Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.17 @ 12:48:24 Player: Fgdfgfthgr Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (2600) 2600 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 5745 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Armor Integrity Analyzer Weapon Cycler > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Advanced Myomer Leg Improved Heat Sink Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Experimental Targeting Computer 8R-AWN's Armor/EX Hacking Suite AS-neutralizer No. 17b Minigun Minigun 8R-AWN's Boregun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Armor Integrity Analyzer Weapon Cycler > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Advanced Myomer Leg Improved Heat Sink Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Experimental Targeting Computer 8R-AWN's Armor/EX Hacking Suite AS-neutralizer No. 17b Autogun Improved Assault Rifle Improved Assault Rifle Minigun 8R-AWN's Boregun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 57 | . 11 4 21 4 13 4 Power 6 | . . 1 4 . 1 . Engine 6 | . . 1 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | . 3 2 5 2 3 1 Treads 15 | . 3 2 5 2 2 1 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 4 . 4 2 2 . Device 3 | . 1 . 1 . 1 . Storage 3 | . 2 . 1 . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 23 | . 4 1 8 . 7 3 Energy Gun 2 | . . . 1 . 1 . Energy Cannon 4 | . 1 . 3 . . . Ballistic Gun 9 | . 2 . 1 . 3 3 Ballistic Cannon 3 | . . 1 2 . . . Launcher 4 | . 1 . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 19 | . . 1 1 3 8 6 Power 2 | . . 1 . . . 1 Propulsion 8 | . . . . 2 4 2 Utility 4 | . . . 1 1 2 . Weapon 5 | . . . . . 2 3 Highest Loss Streak 8 | . . 1 1 2 8 6 To Critical Strikes 6 | . . . . . 5 1 Average Slot Usage (%) 99 | . 98 99 99 99 97 84 Engine 11 | . 14 13 10 11 11 7 Treads 30 | . 24 28 33 32 29 11 Device 6 | . 6 . 11 3 1 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . 6 14 6 7 11 11 Protection 5 | . . . 4 11 9 . Energy Cannon 8 | . 12 14 11 . . . Ballistic Gun 6 | . 10 1 2 11 12 18 Ballistic Cannon 7 | . . 12 8 11 1 . Naked Turns . | . . . . . . . Heaviest Build 101 | 13 52 51 101 99 98 96 Greatest Support 60 | 20 40 40 60 60 60 12 Greatest Overweight (x) 7 | . 1 1 1 1 7 7 Average Overweight (x) 1 | . . 1 1 1 1 7 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 Average Capacity 23 | . 17 20 24 25 25 25 Most Carried 25 | . 20 20 25 25 25 25 Average Carried 22 | . 15 19 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 6 20 20 25 25 25 23 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1806 | 187 230 106 609 303 341 30 Remotely . | . . . . . . . Salvage Created 4044 | . 586 387 2437 471 163 . Parts 250 | . 34 21 144 35 16 . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 88 | . 13 8 43 19 5 . Guns 20 | . 4 1 4 10 1 . Cannons 61 | . 8 7 37 9 . . AOE 5 | . . . 1 . 4 . Classes Destroyed 12 | . 6 2 3 1 . . Worker 6 | . 2 1 3 . . . Builder 5 | . 1 . 3 1 . . Tunneler 5 | . . 1 . 4 . . Hauler 8 | . 2 . 6 . . . Recycler 6 | . . . 6 . . . Operator 1 | . . . 1 . . . Watcher 6 | . 2 . 4 . . . Swarmer 22 | . 6 . 7 9 . . Grunt 46 | . 7 6 25 8 . . Duelist 2 | . . . 2 . . . Sentry 11 | . . 2 9 . . . Assembled 9 | . . . . 2 7 . Best Kill Streak 8 | . 8 5 7 5 5 . Combat Bots Only 7 | . 4 4 7 5 4 . Max Kills in Single Turn 3 | . 1 2 2 2 3 . Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3320 | . 207 287 729 532 759 806 Core 461 | . 30 22 71 35 104 199 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 90 | . . . 90 . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 257 | . 42 20 111 39 41 4 Largest 2 | . 2 2 2 2 2 2 Hottest 123 | . 110 95 123 62 65 48 Shots Fired 503 | . 83 40 221 78 73 8 Gun 182 | . 42 14 15 39 64 8 Cannon 310 | . 40 26 205 39 . . Launcher 11 | . 1 . 1 . 9 . Special . | . . . . . . . Kinetic 296 | . 32 20 104 78 54 8 Thermal 165 | . 50 20 95 . . . Explosive 11 | . 1 . 1 . 9 . Electromagnetic 31 | . . . 21 . 10 . Robot Hit Streak 62 | . 11 14 36 27 54 62 Robot Miss Streak 2 | . 2 1 2 1 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 379 | . 