Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 19:18:03 Player: Err. String Expected Got Nil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (333) 1665 Value Destroyed (13146) 13146 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (6104) 6104 TOTAL SCORE: 27715 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3456 Follower Combat Kills 348 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 99/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Seismic Detector Improved Medium Armor Plating Graphene Brace Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Experimental Targeting Computer Improved Target Analyzer Core Analyzer Transmission Jammer > --- WEAPON ----------- Variable Charge Gun Heavy Plasma Cannon KE Penetrator Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Treads Advanced Heat Sink High-capacity Storage Unit Matter Compressor Seismic Detector Encrypted Comm Array Improved Salvage Targeting Computer Kinecellerator Improved Medium Armor Plating Graphene Brace Improved Shield Generator Advanced Shield Generator Advanced Shield Generator Long-range Tractor Beam Wave Gun Variable Charge Gun Cooled Particle Cannon Advanced Plasma Cannon Improved Grenade Launcher Mini Smartbomb Launcher Plasma Cutter [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . 2 . . . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 147 | 1 7 . 20 2 . . 17 8 19 10 11 . . 3 2 6 41 Power 12 | . 1 . 2 . . . 1 1 . 1 1 . . . . . 5 Engine 9 | . 1 . 2 . . . 1 1 . 1 1 . . . . . 2 Core 3 | . . . . . . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 52 | . 2 . 6 . . . 7 4 8 2 4 . . . . 4 15 Treads 52 | . 2 . 6 . . . 7 4 8 2 4 . . . . 4 15 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 1 2 . 2 1 . . 1 . 4 1 6 . . 1 2 1 7 Device 13 | 1 . . 1 . . . 1 . 1 1 2 . . . 2 . 4 Storage 5 | . 2 . 1 . . . . . . . 1 . . . . . 1 Processor 5 | . . . . . . . . . . . 3 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . . . . 3 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 . 10 1 . . 8 3 7 6 . . . 2 . 1 14 Energy Gun 10 | . 2 . 3 . . . 1 . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . . 1 . . . . . . . . 1 Ballistic Gun 32 | . . . 6 . . . 7 . 6 5 . . . 2 . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . 1 1 . . . . . 1 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 1 . 1 . . . . . . . 5 Parts Lost 40 | . . . . . . . 4 . 3 1 4 . . . . . 28 Power 4 | . . . . . . . . . . 1 . . . . . . 3 Propulsion 16 | . . . . . . . 3 . . . 3 . . . . . 10 Utility 4 | . . . . . . . . . . . 1 . . . . . 3 Weapon 16 | . . . . . . . 1 . 3 . . . . . . . 12 Highest Loss Streak 14 | . . . . . . . 2 . 1 1 4 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 5 9 15 17 20 20 20 19 19 19 19 19 19 19 20 19 19 20 Power 1 | 1 1 1 1 2 2 2 1 . 1 . . 1 1 1 1 1 1 Propulsion 4 | 3 1 3 4 7 7 7 6 6 5 4 3 3 3 3 3 3 1 Utility 5 | . . 4 3 2 2 2 3 5 5 6 6 8 7 7 6 6 9 Weapon 6 | 1 4 6 7 8 8 8 6 7 6 8 7 6 6 6 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 9 . 15 . . . 3 1 5 . 3 1 . . . 1 16 Power 4 | . . . 1 . . . 1 . 1 . . . . . . . 1 Propulsion 10 | . 4 . 4 . . . . . . . . . . . . . 2 Utility 24 | . 3 . 3 . . . . 1 3 . 2 1 . . . 1 10 Weapon 16 | . 2 . 7 . . . 2 . 1 . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 100 99 100 99 99 99 100 80 100 86 100 97 Engine 8 | . 14 14 11 11 11 11 9 9 9 8 7 7 7 7 6 6 6 Treads 31 | . 16 28 33 33 33 33 35 36 35 36 29 30 30 30 26 26 27 Device 5 | . 14 14 11 9 11 11 2 . . 3 6 7 7 6 6 13 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 Processor 7 | . . . . . . . . . . . 15 15 15 15 13 13 20 Protection 3 | . . . . 1 . . 6 9 9 5 . . . . . 5 . Energy Gun 3 | . 27 28 12 . . . . . . . . . . . . . 2 Ballistic Gun 24 | . . . 