Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 01:51:20 Player: DAKKAKRUMPA Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (4988) 4988 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 10336 Bonus ------- Follower Combat Kills 172 Met Data Miner 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (15) --- Improved Melee Analysis Suite Datajack Heavy Flail Blade Saw Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Signal Interpreter Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Hammer > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Propulsion Shielding Minigun Advanced Assault Cannon Datajack Heavy Flail Blade Saw Great Axe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 98 | 6 6 2 18 1 5 8 30 7 . 2 . 13 Power 11 | 1 1 . 4 . 1 1 2 . . . . 1 Engine 10 | 1 1 . 4 . 1 . 2 . . . . 1 Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . 2 3 . . 3 17 2 . . . 5 Treads 28 | 2 . 2 3 . . 3 11 2 . . . 5 Leg 2 | . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 1 2 . 5 . . 1 4 2 . . . 3 Device . | . . . . . . . . . . . . . Storage 4 | 1 . . 1 . . . 2 . . . . . Processor 7 | . 1 . 1 . . . . 2 . . . 3 Hackware 1 | . . . 1 . . . . . . . . . Protection 6 | . 1 . 2 . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 3 . 6 1 4 3 7 3 . 2 . 4 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 . . . . 2 2 2 . 1 . 2 Ballistic Cannon 9 | . . . 4 . . . 3 1 . . . 1 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 1 . . . . 1 Slashing Weapon 4 | . . . 1 . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . 1 . 1 . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 45 | . . . 5 1 . 8 12 . . . . 19 Power 6 | . . . 1 . . 2 1 . . . . 2 Propulsion 14 | . . . . . . 3 4 . . . . 7 Utility 6 | . . . . . . 1 1 . . . . 4 Weapon 19 | . . . 4 1 . 2 6 . . . . 6 Highest Loss Streak 7 | . . . 3 1 . 4 7 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 94 89 87 78 90 97 100 100 100 77 Engine 8 | . 14 14 10 11 10 . 6 7 7 7 7 6 Treads 22 | . 28 28 21 22 22 21 16 29 30 30 30 10 Leg 1 | . . . . . . . 4 . . . . . Storage 13 | . 14 14 10 11 11 11 16 15 15 15 15 14 Processor 11 | . 6 14 6 11 11 11 9 13 15 15 15 21 Hackware 1 | . . . 5 11 11 . . . . . . . Protection 6 | . 1 . 8 . . 10 10 7 7 7 7 . Ballistic Gun 9 | . 16 28 1 . . 7 6 9 15 14 15 7 Ballistic Cannon 6 | . . . 20 7 . . 10 4 . . . 6 Impact Weapon 5 | . . . . 4 4 9 7 7 7 7 7 6 Slashing Weapon 1 | . . . 3 11 7 1 1 . . . . . Peak Build Rating 34 | 6 7 7 19 18 17 19 28 34 34 34 34 34 Average Rating 21 | 5 6 7 14 16 15 14 23 31 34 33 34 29 On Entrance 18 | . 6 7 7 17 16 14 16 25 34 34 34 34 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 13 14 10 40 35 32 32 46 46 45 45 45 45 Greatest Support 86 | 40 40 40 40 40 40 44 64 84 84 84 84 86 Greatest Overweight (x) 15 | . . . 2 . . . 15 . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 14 15 15 15 15 15 Most Carried 15 | 4 4 6 15 15 15 14 15 14 14 15 15 15 Average Carried 10 | . 2 5 9 14 14 11 12 12 14 14 15 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 3 6 15 14 14 11 12 14 14 15 15 5 Class Distribution -------------------- 51% | Scavenger-Mutant 28% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3020 | 220 135 68 715 18 . 165 911 90 50 90 . 558 Remotely . | . . . . . . . . . . . . . Salvage Created 5119 | . 420 292 1331 141 . 530 1474 190 63 150 . 528 Parts 306 | . 43 22 103 3 . 23 69 9 2 11 . 21 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 2 11 . 43 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 137 | . 11 7 30 7 . 19 34 4 3 6 . 16 Melee 27 | . . . 2 6 . 7 6 2 . 2 . 2 Guns 43 | . 11 7 2 . . 7 3 1 2 4 . 6 Cannons 52 | . . . 26 1 . . 19 . . . . 6 Classes Destroyed 19 | . 4 1 6 1 . 2 1 1 . 1 . 2 Worker 6 | . . . 3 . . 1 2 . . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 2 | . . . . . . 1 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 7 | . . . 4 . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 13 | . 3 . 5 . . . 5 . . . . . Swarmer 46 | . 6 . 6 4 . 