51 31 161 58 70 8 Core Hits 174 | . 23 16 77 26 30 2 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 12 | . 3 . 7 . 2 . Burn 2 | . 2 . . . . . Meltdown 2 | . 1 . 1 . . . Destroy 1 | . . . . . 1 . Blast 4 | . . . 4 . . . Corrupt 3 | . . . 2 . 1 . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7143 | . 875 565 3190 1062 1316 135 Guns 2303 | . 354 145 218 543 908 135 Cannons 4358 | . 521 420 2898 519 . . Explosions 467 | . . . 59 . 408 . Melee . | . . . . . . . Ramming 15 | . . . 15 . . . Kinetic 3902 | . 241 241 1325 1062 898 135 Thermal 2300 | . 634 324 1342 . . . Explosive 440 | . . . 32 . 408 . Electromagnetic 486 | . . . 476 . 10 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 55 | . 16 . 29 8 2 . Projectiles 53 | . 16 . 29 8 . . Explosions 2 | . . . . . 2 . Melee . | . . . . . . . Knockbacks 19 | . . 2 9 8 . . Impact . | . . . . . . . Kinetic 16 | . . 1 8 7 . . Secondary 3 | . . 1 1 1 . . Self-Inflicted Damage 19 | . . 19 . . . . Shots 1 | . . 1 . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | . 192 222 102 22 127 4 Average Temperature 48 | . 49 89 26 10 42 3 Received Heat Transfer 696 | . 96 144 273 138 . 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 10 | . 6 1 3 . . . Heat Transferred 4959 | . 1542 666 2751 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 451 | . 225 218 451 261 . . Initial 68 | . . 68 . 18 . . Average 116 | . 109 80 172 53 . . Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 74 | . 82 81 55 96 . 100 Level 1 24 | . 17 18 41 3 . . Level 2 1 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 6 1 . . Investigation 5 | . 2 . 2 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 24 8 52 21 5 4 Peak Tracking Total 6 | . 6 3 5 5 6 4 Tactical Retreats 6 | . 2 . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 9 | . 1 1 1 1 5 . Max in Single Turn 2 | . 1 1 1 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 24 | . 7 . 12 2 3 . Terminals 15 | . 5 . 9 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 21 . 38 5 4 . Successful 46 | . 12 . 25 5 4 . Failed 22 | . 9 . 13 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 40 | . 13 . 23 3 1 . Terminals 56 | . 19 . 33 4 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 8 . 17 5 4 . Record 3 | . . . . . 3 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 9 | . 1 . 5 3 . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Recycling Unit Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 3 . 1 . . . Investigation Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 3 | . . . 2 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . 5 . . . Terminals 5 | . 2 . 3 . . . Botnet 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 . 9 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 13 | . . . 13 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8397 | . 1186 1327 3094 1765 987 38 Spaces Moved 3184 | 1 512 522 1099 670 368 12 Core . | . . . . . . . Treads 2996 | . 394 522 1099 670 311 . Legs 119 | 1 118 . . . . . Wheels 69 | . . . . . 57 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 240 195 195 Average Speed 232 | 120 197 240 240 240 233 195 Slowest Speed 240 | 120 240 240 240 240 240 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 2 81 99 96 98 69 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 2 . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 Spaces Dug 25 | . 11 . 6 . 8 . Terrain Destroyed 92 | . 11 10 10 1 60 . Melee . | . . . . . . . Projectile 3 | . . . 2 1 . . AOE 89 | . 11 10 8 . 60 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3720 | . 610 561 1344 751 434 20 Wait 123 | . 17 4 72 30 . . Move 3178 | . 511 521 1098 669 367 12 Hop . | . . . . . . . Pick Up 53 | . 18 5 17 6 7 . Fast Attach 14 | . 3 1 9 . . 1 Attach 18 | . . 1 3 4 8 2 Detach 3 | . 2 . 1 . . . Swap 25 | . 8 2 9 . 5 1 Drop 43 | . 9 7 22 3 2 . Fire 257 | . 