20 32 33 33 35 33 34 33 25 23 4 29 26 22 13 Slashing Weapon 1 | . . . . . . . . 2 . 2 4 7 7 . . 2 2 Peak Build Rating 89 | 7 10 10 20 21 21 21 27 31 39 41 58 54 54 54 57 68 89 Average Rating 41 | 6 9 10 17 20 20 21 24 27 31 37 52 53 41 50 52 64 77 On Entrance 31 | 6 7 10 10 20 20 21 21 26 26 36 38 53 54 54 50 57 64 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 32 32 59 62 58 58 65 65 72 72 76 74 74 81 83 90 139 Greatest Support 138 | 20 40 40 60 60 60 60 80 80 84 84 92 92 92 92 92 98 138 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 25 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 19 | 5 9 15 17 20 19 20 19 19 19 19 19 19 19 19 19 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 19 20 20 20 18 20 5 Class Distribution -------------------- 36% | Scavenger-Gunner 23% | Skirmisher 16% | Scavenger-Skirmisher 14% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Matter Collected 9934 | 231 71 . 833 228 28 51 868 744 1239 920 795 43 52 263 . 545 3023 Remotely 806 | . . . . . . . . . 180 . . . . . . 195 431 Salvage Created 13548 | 143 553 . 1871 224 . 157 1496 965 1556 853 820 . . 118 . 656 4136 Parts 712 | 9 33 . 82 23 . 1 72 57 83 60 68 . . 8 . 31 185 Haulers Intercepted 21 | . 2 . 5 . . . 2 . 2 . 3 . . . . . 7 Recyclers Shooed 15 | . 1 . 3 . . . 4 . 1 . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 248 | . 8 . 25 21 . 1 21 25 23 27 7 . . 2 . 10 78 Melee 8 | . . . . . . . . . . . . . . . . . 8 Guns 163 | . 7 . 25 12 . 1 17 18 23 20 7 . . 2 . 3 28 AOE 77 | . 1 . . 9 . . 4 7 . 7 . . . . . 7 42 Classes Destroyed 21 | 2 5 . 2 2 . 1 . . 4 3 1 . . . . 1 . Worker 14 | . 1 . . 1 . . 2 . 4 . 1 . . . . . 5 Builder 11 | . . . . . . . . . 2 . 2 . . . . . 7 Tunneler 7 | 2 . . 1 2 . . 1 . . . 1 . . . . . . Hauler 21 | . 2 . 5 . . . 2 . 2 . 3 . . . . . 7 Recycler 21 | 1 1 . 7 . . 1 5 . 1 . 2 . . . . . 3 Mechanic 4 | . . . . . . . . . 1 . 1 . . . . . 2 Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 16 | . 3 . 2 . . . 2 . 3 . 3 . . . . . 3 Swarmer 66 | . 3 . 3 9 . . 4 6 . 11 . . . . . 7 23 Saboteur 2 | . . . . . . . . . . 2 . . . . . . . Grunt 102 | . 5 . 15 1 . . 15 14 14 3 2 . . . . 2 31 Brawler 7 | . . . 2 . . . . 1 2 . 1 . . . . . 1 Duelist 8 | . . . . . . . . . 2 . 1 . . . . . 5 Protector 2 | . . . . . . . . . 1 . 1 . . . . . . Sentry 23 | . . . 5 . . . 2 4 4 4 1 . . . . . 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . Hunter 10 | . . . . . . 1 . . . 3 . . . 2 . . 4 Programmer 15 | . . . . . . . . . . 3 1 . . . . . 11 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Assembled 11 | . . . . 11 . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 . 6 12 . 1 10 6 6 5 4 . . 1 . 7 15 Combat Bots Only 13 | . 3 . 6 12 . 1 4 6 5 5 4 . . 1 . 7 13 Max Kills in Single Turn 7 | 1 2 . 1 7 . 1 2 4 2 4 2 . . 1 . 4 4 Gunslinging 1 | . . . . . . . 1 1 . 1 . . . . . . 1 Exploded 6 | . 1 . . 6 . . 2 4 . 4 . . . . . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Hostile Shots Fired 912 | . 25 . 53 24 . 10 85 49 65 87 36 . . 30 . 33 415 Missed 222 | . 7 . 16 5 . 2 18 15 13 25 7 . . 3 . 10 101 Hits 690 | . 18 . 37 19 . 8 67 34 52 62 29 . . 27 . 23 314 Melee 38 | . . . . 1 . . . 1 9 1 7 . . . . . 19 Projectile 652 | . 18 . 37 18 . 8 67 33 43 61 22 . . 27 . 23 295 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 37 | . . . . . . . 5 . 1 5 . . . 1 . 1 24 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 12562 | . 162 . 443 193 . 125 1019 578 930 1015 620 . . 406 . 363 6708 Core 1387 | . 63 . 35 . . 11 62 . 50 76 42 . . 39 . . 1009 Absorbed by Shields 484 | . . . . . . . . . . . . . . . . 132 352 Regen/Repaired (Parts) 231 | . . . . . . . . . 112 . 119 . . . . . . Core Remaining (%) 85 | 100 . 74 . . . 88 . . . 65 . . . 88 . 100 . Volleys Fired 522 | 7 20 . 67 19 . 5 57 51 79 52 18 . . 9 . 