Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 05:25:51 Player: MELT Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2627) 2627 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 8972 Bonus ------- High Alert Combat Kills 90 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array Q-thruster Q-thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Gravity Neutralizer Advanced Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Cooled Plasma Rifle Heavy Phase Cannon > --- INVENTORY -------- Ion Engine Micro Nuclear Core Micro Fission Core Medium Matter Pod Improved Phase Shifter Improved Medium Laser Cooled Plasma Rifle Remote Datajack [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Q-thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . 1 . . 1 . . . Utility 7 | . . 2 . . 1 . . 1 . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 115 | 4 20 6 2 35 3 . 11 . 8 12 14 Power 15 | 1 4 . . 3 1 . 3 . . 3 . Engine 11 | 1 4 . . 3 1 . 2 . . . . Core 4 | . . . . . . . 1 . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 51 | . 9 2 . 18 1 . 4 . 7 3 7 Treads 14 | . 1 . . 9 1 . 3 . . . . Leg 11 | . 8 2 . 1 . . . . . . . Wheel 8 | . . . . 8 . . . . . . . Hover 16 | . . . . . . . 1 . 7 3 5 Flight 2 | . . . . . . . . . . . 2 Utility 22 | 1 3 1 1 5 . . 3 . 1 3 4 Device 10 | . . . . 3 . . 2 . . 2 3 Storage 5 | 1 1 . . 1 . . . . . 1 1 Processor 2 | . . . 1 1 . . . . . . . Hackware 1 | . 1 . . . . . . . . . . Protection 4 | . 1 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 4 3 1 9 1 . 1 . . 3 3 Energy Gun 16 | 2 1 . 1 8 . . 1 . . 1 2 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 8 | . 3 3 . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . . . . . 1 Parts Lost 52 | . 4 2 . 7 1 . 11 . 5 3 19 Power 6 | . 1 . . . 1 . 1 . 1 . 2 Propulsion 22 | . 2 . . 5 . . 5 . 2 2 6 Utility 13 | . . 1 . . . . 3 . 1 . 8 Weapon 11 | . 1 1 . 2 . . 2 . 1 1 3 Highest Loss Streak 12 | . 2 1 . 2 1 . 5 . 3 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 83 68 90 91 92 71 66 64 71 62 Engine 6 | . 13 11 9 9 6 7 4 6 4 . . Core 2 | . . . . . . . 1 . . 10 5 Treads 8 | . . . . 15 23 23 21 20 1 . . Leg 6 | . 23 20 18 2 . . . . . . . Wheel 3 | . . . . 10 15 15 1 . . . . Hover 6 | . . . . . . . 3 6 27 23 16 Device 8 | . . . . 7 7 7 8 13 13 17 20 Storage 8 | . 14 11 9 9 7 7 7 6 6 4 4 Processor 5 | . . . 5 9 7 7 7 6 6 5 4 Hackware 6 | . 12 11 9 9 7 7 2 . . . . Protection 1 | . 1 9 . . . . 1 . 2 . . Energy Gun 8 | . 15 . 5 12 7 7 8 6 1 2 4 Ballistic Gun 5 | . 12 20 12 5 6 7 1 . . . . Peak Build Rating 93 | 4 10 12 17 30 33 32 32 32 43 66 93 Average Rating 30 | 3 8 10 13 24 32 32 28 32 37 57 64 On Entrance 24 | . 4 10 10 17 30 32 32 32 32 34 60 Naked Turns 15 | . . . . . . . . . . . 15 Heaviest Build 49 | 11 18 22 20 36 35 35 36 36 39 47 49 Greatest Support 76 | 3 20 20 20 60 20 20 66 66 66 76 67 Greatest Overweight (x) 12 | 3 4 1 . 7 1 1 8 . 3 1 12 Average Overweight (x) . | 2 . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 13 15 15 15 15 15 14 14 Most Carried 15 | 8 9 9 10 15 12 11 11 6 6 9 12 Average Carried 8 | 6 7 7 8 11 11 11 6 6 6 6 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 13 | 7 8 8 10 13 11 11 6 6 6 7 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Matter Collected 1730 | 311 233 95 . 633 87 . 121 . 2 154 94 Remotely . | . . . . . . . . . . . . Salvage Created 3640 | 132 512 307 . 1443 208 . 758 . . 150 130 Parts 179 | 9 26 13 . 83 8 . 34 . . . 6 Haulers Intercepted 7 | . 1 . . 5 . . 1 . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Combat Hostiles Destroyed 60 | . 11 7 . 21 4 . 15 . . . 2 Melee 1 | . . . . . . . . . . . 1 Guns 59 | . 11 7 . 21 4 . 15 . . . 1 Classes Destroyed 14 | 3 5 1 . 3 1 . 1 . . . . Worker 10 | 2 . 1 . 6 1 . . . . . . Builder 5 | . . . . 3 . . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 7 | . 1 . . 5 . . 