Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.01 @ 09:42:11 Player: Luigi Panache Result: Destroyed by as-41643 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (109) 109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 939 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (280) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (19) --- Light Ion Engine Nuclear Core Reinforced Deuterium Engine Light Fission Core Wheel Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Nuclear Core Reinforced Deuterium Engine Light Fission Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | 2 . 3 . 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . 2 . . Device 1 | . . 1 . . Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . 1 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 94 | . 85 95 100 81 Engine 13 | . 14 14 14 8 Treads 26 | . 28 28 28 20 Device 10 | . . 7 14 10 Storage 14 | . 14 15 14 14 Energy Gun 13 | . 14 14 14 9 Ballistic Gun 1 | . 14 . . 1 Launcher 12 | . . 14 14 10 Naked Turns . | . . . . . Heaviest Build 53 | 11 11 53 49 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 13 | . . 1 1 13 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 19 | 7 7 19 19 19 Average Capacity 16 | 7 7 15 19 19 Most Carried 11 | 6 7 8 11 11 Average Carried 9 | 6 6 7 10 10 Final Capacity 19 | 7 7 19 19 19 Final Carried 11 | 6 7 8 11 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 310 | 200 . 65 . 45 Remotely . | . . . . . Salvage Created 100 | . . 61 . 39 Parts 10 | . . 1 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . . 2 . 2 AOE 4 | . . 2 . 2 Classes Destroyed 5 | . . 1 . 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Grunt 2 | . . 2 . . Assembled 2 | . . . . 2 Best Kill Streak 6 | . . 2 . 6 Combat Bots Only 2 | . . 2 . 2 Max Kills in Single Turn 3 | . . 2 . 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 826 | . . 18 . 808 Core 253 | . . . . 253 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 11 | . . 2 . 9 Largest 2 | . . 1 . 2 Hottest 40 | . . 30 . 40 Shots Fired 15 | . . 2 . 13 Gun 8 | . . . . 8 Cannon . | . . . . . Launcher 7 | . . 2 . 5 Special . | . . . . . Kinetic 8 | . . . . 8 Thermal . | . . . . . Explosive 7 | . . 2 . 5 Electromagnetic . | . . . . . Robot Hit Streak 3 | . . 2 . 3 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 10 | . . 2 . 8 Core Hits 17 | . . 4 . 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 548 | . . 132 . 416 Guns 35 | . . . . 35 Cannons . | . . . . . Explosions 501 | . . 120 . 381 Melee . | . . . . . Ramming 12 | . . 12 . . Kinetic 35 | . . . . 35 Thermal . | . . . . . Explosive 501 | . . 120 . 381 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 4 | . . 4 . . Average Temperature 4 | . . 4 . . Received Heat Transfer 9 | . . 9 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 65 | . . 65 . 20 Initial . | . . . . . Average 39 | . . 64 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . . 2 . 17 Peak Tracking Total 13 | . . 2 . 13 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1027 | 3 73 371 430 150 Spaces Moved 420 | 1 46 162 165 46 Core 2 | . . . . 2 Treads 410 | 1 46 162 165 36 Legs 8 | . . . . 8 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 260 200 Average Speed 235 | 160 160 222 260 268 Slowest Speed 700 | 160 160 260 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 1 15 33 55 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 18 . 27 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . 18 . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 445 | 2 46 169 167 61 Wait . | . . . . . Move 416 | . 45 161 164 46 Hop . | . . . . . Pick Up 5 | . 1 1 3 . Fast Attach 1 | . . 1 . . Attach 4 | . . . . 4 Detach . | . . . . . Swap 4 | 2 . 2 . . Drop . | . . . . . Fire 11 | . . 2 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 77 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 437 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Exiles 516 | -10/Exiles | Met 8R-AWN 561 | -10/Exiles | Met EX-HEX 691 | -10/Exiles | Met EX-DEC 740 | -10/Exiles | Learned location of Zion (-7) 857 | -10/Exiles | Discovered new exit (range 10) 878 | -10/Exiles | Entered Mines 937 | -9/Mines | Assembled infested the area 985 | -9/Mines | Core integrity fell below 50% 997 | -9/Mines | Core integrity fell below 20% 1013 | -9/Mines | Lost 6 parts (1p2n1u2w) 1028 | -9/Mines | Destroyed by as-41643 with Assembled Maul Last Messages --------------- 00997_ R-06 Scavenger system corrupted by crushing effect. 00997_ R-06 Scavenger knocked back. 00999_ The unstable cave ceiling collapses. 01001_ K-01 Serf collects debris. 01006_ The unstable cave ceiling collapses. 01008_ K-01 Serf collects debris. 01010_ The unstable cave ceiling collapses. 01010_ Acquired 40 matter. 01011_ as-41643 sneak attacks. 01011_ K-01 Serf system corrupted by crushing effect. 01011_ K-01 Serf knocked back. 01012_ K-01 Serf system terminally corrupted. 01014_ The unstable cave ceiling collapses. 01019_ Knocked back. 01023_ The unstable cave ceiling collapses. 01024_ U-05 Engineer lays Concrete. 01025_ U-05 Engineer builds a Wall. 01026_ K-01 Serf collects debris. 01026_ U-05 Engineer lays Concrete. 01028_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####????????##???????????????? | | ????????????????????? ##?????? #??????????????? | | ?????????????????????? ##?????# #??????????????? | | ??????????????????????# ##????# #??????????????? | | ??????????????????????# ###??# #????????####### | | ??????????????????????# #??# ########## | | ???????????????????????# #??# % | | ??????????????????????## @ ##?# ! | | ?????????????????????## a #k### ## ###### | | ????????????????????## u ## #????# | | ???????????????????## %u ## #????# | | ??????????????????## ######### #????# | | ??????????????????# #?????# #????####### | | ?????????????????### % #?????# #??????????? | | ?????????????????# # # ##?????# ??????????? | | ?????????????????## ##???????##??????????? | | ?????????????????# #????????????????????? | | ?????????????????# ###????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# # ## #??????????????????? | | ???????????????# #?????????????????? | | ???????????????# # ##?????????????????? | | ??????????????# ###??????????????????? | | ??????????????# #####????????????????????? | | ?????????????? % # #????????????????????????? | | ?????????????## # #?????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ?######??????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialXenonRouter Manual? 0 Play Time 00:04:48 Cumulative 256.1 hours Start 2021.02.01 @ 09:37:48 End 2021.02.01 @ 09:42:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 120 Adventurer 68 Explorer 69 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35f265f6-9fb4-45fd-ae9f-23993fb88db9