Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:24:15 Player: Fleshy Vegetable Bird Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2479) 2479 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6629 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Core Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Medium Reflective Plating Drone Bay (2/2) Splice Drone Bay (6/6) Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON ----------- Coil Gun Heavy Mace Makeshift Hammer > --- INVENTORY -------- Power Amplifier Improved Heat Sink Huge Storage Unit Matter Compressor Gravity Neutralizer Melee Analysis Suite Improved Melee Analysis Suite Improved Particle Charger Microactuators Improved Weapon Shielding Medium Reflective Plating Medium Reflective Plating Focal Shield Improved System Shield Splice Drone Bay Gauss Rifle Heavy Flak Cannon Improved Proton Missile Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . . . 2 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 90 | 7 1 1 3 2 26 21 29 Power 9 | 1 . . 1 . 2 2 3 Engine 7 | 1 . . 1 . 1 1 3 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 2 . 11 3 6 Treads 2 | . . . . . 1 . 1 Leg 2 | . . . . . . . 2 Wheel 19 | 2 . 1 2 . 8 3 3 Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 33 | 2 1 . . 1 5 10 14 Device 13 | 1 . . . 1 2 4 5 Storage 3 | 1 1 . . . . 1 . Processor 8 | . . . . . . 2 6 Hackware 1 | . . . . . . . 1 Protection 8 | . . . . . 3 3 2 Artifact . | . . . . . . . . Weapon 23 | 2 . . . 1 8 6 6 Energy Gun 9 | 2 . . . 1 4 2 . Energy Cannon 4 | . . . . . 2 1 1 Ballistic Gun 3 | . . . . . . 1 2 Ballistic Cannon 3 | . . . . . 1 2 . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . . 1 4 3 1 Parts Lost 49 | . 1 . . 2 14 9 23 Power 6 | . . . . 1 1 2 2 Propulsion 18 | . 1 . . . 5 3 9 Utility 14 | . . . . . 4 3 7 Weapon 11 | . . . . 1 4 1 5 Highest Loss Streak 7 | . 1 . . 1 4 4 7 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 4 9 13 13 12 19 21 Power 2 | . 1 2 5 6 2 2 1 Propulsion 1 | . . 2 1 1 1 . . Utility 8 | . 1 3 5 5 6 12 14 Weapon 2 | 1 1 1 2 1 2 3 4 Tool/Special . | . . . . . . . . Unused Backups 22 | . . . . 1 7 2 12 Power 4 | . . . . . 3 1 . Propulsion 1 | . . . . . 1 . . Utility 12 | . . . . . 1 1 10 Weapon 4 | . . . . 1 2 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 100 98 100 99 79 91 82 Engine 7 | . 14 14 14 13 4 2 4 Core 1 | . . . . . 3 4 . Treads 1 | . . . . . 2 3 . Wheel 21 | . 28 26 28 28 23 20 14 Device 12 | . 14 14 14 14 11 13 8 Storage 9 | . 14 14 14 14 9 7 5 Processor 8 | . . . . . . 11 22 Protection 2 | . . . . . 3 2 4 Energy Gun 13 | . 28 28 28 27 10 7 . Energy Cannon 1 | . . . . . 8 . 2 Ballistic Gun 1 | . . . . . . 2 2 Ballistic Cannon 2 | . . . . . 1 5 3 Impact Weapon 2 | . . . . . . 4 6 Peak Build Rating 57 | 9 10 11 12 16 24 43 57 Average Rating 27 | 4 9 9 11 13 17 37 45 On Entrance 14 | . 9 8 11 12 15 23 37 Naked Turns . | . . . . . . . . Heaviest Build 125 | 12 27 27 29 36 42 109 125 Greatest Support 40 | 20 20 20 20 20 30 30 40 Greatest Overweight (x) 28 | 1 2 2 1 1 3 10 28 Average Overweight (x) 1 | . . 1 1 1 . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 Average Capacity 18 | 7 10 15 15 15 15 22 23 Most Carried 25 | 5 6 14 15 15 15 25 25 Average Carried 15 | 1 4 10 14 14 12 19 21 Final Capacity 25 | 8 15 15 15 15 15 25 5 Final Carried 22 | 2 5 14 15 14 13 22 5 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Assassin 12% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2233 | 266 14 43 . 