12 9 . 3 5 . 1 Grunt 47 | . 5 5 13 2 . 5 11 1 . . . 5 Brawler 4 | . . . 1 . . . 1 . . . . 2 Duelist 3 | . . . 1 . . 1 . . . . . 1 Sentry 24 | . . 2 9 . . . 10 2 . . . 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 4 | . . . . . . 1 3 . . . . . Programmer 4 | . . . . . . . . 1 . 1 . 2 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 3 7 3 . 4 4 1 3 3 . 8 Combat Bots Only 8 | . 3 3 4 3 . 4 3 1 3 3 . 8 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 1104 | . 40 44 140 46 . 166 290 59 13 38 . 268 Missed 324 | . 15 16 41 13 . 32 79 30 3 9 . 86 Damage Taken 8576 | . 218 314 930 214 . 1327 2234 215 116 340 . 2668 Core 1385 | . 23 43 118 60 . 215 222 16 11 49 . 628 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . 14 23 . . . . . Ignored by Resistances 2458 | . 69 91 275 72 . 379 642 64 34 101 . 731 Regen/Repaired (Parts) 630 | . . . 57 . . . 436 137 . . . . Core Remaining (%) 58 | 100 . 73 . . . 1 59 . . . . . Volleys Fired 296 | . 31 24 70 3 . 14 95 5 2 7 . 45 Largest 3 | . 2 2 3 1 . 2 2 2 2 2 . 2 Hottest 113 | . 60 40 113 39 . 40 88 73 56 56 . 72 Shots Fired 549 | . 62 48 156 3 . 27 143 10 4 14 . 82 Gun 268 | . 62 48 22 . . 26 30 6 4 14 . 56 Cannon 280 | . . . 134 3 . . 113 4 . . . 26 Launcher 1 | . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 521 | . 35 48 156 3 . 26 143 10 4 14 . 82 Thermal . | . . . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . Robot Hit Streak 48 | . 13 48 16 19 . 21 21 10 11 6 . 26 Robot Miss Streak 6 | . 1 1 3 . . 2 3 1 1 6 . 6 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . 2 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . Shots Hit Robots 572 | . 46 46 112 14 . 54 164 15 6 28 . 87 Core Hits 297 | . 26 23 52 8 . 18 59 12 8 22 . 69 Critical Kills 4 | . . . . 1 . 1 . . . 1 . 1 Critical Parts Destroyed 23 | . 1 1 . 1 . 7 7 2 1 2 . 1 Critical Strikes 44 | . 2 1 4 2 . 8 18 2 1 3 . 3 Destroy 4 | . 1 1 . . . 1 1 . . . . . Blast 10 | . . . 2 . . . 7 . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . Smash 23 | . . . . 2 . 7 6 2 1 3 . 2 Sever 6 | . . . 2 . . . 4 . . . . . Melee Attacks 205 | . . . 15 42 . 44 59 7 3 18 . 17 Impact 135 | . . . . 26 . 42 31 7 3 9 . 17 Slashing 57 | . . . 11 16 . 2 28 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . 3 . . 3 5 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . Damage Inflicted 11459 | . 570 356 1921 330 . 1273 3763 355 119 413 . 2359 Guns 3415 | . 518 356 124 . . 201 540 103 62 268 . 1243 Cannons 4261 | . . . 1614 64 . . 1999 77 . . . 507 Explosions 159 | . 52 . . . . 107 . . . . . . Melee 3612 | . . . 179 266 . 965 1220 175 57 145 . 605 Ramming 12 | . . . 4 . . . 4 . . . . 4 Kinetic 7385 | . 227 356 1738 64 . 201 2539 180 62 268 . 1750 Thermal 52 | . 52 . . . . . . . . . . . Explosive 107 | . . . . . . 107 . . . . . . Electromagnetic 291 | . 291 . . . . . . . . . . . Impact 2924 | . . . . 208 . 913 821 175 57 145 . 605 Slashing 688 | . . . 179 58 . 52 399 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 11 Average Corruption 10 | . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . . . 62 Message Errors 19 | . . . . . . . . . . . . 19 Matter Fused 10 | . . . . . . . . . . . . 10 Heat Flow Errors 11 | . . . . . . . . . . . . 11 Energy Discharges 4 | . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . 10 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 837 | . . . 20 42 . 306 228 36 35 56 . 114 Projectiles 30 | . . . 20 . . . 1 . . . . 9 Explosions 4 | . . . . . . 4 . . . . . . Melee 803 | . . . . 42 . 302 227 36 35 56 . 105 Knockbacks 42 | . . . 10 1 . 3 17 1 2 1 . 7 Impact 13 | . . . . 1 . 3 2 1 2 1 . 3 Kinetic 28 | . . . 9 . . . 15 . . . . 4 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 . . . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed 5 | . . . 2 . . . 2 . . . . 1 Targets Rammed 6 | . . . 3 . . . 2 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 259 | . 76 41 228 12 . 23 108 40 . . . 259 Average Temperature 41 | . 24 16 43 12 . 9 28 16 . . . 