11 127 Largest 4 | 2 2 . 3 3 . 3 4 4 4 4 4 . . 4 . 4 4 Hottest 240 | 70 90 . 135 69 . 69 92 92 98 120 120 . . 115 . 118 240 Shots Fired 1623 | 14 40 . 201 51 1 15 210 159 272 179 70 . . 38 . 29 344 Gun 1555 | 14 40 . 201 48 1 15 208 156 259 176 70 . . 38 . 24 305 Cannon 26 | . . . . . . . . 1 13 . . . . . . . 12 Launcher 42 | . . . . 3 . . 2 2 . 3 . . . . . 5 27 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1430 | 7 . . 147 48 1 15 208 156 259 176 70 . . 38 . 24 281 Thermal 57 | 7 . . . . . . . 1 13 . . . . . . . 36 Explosive 42 | . . . . 3 . . 2 2 . 3 . . . . . 5 27 Electromagnetic 94 | . 40 . 54 . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 11 . 19 12 . 4 17 24 13 12 8 . . 7 . 6 23 Robot Miss Streak 7 | 2 3 . 7 5 . 1 3 4 7 3 3 . . 3 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 39 | . 2 . 4 3 . . 6 5 4 4 3 . . . . 1 7 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 1 1 . . . . 1 1 Shots Hit Robots 1095 | 9 32 . 137 23 . 10 133 106 166 97 56 . . 22 . 22 282 Core Hits 625 | 4 23 . 61 32 . 4 60 49 77 42 35 . . 6 . 18 214 Critical Kills 16 | . . . 1 . . . . 1 . . 2 . . 1 . 1 10 Critical Parts Destroyed 14 | . . . 1 . . 1 . . 1 . 3 . . . . 1 7 Critical Strikes 39 | . . . 2 . . 1 . 1 1 . 6 . . 1 . 2 25 Destroy 31 | . . . 2 . . 1 . 1 1 . 5 . . 1 . 2 18 Sever 8 | . . . . . . . . . . . 1 . . . . . 7 Melee Attacks 147 | . . . 1 . . . . 21 10 16 25 . . . . 7 67 Impact 1 | . . . 1 . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . 21 10 16 25 . . . . 7 67 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . 10 . . . . . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32246 | 123 599 . 2184 974 . 115 2288 1909 2851 1995 2063 . . 340 . 1637 15168 Guns 17241 | 123 489 . 1991 349 . 115 2090 1530 2717 1534 1022 . . 340 . 377 4564 Cannons 245 | . . . . . . . . . . . . . . . . . 245 Explosions 10029 | . 97 . 174 603 . . 180 379 . 461 . . . . . 600 7535 Melee 4474 | . . . . . . . . . . . 1036 . . . . 660 2778 Ramming 257 | . 13 . 19 22 . . 18 . 134 . 5 . . . . . 46 Kinetic 15869 | 59 . . 1489 349 . 115 2090 1530 2717 1534 1022 . . 340 . 377 4247 Thermal 1332 | 64 97 . 87 . . . . . . . . . . . . . 1084 Explosive 9323 | . . . 87 603 . . 180 379 . 461 . . . . . 600 7013 Electromagnetic 991 | . 489 . 502 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4474 | . . . . . . . . . . . 1036 . . . . 660 2778 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 2 2 2 2 . . . 3 7 7 7 7 . . 19 Average Corruption 6 | . 1 1 1 2 2 2 . . . 2 6 7 7 7 . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 233 | . 2 1 2 5 6 5 . . . 36 32 14 6 17 . . 107 Message Errors 58 | . . . . 1 1 1 . . . 6 8 4 3 7 . . 27 Matter Fused 59 | . 1 1 . 3 1 2 . . . 9 7 7 1 3 . . 24 Heat Flow Errors 25 | . . . 1 . 2 1 . . . 3 3 1 1 1 . . 12 Energy Discharges 26 | . . . . 1 1 1 . . . 6 5 1 . 1 . . 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Parts Fused 5 | . . . . . . . . . . . 1 . . 2 . . 2 Data Loss (minor) 24 | . 1 . 1 . . . . . . 4 4 1 . 1 . . 12 Data Loss (major) 8 | . . . . . . . . . . 2 2 . 1 . . . 3 Misfires 8 | . . . . . 1 . . . . 3 . . . 2 . . 2 Alerts 5 | . . . . . . . . . . 2 1 . . . . . 2 Weapon Failures 13 | . . . . . . . . . . 1 1 . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1204 | . . . 25 14 . . 49 . 1 94 239 . . . . 69 713 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 604 | . . . 25 14 . . 49 . . 94 . . . . . 46 376 Melee 600 | . . . . . . . . . 1 . 239 . . . . 23 337 Knockbacks 4 | . . . . . . . . . 3 . 1 . . . . . . Impact 4 | . . . . . . . . . 3 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 720 | . . . . . . . . . . . . . . . . . 720 Shots 13 | . . . . . . . . . . . . . . . . . 13 Rammed 29 | . 3 . 3 1 . . 3 . 15 . 1 . . . . . 3 Targets Rammed 35 | . 3 . 4 2 . . 