . Legs 772 | . 379 199 194 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 127 | 50 120 132 150 Slowest Speed 150 | 50 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 50 34 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1075 | 38 519 223 295 Wait 131 | . 70 10 51 Move 801 | 31 378 198 194 Hop . | . . . . Pick Up 27 | 5 13 5 4 Fast Attach 7 | . 4 . 3 Attach 11 | 2 8 . 1 Detach . | . . . . Swap 9 | . 2 2 5 Drop 17 | . 5 4 8 Fire 72 | . 39 4 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Entered Mines 694 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Discovered new exit (range 13) 814 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 827 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Utility x2 1152 | -9/Materials | Build established: Scavenger-Mutant 1294 | -9/Materials | Discovered new exit (range 15) 1420 | -9/Materials | Self-destructed Last Messages --------------- 01254_ W-16 Scout sends out distress signal. 01280_ G-34 Mercenary destroyed. 01286_ Dropped Aluminum Leg. 01288_ Acquired 10 matter. 01294_ EXIT=FOUND 01331_ Lgt. Treads melted. 01331_ Heat Sink melted. 01331_ Y-45 Defender destroyed. 01334_ R-06 Scavenger collects Hvy. Assault Rifle. 01348_ R-06 Scavenger collects Heat Sink. 01352_ R-06 Scavenger collects Aluminum Leg. 01403_ C-30 ARC bursts open, deploying its payload. 01403_ L-31 Rogue unfolds itself. 01403_ G-34 Mercenary unfolds itself. 01414_ Imp. Heat Sink destroyed. 01414_ Imp. Aluminum Leg melted. 01414_ L-31 Rogue destroyed. 01414_ Switching to secondary target: Y-45 Defender. 01420_ Aluminum Leg destroyed. 01420_ Lgt. Armor Plating destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDimensionalWell Manual? 0 Play Time 00:20:47 Cumulative 29.1 hours Start 2019.11.28 @ 21:34:17 End 2019.11.29 @ 22:31:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 2 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aebe216-896c-42de-a390-c06f0f7e4340