1 . . . . Recycler 4 | 1 . 1 . . . . 1 . . 1 . Operator 2 | . 1 . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 12 | . 3 4 . . . . 5 . . . . Grunt 26 | . 8 2 . 9 2 . 5 . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . . . 1 . . 2 . . . . Sentry 14 | . . 1 . 10 1 . 2 . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . . 1 . . . 2 Best Kill Streak 8 | 4 2 5 . 8 3 . 8 . . 1 1 Combat Bots Only 7 | . 2 4 . 5 2 . 7 . . . 1 Max Kills in Single Turn 3 | 1 1 1 . 3 2 . 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Hostile Shots Fired 785 | . 54 62 . 153 44 . 185 . 72 48 167 Missed 270 | . 14 20 . 32 14 . 81 . 28 19 62 Damage Taken 8758 | . 522 429 . 1901 321 . 1346 . 1003 864 2372 Core 2498 | . 142 89 . 380 50 . 293 . 212 173 1159 Absorbed by Shields 51 | . . . . . . . . . 51 . . Redirected to Shielding 3 | . 3 . . . . . . . . . . Regen/Repaired (Parts) 468 | . . 98 . 78 . . . . . 292 . Core Remaining (%) 65 | 100 43 77 . 30 . . 51 . 75 82 . Volleys Fired 298 | 10 59 35 . 102 18 . 48 . . 14 12 Largest 2 | 2 2 2 . 2 2 . 2 . . 1 2 Hottest 160 | 90 90 43 . 160 143 . 160 . . 90 117 Shots Fired 515 | 20 116 63 . 182 36 . 62 . . 14 22 Gun 496 | 20 116 63 . 182 36 . 62 . . 7 10 Cannon 13 | . . . . . . . . . . 1 12 Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . . . . . 6 . Kinetic 203 | . 52 63 . 63 14 . 10 . . . 1 Thermal 306 | 20 64 . . 119 22 . 52 . . 8 21 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 4 14 13 . 17 21 . 19 . . 2 9 Robot Miss Streak 8 | 4 5 4 . 6 1 . 8 . . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . 1 . 3 . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . Shots Hit Robots 357 | 11 70 38 . 139 28 . 51 . . 3 17 Core Hits 195 | 6 26 15 . 68 18 . 51 . . 1 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . Critical Strikes 5 | . 2 1 . 2 . . . . . . . Burn 3 | . 2 . . 1 . . . . . . . Destroy 2 | . . 1 . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6746 | 127 741 417 . 2629 538 . 1339 . 18 189 748 Guns 5854 | 127 741 402 . 2624 538 . 1185 . . 24 213 Cannons 343 | . . . . . . . . . . . 343 Explosions 144 | . . . . . . . 144 . . . . Melee . | . . . . . . . . . . . . Ramming 405 | . . 15 . 5 . . 10 . 18 165 192 Kinetic 1691 | . 238 402 . 725 151 . 133 . . . 42 Thermal 4506 | 127 503 . . 1899 387 . 1052 . . 24 514 Explosive . | . . . . . . . . . . . . Electromagnetic 144 | . . . . . . . 144 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . 4 . . . 28 Average Corruption 4 | . . . . . . . 2 . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . . 15 . . . 14 Message Errors 6 | . . . . . . . 4 . . . 2 Matter Fused 4 | . . . . . . . 2 . . . 2 Heat Flow Errors 4 | . . . . . . . 3 . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 2 . . . 4 Data Loss (major) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . . . . 41 48 Projectiles 10 | . . . . . . . . . . . 10 Explosions . | . . . . . . . . . . . . Melee 79 | . . . . . . . . . . 41 38 Knockbacks 8 | . . . . . . . 1 . 1 3 3 Impact 6 | . . . . . . . 1 . 1 2 2 Kinetic 1 | . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 231 | . . . . 2 . . 53 . 8 82 86 Shots 3 | . . . . . . . 3 . . . . Rammed 54 | . . . . 2 . . 2 . 2 5 43 Targets Rammed 55 | . . 1 . 2 . . 2 . 2 5 43 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 349 | 60 285 36 . 349 30 . 341 . . 66 139 Average Temperature 69 | 28 74 5 . 73 11 . 104 . . 31 36 Received Heat Transfer 1992 | . 300 138 . 909 99 . 249 . . 261 36 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . Impact Corruptions 3 | . . . . . . . . . . 2 1 Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 24 | . 1 . . 13 3 . 4 . . . 3 Heat Transferred 10226 | 323 1556 . . 4365 887 . 2375 . . 37 683 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Peak Influence 472 | 25 192 327 137 472 357 139 420 158 110 472 312 Initial 231 | . 