Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:05:04 Player: Jennifer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (4319) 4319 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 7618 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 74/140 System Corruption 7% Temperature Cool (0) Movement Rolling (123) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Nuclear Core Improved Heat Sink High-capacity Matter Pod (57) Structural Scanner Trap Scanner Trap Scanner Relay Coupler [Swarmer] (32) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (21) Relay Coupler [Behemoth] (8) High-powered Shotgun High-powered Shotgun Heavy Assault Cannon Heavy Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Nuclear Core Wheel Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Trap Scanner Trap Scanner Targeting Computer Relay Coupler [Demolisher] Relay Coupler [Specialist] High-powered Shotgun High-powered Shotgun Heavy Assault Cannon Heavy Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 87 | 7 3 1 28 28 20 Power 7 | 1 . . 3 1 2 Engine 7 | 1 . . 3 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | 2 2 1 8 8 8 Treads 24 | . 2 1 8 8 5 Leg . | . . . . . . Wheel 5 | 2 . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 . 5 8 2 Device 8 | 1 . . 2 5 . Storage 2 | 1 1 . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 5 | . . . 3 1 1 Artifact . | . . . . . . Weapon 33 | 2 . . 12 11 8 Energy Gun . | . . . . . . Energy Cannon 5 | . . . 2 3 . Ballistic Gun 12 | 2 . . 6 2 2 Ballistic Cannon 8 | . . . . 5 3 Launcher 6 | . . . 2 1 3 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 32 | . . 1 12 7 12 Power 5 | . . . 2 1 2 Propulsion 17 | . . 1 5 3 8 Utility 6 | . . . 2 2 2 Weapon 4 | . . . 3 1 . Highest Loss Streak 5 | . . 1 4 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 97 99 92 Engine 11 | . 14 14 10 9 8 Treads 30 | . 25 27 32 35 29 Device 11 | . 14 14 10 11 9 Storage 11 | . 14 14 11 9 9 Processor 3 | . . . . 8 9 Protection 5 | . . . 10 7 8 Energy Cannon 5 | . . . 10 9 . Ballistic Gun 13 | . 28 28 10 3 2 Ballistic Cannon 3 | . . . . 4 14 Naked Turns . | . . . . . . Heaviest Build 103 | 12 87 87 98 103 99 Greatest Support 82 | 32 40 40 60 80 82 Greatest Overweight (x) 4 | 2 2 4 2 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 Average Carried 17 | 2 9 14 17 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 15 14 24 25 20 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2694 | 270 233 134 760 368 929 Remotely . | . . . . . . Salvage Created 3898 | 43 394 134 1589 987 751 Parts 230 | 6 24 11 99 53 37 Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 106 | . 11 5 36 25 29 Guns 44 | . 11 5 21 . 7 Cannons 44 | . . . 9 22 13 AOE 15 | . . . 5 1 9 Classes Destroyed 11 | 1 4 . 3 . 3 Worker 3 | . . . 2 1 . Tunneler 3 | 2 . . . 1 . Hauler 7 | . 1 . 6 . . Recycler 1 | . . . 1 . . Watcher 4 | . 1 . 2 . 1 Swarmer 32 | . 5 3 15 5 4 Grunt 52 | . 6 2 14 12 18 Duelist 1 | . . . . . 1 Sentry 17 | . . . 7 8 2 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 8 | 2 4 3 5 5 8 Combat Bots Only 8 | . 4 3 4 5 8 Max Kills in Single Turn 3 | 1 1 2 2 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 2 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 604 | . 51 22 208 142 181 Missed 163 | . 13 3 65 34 48 Damage Taken 5717 | . 427 190 1460 1575 2065 Core 833 | . 56 60 167 153 397 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 131 | . . . . 131 . Core Remaining (%) 70 | 100 . 53 58 . . Volleys Fired 301 | 2 42 13 117 58 69 Largest 2 | 2 2 2 2 2 2 Hottest 168 | 40 40 40 168 150 96 Shots Fired 593 | 4 84 26 229 115 135 Gun 312 | 4 84 26 162 4 32 Cannon 262 | . . . 