167 333 747 663 Remotely . | . . . . . . . . Salvage Created 3490 | 185 203 276 . 39 1032 947 808 Parts 189 | 17 8 27 . 9 49 37 42 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed 3 | . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 2 2 . 2 14 13 15 Melee 3 | . . . . . . . 3 Guns 22 | . 2 2 . 2 6 8 2 Cannons 12 | . . . . . 7 2 3 AOE 5 | . . . . . . 3 2 Classes Destroyed 12 | 2 2 . . 1 5 2 . Worker 19 | . 1 6 . 1 3 2 6 Builder 6 | . . . . . 1 2 3 Tunneler 11 | 5 . 2 . . 1 3 . Hauler 3 | . . . . . 1 2 . Recycler 9 | 1 1 1 . . 3 3 . Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . 1 . . Swarmer 7 | . . . . 2 2 . 3 Grunt 22 | . 2 2 . . 6 7 5 Sentry 11 | . . . . . 5 4 2 Hunter 3 | . . . . . 1 1 1 Programmer 5 | . . . . . . 1 4 Best Kill Streak 6 | 6 2 4 . 2 4 4 4 Combat Bots Only 4 | . 2 2 . 2 3 4 4 Max Kills in Single Turn 4 | 1 1 2 . 1 2 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 785 | . 34 9 . 17 136 167 422 Missed 273 | . 12 3 . 6 38 66 148 Hits 512 | . 22 6 . 11 98 101 274 Projectile 512 | . 22 6 . 11 98 101 274 AOE 5 | . . . . 4 . 1 . Critical Strikes 16 | . . 1 . . 7 2 6 Damage Taken 6800 | . 238 78 . 196 1638 1248 3402 Core 1521 | . 113 12 . 37 318 166 875 Absorbed by Shields 392 | . . . . . . . 392 Ignored by Resistances 18 | . . . . . . . 18 Regen/Repaired (Parts) 27 | . 27 . . . . . . Core Remaining (%) 63 | 100 . . . 35 42 76 . Volleys Fired 216 | 8 19 30 . 7 70 47 35 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 172 | 90 90 90 . 90 172 160 123 Shots Fired 435 | 16 38 60 . 14 140 103 64 Gun 278 | 16 38 60 . 14 56 72 22 Cannon 152 | . . . . . 84 31 37 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 93 | . . . . . 12 43 38 Thermal 294 | 16 38 60 . 14 85 60 21 Explosive . | . . . . . . . . Electromagnetic 48 | . . . . . 43 . 5 Robot Hit Streak 15 | 6 5 15 . 2 10 11 6 Robot Miss Streak 6 | 1 3 4 . 2 4 6 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 291 | 13 23 35 . 5 78 76 61 Core Hits 143 | 7 8 15 . 3 36 41 33 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 8 | . . . . . . 1 7 Critical Strikes 21 | 1 3 . . . 3 5 9 Burn 5 | 1 3 . . . . 1 . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . . . 1 Blast 2 | . . . . . . 2 . Corrupt 2 | . . . . . 2 . . Smash 10 | . . . . . . 2 8 Melee Attacks 72 | . . . . . 1 24 47 Impact 72 | . . . . . 1 24 47 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 8 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 Damage Inflicted 8031 | 165 284 427 . 56 1623 2866 2610 Guns 2753 | 165 284 427 . 56 528 972 321 Cannons 2008 | . . . . . 1036 469 503 Explosions 1393 | . . . . . 59 663 671 Melee 1836 | . . . . . . 762 1074 Ramming 41 | . . . . . . . 41 Kinetic 1435 | . . . . . 222 673 540 Thermal 3026 | 165 284 427 . 56 1042 768 284 Explosive 1096 | . . . . . . 663 433 Electromagnetic 597 | . . . . . 359 . 238 Impact 1836 | . . . . . . 762 1074 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 2 2 7 Average Corruption 2 | . . . . . 2 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . . 13 8 26 Message Errors 13 | . . . . . 4 5 4 Matter Fused 8 | . . . . . 2 1 5 Heat Flow Errors 8 | . . . . . 1 . 7 Energy Discharges 5 | . . . . . 1 1 3 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . 1 . 3 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 1017 | . . . . . 9 576 432 Projectiles 43 | . . . . . 9 34 . Explosions 93 | . . . . . . 