Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.14 @ 18:50:53 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (139) 695 Value Destroyed (3504) 3504 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7579 Bonus ------- None Cogmind --------- Core Integrity 499/850 Matter 275/300 Energy 296/440 System Corruption 1% Temperature Cool (0) Movement Core (1750) Ox34 Location -6/Extension Parts ------- > --- POWER (3) -------- Ion Engine Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Coolant Injector Huge Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Aluminum Leg Heat Sink High-capacity Storage Unit Seismic Detector Power Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Assault Cannon Flak Cannon Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Light Angular Momentum Engine Aluminum Leg Heat Sink High-capacity Storage Unit Seismic Detector Assault Cannon Power Sword [Rating: 60] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Power Shielding Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 9 | . 1 2 2 2 2 . Power 2 | . 1 . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . 2 . . . . Parts Attached 80 | 7 11 18 6 12 17 9 Power 17 | 1 2 6 . 3 1 4 Engine 15 | 1 2 6 . 3 1 2 Core 1 | . . . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 19 | 2 2 4 1 6 3 1 Treads . | . . . . . . . Leg 19 | 2 2 4 1 6 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 2 2 1 6 2 Device 6 | 1 . . . . 3 2 Storage 5 | 1 1 1 1 . 1 . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 4 | . 1 1 . . 2 . Artifact . | . . . . . . . Weapon 27 | 2 5 6 3 2 7 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 2 5 6 3 1 1 . Ballistic Cannon 6 | . . . . . 5 1 Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . Parts Lost 28 | . . 2 . 1 10 15 Power 5 | . . 1 . . . 4 Propulsion 8 | . . 1 . . 2 5 Utility 5 | . . . . . 4 1 Weapon 10 | . . . . 1 4 5 Highest Loss Streak 12 | . . 1 . 1 8 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 98 100 100 98 95 Engine 18 | . 24 19 16 14 18 14 Leg 23 | . 24 19 16 28 23 23 Device 3 | . 2 . . . 7 11 Storage 11 | . 12 10 16 14 9 6 Processor 3 | . . . 8 7 6 6 Protection 8 | . 9 9 8 7 6 6 Ballistic Gun 25 | . 24 39 33 27 17 . Ballistic Cannon 3 | . . . . . 5 20 Naked Turns . | . . . . . . . Heaviest Build 143 | 18 53 62 67 80 139 143 Greatest Support 66 | 20 20 26 23 59 66 60 Greatest Overweight (x) 17 | 5 17 5 2 2 4 4 Average Overweight (x) 1 | . 1 2 2 1 1 2 Largest Inventory Capacity 25 | 10 20 20 20 20 25 25 Average Capacity 19 | 9 11 20 20 20 23 25 Most Carried 20 | 5 8 11 11 20 20 10 Average Carried 10 | 1 4 7 9 17 16 9 Final Capacity 25 | 10 20 20 20 20 25 25 Final Carried 20 | 5 6 11 11 20 10 6 Class Distribution -------------------- 41% | Hacker-Gunner 24% | Hacker-Mutant 23% | Hacker-Tank 5% | Scavenger-Gunner 4% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 3271 | 180 420 661 114 667 687 542 Remotely . | . . . . . . . Salvage Created 5124 | . 720 1503 295 1265 971 370 Parts 310 | . 37 104 24 70 64 11 Haulers Intercepted 5 | . 1 1 2 1 . . Recyclers Shooed 8 | . 3 2 . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 79 | . 6 22 7 19 16 9 Guns 64 | . 6 22 7 19 10 . Cannons 10 | . . . . . 2 8 AOE 5 | . . . . . 4 1 Classes Destroyed 13 | . 6 3 . 2 2 . Worker 21 | . 2 7 1 8 2 1 Builder 10 | . . 2 . 2 5 1 Hauler 5 | . 1 1 2 1 . . Recycler 14 | . 6 4 . 1 2 1 Watcher 10 | . 3 3 . 1 2 1 Swarmer 19 | . 4 2 5 2 3 3 Grunt 37 | . 2 14 . 13 3 5 Duelist 2 | . . 1 . 1 . . Protector 2 | . . . . . 2 . Sentry 11 | . . 5 2 1 2 1 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . 1 3 . Best Kill Streak 12 | . 5 10 3 12 7 6 Combat Bots Only 6 | . 4 5 3 4 5 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 Gunslinging 1 | . . 1 1 . 1 . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 4040 | . 198 493 87 421 1380 1461 Core 496 | . 19 76 5 45 162 189 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . 10 16 7 18 23 34 Regen/Repaired (Parts) 120 | . . 120 . . . . Core Remaining (%) 93 | 100 92 81 99 93 . . Volleys Fired 282 | . 65 69 9 60 56 23 Largest 4 | . 2 4 4 4 4 4 Hottest 185 | . 40 83 83 91 171 185 Shots Fired 957 | . 130 276 36 224 218 73 Gun 857 | . 130 276 36 219 196 . Cannon 89 | . . . . . 18 71 Launcher 11 | . . . . 5 4 2 Special . | . . . . . . . Kinetic 946 | . 