Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 09:29:46 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Light Treads Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Seismic Detector EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 12 | 9 . . 3 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 3 . . . Device 2 | 2 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 100 100 69 Engine 12 | . 14 14 10 Treads 25 | . 28 28 21 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Energy Gun 2 | . . . 5 Ballistic Gun 20 | . 28 28 9 Peak Build Rating 7 | 7 7 7 7 Average Rating 5 | 4 7 7 6 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 15 | 15 15 15 15 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 6 5 5 7 Average Carried 4 | 3 4 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 4 5 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 407 | 371 . . 36 Remotely 20 | 20 . . . Salvage Created 312 | 204 . . 108 Parts 27 | 22 . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . . . 2 Guns 2 | . . . 2 Classes Destroyed 6 | 3 . . 3 Worker 1 | 1 . . . Tunneler 6 | 6 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Grunt 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 3 . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 33 | . . 6 27 Missed 12 | . . 4 8 Damage Taken 187 | . . 17 170 Core 30 | . . 8 22 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 52 | 27 . . 25 Largest 2 | 1 . . 2 Hottest 40 | 20 . . 40 Shots Fired 53 | 27 . . 26 Gun 53 | 27 . . 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | 27 . . 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 24 | . . . 24 Robot Hit Streak 16 | 5 . . 16 Robot Miss Streak 5 | 5 . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | 12 . . 19 Core Hits 15 | 9 . . 6 Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 2 . . . Destroy 2 | 2 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 417 | 167 . 4 246 Guns 413 | 167 . . 246 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 191 | 167 . . 24 Thermal . | . . . . Explosive . | . . . . Electromagnetic 222 | . . . 222 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . . . 6 Average Temperature 4 | . . . 4 Received Heat Transfer 30 | . . . 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 73 | 35 15 5 73 Initial 5 | . 3 5 1 Average 15 | 11 10 5 33 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . . 3 7 Peak Tracking Total 4 | . . 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 995 | 498 158 125 214 Spaces Moved 455 | 227 82 77 69 Core 25 | 25 . . . Treads 430 | 202 82 77 69 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 153 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 8 11 27 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 694 | 361 109 78 146 Wait 161 | 88 27 1 45 Move 452 | 226 81 76 69 Hop . | . . . . Pick Up 16 | 11 1 . 4 Fast Attach . | . . . . Attach 10 | 7 . . 3 Detach . | . . . . Swap 2 | 2 . . . Drop . | . . . . Fire 52 | 27 . . 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 13) 499 | -11/Scrapyard | Entered Materials 500 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Entered Mines 662 | -10/Mines | Learned location of 1 exit from Materials 749 | -10/Mines | Discovered new exit (range 15) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Identified exit to Materials 899 | -9/Materials | Discovered new exit (range 16) 996 | -9/Materials | Self-destructed Last Messages --------------- 00880_ Massive razor-sharp blades shoot up from within the floor. 00880_ Assault Rifle severed. 00881_ R-06 Scavenger collects Assault Rifle. 00882_ Acquired Ion Engine. 00884_ Acquired Lgt. Treads. 00884_ R-06 Scavenger collects Assault Rifle. 00888_ U-05 Engineer lays Concrete. 00897_ K-01 Serf collects debris. 00899_ EXIT=FOUND 00917_ Heat Sink fried. 00917_ G-34 Mercenary destroyed. 00920_ K-01 Serf collects debris. 00921_ Y-45 Defender destroyed. 00923_ K-01 Serf collects debris. 00933_ Acquired Lgt. Treads. 00935_ K-01 Serf collects debris. 00940_ Acquired 30 matter. 00943_ Acquired Corrupted Ion Engine. 00949_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????# #????????????????????????? | | ????????????????????#^ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #???????? #??????????????? | | ????????????????????# ####### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????#% #??????????????? | | ????????????????????/ #??????????????? | | ??????????????????? # %#######+###??????????????? | | ???????????????????## =####?????????????????????? | | ???????????????????# "#?????????????????????? | | ???????????????????# ""#?????????????????????? | | ???????????????????# ||#?????????????????????? | | ???????????????????# < ""#?????????????????????? | | ???????????????????# ||#?????????????????????? | | ???????????????????# ""#?????????????????????? | | ???????????????????# m "#?????????????????????? | | ???????????????????## ####??#####??????????????? | | ????????????????????# ##### #??????????????? | | ????????????????????+ !! a#??????????????? | | ????????????????????# !! #??????????????? | | ????????????????????# @ """ #??????????????? | | ????????????????????# """ #??????????????? | | ????????????????????# """ ???????????????? | | ????????????????????# t ???????????????? | | ????????????????????# ] = ???????????????? | | ????????????????????# ##??????????????? | | ????????????????????# #???????????????? | | ????????????????????# s#######+##???????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? s ?????????????????????????? | | ?????????????????????!!!?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSapperUnit Manual? 0 Play Time 00:13:22 Cumulative 16.8 hours Start 2025.01.11 @ 21:25:51 End 2025.01.12 @ 09:29:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 46% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7c9c08-3e8a-40cc-809c-07c3d2cb66dc