4 . 16 . 2 . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 1 . . 1 . 1 . 1 . . . . . 1 Highest Temperature 434 | 45 150 . 341 23 237 216 311 252 278 234 325 147 84 409 . 8 434 Average Temperature 85 | 19 50 . 58 4 115 51 83 71 72 79 120 85 44 187 . 4 117 Received Heat Transfer 3188 | . 33 . 180 20 . . 639 288 378 189 123 . . . . 56 1282 Effects 11 | . . . . . . . . . 1 . 1 . . 2 . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . 3 Interference 4 | . . . . . . . . . 1 . . . . 2 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . Heat Transferred 1647 | 185 100 . 150 . . . . . . . . . . . . . 1212 Parts Sabotaged 6 | . . . . . . . . . . 2 . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Maximum Alert Level 5 | . . . 2 1 . . 1 4 3 5 3 . . . . 1 5 Low Security (%) 25 | 100 100 100 50 66 . 100 70 . . . . . . . 100 82 14 Level 1 10 | . . . 31 33 . . 29 13 . . . . . . . 17 10 Level 2 11 | . . . 18 . . . . 39 2 7 . . . . . . 18 Level 3 33 | . . . . . . . . 30 97 40 100 . . . . . 11 Level 4 13 | . . . . . . . . 16 . 26 . . . . . . 32 Level 5 3 | . . . . . . . . . . 26 . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Peak Influence 1996 | 10 84 20 489 241 . 35 383 1486 984 1964 1010 . . . 5 285 1996 Initial 1010 | . . 20 . 186 . . . 245 724 635 1010 . . . . 3 149 Average 669 | 1 25 3 215 186 . 4 158 743 850 1239 806 . . . 2 103 860 Influence Increases 9354 | 15 311 . 850 315 . 50 721 1241 1059 1339 280 . . 50 5 282 2836 Destroy 0b10 Robot/C 4900 | . 160 . 500 220 . 20 420 520 600 540 120 . . 40 . 200 1560 Destroy 0b10 Robot/NC 505 | 15 35 . 75 15 . 5 60 . 70 . 75 . . . . 20 135 Destroy Leader 914 | . 40 . 144 30 . 10 98 20 170 30 42 . . 10 . 20 300 Allied During Kill 128 | . . . . 6 . . . 42 80 . . . . . . . . Successful Hack 137 | . 10 . 10 . . . 25 28 20 21 18 . . . 5 . . Select Force Hacks 150 | . 60 . 30 . . . 60 . . . . . . . . . . Disable Machine 435 | . . . 45 15 . 15 45 45 . 15 15 . . . . . 240 Anti-Garrison Action 1000 | . . . . . . . . 500 . 500 . . . . . . . Destroy Structure 810 | . 6 . 16 14 . . 13 86 29 113 10 . . . . 27 496 Partial Spotted 30 | . . . 15 . . . . . 15 . . . . . . . . Lose Combat Pursuer 345 | . . . 15 15 . . . . 75 120 . . . . . 15 105 Influence Decreases 7358 | 15 258 53 372 618 175 50 343 133 1567 393 1496 469 239 50 . 2 1125 Entered New Map 3292 | . . 33 . 292 175 . . 133 762 343 914 263 239 . . 2 136 Time Decay 3376 | 15 258 20 372 286 . 50 303 . 565 . 542 206 . 50 . . 709 Lost Part 400 | . . . . . . . 40 . 30 10 40 . . . . . 280 Lost Ally 140 | . . . . 40 . . . . 60 40 . . . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . Squads Dispatched 49 | . 2 . 6 . . . 4 . 6 . 5 . . . . 1 25 Investigation 8 | . 2 . 3 . . . 2 . . . . . . . . . 1 Extermination 7 | . . . . . . . . . . . 2 . . . . . 5 Reinforcement 12 | . . . 2 . . . 1 . 4 . . . . . . 1 4 Assault 17 | . . . 1 . . . . . 1 . 3 . . . . . 12 Garrison 5 | . . . . . . . 1 . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 3 Construction Impeded 4 | . . . . . . . 1 . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Distress Signals 16 | . . . 1 . . . 2 . 7 . 1 . . . . . 5 Communications Jammed 24 | . . . . . . . . . . . . . . . . . 24 Distress Signals 22 | . . . . . . . . . . . . . . . . . 22 Times Spotted 331 | . 11 . 36 28 . 1 25 21 41 22 15 . . 2 . 12 117 Peak Tracking Total 13 | . 3 . 4 11 . 1 5 3 6 9 5 . . 2 . 8 13 Tactical Retreats 16 | . . . 1 1 . . . . 4 3 . . . . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Traps Triggered 13 | . 1 . 3 . . . . 4 . 3 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Machines Disabled 42 | . . . 3 1 . 1 3 9 . 8 1 . . . . . 16 Max in Single Turn 6 | . . . 3 1 . 1 1 1 . 2 1 . . . . . 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 11 | . . . . . . . . 