99 Received Heat Transfer 2943 | . 96 216 366 27 . 504 954 66 . . . 714 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 5 6 1 1 1 . 2 Combat Hostiles 15 | . . . . . . 5 6 1 1 . . 2 Parts Fried 21 | . 3 . . 1 . 5 6 1 1 2 . 2 Impact Corruptions 41 | . . . 1 3 . 14 11 2 1 4 . 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 387 | . 249 130 387 146 . 274 276 87 . . . . Initial 81 | . . 81 . 1 . . 24 . . . . . Average 79 | . 63 67 128 71 . 94 66 33 . . . . Maximum Alert Level 1 | . 1 . 1 . . 1 1 . . . . . Low Security (%) 88 | 100 86 100 71 100 . 86 92 100 . . . . Level 1 11 | . 13 . 28 . . 13 7 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 1 3 . . . 2 1 . . . . Investigation 3 | . 1 1 . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . . . 3 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 9 | . 1 . 7 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 17 9 46 9 . 24 48 4 3 10 . 30 Peak Tracking Total 8 | . 3 4 5 3 . 4 5 1 3 3 . 8 Tactical Retreats 16 | . 1 1 2 . . 4 3 . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 2 . 2 . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 19 | . 8 . 11 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . 2 1 . . . . 2 Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 34 | . 2 1 5 . 4 . 11 4 1 2 4 . Terminals 16 | . 1 1 4 . . . 8 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 2 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 138 | . 5 2 17 . 49 . 22 10 1 2 30 . Successful 113 | . 2 . 8 . 49 . 16 5 1 2 30 . Failed 25 | . 3 2 9 . . . 6 5 . . . . Catastrophic 3 | . . 1 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . Terminals 39 | . 4 2 13 . . . 15 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 12 | . . . 4 . . . 5 3 . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 100 | . 1 . 5 . 49 . 10 2 1 2 30 . Record 63 | . . . . . 49 . 3 . . . 11 . Part Schematic 12 | . . . . . . . . 1 . . 11 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 3 | . . . . . . . . . 1 2 . . Alert Level 2 | . . . . . . . 2 . . . . . Unreport Threat 8 | . 1 . 4 . . . 2 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 3 . . . 4 2 . . . . Scan Component 5 | . . . 2 . . . 2 1 . . . . Repair 4 | . . . 1 . . . 2 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 4 . . . 2 4 . . . . Full Trace Events 4 | . 1 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 1 . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 1 . . . . Time 102 | . . . 32 . . . 51 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 2 . 3 . . . . . . . 1 Largest Group 3 | . . 2 . 3 . . . . . . . 1 Highest-Rated Group 96 | . . 41 . 40 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . 16 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . 10 . 18 . . . . . . . 27 Total Damage 1347 | . . 126 . 197 . . . . . . . 1024 Kills 10 | . . . . 3 . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 18246 | 113 1169 1035 2567 745 1039 1202 4357 834 1088 1958 202 1937 Spaces Moved 9583 | 73 638 586 1327 391 638 651 2094 462 692 1213 131 687 Core 26 | 13 . . 4 . . . 7 . . . . 2 Treads 8971 | 60 638 586 1323 391 638 651 1501 462 692 1213 131 685 Legs 586 | . . . . . . . 586 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 160 145 145 155 155 155 155 145 Average Speed 167 | 140 160 160 159 160 160 145 174 155 155 155 155 254 Slowest Speed 800 | 160 160 160 160 160 160 145 800 158 155 155 155 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 73 | 5 59 99 91 80 93 100 98 13 76 88 75 77 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . 1 1 1 Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . 2 . . 1 4 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 39 | . 3 . 5 . . 13 14 . . . . 4 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . 5 . . . 14 . . . . 4 AOE 16 | . 3 . . . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 10954 | 84 730 645 1621 441 660 807 2545 558 698 1258 130 777 Wait 593 | . 40 29 132 12 1 86 203 64 2 13 . 