71 22 Melee 881 | . . . . . . 471 410 Knockbacks 11 | . . . . . 2 4 5 Impact 5 | . . . . . . 3 2 Kinetic 6 | . . . . . 2 1 3 Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . . . . . 82 91 Shots 2 | . . . . . . 1 1 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 544 | 60 336 273 . 150 544 174 328 Average Temperature 95 | 29 119 64 . 58 135 59 78 Received Heat Transfer 2003 | . 84 63 . . 648 312 896 Effects 7 | . . . . . 5 . 2 Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . 1 . . Damage (major) 1 | . . . . . 1 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . . 5 5 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 14 | . . . . . 2 6 6 Impact Corruptions 25 | . . . . . . 13 12 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 8 | 2 1 1 . 1 3 . . Heat Transferred 6810 | 508 978 1152 . 149 1951 1628 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 90 | 100 100 100 . 100 100 86 78 Level 1 9 | . . . . . . 13 21 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 399 | 10 50 74 . 50 91 399 315 Initial 195 | . 6 . . . . 39 195 Average 80 | 2 7 9 . 7 29 83 181 Influence Increases 2568 | 30 89 135 . 55 559 940 760 Destroy 0b10 Robot/C 1000 | . 40 40 . 40 280 260 340 Destroy 0b10 Robot/NC 260 | 30 10 45 . 5 50 65 55 Destroy Leader 288 | . 10 10 . 10 84 82 92 Allied During Kill 7 | . . . . . . . 7 Trap Triggered on 0b10 20 | . . 10 . . 10 . . Successful Hack 81 | . 14 . . . 15 40 12 Disable Machine 90 | . . . . . . 75 15 Destroy Structure 102 | . . . . . 15 43 44 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 705 | . 15 30 . . 105 375 180 Influence Decreases 2451 | 20 99 135 . 55 472 628 1042 Entered New Map 256 | . 4 . . . . 48 204 Time Decay 1723 | 20 85 135 . 55 352 508 568 Lost Part 422 | . . . . . 120 72 230 Lost Ally 50 | . 10 . . . . . 40 Squads Dispatched 18 | . . . . . 4 6 8 Investigation 2 | . . . . . 1 . 1 Extermination 6 | . . . . . . 3 3 Reinforcement 10 | . . . . . 3 3 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . 3 . . 1 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 11 3 . 18 32 30 40 Peak Tracking Total 17 | . 4 2 . 17 7 6 7 Tactical Retreats 24 | . 1 1 . 1 4 11 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . . . . . 2 3 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . 1 . . 1 . . Traps Extracted . | . . . . . . . . Installed 4 | . . 3 . . 1 . . Triggered 2 | . . 1 . . 1 . . Most Traps Carried 4 | . . 4 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . . . 5 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 7 1 4 . 6 4 6 Terminals 15 | . 5 . . . 6 1 3 Fabricators 4 | . . . . . . 2 2 Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 71 | . 25 1 4 . 24 7 10 Successful 40 | . 18 1 4 . 11 4 2 Failed 31 | . 7 . . . 13 3 8 Catastrophic 10 | . 2 . . . 2 1 5 Database Lockouts . | . . . . . . . . Manual 47 | . 17 . . . 20 3 7 Terminals 51 | . 20 . . . 24 2 5 Fabricators 6 | . . . . . . 2 4 Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 4 | . . . . . . 3 1 Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 5 1 4 . 4 . 1 Record 4 | . . . 4 . . . . Part Schematic 3 | . 2 . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 8 . . . 7 2 1 Terminals 17 | . 8 . . . 7 1 1 Track 3 | . 2 . . . 1 . . Assimilate 1 | . 1 . . . . . . Botnet 11 | . 4 . . . 5 1 1 Operators 2 | . 1 . . . 1 . . Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 6 . . . 6 3 6 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 38 | . 