6 . 5 . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Machines Accessed 46 | . 8 . 3 . 2 . 6 3 9 3 5 1 3 . 1 . 2 Terminals 29 | . 6 . 2 . . . 3 3 7 3 3 . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . 1 Total Hacks 119 | . 22 . 9 . 2 . 12 6 25 5 12 1 19 . 2 . 4 Successful 75 | . 14 . 4 . 2 . 9 2 13 2 7 1 19 . 1 . 1 Failed 44 | . 8 . 5 . . . 3 4 12 3 5 . . . 1 . 3 Catastrophic 8 | . . . . . . . 1 3 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 18 . 5 . 1 . 10 . 10 . 3 . . . . . 2 Terminals 78 | . 19 . 7 . . . 9 6 19 5 9 . . . 2 . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 7 | . . . . . . . . . 5 . 2 . . . . . . Recycling Units 7 | . 3 . 2 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . 2 Terminal Hacks 41 | . 4 . 1 . 2 . 1 2 5 2 3 1 19 . 1 . . Record 3 | . . . . . 1 . . . . . . . 2 . . . . Part Schematic 10 | . 1 . . . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . . 3 . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . 4 . 2 . . . . . . Scan Component 3 | . . . . . . . . . 2 . 1 . . . . . . Repair 3 | . . . . . . . . . 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . 10 . 3 . . . 7 . 3 . 1 . . . . . . Terminals 19 | . 8 . 2 . . . 5 . 3 . 1 . . . . . . Botnet 9 | . 2 . 1 . . . 2 . 3 . 1 . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . Skim 8 | . 5 . 1 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 . . . 3 2 8 2 4 . . . 1 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . 1 . . . . . . Time 114 | . . . . . . . . . 76 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . . . 26 . 20 . . . . . . 6 Machine Destruction 46 | . . . . . . . . 26 . 20 . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Total Allies 10 | . . . . 3 . . . 5 . 2 . . . . . . . Largest Group 5 | . . . . 3 . . . 5 5 2 . . . . . . . Highest-Rated Group 104 | . . . . 40 . . . 104 104 51 . . . . . . . Highest-Rated Ally 39 | . . . . 16 . . . 39 39 31 . . . . . . . Initial Warlord ECA Mod 29 | . . . . . . . . . 12 12 21 21 21 20 20 20 29 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . 18 . . . 5 38 9 . . . . . . . Total Damage 1291 | . . . . 175 . . . 139 763 214 . . . . . . . Kills 10 | . . . . 1 . . . 1 8 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Active Infowar (turns) 7994 | 4 852 151 1261 527 524 418 108 . . . 1 421 145 405 17 23 3137 Seismic 4857 | 4 852 151 1261 527 524 418 108 . . . 1 421 145 405 17 23 . T.N.C. 3050 | . . . . . . . . . . . . . . . . . 3050 Jamming 1700 | . . . . . . . . . . . . . . . . . 1700 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Turns Passed 16377 | 62 852 151 1285 639 524 418 711 1816 1681 1880 1549 421 145 445 17 286 3495 Spaces Moved 8106 | 17 473 95 574 322 327 249 265 894 653 1026 805 266 88 254 8 137 1653 Core 12 | . . . . . . . . . . . . . . . . . 12 Treads 7842 | . 238 95 574 322 327 249 265 894 653 1026 805 266 88 254 8 137 1641 Legs 252 | 17 235 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 152 152 156 156 156 156 156 156 50 Average Speed 157 | 120 142 160 160 171 160 160 160 160 154 153 156 156 156 156 156 157 161 Slowest Speed 240 | 120 190 160 160 240 160 160 160 160 160 156 156 156 156 156 156 158 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 78 24 58 72 70 70 27 86 66 85 17 48 68 46 1 92 40 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 9 | . 2 . 1 1 1 . 2 . . . . 1 1 . . . . Known Exits Taken 6 | . 1 1 . . . . 1 . 1 . . . . 1 1 . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . . . . 1 1 1 . . . . Scrap Searched 5 | . . . . 1 . 1 . . . . . 1 . 2 . . . Spaces Dug 52 | . . . 1 . . . . 1 17 5 9 . . . . . 19 Terrain Destroyed 505 | . 5 . 10 23 . . 12 11 23 101 9 . . . . 30 281 Melee 44 | . . . 1 . . . . 1 10 5 9 . . . . . 