16 87 137 57 192 124 97 158 110 39 231 Average 206 | 8 114 195 137 304 281 129 305 158 91 176 165 Maximum Alert Level 2 | . . 1 . 2 1 . 2 . . 2 1 Low Security (%) 48 | 100 100 41 100 24 4 100 9 100 100 55 46 Level 1 44 | . . 58 . 56 95 . 75 . . 42 53 Level 2 6 | . . . . 19 . . 15 . . 2 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . 2 2 . 1 . 1 2 3 Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . 2 Reinforcement 9 | . 1 1 . 1 2 . . . 1 2 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Distress Signals 10 | . . 2 1 4 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 18 12 . 29 8 2 21 . 6 27 8 Peak Tracking Total 10 | . 3 5 . 7 2 3 6 . 5 10 2 Tactical Retreats 14 | . 2 1 . 1 . . . . 1 8 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Traps Triggered 11 | . 3 . . . 1 . 4 . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Machines Disabled 7 | . . . . . . . 7 . . . . Max in Single Turn 7 | . . . . . . . 7 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Machines Accessed 24 | . 4 2 . 11 . . 1 1 . 4 1 Terminals 17 | . 4 1 . 8 . . 1 1 . 2 . Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 4 | . . 1 . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 48 | . 8 10 . 17 . . 1 2 . 8 2 Successful 26 | . 2 7 . 10 . . 1 1 . 4 1 Failed 22 | . 6 3 . 7 . . . 1 . 4 1 Catastrophic 3 | . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 8 5 . 4 . . . . . 4 . Terminals 30 | . 8 5 . 10 . . 1 2 . 4 . Fabricators 3 | . . . . . . . . . . 1 2 Repair Stations 14 | . . 5 . 6 . . . . . 3 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 11 | . 2 1 . 6 . . 1 1 . . . Open Door 4 | . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . 1 1 Repair Station Hacks 11 | . . 5 . 3 . . . . . 3 . Scan Component 7 | . . 3 . 2 . . . . . 2 . Repair 4 | . . 2 . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 2 . 6 . . 1 1 . 3 1 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . Time 181 | . . . . . . . . . . 53 128 Total Part Build Rating 28 | . . . . . . . . . . 12 16 Parts Repaired 4 | . . 2 . 1 . . . . . 1 . Time 104 | . . 52 . 26 . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Turns Passed 4740 | 232 790 359 49 1051 274 76 642 25 112 388 742 Spaces Moved 2917 | 97 444 155 37 556 227 80 357 18 126 454 366 Core 155 | 97 38 . . 1 . . 5 . . . 14 Treads 358 | . . . . 48 . . 287 18 5 . . Legs 658 | . 406 155 37 60 . . . . . . . Wheels 819 | . . . . 447 227 80 65 . . . . Hover 926 | . . . . . . . . . 121 454 351 Flight 1 | . . . . . . . . . . . 1 Fastest Speed 48 | 50 120 120 120 80 95 95 95 145 56 48 48 Average Speed 111 | 190 127 131 120 115 95 95 141 145 72 55 125 Slowest Speed 650 | 200 250 190 120 400 95 95 450 145 240 147 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 69 18 4 89 9 69 15 1 84 7 6 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 10 | . . . . . . . 6 . . 1 3 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 1 3 AOE 6 | . . . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac DSF Fac Fac Total 3863 | 123 558 255 41 793 249 79 419 17 145 575 609 Wait 388 | 4 22 56 . 64 . . 1 . 1 88 152 Move 2907 | 96 443 154 36 555 227 79 356 17 125 453 366 Hop . | . . . . . . . . . . . . Pick Up 32 | 8 7 1 2 11 . . . . . . 3 Fast Attach 65 | 4 10 4 2 15 1 . 3 . 8 10 8 Attach 29 | . 4 2 . 9 2 . 6 . . . 6 Detach 14 | . . 1 . 5 . . . . . 3 5 Swap 21 | . 6 . . 11 . . 2 . . 2 . Drop 36 | 1 7 1 1 19 1 . 1 . 4 . 1 Fire 298 | 10 59 35 . 102 18 . 48 . . 14 12 Melee . | . . . . . . . . . . . . Ram 52 | . . . . 2 . . . . 2 5 43 Kick 1 | . . 1 . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . Escape Stasis 18 | . . . . . . . . . 5 . 