38 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Autooverrided 1 | . . . . . . . 1 Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 7 | . 1 3 . 1 . . 2 Largest Group 2 | . 1 2 2 1 . . 1 Highest-Rated Group 40 | . 10 40 40 34 . . 29 Highest-Rated Ally 34 | . 10 31 31 34 . . 29 Total Orders 3 | . . . . 3 . . . RETURN 3 | . . . . 3 . . . Ally Attacks 25 | . . . . 1 . . 24 Total Damage 343 | . . . . 10 . . 333 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5385 | . 390 916 454 309 666 1478 1172 Optics 1169 | . . . . . . 1169 . Sensors 2382 | . . . . . . 1218 1164 Terrain 4496 | . 390 916 454 309 666 759 1002 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 3 | . . . . 3 . . . Drone Recoveries 3 | . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6369 | 96 390 916 454 353 974 1482 1704 Spaces Moved 4677 | 72 322 784 468 340 677 933 1081 Core 281 | 22 . . . . . . 259 Treads 35 | . . . . . 19 7 9 Legs 43 | . . . . . . . 43 Wheels 4318 | 50 322 784 468 340 658 926 770 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 95 50 Average Speed 106 | 78 85 96 95 95 96 119 124 Slowest Speed 1450 | 95 110 110 95 95 250 250 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 46 99 91 66 61 22 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 28 | . . . . . 1 15 12 Terrain Destroyed 92 | . . . . . 15 42 35 Melee 28 | . . . . . 1 15 12 Projectile 13 | . . . . . 5 1 7 AOE 51 | . . . . . 9 26 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5595 | 95 399 887 477 355 878 1181 1323 Wait 291 | . 52 54 . 5 43 76 61 Move 4670 | 71 321 783 467 339 676 932 1081 Hop . | . . . . . . . . Pick Up 127 | 9 5 13 4 1 33 33 29 Fast Attach . | . . . . . . . . Attach 71 | 7 . 1 . 1 23 17 22 Detach 4 | . . . . . 1 2 1 Swap 71 | . 1 . 3 1 14 31 21 Drop 47 | . 1 3 3 1 16 11 12 Fire 216 | 8 19 30 . 7 70 47 35 Melee 65 | . . . . . 1 24 40 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 17 | . . . . . . . 17 Trap 4 | . . 3 . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Repaired Lgt. Nuclear Core 304 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Mines 487 | -10/Materials | Entered Mines 569 | -10/Mines | Met a Derelict bent on vengeance 601 | -10/Mines | Discovered new exit (range 7) 636 | -10/Mines | Discovered new exit (range 5) 762 | -10/Mines | Received a Mining Laser from a helpful Derelict 1009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Found a hidden stash of uninstalled traps 1198 | -10/Mines | Learned location of Mines (-9) 1367 | -10/Mines | Found the Drone Emporium 1371 | -10/Mines | Found Prototype Device 1403 | -10/Mines | Entered Exiles 1403 | -10/Exiles | Found Exiles lab abandoned 1403 | -10/Exiles | Accompanied by 2 allies 1433 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1712 | -10/Exiles | Build established: Scavenger-Mutant 1848 | -10/Exiles | Discovered new exit (range 12) 1857 | -10/Exiles | Entered Mines 1860 | -9/Mines | Core integrity fell below 50% 1929 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1953 | -9/Mines | Learned location of Zion (-7) 2009 | -9/Mines | Identified exit to Materials 2122 | -9/Mines | Assembled infested the area 2166 | -9/Mines | Identified Splice Drone Bay 2180 | -9/Mines | Discovered exit to Materials (range 16) 2210 | -9/Mines | Entered Materials 2210 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2535 | -8/Materials | Discovered new exit (range 8) 2808 | -8/Materials | Lost 3 parts (1p1u1w) 