Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.08 @ 20:38:47 Player: Some Pennies Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1429) 1429 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3318) 3318 TOTAL SCORE: 11472 Bonus ------- High Alert Combat Kills 18 Registered with UFD 300 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 233/300 Energy 692/700 System Corruption 0% Temperature Cool (20) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Advanced Energy Well Machine Analyzer Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Nuclear Pulse Array Impulse Thruster Q-thruster Advanced Coolant Injector Advanced Energy Well (500) Experimental ECM Suite Advanced Reaction Control System Improved Utility Shielding Advanced System Restoration Module Mini Drone Bay (1/3) Enhanced Force Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Machine Analyzer Advanced Terrain Scan Processor Advanced Reaction Control System Centrium Medium Armor Plating Energy Mantle Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Nuclear Pulse Array Impulse Thruster Q-thruster Advanced Coolant Injector Advanced Energy Well Experimental ECM Suite Advanced Reaction Control System Improved Utility Shielding Advanced System Restoration Module Mini Drone Bay Enhanced Force Rifle Matter Neutralizer [Rating: 160] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Humpback Device Seismic Detector Storage Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Magnetic Acceleration Cannon Energy Gun Backup Laser III Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . . 10 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . 4 . . 2 . Utility 11 | . . . . 5 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 103 | 8 1 . 7 31 7 34 8 7 Power 13 | 1 . . 1 4 1 4 2 . Engine 7 | 1 . . 1 2 . 3 . . Core 3 | . . . . 2 1 . . . Reactor 3 | . . . . . . 1 2 . Propulsion 23 | 2 . . 2 7 3 4 3 2 Treads 9 | 2 . . 2 4 1 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 13 | . . . . 3 1 4 3 2 Utility 49 | 2 . . 2 16 2 21 1 5 Device 17 | 1 . . . 6 2 6 . 2 Storage 6 | 1 . . 2 1 . 1 1 . Processor 11 | . . . . 3 . 7 . 1 Hackware 9 | . . . . 3 . 4 . 2 Protection 6 | . . . . 3 . 3 . . Artifact . | . . . . . . . . . Weapon 18 | 3 1 . 2 4 1 5 2 . Energy Gun 4 | 2 . . . . . 2 . . Energy Cannon 2 | . . . . 1 . 1 . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 15 | . . . . 2 . 9 2 2 Parts Lost 26 | . . . . 14 7 3 2 . Power 5 | . . . . 4 1 . . . Propulsion 9 | . . . . 5 3 1 . . Utility 10 | . . . . 5 2 2 1 . Weapon 2 | . . . . . 1 . 1 . Highest Loss Streak 10 | . . . . 10 3 2 2 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 6 7 19 24 5 4 11 14 Power . | . 1 1 . . . . 1 2 Propulsion 2 | . . . 3 1 . . 2 3 Utility 6 | . 1 1 6 10 3 2 6 7 Weapon 5 | 1 4 5 6 7 . 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 43 | 1 . . 7 20 3 2 1 9 Power 5 | . . . 2 . 1 . . 2 Propulsion 4 | . . . . . . 2 . 2 Utility 18 | 1 . . 1 9 2 . 1 4 Weapon 12 | . . . 4 7 . . . 1 Tool/Special 4 | . . . . 4 . . . . Average Slot Usage (%) 86 | . 100 100 90 83 45 69 88 86 Engine 10 | . 14 14 14 7 . 3 4 . Treads 22 | . 28 28 27 29 . . . . Flight 3 | . . . . 2 7 9 25 22 Device 6 | . 14 14 4 11 3 10 4 7 Storage 10 | . 14 14 14 4 2 . 6 8 Processor 3 | . . . . 9 5 20 8 9 Hackware 2 | . . . . . 15 10 17 20 Ballistic Gun 2 | . 25 28 2 . . . . . Ballistic Cannon 17 | . . . 25 8 . . . . Peak Build Rating 160 | 7 7 7 38 80 62 125 145 160 Average Rating 46 | 5 7 7 31 70 47 86 133 155 On Entrance 44 | . 7 7 7 38 49 52 94 145 Naked Turns 7 | . . . . 7 . . . . Heaviest Build 243 | 14 15 15 226 243 27 43 57 56 Greatest Support 160 | 40 40 40 60 160 26 41 65 68 Greatest Overweight (x) 3 | 1 . . 3 1 2 3 1 . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 35 | 8 8 8 35 35 15 15 15 15 Average Capacity 22 | 7 8 8 26 31 9 7 15 15 Most Carried 35 | 5 7 7 35 35 11 15 15 15 Average Carried 18 | 2 6 7 22 27 6 5 13 14 Final Capacity 35 | 8 8 8 35 15 5 15 15 15 Final Carried 35 | 4 7 7 35 10 3 15 15 15 Class Distribution -------------------- 50% | Hauler-Mutant 30% | Mutant 8% | Hacker-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Assassin | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Matter Collected 1796 | 322 43 . 172 303 206 349 252 149 Remotely . | . . . . . . . . . Salvage Created 1812 | 170 84 . . 626 37 575 252 68 Parts 106 | 11 2 . . 46 4 23 19 1 Haulers Intercepted 3 | . . . . . . 2 1 . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 24 | . 2 . . 18 . 3 1 . Melee 2 | . . . . . . 1 1 . Guns 2 | . 2 . . . . . . . Cannons 8 | . . . . 8 . . . . AOE 10 | . . . . 10 . . . . Classes Destroyed 12 | 2 1 . . 6 1 2 . . Worker 7 | . . . . . 2 3 1 1 Builder 5 | . . . . 2 . . 3 . Tunneler 5 | 4 . . . . . 1 . . Hauler 3 | . . . . . . 2 1 . Recycler 1 | 1 . . . . . . . . Operator 2 | . . . . 1 . 1 . . Watcher 2 | . . . . 1 . . . 1 Swarmer 9 | . . . . 9 . . . . Grunt 9 | . 2 . . 5 . 2 . . Sentry 1 | . . . . . . 1 . . Hunter 2 | . . . . 2 . . . . Programmer 3 | . . . . 2 . . 1 . Best Kill Streak 8 | 4 1 . . 8 1 3 2 1 Combat Bots Only 6 | . 1 . . 6 . 2 1 . Max Kills in Single Turn 6 | 1 1 . . 6 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 5 . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Hostile Shots Fired 533 | . 2 . . 252 126 72 43 38 Missed 260 | . . . . 108 60 41 20 31 Damage Taken 5962 | . 17 . . 3069 1291 632 536 417 Core 965 | . 10 . . 431 354 52 92 26 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 128 | . . . . . . 64 30 34 Regen/Repaired (Parts) 254 | . . . . . 68 . 186 . Core Remaining (%) 86 | 100 . . 96 56 69 96 93 98 Volleys Fired 89 | 15 8 . . 37 11 18 . . Largest 2 | 2 2 . . 2 1 1 . . Hottest 134 | 60 40 . . 134 40 81 . . Shots Fired 140 | 30 16 . . 65 11 18 . . Gun 79 | 30 16 . . 4 11 18 . . Cannon 54 | . . . . 54 . . . . Launcher 5 | . . . . 5 . . . . Special 2 | . . . . 2 . . . . Kinetic 72 | 15 16 . . 41 . . . . Thermal 60 | 14 . . . 17 11 18 . . Explosive 3 | . . . . 3 . . . . Electromagnetic 3 | 1 . . . 2 . . . . Robot Hit Streak 7 | 6 5 . . 7 5 6 . . Robot Miss Streak 4 | 3 2 . . 4 1 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 108 | 17 9 . . 38 8 21 13 2 Core Hits 60 | 6 3 . . 32 2 10 7 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 5 . . Critical Strikes 10 | . . . . 1 . 6 3 . Destroy 2 | . . . . . . 2 . . Blast 1 | . . . . 1 . . . . Smash 4 | . . . . . . 4 . . Sever 3 | . . . . . . . 3 . Melee Attacks 51 | . . . . . 1 11 19 20 Impact 29 | . . . . . 1 8 1 19 Slashing 14 | . . . . . . . 13 1 Piercing 8 | . . . . . . 3 5 . Sneak Attacks 10 | . . . . . . 3 5 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4851 | 197 105 . . 2404 115 982 855 193 Guns 816 | 197 105 . . 39 115 360 . . Cannons 936 | . . . . 936 . . . . Explosions 1429 | . . . . 1429 . . . . Melee 1670 | . . . . . . 622 855 193 Ramming . | . . . . . . . . . Kinetic 895 | 120 105 . . 670 . . . . Thermal 857 | 77 . . . 305 115 360 . . Explosive 1265 | . . . . 1265 . . . . Electromagnetic 164 | . . . . 164 . . . . Impact 541 | . . . . . . 457 . 84 Slashing 726 | . . . . . . . 617 109 Piercing 403 | . . . . . . 165 238 . Highest Corruption 2 | . . . . 1 . . 2 . Average Corruption 1 | . . . . 1 . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 723 | . . . . 217 . 321 87 98 Projectiles 28 | . . . . 28 . . . . Explosions 189 | . . . . 189 . . . . Melee 506 | . . . . . . 321 87 98 Knockbacks 17 | . . . . 13 . 4 . . Impact 4 | . . . . . . 4 . . Kinetic 11 | . . . . 11 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 190 | . . . . 