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 9) 993 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Utility x2 1239 | -9/Materials | Repaired Aluminum Leg 1266 | -9/Materials | Repaired Aluminum Leg 1359 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Propulsion x2 1382 | -8/Materials | Discovered new exit (range 16) 1431 | -8/Materials | Entered Storage 1578 | -8/Storage | Repaired Aluminum Leg 1895 | -8/Storage | Garrison activated, responded to threat 1907 | -8/Storage | Build established: Scavenger-Mutant 2100 | -8/Storage | Core integrity fell below 50% 2466 | -8/Storage | Discovered new exit (range 16) 2482 | -8/Storage | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2756 | -7/Factory | Sucked down chute 2756 | -7/Factory | Entered Waste 2779 | -7/Waste | Spotted C-40 Crusher 2801 | -7/Waste | Spotted C-40 Crusher 2801 | -7/Waste | Spotted C-40 Crusher 2804 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Discovered new exit (range 11) 2832 | -7/Waste | Entered Factory 2910 | -7/Factory | Destroyed 7 combat bots 2915 | -7/Factory | Lost 5 parts (1p3n1u) 2994 | -7/Factory | Lost 3 parts (2n1w) 3130 | -7/Factory | Lost 3 parts (2u1w) 3466 | -7/Factory | Discovered new exit (range 6) 3474 | -7/Factory | Entered another Factory area 3474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3499 | -6/Factory | Identified exit to DSF 3499 | -6/Factory | Entered DSF 3525 | -6/DSF | Additional patrols routed to DSF 3598 | -6/DSF | Discovered new exit (range 16) 3611 | -6/DSF | Entered Factory 3611 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3629 | -5/Factory | Lost 3 parts (1p1n1u) 3685 | -5/Factory | Fabricated Antigrav System (x2) 3805 | -5/Factory | Build established: Mutant 3835 | -5/Factory | Repaired Lrg. Storage Unit 3975 | -5/Factory | Discovered new exit (range 15) 3999 | -5/Factory | Entered another Factory area 3999 | -4/Factory | Evolved 2 slots: Utility x2 4238 | -4/Factory | Fabricated Q-thruster (x2) 4427 | -4/Factory | Lost 6 parts (2p1n3u) 4662 | -4/Factory | System corruption reached 10% 4688 | -4/Factory | Core integrity fell below 50% 4733 | -4/Factory | Core integrity fell below 20% 4741 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04715_ System corrupted by crushing effect (+3). 04716_ Slammed into P-70 Sage. 04723_ System corrupted: Component data lost. 04723_ Slammed into P-70 Sage. 04726_ Imp. Medium Laser destroyed. 04726_ Slammed into P-70 Sage. 04731_ Destabilizing: System corrupted (+2). 04732_ Slammed into P-70 Sage. 04732_ Destabilizing: Core damaged (-57). 04733_ Slammed into P-70 Sage. 04733_ P-70 Sage knocked back. 04733_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04734_ Slammed into P-70 Sage. 04735_ Destabilizing: Core damaged (-34). 04736_ Slammed into P-70 Sage. 04739_ System corrupted: Matter fused (-7). 04739_ Acquired 7 matter. 04739_ Slammed into P-70 Sage. 04740_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########??????????????????????? | | # #########?????????????? | | # # %%%#????????###### | | # # %%########## | | # p@%#%% %%=*[ | | # %p/% %=%% | | # %%# ! *!* ! | | # %%# =#######+## | | # %%# #?????? ###+## | | # %%####+####??????? # | | # # #????????# """ | | # # #????????# """ | | # # #????????# """ | | # # """ #????????# | | # # """ #????????# | | # # """ #????????###### | | # # #?????????????? | | # # #?????????????? | | # # "F"" #?????????????? | | ########## """" #?????????????? | | ?# # #?????????????? | | ?# #+#######?????????????? | | ?# ! # #?#########?????????? | | ?# ! # # #?????????? | | ?#####+### # #?????????? | | ????# + #?????????? | | ????# # #?????????? | | ????# ##+###########?????????? | | ????# # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 290 Matter Stores 385 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Q-thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed SmartbombMediumPerforator Manual? 0 Play Time 01:02:16 Cumulative 25.1 hours Start 2024.08.22 @ 04:27:55 End 2024.08.22 @ 05:25:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8dff5c47-58db-4d86-9a7c-a7d99fd291f9