58 110 94 Launcher 16 | . . . 6 1 9 Special 3 | . . . 3 . . Kinetic 434 | 4 84 26 162 32 126 Thermal 143 | . . . 61 82 . Explosive 16 | . . . 6 1 9 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 16 7 13 16 10 Robot Miss Streak 6 | . 4 2 5 2 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 369 | 2 49 18 136 89 75 Core Hits 189 | 2 23 11 67 33 53 Critical Kills 4 | 1 1 . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 1 . 1 1 3 Meltdown 2 | . . . 1 1 . Destroy 2 | 1 1 . . . . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8027 | 43 531 185 2380 2138 2750 Guns 2596 | 43 517 173 1330 52 481 Cannons 4197 | . . . 717 2016 1464 Explosions 1107 | . . . 289 21 797 Melee . | . . . . . . Ramming 127 | . 14 12 44 49 8 Kinetic 4657 | 43 517 173 1330 649 1945 Thermal 2136 | . . . 717 1419 . Explosive 1107 | . . . 289 21 797 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 100 | . . . 11 60 29 Projectiles 82 | . . . 1 60 21 Explosions 18 | . . . 10 . 8 Melee . | . . . . . . Knockbacks 26 | . . . 1 13 12 Impact 1 | . . . 1 . . Kinetic 23 | . . . . 12 11 Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 13 | . 2 4 5 1 1 Targets Rammed 15 | . 2 4 6 2 1 Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 335 | . 18 16 330 335 97 Average Temperature 71 | . 7 14 72 96 36 Received Heat Transfer 2262 | . 216 57 483 756 750 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 8 | . . . 2 6 . Heat Transferred 3700 | . . . 1295 2405 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 1172 | 10 191 62 340 365 1172 Initial 140 | . 6 2 . 131 140 Average 217 | 2 41 12 194 240 670 Maximum Alert Level 4 | . . . 1 1 4 Low Security (%) 54 | 100 100 100 49 20 6 Level 1 31 | . . . 50 79 4 Level 2 7 | . . . . . 47 Level 3 5 | . . . . . 38 Level 4 . | . . . . . 4 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 5 3 . Investigation 4 | . 1 . 2 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 . 3 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 7 | . . . 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 22 5 57 40 36 Peak Tracking Total 8 | . 4 3 5 6 8 Tactical Retreats 6 | . 1 . 1 1 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 8 | . 1 . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 7 | . . . 2 2 3 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 26 | . 5 . 8 10 3 Terminals 23 | . 4 . 8 8 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 78 | . 11 . 23 37 7 Successful 37 | . 4 . 10 19 4 Failed 41 | . 7 . 13 18 3 Catastrophic 7 | . 1 . 4 2 . Database Lockouts . | . . . . . . Manual 40 | . 8 . 12 18 2 Terminals 74 | . 10 . 23 34 7 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 2 . 7 11 3 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 2 | . . . . 1 1 Terminal Index 2 | . . . 1 1 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . 1 1 . Locate Traps 3 | . . . 1 2 . Dispatch Records 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . . . 1 1 . Registered Components 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 2 . 3 5 1 Terminals 11 | . 2 . 3 5 1 Botnet 11 | . 2 . 3 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 5 . 8 8 3 Full Trace Events 7 | . . . 4 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 39 | . . . . . 39 Highest-Rated Ally 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 116 | . . . . . 116 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 10190 | 71 2045 1430 3141 1952 1551 Spaces Moved 3460 | 46 681 431 1078 689 535 Core 11 | 11 . . . . . Treads 3272 | . 