18 Projectile 28 | . . . . . . . . . 13 . . . . . . . 15 AOE 433 | . 5 . 9 23 . . 12 10 . 96 . . . . . 30 248 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Fac Total 10514 | 45 612 94 808 366 328 257 415 1132 1161 1226 1035 273 96 285 13 179 2189 Wait 1094 | 18 84 . 76 19 . 4 43 84 323 83 147 5 1 17 4 3 183 Move 8091 | 16 472 94 573 321 326 248 265 893 653 1025 804 265 87 253 7 136 1653 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 132 | 1 16 . 29 . 1 . 10 5 16 5 10 2 1 1 . 3 32 Fast Attach 39 | 1 . . 2 . . . 2 . 4 4 2 . 3 . . 2 19 Attach 43 | . 2 . 2 . . . 7 . 3 2 7 . . . 2 . 18 Detach 11 | . 2 . . . . . . . . . 2 . . . . . 7 Swap 209 | . 5 . 20 5 . . 15 27 34 26 10 . . 4 . 10 53 Drop 142 | 2 8 . 34 . 1 . 12 9 23 8 8 1 4 1 . 5 26 Fire 522 | 7 20 . 67 19 . 5 57 51 79 52 18 . . 9 . 11 127 Melee 147 | . . . 1 . . . . 21 10 16 25 . . . . 7 67 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 35 | . 3 . 4 2 . . 4 . 16 . 2 . . . . . 4 Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . Rewire 39 | . . . . . . . . 32 . 5 . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 1) 63 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 5) 663 | -10/Materials | Discovered new exit (range 12) 736 | -10/Materials | Learned location of 2 exits from Subcaves 769 | -10/Materials | Learned location of 1 exit from Storage 793 | -10/Materials | Identified exit to Subcaves 809 | -10/Materials | Identified exit to Materials 816 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Loaded intel: 28 trap records 860 | -10/Materials | Learned location of 2 exits from Subcaves 915 | -10/Materials | Entered Mines 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1395 | -9/Materials | Build established: Gunner 1427 | -9/Materials | Discovered new exit (range 15) 1941 | -9/Materials | Discovered new exit (range 16) 2266 | -9/Materials | First assault squad dispatched 2351 | -9/Materials | Entered Mines 2352 | -9/Mines | Assembled infested the area 2359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2408 | -9/Mines | Destroyed 12 combat bots 2417 | -9/Mines | Lost 3 allies 2786 | -9/Mines | Discovered new exit (range 3) 2958 | -9/Mines | Learned location of Zion (-6) 2983 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2983 | -9/Mines | Discovered new exit (range 5) 2990 | -9/Mines | Entered Exiles 3029 | -9/Exiles | Met 8R-AWN 3053 | -9/Exiles | Met EX-HEX 3104 | -9/Exiles | Met EX-BIN 3123 | -9/Exiles | Aligned with FarCom system 3125 | -9/Exiles | Given EX-Vault access code 3163 | -9/Exiles | Opened EX-Vault 3173 | -9/Exiles | Found Longsword +1 3206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3256 | -9/Exiles | Met EX-DEC 3498 | -9/Exiles | Discovered new exit (range 11) 3514 | -9/Exiles | Left Exiles lab with Longsword +1 3514 | -9/Exiles | Entered Mines 3800 | -8/Mines | Build established: Skirmisher 3922 | -8/Mines | Discovered new exit (range 6) 3932 | -8/Mines | Entered Materials 3932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4433 | -8/Materials | Discovered new exit (range 10) 4467 | -8/Materials | Garrison activated, responded to threat 4643 | -8/Materials | Identified exit to Garrison 4643 | -8/Materials | Entered Garrison 4720 | -8/Garrison | Triggered checkpoint 4785 | -8/Garrison | Garrison Relay disabled 4858 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Triggered checkpoint 5099 | -8/Garrison | Garrison Relay disabled 5143 | -8/Garrison | Discovered new exit (range 13) 5238 | -8/Garrison | Build established: Scavenger-Skirmisher 5331 | -8/Garrison | Triggered checkpoint 5724 | -8/Garrison | Discovered new exit (range 10) 5801 | -8/Garrison | Triggered checkpoint 5851 | -8/Garrison | Triggered checkpoint 5860 | -8/Garrison | Garrison Relay disabled 5927 | -8/Garrison | Rescued a captive Derelict 5928 | -8/Garrison | Rescued a captive Derelict 6163 | -8/Garrison | Triggered checkpoint 6197 | -8/Garrison | Garrison Relay disabled 6210 | -8/Garrison | Garrison Relay disabled 6367 | -8/Garrison | Discovered new exit (range 12) 6373 | -8/Garrison | Triggered checkpoint 6404 | -8/Garrison | Garrison Relay disabled 6459 | -8/Garrison | Entered Materials 6459 | -8/Materials | Accompanied by 5 allies 6859 | -8/Materials | First assault squad dispatched 7143 | -8/Materials | Build established: Skirmisher 7554 | -8/Materials | Discovered new exit (range 9) 7807 | -8/Materials | Repaired Adv. Treads 7846 | -8/Materials | Repaired Adv. Treads 7866 | -8/Materials | Discovered new exit (range 15) 8009 | -8/Materials | Garrison activated, responded to threat 8140 | -8/Materials | Identified exit to Garrison 8140 | -8/Materials | Entered Garrison 8228 | -8/Garrison | Garrison Relay disabled 8270 | -8/Garrison | Triggered checkpoint 8364 | -8/Garrison | Triggered checkpoint 8414 | -8/Garrison | Discovered new exit (range 10) 8448 | -8/Garrison | Triggered checkpoint 8462 | -8/Garrison | Garrison Relay disabled 8896 | -8/Garrison | Spotted B-75 Beast 9028 | -8/Garrison | Triggered checkpoint 9076 | -8/Garrison | Garrison Relay disabled 9084 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Discovered new exit (range 13) 9504 | -8/Garrison | Triggered checkpoint 9602 | -8/Garrison | Triggered checkpoint 9610 | -8/Garrison | Garrison Relay disabled 9617 | -8/Garrison | Build established: Scavenger-Skirmisher 9693 | -8/Garrison | Discovered new exit (range 15) 9970 | -8/Garrison | Phase Generator disabled 10020 | -8/Garrison | Entered Factory 10020 | -7/Factory | Evolved 2 slots: Utility x2 10021 | -7/Factory | Identified exit to Storage 10054 | -7/Factory | Identified exit to DSF 10309 | -7/Factory | Build established: Scavenger-Gunner 10420 | -7/Factory | First assault squad dispatched 10581 | -7/Factory | Discovered new exit (range 10) 10659 | -7/Factory | Lost 4 parts (3n1u) 11300 | -7/Factory | Identified exit to Factory 11353 | -7/Factory | Repaired Adv. Treads 11486 | -7/Factory | Discovered new exit (range 10) 11569 | -7/Factory | Entered Lower Caves 11575 | -7/Lower Caves | Met a Warlord Commander 11576 | -7/Lower Caves | Learned location of Warlord (-4) 11577 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11582 | -7/Lower Caves | Found Encrypted Comm Array 11598 | -7/Lower Caves | Encountered a Warlord checkpoint 11765 | -7/Lower Caves | Entered a destroyed Warlord outpost 11948 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11990 | -7/Lower Caves | Entered Data Miner 11990 | -7/Data Miner | Discovered new exit (range 6) 12022 | -7/Data Miner | Met Data Miner 12048 | -7/Data Miner | Learned location of Section 7 (-3) 12048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12073 | -7/Data Miner | Received God Mode back door access code from Data Miner 12135 | -7/Data Miner | Entered Proximity Caves 12412 | -6/Proximity Caves | Learned location of 1 exit from Factory 12575 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12580 | -6/Proximity Caves | Entered Factory 12580 | -6/Factory | Evolved 2 slots: Utility x2 12581 | -6/Factory | Identified exit to Lower Caves 12588 | -6/Factory | Identified exit to DSF 12597 | -6/Factory | Entered DSF 12642 | -6/DSF | Additional patrols routed to DSF 12840 | -6/DSF | Sterilization system engaged 12858 | -6/DSF | Destroyed 7 combat bots 12860 | -6/DSF | Ambient heat levels rising (+10) 12860 | -6/DSF | Discovered new exit (range 14) 12875 | -6/DSF | Ambient heat levels rising (+10) 12883 | -6/DSF | Entered Factory 12883 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13392 | -5/Factory | Destroyed 