11 Move 9571 | 72 637 585 1326 390 637 650 2093 461 691 1212 130 687 Hop . | . . . . . . . . . . . . . Pick Up 116 | 6 6 4 33 . 4 5 42 10 . 3 . 3 Fast Attach . | . . . . . . . . . . . . . Attach 82 | 6 2 . 16 1 5 8 27 3 . 1 . 13 Detach 8 | . . . 2 . 4 . 1 . . 1 . . Swap 16 | . 4 2 2 . . . 3 4 . 1 . . Drop 44 | . 2 1 11 . 4 . 20 4 . 2 . . Fire 296 | . 31 24 70 3 . 14 95 5 2 7 . 45 Melee 198 | . . . 15 35 . 44 59 7 3 18 . 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . 3 . . . 2 . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . . . . Trap 19 | . 8 . 11 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Identified exit to Materials 1245 | -10/Materials | Discovered new exit (range 12) 1275 | -10/Materials | Identified exit to Mines 1283 | -10/Materials | Entered Mines 1467 | -10/Mines | Discovered exit to Materials (range 4) 1534 | -10/Mines | Discovered exit to Materials (range 15) 1727 | -10/Mines | Build established: Scavenger-Mutant 1850 | -10/Mines | Learned location of Zion (-6) 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2550 | -9/Materials | Lost 3 parts (1p2w) 2870 | -9/Materials | Build established: Tank 3018 | -9/Materials | Discovered new exit (range 15) 3092 | -9/Materials | Identified exit to Materials 3343 | -9/Materials | Build established: Scavenger-Mutant 3769 | -9/Materials | Discovered exit to Materials (range 5) 3801 | -9/Materials | Build established: Hacker-Mutant 4144 | -9/Materials | Discovered new exit (range 7) 4476 | -9/Materials | Discovered new exit (range 12) 4495 | -9/Materials | Identified exit to Storage 4594 | -9/Materials | Discovered exit to Materials (range 10) 4763 | -9/Materials | Repaired Imp. Ion Engine 4884 | -9/Materials | Identified exit to Mines 4885 | -9/Materials | Entered Mines 4990 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5006 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5131 | -9/Mines | Discovered exit to Materials (range 6) 5267 | -9/Mines | Excavation squad dispatched 5267 | -9/Mines | A large section of the Mines collapsed 5445 | -9/Mines | Learned Materials stockpile data 5517 | -9/Mines | Excavation squad dispatched 5622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5624 | -9/Mines | Discovered new exit (range 5) 5629 | -9/Mines | Identified exit to Exiles 5630 | -9/Mines | Entered Exiles 5667 | -9/Exiles | Discovered new exit (range 14) 5685 | -9/Exiles | Identified exit to Mines 5718 | -9/Exiles | Met 8R-AWN 5826 | -9/Exiles | Met EX-HEX 5952 | -9/Exiles | Met EX-DEC 6051 | -9/Exiles | Discovered exit to Mines (range 10) 6195 | -9/Exiles | Visited The Gauntlet 6429 | -9/Exiles | Met EX-BIN 6669 | -9/Exiles | Entered Mines 6674 | -8/Mines | Core integrity fell below 50% 6714 | -8/Mines | Lost 4 parts (1p2n1w) 6748 | -8/Mines | Crushed by falling debris 7036 | -8/Mines | Build established: Mutant 7053 | -8/Mines | Discovered exit to Materials (range 5) 7259 | -8/Mines | Core integrity fell below 20% 7830 | -8/Mines | Discovered exit to Materials (range 8) 7871 | -8/Mines | Entered Materials 7871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7979 | -8/Materials | Lost 3 parts (1n2w) 8107 | -8/Materials | Repaired Adv. Treads 8522 | -8/Materials | Discovered new exit (range 13) 8661 | -8/Materials | Lost 7 parts (1p2n1u3w) 8915 | -8/Materials | Identified exit to Factory 9095 | -8/Materials | Build established: Scavenger-Mutant 9915 | -8/Materials | Discovered exit to Factory (range 3) 10864 | -8/Materials | Discovered exit to Factory (range 15) 11021 | -8/Materials | Repaired Lrg. Storage Unit 12228 | -8/Materials | Entered Factory 12228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12507 | -7/Factory | Repaired Adv. Treads 13028 | -7/Factory | Discovered new exit (range 10) 13042 | -7/Factory | Identified exit to Lower Caves 13062 | -7/Factory | Entered Lower Caves 13480 | -7/Lower Caves | Discovered new exit (range 8) 13488 | -7/Lower Caves | Identified exit to Lower Caves 14150 | -7/Lower Caves | Entered another Lower Caves area 15020 | -7/Lower Caves | Discovered new exit (range 7) 15043 | -7/Lower Caves | Identified exit to Data Miner 15377 | -7/Lower Caves | Discovered new exit (range 5) 15386 | -7/Lower Caves | Identified exit to Factory 15701 | -7/Lower Caves | Learned Factory stockpile data 16108 | -7/Lower Caves | Entered Data Miner 16108 | -7/Data Miner | Discovered new exit (range 6) 16115 | -7/Data Miner | Identified exit to Proximity Caves 16144 | -7/Data Miner | Met Data Miner 16189 | -7/Data Miner | Learned location of Section 7 (-2) 16189 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16217 | -7/Data Miner | Received God Mode back door access code from Data Miner 16310 | -7/Data Miner | Entered Proximity Caves 16312 | -6/Proximity Caves | Spotter reported a threat 16313 | -6/Proximity Caves | Spotter reported a threat 16337 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 16365 | -6/Proximity Caves | Spotter reported a threat 16427 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16533 | -6/Proximity Caves | Core integrity fell below 50% 16557 | -6/Proximity Caves | Lost 5 parts (3n2w) 16578 | -6/Proximity Caves | Spotter reported a threat 16587 | -6/Proximity Caves | Escorted by Enhanced Grunt 16613 | -6/Proximity Caves | Destroyed 8 combat bots 16731 | -6/Proximity Caves | System corruption reached 10% 16761 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 16768 | -6/Proximity Caves | Build established: Mutant 17272 | -6/Proximity Caves | Discovered exit to Factory (range 12) 18049 | -6/Proximity Caves | Learned 4 Factory zone layouts 18201 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18231 | -6/Proximity Caves | Core integrity fell below 20% 18247 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18228_ G-50 Soldier destroyed. 18230_ &8YKAIUBNUQ3LW %&,EIIMLMVE> ,HJ 18234_ Carbon-fiber Leg fries itself beyond repair. 18236_ Lgt. Angular Momentum Engine fries itself beyond repair. 18236_ Hvy. Laser fries itself beyond repair. 18236_ Critical hit (Burn: +37). 18236_ Sml. Storage Unit destroyed. 18239_ Penetrated by Slug. 18242_ Minigun destroyed. 18244_ Penetrated by Slug. 18245_ Destroyed Lgt. Angular Momentum Engine. 18245_ G-50 Soldier system corrupted by crushing effect. 18245_ G-50 Soldier destroyed. 18246_ Adv. Heat Sink fries itself beyond repair. 18247_ Acquired 23 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??????????#####????#######;#########?????????????? | | ??????##### #???## % #?????????????? | | ?????## #????#; @ Y #?????????????? | | ?????# ####### ##;###+#### #?????????????? | | ?????# ## #" =%! [??????????????????? | | ?#####"" #### #"% ! [[?????????????????? | | ?# #" ##??# # ""#????????????????? | | ?# " #???#### # % ?????????????????? | | ?# " # ##??????# # #????????????????? | | ?## #" ##??????# #"" #????????????????? | | ?#"###"## ##?????# #"T * #????????????????? | | ?##??##### ####??# #"" %[ #????????????????? | | ?????????### "#??# #"" """"#????????????????? | | ???????????#" #??# ####+######????????????????? | | ?????????#### ##??# ??????????????????????????? | | ????????## # #???# ??????????????????????????? | | ???????## " #???### ??????????????????????????? | | ???????# #?????? ?????????????????????????? | | ######## ## #??????##?????????????????????????? | | # #?#% #?????????????????????????????????? | | ? #??# #?????????????????????????????????? | | ??# #### ##????????????????????? ???????#### | | #?# ## ##??????????????????? ???????? | | ### ###????????????????? ???????? | | ##???????????????? ???????? | | #######?????????? ?????????? | | ### #???????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Carbide Saw | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Knowing Is Half The Battle The Oracle Challenges ------------ None Game ------ Seed MetafieldCombatActivator Manual? 0 Play Time 01:48:09 Cumulative 27.0 hours Start 2024.08.30 @ 15:58:58 End 2024.08.31 @ 01:51:20 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b607f615-17e7-4e88-886b-40c7d41dfb15