539 431 1078 689 535 Legs . | . . . . . . Wheels 177 | 35 142 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 320 240 240 235 Average Speed 254 | 106 272 320 241 240 238 Slowest Speed 480 | 150 320 480 320 240 312 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 80 82 84 69 65 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 89 | . . . 41 23 25 Melee . | . . . . . . Projectile 18 | . . . 3 12 3 AOE 71 | . . . 38 11 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 4238 | 60 795 450 1380 877 676 Wait 266 | . 58 2 120 60 26 Move 3455 | 45 680 430 1077 688 535 Hop . | . . . . . . Pick Up 65 | 6 9 . 24 17 9 Fast Attach 23 | 7 . . 8 8 . Attach 32 | . . 1 11 9 11 Detach 8 | . . . 2 6 . Swap 32 | . 3 . 9 11 9 Drop 31 | . 1 . 6 18 6 Fire 301 | 2 42 13 117 58 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 15 | . 2 4 6 2 1 Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Discovered new exit (range 11) 730 | -10/Materials | Discovered new exit (range 4) 1496 | -10/Materials | Identified exit to Mines 1705 | -10/Materials | Discovered new exit (range 5) 2117 | -10/Materials | Entered Mines 2197 | -10/Mines | Learned Materials emergency access door positions 2722 | -10/Mines | Learned location of Mines (-9) 2902 | -10/Mines | Discovered new exit (range 6) 3442 | -10/Mines | Discovered new exit (range 8) 3547 | -10/Mines | Entered Materials 3547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3889 | -9/Materials | Discovered new exit (range 10) 4435 | -9/Materials | Discovered new exit (range 8) 4883 | -9/Materials | Build established: Scavenger-Mutant 5055 | -9/Materials | Lost 4 parts (1p1n1u1w) 6575 | -9/Materials | Identified exit to Mines 6611 | -9/Materials | Discovered new exit (range 3) 6688 | -9/Materials | Entered another Materials area 6688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6824 | -8/Materials | Lost 4 parts (2n1u1w) 7530 | -8/Materials | Discovered new exit (range 13) 7977 | -8/Materials | Repaired Lgt. Treads 8063 | -8/Materials | Discovered new exit (range 3) 8606 | -8/Materials | Identified exit to Garrison 8640 | -8/Materials | Entered Garrison 8834 | -8/Garrison | Destroyed 8 combat bots 8887 | -8/Garrison | Lost 3 parts (1p2n) 8924 | -8/Garrison | Triggered checkpoint 8937 | -8/Garrison | Core integrity fell below 50% 9284 | -8/Garrison | Triggered checkpoint 9332 | -8/Garrison | Garrison Relay disabled 9395 | -8/Garrison | Discovered new exit (range 10) 9528 | -8/Garrison | Triggered checkpoint 9676 | -8/Garrison | Triggered checkpoint 9736 | -8/Garrison | Rescued a captive Derelict 9779 | -8/Garrison | Garrison Relay disabled 9852 | -8/Garrison | Triggered checkpoint 9910 | -8/Garrison | Discovered new exit (range 12) 10006 | -8/Garrison | Build established: Mutant 10047 | -8/Garrison | Discovered new exit (range 12) 10124 | -8/Garrison | Triggered checkpoint 10157 | -8/Garrison | Garrison Relay disabled 10174 | -8/Garrison | Core integrity fell below 20% 10191 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10146_ Acquired 1 matter. 10157_ Garrison Relay disabled. 10157_ Relay Coupler [Specialist] tumbles out of relay unit. 10157_ Relay Coupler [Sentry] tumbles out of relay unit. 10159_ Chain reaction triggered in Fission Core. 10159_ M9-06W(h) destroyed. 10159_ Lgt. Treads destroyed. 10159_ Hrd. Light Armor Plating destroyed. 10170_ P-60 Hacker knocked back. 10170_ P-60 Hacker Remote Datajack blasted off. 10170_ P-60 Hacker knocked back. 10173_ Lgt. Treads destroyed. 10176_ P-60 Hacker knocked back. 10179_ Destroyed Shock Rifle. 10179_ P-60 Hacker knocked back. 10179_ Lgt. Deuterium Engine destroyed. 10185_ Adv. Treads destroyed. 10187_ P-60 Hacker destroyed. 10190_ P-60 Hacker Shock Rifle blasted off. 10190_ P-60 Hacker destroyed. 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