2890 | -8/Materials | Lost 3 parts (1n2w) 3108 | -8/Materials | Core integrity fell below 50% 3159 | -8/Materials | Lost 4 parts (3n1u) 3180 | -8/Materials | Discovered new exit (range 3) 3184 | -8/Materials | Entered Factory 3184 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -7/Factory | Lost 3 parts (1p1u1w) 3480 | -7/Factory | Discovered new exit (range 17) 3514 | -7/Factory | Identified exit to Factory 3731 | -7/Factory | Build established: Scavenger-Assassin 4195 | -7/Factory | Lost 4 parts (1p3n) 4666 | -7/Factory | Entered another Factory area 4666 | -6/Factory | Evolved 2 slots: Utility x2 5088 | -6/Factory | Build established: Scavenger-Skirmisher 5392 | -6/Factory | Build established: Scavenger-Assassin 5706 | -6/Factory | Identified exit to Lower Caves 5721 | -6/Factory | Discovered new exit (range 15) 5758 | -6/Factory | Lost 3 parts (2n1u) 5848 | -6/Factory | Core integrity fell below 50% 5888 | -6/Factory | Lost 7 parts (1p2n3u1w) 6178 | -6/Factory | Core integrity fell below 20% 6239 | -6/Factory | Lost 6 parts (1p2n1u2w) 6370 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Cutter reinforcements to area. 06299_ 8L55FGAIYPWDDK9MONNLPHVSI I|C0=3Z5M 06300_ Acquired Drone Bay. 06313_ Slammed into K-01 Serf. 06313_ K-01 Serf destroyed. 06314_ Acquired 29 matter. 06316_ System corrupted: Energy discharge (-34). 06322_ K-01 Serf cleans the Subcomponent Replicator. 06328_ Melee Analysis Suite destroyed. 06330_ K-01 Serf cleans the Subcomponent Replicator. 06335_ System corrupted: Heat flow error (+265). 06339_ K-01 Serf cleans the Subcomponent Replicator. 06361_ G-50 Soldier suffers critical hit (Burn). 06366_ Subcomponent Replicator disabled. 06367_ K-01 Serf collects debris. 06368_ Imp. Melee Analysis Suite destroyed. 06370_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?## = """ """ #### # | | ##### * # ! #### # | | ##### * # # ! [ #### # | | ###########+### #######+########## # """"" | | ## ^ # """"" | | ## # """ | | ## % # | | ## % # | | + ######## | | # ###################+### #?##??## | | # # #?????? ?# ######## | | # """???" ??????????# | | # """ ??" ????????? # | | # """ ??"???????????# | | # ""??"????????????# | | # "" ??????????????# | | ######### #? ????????????????#########+#### | | # ###+####??????????????????# ! | | * # #??????????????????# """"""" | | !/ #################### """"""" | | =%# """ """ + """"""" | | # """ """ #################### """"""" | | ? # """ """% #??????????????##??# | | ? ? # "" "" #?????????? #??# | | ? ? ??# "" " k ####### #??# | | ? ? # H% @ #??########## | | ###?#?#?# #???????????? | | ###?#???# ! % > #???????????? | | ?? ???# ! t #???????????? | | ? ?????# #???????????? | | ??????# ############## #???????????? | | ? ? ? # ?????????????? #???????????? | | ???????# ??????????????? ##???????????? | | ????????+ ???????????????um #????????????? | | ????????# ???????????????? #????????????? | | ????????? ???????????????? #????????????? | | ????????? ?????????????????? #????????????? | | ??????????? ?????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 285 Armor Coverage 600 Resistance: TH 15 Evasion (%) 50 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 46% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustBeamPlatform Manual? 0 Play Time 01:16:05 Cumulative 335.7 hours Start 2025.05.17 @ 13:09:25 End 2025.05.17 @ 14:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f152bb97-cadc-45d0-983c-799b0eb15763