60 . 96 153 190 Average Temperature 59 | . . . . 27 . 41 29 73 Received Heat Transfer 465 | . 6 . . 324 48 78 . 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . . 4 . 1 Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 11 | . . . . . . 7 . 4 Impact Corruptions 11 | . . . . . . 10 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1433 | 175 . . . 370 333 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . 2 1 . . 1 Low Security (%) 86 | 100 100 . . 81 37 100 100 95 Level 1 13 | . . . . 17 62 . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 429 | 15 30 . . 429 313 148 33 220 Initial 151 | . . . . . 151 148 6 8 Average 83 | 1 6 . . 89 226 92 3 87 Influence Increases 2093 | 25 60 . . 842 372 175 124 495 Destroy 0b10 Robot/C 480 | . 40 . . 360 . 60 20 . Destroy 0b10 Robot/NC 125 | 25 . . . 20 10 35 25 10 Destroy Leader 120 | . 20 . . 72 . 14 12 2 Successful Hack 113 | . . . . 19 . . 40 54 Disable Machine 75 | . . . . 75 . . . . Destroy Structure 145 | . . . . 86 2 6 12 39 Partial Spotted 240 | . . . . 30 75 . 15 120 Lose Combat Pursuer 795 | . . . . 180 285 60 . 270 Influence Decreases 1576 | 25 60 . . 531 240 312 115 293 Time Decay 965 | 25 60 . . 231 170 262 74 143 Lost Part 260 | . . . . 140 70 30 20 . Lost Ally 30 | . . . . 10 . 20 . . Purge Threat 321 | . . . . 150 . . 21 150 Squads Dispatched 24 | . 2 . . 4 3 6 5 4 Investigation 5 | . . . . 1 1 1 2 . Extermination 5 | . . . . 1 . 2 1 1 Reinforcement 13 | . 2 . . 2 2 3 1 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Distress Signals 10 | . 2 . . 3 2 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 9 . . 48 29 26 14 25 Peak Tracking Total 14 | . 3 . . 11 14 13 14 9 Tactical Retreats 22 | . . . . 3 7 4 . 8 Traps | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Machines Disabled 5 | . . . . 5 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Machines Accessed 20 | . . . 2 5 3 1 2 7 Terminals 13 | . . . . 4 1 . 1 7 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 1 . 1 . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 71 | . . . 12 19 13 1 11 15 Successful 38 | . . . 12 9 2 . 9 6 Failed 33 | . . . . 10 11 1 2 9 Catastrophic 5 | . . . . . 2 1 . 2 Database Lockouts . | . . . . . . . . . Manual 18 | . . . . 10 . . 2 6 Terminals 39 | . . . . 16 3 . 5 15 Fabricators . | . . . . . . . . . Repair Stations 13 | . . . . 3 4 . 6 . Recycling Units 7 | . . . . . 6 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . . 12 3 . . 3 6 Record 12 | . . . 12 . . . . . Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . Level Access Points 3 | . . . . 1 . . 1 1 Terminal Index 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . 1 . . 1 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . . 1 2 . 6 . Scan Component 4 | . . . . . 1 . 3 . Repair 4 | . . . . . 1 . 3 . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . . . Terminals 5 | . . . . 5 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Skim 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . . . . 5 3 1 2 6 Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 3 . Time 106 | . . . . . 28 . 78 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 6 | . . . . 2 . 2 2 . EXPLORE 4 | . . . . 1 . 2 1 . RETURN 2 | . . . . 1 . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Active Infowar (turns) 4435 | 28 261 124 1744 788 345 560 276 309 Sensors 700 | . . . . 700 . . . . Terrain 734 | . . . . . . 204 223 307 Seismic 2157 | 28 261 124 1744 . . . . . Machine Analysis 1578 | . . . . 88 345 560 276 309 ECM 16 | . . . . . . 16 . . Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches 7 | . . . . 2 . 4 1 . Drone Recoveries 4 | . . . . 1 . 