Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 12:01:25 Player: tuonii Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2005) 2005 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4048 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 46/500 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Airjet Compact Matter Pod (0) Weight Redist. System Advanced ECM Suite Shock Rifle Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Flak Gun Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Cooling System Disposable Heat Sink Weight Redist. System Sensor Array Advanced ECM Suite Shock Rifle Shock Rifle Lightning Gun Lightning Gun Autogun Flak Gun Flak Gun Flak Gun Flak Gun Heavy Missile Launcher Heavy Missile Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Disposable Heat Sink Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 84 | 9 17 36 22 Power 12 | 2 2 6 2 Engine 8 | 2 2 4 . Core 4 | . . 2 2 Reactor . | . . . . Propulsion 19 | 3 5 5 6 Treads 4 | . . 1 3 Leg 2 | . . 2 . Wheel 6 | 3 . . 3 Hover 4 | . 3 1 . Flight 3 | . 2 1 . Utility 22 | 2 3 14 3 Device 7 | 2 . 4 1 Storage 6 | . 1 5 . Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 2 5 1 Artifact . | . . . . Weapon 31 | 2 7 11 11 Energy Gun 11 | 1 2 6 2 Energy Cannon 1 | . 1 . . Ballistic Gun 13 | 1 2 4 6 Ballistic Cannon . | . . . . Launcher 6 | . 2 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . 7 7 14 Power 5 | . 1 1 3 Propulsion 8 | . 3 1 4 Utility 6 | . 1 3 2 Weapon 9 | . 2 2 5 Highest Loss Streak 11 | . 3 6 11 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 77 77 86 Engine 6 | . 12 3 8 Core 1 | . . 1 5 Treads 3 | . . 1 15 Leg 4 | . . 7 . Hover 3 | . 11 . . Flight 1 | . . 1 . Device 3 | . 4 2 6 Storage 18 | . 12 21 18 Processor 1 | . . . 7 Protection 12 | . 6 16 2 Energy Gun 3 | . 5 3 . Ballistic Gun 13 | . 9 15 6 Launcher 4 | . 9 . 10 Naked Turns . | . . . . Heaviest Build 71 | 8 14 69 71 Greatest Support 90 | 20 20 26 90 Greatest Overweight (x) 19 | . 3 19 15 Average Overweight (x) 2 | . 1 4 1 Largest Inventory Capacity 20 | 5 5 20 20 Average Capacity 14 | 5 5 17 20 Most Carried 20 | 5 5 17 20 Average Carried 7 | 1 4 7 14 Final Capacity 20 | 5 5 20 20 Final Carried 14 | 2 5 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1682 | 308 303 863 208 Remotely . | . . . . Salvage Created 2066 | 63 445 1164 394 Parts 147 | 3 22 72 50 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 51 | 1 15 22 13 Guns 30 | 1 5 16 8 Cannons 4 | . 4 . . AOE 17 | . 6 6 5 Classes Destroyed 12 | 2 2 4 4 Worker 4 | . . 2 2 Builder 10 | . . 4 6 Tunneler 2 | 1 . 1 . Recycler 4 | . 1 3 . Watcher 5 | . . 3 2 Swarmer 10 | . 6 . 4 Grunt 30 | 1 9 18 2 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 9 | 2 3 9 7 Combat Bots Only 5 | 1 3 3 5 Max Kills in Single Turn 5 | 1 2 3 5 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4785 | 76 727 1645 2337 Core 1117 | . 198 360 559 Absorbed by Shields . | . . . . Redirected to Shielding 77 | . 54 23 . Core Remaining (%) 43 | 100 20 10 . Volleys Fired 149 | 6 33 75 35 Largest 2 | 2 2 2 2 Hottest 112 | 60 106 112 83 Shots Fired 271 | 12 61 130 68 Gun 223 | 12 45 116 50 Cannon 8 | . 8 . . Launcher 40 | . 8 14 18 Special . | . . . . Kinetic 172 | 6 39 80 47 Thermal 40 | 6 6 28 . Explosive 40 | . 8 14 18 Electromagnetic 19 | . 8 8 3 Robot Hit Streak 18 | 3 5 11 18 Robot Miss Streak 6 | 4 6 6 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 169 | 6 36 77 50 Core Hits 142 | 3 26 58 55 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4777 | 76 687 2101 1913 Guns 2099 | 76 196 1108 719 Cannons 97 | . 97 . . Explosions 2560 | . 391 981 1188 Melee . | . . . . Ramming 21 | . 3 12 6 Kinetic 1563 | 22 173 707 661 Thermal 356 | 54 23 279 . Explosive 2560 | . 391 981 1188 Electromagnetic 277 | . 97 122 58 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . 6 . 28 Projectiles . | . . . . Explosions 34 | . 6 . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | . 123 50 40 Shots 7 | . 3 3 1 Rammed 4 | . 1 1 2 Targets Rammed 4 | . 1 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | 24 144 228 148 Average Temperature 41 | 13 36 49 28 Received Heat Transfer 2019 | 42 231 846 900 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 890 | 125 62 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 471 | 25 201 463 471 Initial 45 | . 16 43 45 Average 147 | 6 115 142 247 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 68 | 100 98 65 24 Level 1 26 | . 