8 combat bots 13623 | -5/Factory | Found Prototype Launcher 13623 | -5/Factory | Identified Mni. Smartbomb Launcher 13629 | -5/Factory | Found Mni. Smartbomb Launcher 13664 | -5/Factory | Found Prototype Processor 13664 | -5/Factory | Identified Exp. Targeting Computer 13867 | -5/Factory | Garrison activated, responded to threat 14083 | -5/Factory | First assault squad dispatched 14247 | -5/Factory | System corruption reached 10% 14410 | -5/Factory | Garrison activated, responded to threat 14435 | -5/Factory | Incoming assault squad redirected 14474 | -5/Factory | Lost 5 parts (2n3w) 14492 | -5/Factory | Destroyed 13 combat bots 14555 | -5/Factory | Lost 4 parts (1p1n2w) 14712 | -5/Factory | Incoming assault squad redirected 15912 | -5/Factory | Incoming assault squad redirected 16001 | -5/Factory | Found Prototype Launcher 16001 | -5/Factory | Identified Scatter Rocket Array 16061 | -5/Factory | High security lockdown imminent 16141 | -5/Factory | High security lockdown engaged 16357 | -5/Factory | Core integrity fell below 50% 16369 | -5/Factory | Core integrity fell below 20% 16378 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16365_ L-41 Fighter unfolds itself. 16365_ B-60 Warrior unfolds itself. 16365_ I-47 Archangel unfolds itself. 16365_ System corrupted: Mni. Smartbomb Launcher failed to launch. 16366_ Core Analyzer destroyed. 16367_ The unstable cave ceiling collapses. 16367_ Destroyed Imp. Melee Analysis Suite. 16367_ L-41 Fighter destroyed. 16367_ G-67 Veteran destroyed. 16367_ Destroyed Adv. Heat Sink. 16367_ G-50 Soldier destroyed. 16369_ L-41 Fighter destroyed. 16369_ Mni. Smartbomb Launcher destroyed. 16369_ Destroyed Mni. Smartbomb Launcher. 16369_ G-50 Soldier destroyed. 16372_ Dropped Huge Storage Unit. 16373_ Critical hit (Burn: +37). 16374_ The unstable cave ceiling collapses. 16378_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????# + *[ # """ ?# # | | ?????????????# %# ! # ??# # | | ?????????????# # ## # ! ??# + | | ?????????"" # ## # ???# # | | ?????????"" ### #### + ""T"???# # | | ?????????"" # #??# # """????# # | | ?????????" = # #### ######????# # | | ???????? # ## !######### + | | ???????? " ## ## # | | ????????####""####### "## ## T" ##"###### # | | ???????????##""########## ## "" ###"######+## | | ????????????" # ## #?## ! | | ???????????## ! """ """ # ## #??# | | ????????????# """ """ # ## #??# """ """ | | ##########??# """ """ # ### ##??# """ """ | | ??# # #?# #??## """ """ | | ! ???# ! + #?# ### | | """############# #?# # # ## | | S"# ####### #?# # | | """ # #?# | | """ ! + ### # | | """ # ## | | "" # ############ ! | | ! "" # ######### |]! | | # # %g%!! | | % # # @ *!!!!l b | | ! # # %%=]!b " | | ##+#####+#### !# !*=!! "% | | % #??# !%+ i " | | ######## #??# !# % | | ???????# #??# # # ############ | | ??######+#### #### ##### g ?????????? | | ??# # ^ #? ????# % #####????????? | | ??# / # # ????# # #???????????? | | ??# # #! ???? ##???????????? | | ??# g # "????####### #+#????????????? | | ??# """ """ # g # ??????????? ??????????????? | | ??# """ """ #g # ???????????? ?????????????? | | ??# """ """ # g # ??????????? ?????????????? | | ??# # #?????????????" "??????????????? | | ??########### #?????????????? ???????????????? | | ????????????# #??????????????????????????????? | | ????????????# +??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 60% | -8/Materials Adv. Treads | 74% | -8/Materials Adv. Treads | 30% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed FrostVoltaicFragment Manual? 0 Play Time 02:00:33 Cumulative 256.6 hours Start 2026.09.30 @ 11:05:40 End 2026.09.30 @ 19:18:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/0/0/1 Lore% 72 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c55af407-1d43-42c5-b9e5-4a7e0c94b886