2 1 . Exploration | -11 -10 -10 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Turns Passed 7929 | 207 261 124 5031 816 345 560 276 309 Spaces Moved 5606 | 91 145 74 1886 440 668 879 397 1026 Core 22 | 4 . . . 13 . 5 . . Treads 2428 | 87 145 74 1886 236 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3156 | . . . . 191 668 874 397 1026 Fastest Speed 11 | 50 160 160 160 34 37 27 11 12 Average Speed 126 | 156 160 160 263 145 40 42 31 22 Slowest Speed 400 | 160 160 160 400 240 200 200 95 28 Overloaded Moves 12 | . . . . . . . 9 3 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . . 1 7 5 2 8 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 47 10 85 26 17 33 12 35 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 8 | . . . 8 . . . . . Spaces Dug 26 | . . . . 3 1 3 4 15 Terrain Destroyed 79 | . . . . 56 1 3 4 15 Melee 23 | . . . . . 1 3 4 15 Projectile 15 | . . . . 15 . . . . AOE 41 | . . . . 41 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Acc Total 6174 | 123 158 80 1959 542 723 1016 513 1060 Wait 144 | . 1 7 . 7 34 23 67 5 Move 5552 | 90 144 73 1885 437 654 868 392 1009 Hop 22 | . . . . 1 6 5 2 8 Pick Up 100 | 8 2 . 46 15 5 12 10 2 Fast Attach 66 | 5 1 . 3 12 4 29 5 7 Attach 39 | 2 . . 1 16 5 7 8 . Detach 17 | . 1 . . 2 . 13 1 . Swap 27 | 1 . . 4 9 . 9 3 1 Drop 67 | 2 . . 20 6 3 21 6 9 Fire 89 | 15 8 . . 37 11 18 . . Melee 50 | . . . . . 1 11 19 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Met a group of wandering Federalists 297 | -10/Materials | Lost 3 allies 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 3) 469 | -10/Materials | Entered Subcaves 470 | -10/Subcaves | Continued accompanying wandering Federalists (1) 470 | -10/Subcaves | Approached by a straggling Scientist 506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 564 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 590 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 593 | -10/Subcaves | Entered Scraptown 761 | -7/Scraptown | Visited UFD Registry 761 | -7/Scraptown | Registered with UFD as "Novabay" 784 | -7/Scraptown | Visited Bundlers 890 | -7/Scraptown | Visited Observation Area 953 | -7/Scraptown | Visited Symbiants 986 | -7/Scraptown | Visited Supply Room 1067 | -7/Scraptown | Visited SPCMW 1093 | -7/Scraptown | Visited Cyclists 1184 | -7/Scraptown | Visited Junk Repository 1242 | -7/Scraptown | Visited Research Penetration Think Tank 1336 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1352 | -7/Scraptown | Found DCF Scrap (29 items) 1406 | -7/Scraptown | Visited Derelict Rescue Squad 1533 | -7/Scraptown | Visited Curators Association 1702 | -7/Scraptown | Visited LU-1G1's Boring Crew 1725 | -7/Scraptown | Visited Abandonware Association 1747 | -7/Scraptown | Visited Analyses Database 1835 | -7/Scraptown | Visited Scrapoid Research Area 2008 | -7/Scraptown | Entered Cyclist Reading Room 2339 | -7/Scraptown | Found Scrap Suit 2344 | -7/Scraptown | Found Scrap Suit 2467 | -7/Scraptown | Found Scrap Suit 2592 | -7/Scraptown | Discovered new exit (range 5) 2625 | -7/Scraptown | Build established: Hauler-Mutant 3016 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3016 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4438 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5212 | -7/Scraptown | Visited Cave Peace 5624 | -7/Scraptown | Entered Factory 5624 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 5676 | -5/Factory | Discovered new exit (range 32) 6329 | -5/Factory | Released all parts (9) 6360 | -5/Factory | Lost 10 parts (2p5n3u) 6416 | -5/Factory | Identified exit to Factory 6440 | -5/Factory | Entered another Factory area 6440 | -4/Factory | Evolved 2 slots: Utility x2 6466 | -4/Factory | Lost 3 parts (2p1u) 6577 | -4/Factory | Lost 3 parts (2n1u) 6702 | -4/Factory | Build established: Hacker-Mutant 6756 | -4/Factory | Repaired Nuclear Pulse Array 6762 | -4/Factory | Discovered new exit (range 11) 6784 | -4/Factory | Discovered new exit (range 9) 6785 | -4/Factory | Entered Research 6785 | -3/Research | Evolved 2 slots: Utility x2 6811 | -3/Research | Lost 3 parts (1p1u1w) 7172 | -3/Research | Found Prototype Device 7172 | -3/Research | Identified Adv. Kinecellerator 7233 | -3/Research | Found Prototype Device 7233 | -3/Research | Identified Exp. ECM Suite 7331 | -3/Research | Spotted B-86 Titan 7335 | -3/Research | Discovered new exit (range 22) 7338 | -3/Research | Discovered new exit (range 10) 7345 | -3/Research | Entered another Research area 7345 | -2/Research | Evolved 2 slots: Propulsion x2 7383 | -2/Research | Repaired Imp. Utility Shielding 7412 | -2/Research | Repaired Nuclear Pulse Array 7444 | -2/Research | Repaired Lrn. Terrain Scanner 7525 | -2/Research | Spotted B-90 Cyclops 7573 | -2/Research | Identified exit to Access 7584 | -2/Research | Found Prototype Hackware 7606 | -2/Research | Garrison activated, responded to threat 7621 | -2/Research | Entered Access 7621 | -1/Access | Evolved 2 slots: Utility x2 7757 | -1/Access | Spotted B-99 Colossus 7781 | -1/Access | Identified Exp. System Shield 7908 | -1/Access | Identified exit to Surface 7912 | -1/Access | Spotted B-99 Colossus 7930 | *** | Escaped! Last Messages --------------- 07905_ Wave Collapse Detector explodes. 07906_ The unstable cave ceiling collapses. 07908_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (151,87) Map updated. 07911_ W-44 Eye sends out distress signal. 07913_ Slug penetrates Wall. 07916_ A-15 Conveyor destroyed. 07916_ Slug penetrates Wall. 07916_ K-01 Serf collects debris. 07916_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07917_ K-01 Serf collects debris. 07926_ K-01 Serf cleans the Terminal. 07928_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07929_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | "" """" # #????????? ??? ??????????????" | | "" """" # ##??###???????? #????????????" | | " "" # ########??????? ?????????????? | | # #?????? ?????? ?????? " | | # #????? ??#????????????" | | #######/### #?????? ?????????????? | | ##### = + ???????????? ???? ??? | | !!!######### #? ??????????????????"? | | !%!#?????#?" #???? ????##???##???""" | | ########## !!!##??????? #?????#????#???????""" | | #???##?#?## ##??#???? ?? ??#??? ???????? ? " ? | | #???##?##?# # #?#?#?? ?? ??? ??????????? ???? | | #####?????# #######???? ? #?# ????????#???? ? | | ###?##????# ##?##????????? #?????????""????#??? | | ???##?#??## ###?###? ? ? ? #???? ????"T??? ???? | | #????##???# #?#??#??? ? ??? ###? ?????????? ? ?? | | ?#?###?#??# #????#? ????? ? ##??? ???????????? ? | | ? ??? ? # ##???#?"?""???""?##????? ???????????? | | #? ??"? ?# #####???""???????### ?????????#?? ?? | | #? 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""""" ############???# ##??###????#??? | | # """"" + ##??## #?#?#?##??#?#?? | | # """"" ######## ###### #############?# | | # #?#??#?# | | # ##?###?# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 33 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 3 Armor Coverage 600 Utility Shielding 66 Evasion (%) 78 Melee Accuracy 18 Target Analysis 9 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Array | 38% | -4/Factory Imp. Utility Shielding | 36% | -2/Research Nuclear Pulse Array | 10% | -2/Research Lrn. Terrain Scanner | 11% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMyomerRipper Manual? 0 Play Time 01:04:15 Cumulative 443.8 hours Start 2024.11.08 @ 19:36:26 End 2024.11.08 @ 20:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 289 Adventurer 5 Explorer 0 Win Type 0 Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3cf93d6-7366-4324-b973-1354dd399f1b