130 276 36 219 214 71 Thermal . | . . . . . . . Explosive 11 | . . . . 5 4 2 Electromagnetic . | . . . . . . . Robot Hit Streak 44 | . 26 21 12 39 44 21 Robot Miss Streak 3 | . 2 3 2 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 17 | . 2 7 2 3 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 754 | . 109 202 24 169 187 63 Core Hits 339 | . 38 77 18 76 79 51 Critical Kills 3 | . 2 . . 1 . . Critical Parts Destroyed 4 | . 1 2 . 1 . . Critical Strikes 12 | . 3 2 . 2 1 4 Destroy 7 | . 3 2 . 2 . . Blast 5 | . . . . . 1 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10384 | . 849 1944 227 2311 3276 1777 Guns 7744 | . 849 1944 227 2311 2413 . Cannons 1981 | . . . . . 341 1640 Explosions 659 | . . . . . 522 137 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 9725 | . 849 1944 227 2311 2754 1640 Thermal . | . . . . . . . Explosive 659 | . . . . . 522 137 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 5 7 Message Errors 5 | . . . . . 2 3 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . . 40 22 Projectiles 9 | . . . . . . 9 Explosions 53 | . . . . . 40 13 Melee . | . . . . . . . Knockbacks 14 | . . . . . 7 7 Impact . | . . . . . . . Kinetic 14 | . . . . . 7 7 Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . . 14 40 Shots 2 | . . . . . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 485 | . 165 485 115 90 242 198 Average Temperature 74 | . 33 117 41 23 80 87 Received Heat Transfer 1443 | . 144 372 27 207 225 468 Effects 5 | . . 5 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 314 | . 178 280 314 241 269 298 Initial 84 | . . 1 84 4 48 45 Average 90 | . 38 101 180 92 117 77 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 87 | 100 100 84 46 86 91 86 Level 1 12 | . . 15 53 13 8 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 5 . 3 1 2 Investigation 7 | . . 4 . 2 . 1 Extermination 2 | . . . . 1 1 . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 10 28 8 22 20 15 Peak Tracking Total 7 | . 3 5 3 4 7 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 9 | . 4 . . 3 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 15 | . 4 5 . 3 2 1 Terminals 12 | . 4 4 . 2 1 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 65 | . 14 36 . 7 5 3 Successful 50 | . 12 30 . 5 3 . Failed 15 | . 2 6 . 2 2 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 55 | . 14 28 . 6 4 3 Fabricators 1 | . . . . 1 . . Repair Stations 8 | . . 8 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 40 | . 12 22 . 4 2 . Record 11 | . 5 5 . 1 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . 1 1 . . . . Machine Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . . 1 . . . . Assault Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 3 | . . 3 . . . . Registered Components 2 | . 1 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 5 | . 2 2 . 1 . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 8 | . . 8 . . . . Scan Component 4 | . . 4 . . . . Repair 4 | . . 4 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 4 . 2 1 1 Full Trace Events 7 | . . 4 . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 4 . . . . Time 104 | . . 104 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 6760 | 93 1435 1447 484 1419 1134 748 Spaces Moved 2471 | 60 559 411 174 596 426 245 Core 29 | 25 4 . . . . . Treads . | . . . . . . . Legs 2442 | 35 555 411 174 596 426 245 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 260 260 187 192 262 Average Speed 221 | 127 204 264 260 191 217 266 Slowest Speed 900 | 300 900 470 260 260 425 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 92 27 16 14 10 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . 14 . . Terrain Destroyed 138 | . . . . 66 35 37 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 134 | . . . . 66 35 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 3189 | 73 743 637 188 749 515 284 Wait 323 | 2 106 134 . 71 8 2 Move 2465 | 59 558 410 173 595 425 245 Hop . | . . . . . . . Pick Up 22 | 5 1 3 . 9 4 . Fast Attach 22 | 7 6 7 . . . 2 Attach 28 | . 1 4 2 3 13 5 Detach . | . . . . . . . Swap 31 | . 4 8 4 9 4 2 Drop 11 | . 2 2 . 2 5 . Fire 282 | . 