1 27 69 Level 2 5 | . . 7 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 6 3 3 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | 1 24 39 23 Peak Tracking Total 7 | 1 5 4 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 2 2 3 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 6 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 24 20 3 Successful 30 | . 15 14 1 Failed 17 | . 9 6 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 13 10 . Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units 15 | . 11 4 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 16 | . 9 7 . Record 8 | . 5 3 . Alert Level 4 | . 3 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 1 1 Scan Component 2 | . . 1 1 Recycling Unit Hacks 9 | . 6 3 . Recycle Component 1 | . 1 . . Process 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 5 | . 5 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 4 1 Full Trace Events 8 | . 4 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 117 | . . 117 . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5504 | 118 1339 3288 759 Spaces Moved 2120 | 124 949 764 283 Core 516 | 65 196 252 3 Treads 318 | . . 121 197 Legs 298 | . . 298 . Wheels 188 | 59 63 . 66 Hover 735 | . 688 30 17 Flight 65 | . 2 63 . Fastest Speed 50 | 50 56 100 115 Average Speed 226 | 64 127 385 203 Slowest Speed 1000 | 80 200 1000 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 39 | 8 81 48 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 34 | . . . 34 Terrain Destroyed 299 | . 60 52 187 Melee . | . . . . Projectile . | . . . . AOE 299 | . 60 52 187 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2560 | 150 1032 985 393 Wait 51 | . . 44 7 Move 2117 | 123 948 763 283 Hop . | . . . . Pick Up 89 | 10 15 40 24 Fast Attach 9 | . 6 . 3 Attach 57 | 8 9 29 11 Detach 13 | 1 5 7 . Swap 18 | 1 2 7 8 Drop 53 | 1 13 19 20 Fire 149 | 6 33 75 35 Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 10) 1155 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Core integrity fell below 50% 1318 | -10/Materials | Lost 3 parts (1p2n) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Utility x2 1984 | -9/Materials | Discovered new exit (range 11) 2323 | -9/Materials | Core integrity fell below 50% 2347 | -9/Materials | Lost 6 parts (1p1n2u2w) 4506 | -9/Materials | Discovered new exit (range 13) 4574 | -9/Materials | Core integrity fell below 20% 4746 | -9/Materials | Entered another Materials area 4746 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5453 | -8/Materials | Crushed by falling debris 5466 | -8/Materials | Core integrity fell below 50% 5493 | -8/Materials | Core integrity fell below 20% 5505 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lightning Gun destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Flak Gun destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper destroyed. Lightning Gun destroyed. K-01 Serf collects debris. Acquired 36 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Flak Gun destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+143). K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?#+######????????????????????????????????????????? | | ?? +????????????????????????????????????????? | | ?? #?????? ? ???????????????????????????????? | | ??? ##+??# ? ???????????????????????????????? | | ??? ??? ???????????????????????????????? | | ???# ???? 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"""#??????????# ???????? | | # """ """ # [ #??????????? // ???????? | | # # ] #??????????? //????????? | | # # = = #???????????? ?= /?????????? | | # #= #??????????????????????????? | | # ##########??????????????????????????? | | # # # ##??????????????????????????? | | % ######+####### # ##?????????????????????????? | | ########### #?????????????????????????? | | ###### # # ##?????????????????????????? | | # # # # #??????????????????????????? | | [[## # # #??????????????????????????? | | % # # # #??????????????????????????? | | # # ! ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control More Dakka Please Novice Programmer One Hack Too Far Oops Remodeling Risk Taker Storm Trooper Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed TransportGrapheneShearcannon Manual? 0 Play Time 00:45:23 Cumulative 1.6 hours Start 2022.04.10 @ 11:17:31 End 2022.04.10 @ 12:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dddb7fb1-7495-4a53-a8ee-6b534c0ee54e