Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 19:37:40 Player: RealTimeWarfare Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (245) 245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 3915 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 72/100 System Corruption 1% Temperature Cool (5) Movement Treading (165) Location -5/Factory Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (7) --- Armored Medium Treads Heavy Treads Cooled VTOL Module > --- UTILITY (2) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Heavy Treads Cooled VTOL Module > --- UTILITY ---------- Melee Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 5 | . . . . . 5 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 6 3 6 2 1 10 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 3 1 . 6 Treads 6 | 2 . 1 . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 2 2 1 . 3 Utility 4 | 1 1 1 . . 1 Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 1 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . 1 4 . 10 Power 2 | . . . 1 . 1 Propulsion 6 | . . 1 2 . 3 Utility 1 | . . . . . 1 Weapon 6 | . . . 1 . 5 Highest Loss Streak 4 | . . 1 2 . 4 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 3 4 4 1 Power . | . . . . . . Propulsion 1 | . . 1 2 2 . Utility . | . . . . . . Weapon 1 | . . 1 2 2 . Tool/Special . | . . . . . . Unused Backups 2 | . 1 . . . 1 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 55 | . 94 58 66 28 16 Engine 10 | . 14 14 13 . . Treads 5 | . 26 4 . . 1 Flight 16 | . 1 19 27 14 3 Device 7 | . . 4 14 14 1 Storage 1 | . 13 . . . . Processor 1 | . 9 . . . 3 Ballistic Gun 11 | . 28 16 8 . 2 Peak Build Rating 27 | 6 7 12 14 12 27 Average Rating 9 | 4 6 6 11 9 11 On Entrance 6 | . 6 4 12 9 9 Naked Turns 7 | . . . . . 7 Heaviest Build 14 | 14 14 9 10 4 12 Greatest Support 97 | 40 40 20 8 4 97 Greatest Overweight (x) 3 | . 3 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 5 | 5 3 5 5 5 5 Average Carried 3 | . 1 3 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 2 Class Distribution -------------------- 49% | Mutant 47% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scrapper | -10/Subcaves Scrapper | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 854 | 177 144 160 109 123 141 Remotely . | . . . . . . Salvage Created 226 | . 38 45 33 . 110 Parts 20 | . 4 2 3 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . 1 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 10 | . 3 1 2 . 4 Melee 2 | . . . . . 2 Guns 7 | . 3 1 1 . 2 Cannons 1 | . . . 1 . . Classes Destroyed 4 | . 1 1 1 . 1 Worker 1 | . . 1 . . . Swarmer 6 | . 3 1 . . 2 Cutter 2 | . . . . . 2 Subdweller 2 | . . . 2 . . Best Kill Streak 3 | . 3 1 1 . 2 Combat Bots Only 3 | . 3 1 1 . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 252 | . 10 6 62 9 165 Missed 91 | . 4 1 31 5 50 Hits 161 | . 6 5 31 4 115 Melee 15 | . . . . . 15 Projectile 146 | . 6 5 31 4 100 AOE 4 | . . . 2 . 2 Critical Strikes 11 | . . . 1 . 10 Damage Taken 3147 | . 50 79 515 35 2468 Core 1137 | . . . 104 24 1009 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 3 | . . . 3 . . Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 100 | . 9 13 64 . 14 Largest 2 | . 2 2 1 . 2 Hottest 40 | . 40 40 33 . 40 Shots Fired 118 | . 18 18 64 . 18 Gun 99 | . 18 18 45 . 18 Cannon 19 | . . . 19 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | . 18 18 64 . 18 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 7 9 . 4 Robot Miss Streak 2 | . 2 1 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 63 | . 12 14 23 . 14 Core Hits 27 | . 5 4 7 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 1 . . Destroy 1 | . . 1 . . . Blast 1 | . . . 1 . . Melee Attacks 7 | . . . . . 7 Impact 2 | . . . . . 2 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 969 | . 149 148 320 . 352 Guns 558 | . 149 148 82 . 179 Cannons 238 | . . . 238 . . Explosions . | . . . . . . Melee 164 | . . . . . 164 Ramming 9 | . . . . . 9 Kinetic 796 | . 149 148 320 . 179 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 164 | . . . . . 164 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . . 13 . . . Average Temperature 6 | . . 6 . . . Received Heat Transfer 207 | . . 18 147 12 30 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 70 122 . 15 145 Initial 23 | . . 23 . . . Average 32 | . 11 43 . 2 56 Influence Increases 577 | . 113 167 . 21 276 Destroy 0b10 Robot/C 260 | . 60 120 . . 80 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 50 | . 10 20 . . 20 Allied During Kill 22 | . . 22 . . . Successful Hack 45 | . 28 . . 6 11 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . 15 . . 15 150 Influence Decreases 546 | . 53 187 40 21 245 Entered New Map 58 | . . 37 21 . . Time Decay 403 | . 53 150 19 21 160 Lost Part 85 | . . . . . 85 Squads Dispatched 6 | . 1 . . . 5 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 8 7 14 1 22 Peak Tracking Total 9 | . 4 3 7 1 9 Tactical Retreats 8 | . 1 . 2 1 4 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 10 | . 2 . 1 4 3 Terminals 8 | . 2 . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 4 5 6 Successful 13 | . 3 . 4 4 2 Failed 5 | . . . . 1 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . . . . 1 3 Terminals 12 | . 3 . . 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 4 2 2 Record 6 | . . . 4 2 . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 2 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Recycle Component 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 37 | . . 21 16 . . Total Damage 350 | . . 182 168 . . Kills 7 | . . 5 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 2097 | 124 278 471 688 153 383 Spaces Moved 3159 | 75 156 664 1355 375 534 Core 201 | 16 . . . . 185 Treads 330 | 59 142 75 . . 54 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2628 | . 14 589 1355 375 295 Fastest Speed 30 | 50 37 37 37 40 30 Average Speed 51 | 136 153 51 37 40 54 Slowest Speed 300 | 160 300 160 120 40 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 19 | . . 2 2 5 10 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 38 75 35 68 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 3475 | 97 178 771 1474 372 583 Wait 140 | 10 2 76 48 . 4 Move 3118 | 74 155 659 1350 364 516 Hop 17 | . . 2 2 5 8 Pick Up 27 | 7 3 6 . 1 10 Fast Attach 1 | . . 1 . . . Attach 31 | 6 1 3 5 1 15 Detach 10 | . 1 2 5 1 1 Swap 9 | . 2 6 . . 1 Drop 8 | . 5 3 . . . Fire 100 | . 9 13 64 . 14 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 403 | -10/Materials | Entered Mines 458 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 706 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Discovered new exit (range 5) 721 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 721 | -10/Mines | Found Scrap Suit 754 | -10/Mines | Discovered new exit (range 5) 874 | -10/Mines | Entered Subcaves 874 | -10/Subcaves | Accompanied by 3 allies 875 | -10/Subcaves | Approached by a straggling Scientist 1034 | -10/Subcaves | Build established: Scrapper 1056 | -10/Subcaves | Lost 3 allies 1431 | -10/Subcaves | Visited Clippyterm 1432 | -10/Subcaves | Identified exit to Recycling 1432 | -10/Subcaves | Learned Research security intel 1562 | -10/Subcaves | Entered Recycling 1563 | -7/Recycling | Met a Zionite searching for Scraptown 1585 | -7/Recycling | Core integrity fell below 50% 1688 | -7/Recycling | Discovered new exit (range 16) 1715 | -7/Recycling | Entered Factory 1715 | -5/Factory | Evolved 10 slots: Power x5, Propulsion x5 1861 | -5/Factory | Lost 4 parts (1n1u2w) 1982 | -5/Factory | Core integrity fell below 50% 2063 | -5/Factory | Core integrity fell below 20% 2092 | -5/Factory | Lost 4 parts (1p1n2w) 2098 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Flail destroyed. Slug penetrates H-66 Slayer. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1P layout... Downloaded map data. Acquired Arm. Medium Treads. Acquired Hvy. Treads. The Hvy. Treads can enter siege mode by activating it again. See Siege stat context help for more info. Slammed into P-70 Sage. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????## ### ############# | | ?????????????????? ##/#################? | | ?????????????????? #? | | ?????????????????? 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