65 69 9 60 56 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Power x1 305 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Identified exit to Mines 356 | -10/Materials | Discovered exit to Mines (range 8) 682 | -10/Materials | Discovered exit to Mines (range 4) 1529 | -10/Materials | Entered another Materials area 1529 | -9/Materials | Evolved 2 slots: Weapon x2 1817 | -9/Materials | Build established: Hacker-Tank 2201 | -9/Materials | Repaired Ion Engine 2229 | -9/Materials | Repaired Power Shielding 2256 | -9/Materials | Repaired Lgt. Assault Rifle 2284 | -9/Materials | Repaired Lgt. Assault Rifle 2697 | -9/Materials | Identified exit to Mines 2697 | -9/Materials | Discovered exit to Mines (range 12) 2924 | -9/Materials | Identified exit to Materials 2924 | -9/Materials | Discovered exit to Materials (range 15) 2976 | -9/Materials | Entered another Materials area 2976 | -8/Materials | Evolved 2 slots: Utility x2 3261 | -8/Materials | Build established: Hacker-Gunner 3437 | -8/Materials | Identified exit to Factory 3437 | -8/Materials | Discovered exit to Factory (range 8) 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Propulsion x2 3529 | -7/Factory | Identified exit to Factory 3529 | -7/Factory | Discovered exit to Factory (range 13) 4879 | -7/Factory | Entered another Factory area 4879 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5043 | -6/Factory | Identified exit to Lower Caves 5043 | -6/Factory | Identified exit to Extension 5043 | -6/Factory | Identified exit to Factory 5638 | -6/Factory | Cargo convoy interrupted 5723 | -6/Factory | Lost 8 parts (2n2u4w) 6013 | -6/Factory | Entered Extension 6690 | -6/Extension | Build established: Generator-Gunner 6691 | -6/Extension | Spotted B-75 Beast 6739 | -6/Extension | Spotted B-75 Beast 6761 | -6/Extension | Self-destructed Last Messages --------------- 06744_ Cld. Deuterium Engine destroyed. 06746_ U-05 Engineer builds a Wall. 06747_ U-05 Engineer destroyed. 06747_ Acquired 77 matter. 06747_ R-10 Processor collects Welding Torch. 06750_ R-10 Processor knocked back. 06751_ System corrupted: Substantial component data lost. 06752_ Acquired 11 matter. 06752_ Imp. Aluminum Leg destroyed. 06753_ Assault Cannon destroyed. 06755_ Acquired 10 matter. 06755_ K-01 Serf destroyed. 06755_ Carbon-fiber Leg destroyed. 06755_ Destroyed Carbon-fiber Leg. 06755_ U-05 Engineer destroyed. 06756_ Acquired 6 matter. 06756_ Flak Cannon destroyed. 06756_ Hvy. Missile Launcher destroyed. 06757_ R-10 Processor collects Wheel. 06759_ Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | #??############??# #??????????????????????? | | # #??# #??# #??????????????????????? | | # #??# ######+####??????????????????????? | | #### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ###############+## #??????????????????????? | | #??????????# ## ###????????????????????? | | #####??????????# ## T#????????????????????? | | ???????????????# ## ""#????????????????????? | | ???????????????# # # ###????????????????????? | | ???????????????# + #R#??????????????????????? | | ???????????????# # = # #??????????????????????? | | ???????????????# #####%#??????????????????????? | | ???????????????# #???# #??????????????????????? | | ???????????????# #???# #??????????????????????? | | ???????????????######???# #??????????????????????? | | ???????????????????????##%#??????????????????????? | | ???????????????????##??## ##?????????????????????? | | ???????????????????# ###%;####??????????????????? | | ????????????????????# = ## ### ????????????? | | ????????????????????# %% Y Y "" ????????????? | | ????????????????????# @ " "???????????? | | ????????????????????## % #?????????? | | ????????????????????# =%R #?????????? | | ????????????????????## | #?????????? | | ???????????????????? ?????????? | | ??????????????????? ??????????? | | ?????????????????? R % ??????????? | | ????????????????? BB ??????????? | | ???????????????? BB BB ???????????? | | ???????????????######## % BB ???????????? | | ??????????????????????# % % ????????????? | | ??????????????????????# % ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????######T#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 47 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupMediumBattery Manual? 0 Play Time 00:45:43 Cumulative 1125.0 hours Start 2022.06.04 @ 06:24:45 End 2022.06.14 @ 18:50:53 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 789 Rogue 62 Adventurer 0 Explorer 727 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad51f1a-479b-4712-ba1b-724d6ed36392