42 20 111 39 41 4 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Entered Mines 1457 | -10/Mines | Discovered new exit (range 15) 1798 | -10/Mines | Discovered new exit (range 5) 1801 | -10/Mines | Received a Mining Laser from a helpful Derelict 1822 | -10/Mines | Learned location of Storage (-7) 2514 | -10/Mines | Entered Materials 2514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -9/Materials | Discovered new exit (range 11) 3299 | -9/Materials | Destroyed 7 combat bots 3387 | -9/Materials | Discovered new exit (range 16) 3651 | -9/Materials | Discovered new exit (range 16) 3731 | -9/Materials | Repaired Beam Cannon 4351 | -9/Materials | Identified exit to Mines 4545 | -9/Materials | Discovered new exit (range 5) 5598 | -9/Materials | Build established: Scavenger-Mutant 5608 | -9/Materials | Entered Mines 5689 | -9/Mines | Met a Derelict bent on vengeance 5735 | -9/Mines | Excavation squad dispatched 5735 | -9/Mines | A large section of the Mines collapsed 5985 | -9/Mines | Excavation squad dispatched 6223 | -9/Mines | Met a Derelict shopkeep closing up shop 6235 | -9/Mines | Excavation squad dispatched 6394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6397 | -9/Mines | Discovered new exit (range 5) 6528 | -9/Mines | Build established: Mutant 6833 | -9/Mines | Discovered new exit (range 9) 6916 | -9/Mines | Discovered new exit (range 12) 6936 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7037 | -9/Mines | Learned Materials emergency access door positions 7044 | -9/Mines | Build established: Scavenger-Mutant 7200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7373 | -9/Mines | Entered Exiles 7433 | -9/Exiles | Met 8R-AWN 7474 | -9/Exiles | Met EX-HEX 7582 | -9/Exiles | Met EX-BIN 7617 | -9/Exiles | Aligned with FarCom system 7619 | -9/Exiles | Given EX-Vault access code 7701 | -9/Exiles | Opened EX-Vault 7759 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7831 | -9/Exiles | Met EX-DEC 7843 | -9/Exiles | Learned location of Zion (-7) 7939 | -9/Exiles | Visited The Gauntlet 8133 | -9/Exiles | Attacked by the Exiles 8141 | -9/Exiles | Destroyed EX-HEX 8221 | -9/Exiles | Core integrity fell below 50% 8232 | -9/Exiles | Destroyed 8R-AWN 8237 | -9/Exiles | Found Exp. Targeting Computer 8240 | -9/Exiles | Found AS-neutralizer No. 17b 8248 | -9/Exiles | Found 8R-AWN's Boregun 8251 | -9/Exiles | Found 8R-AWN's Armor/EX 8258 | -9/Exiles | Lost 8 parts (4n2u2w) 8337 | -9/Exiles | Discovered new exit (range 14) 8360 | -9/Exiles | Entered Mines 8365 | -8/Mines | 1C-UTU came to Exiles' defense 8393 | -8/Mines | Core integrity fell below 20% 8398 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Last Messages --------------- 08383_ Found Beam Cannon. 08383_ Found 30 Matter. 08384_ Acquired 30 matter. 08387_ Imp. Assault Rifle destroyed. 08387_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08387_ Lgt. Treads severed. 08388_ Acquired Lgt. Treads. 08389_ Hvy. Ion Engine destroyed. 08389_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08390_ Lgt. Treads destroyed. 08391_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08393_ Minigun destroyed. 08393_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08393_ K-01 Serf collects debris. 08396_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08396_ Arm. Wheel destroyed. 08397_ Critical hit (Destroy). 08397_ Autogun destroyed. 08397_ K-01 Serf collects debris. 08398_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ????????k???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????#@###????????????????????? | | ???????#]l #????????????????????? | | ???????### ###### ##??????????? | | ?????##### #??????????? | | ?????# #?????????? | | ?????# ######### ??????? | | ????## ######?????? ???????? | | ????# #?????????? ???????? | | ????# #???????????????????? | | ????# """ ????????????????? | | ????# """ "????????????? | | ????# """ # ### """??????????? | | ????# "%" # #???? ??????????? | | ????#########?#??????##?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseHelicalSplitter Manual? 0 Play Time 00:30:17 Cumulative 196.1 hours Start 2022.05.17 @ 12:18:49 End 2022.05.17 @ 12:48:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 0 Adventurer 97 Explorer 0 Win Type - Total 14 Types 8/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e639999b-b12b-452c-ae44-1fdf5b92ac5e