Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:40:40 Player: ScarletApple Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (816) 816 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4866 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Terrain Scanner Advanced Targeting Computer Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Small Storage Unit Small Matter Pod Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Hammer [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 2 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 44 | 6 2 1 . 1 19 7 3 5 Power 13 | 1 1 1 . . 5 2 . 3 Engine 7 | 1 1 . . . 4 1 . . Core 6 | . . 1 . . 1 1 . 3 Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . . 5 2 . . Treads 2 | 2 . . . . . . . . Leg 2 | . . . . . 2 . . . Wheel 5 | . . . . . 3 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . . 6 2 1 . Device 4 | . . . . . 3 . 1 . Storage 5 | 1 1 . . . 3 . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 11 | 2 . . . 1 3 1 2 2 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . . . . 11 2 . 18 Power 7 | . . . . . 2 . . 5 Propulsion 9 | . . . . . 4 2 . 3 Utility 8 | . . . . . 2 . . 6 Weapon 7 | . . . . . 3 . . 4 Highest Loss Streak 18 | . . . . . 8 2 . 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 100 100 100 71 93 89 77 Engine 3 | . 14 3 . . 6 . . . Core 9 | . . 10 14 14 3 14 13 11 Treads 11 | . 28 28 28 28 4 . . . Wheel 10 | . . . . . 9 24 20 16 Device 6 | . . . . . 8 12 13 10 Storage 19 | . 14 28 28 28 21 15 13 11 Processor 2 | . . . . . . 6 6 5 Protection 1 | . . . . . . 2 6 5 Energy Gun 4 | . 14 14 14 2 . . . . Ballistic Gun 10 | . 14 14 14 25 9 7 6 4 Impact Weapon 3 | . . . . . 6 7 5 . Naked Turns 4 | . . . . . . . . 4 Heaviest Build 46 | 14 18 18 16 18 36 36 46 46 Greatest Support 52 | 40 40 40 40 40 40 52 42 42 Greatest Overweight (x) 8 | . . . . . 7 1 1 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 9 Most Carried 10 | 4 8 8 8 8 10 10 10 10 Average Carried 7 | 1 6 7 8 7 5 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 10 10 5 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Assassin 16% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 979 | 234 46 77 . 72 483 46 19 2 Remotely . | . . . . . . . . . Salvage Created 1035 | . 46 77 . 47 691 46 73 55 Parts 53 | . 2 4 . 3 28 2 12 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 18 | . 1 2 . 3 7 1 2 2 Guns 11 | . 1 2 . 3 3 1 1 . AOE 4 | . . . . . 1 . 1 2 Classes Destroyed 9 | . 1 . . 1 6 1 . . Worker 4 | . . . . . 4 . . . Builder 3 | . . . . . 1 . 2 . Recycler 4 | . . . . . 4 . . . Operator 1 | . . . . . 1 . . . Swarmer 4 | . . . . 3 . . . 1 Grunt 7 | . 1 2 . . 3 . . 1 Sentry 3 | . . . . . 2 . 1 . Hunter 2 | . . . . . 2 . . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 6 | . 1 2 . 3 6 1 3 2 Combat Bots Only 3 | . 1 2 . 3 2 1 1 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 327 | . 7 9 . 10 131 6 44 120 Missed 88 | . 4 3 . 1 36 1 19 24 Damage Taken 3825 | . 32 80 . 78 1346 77 268 1944 Core 1235 | . 11 . . 9 344 . 48 823 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 92 37 100 . . Volleys Fired 77 | . 10 5 . 5 42 4 8 3 Largest 3 | . 2 2 . 2 2 1 3 2 Hottest 95 | . 70 70 . 70 89 23 95 62 Shots Fired 127 | . 20 10 . 10 58 4 20 5 Gun 113 | . 20 10 . 10 58 4 8 3 Cannon . | . . . . . . . . . Launcher 14 | . . . . . . . 12 2 Special . | . . . . . . . . . Kinetic 84 | . 10 5 . 5 49 4 8 3 Thermal 29 | . 10 5 . 5 9 . . . Explosive 14 | . . . . . . . 12 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 2 7 . 2 12 3 12 1 Robot Miss Streak 5 | . 3 1 . 3 5 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 85 | . 8 8 . 4 50 3 11 1 Core Hits 48 | . 3 5 . 3 19 2 9 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . Critical Strikes 6 | . 1 . . . 5 . . . Burn 2 | . 1 . . . 1 . . . Destroy 1 | . . . . . 1 . . . Smash 3 | . . . . . 3 . . . Melee Attacks 11 | . . . . . 11 . . . Impact 11 | . . . . . 11 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2289 | . 104 109 . 62 1100 60 439 415 Guns 1115 | . 98 109 . 62 674 60 84 28 Cannons . | . . . . . . . . . Explosions 829 | . . . . . 101 . 355 373 Melee 325 | . . . . . 325 . . . Ramming 20 | . 6 . . . . . . 14 Kinetic 956 | . 73 58 . 37 616 60 84 28 Thermal 260 | . 25 51 . 25 159 . . . Explosive 728 | . . . . . . . 355 373 Electromagnetic . | . . . . . . . . . Impact 325 | . . . . . 325 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . . . . 93 . . 2 Projectiles . | . . . . . . . . . Explosions 2 | . . . . . . . . 2 Melee 93 | . . . . . 93 . . . Knockbacks 2 | . . . . . 1 . . 1 Impact 2 | . . . . . 1 . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 91 . . 80 Shots 3 | . . . . . 1 . . 2 Rammed 7 | . 1 . . . . . . 6 Targets Rammed 7 | . 1 . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 111 | . 33 111 . 75 99 . 111 46 Average Temperature 32 | . 11 59 . 38 31 . 41 19 Received Heat Transfer 972 | . 18 51 . . 153 . 111 639 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 5 | . . . . . 5 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 692 | . 148 148 . 74 322 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 172 | . 50 50 . 85 172 30 132 . Initial 33 | . . . . . 33 18 11 . Average 32 | . 21 45 . 83 43 16 17 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . 1 . 2 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 37 | . 4 2 . 2 12 3 4 10 Peak Tracking Total 10 | . 1 2 . 2 4 1 2 10 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 3 | . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 6 | . 2 . 2 . . 2 . . Terminals 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 3 . 17 . . 2 . . Successful 19 | . 1 . 17 . . 1 . . Failed 3 | . 2 . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 5 . . . . . Terminals 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . . 17 . . 1 . . Record 18 | . . . 17 . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 4331 | 152 467 116 616 353 1099 596 789 143 Spaces Moved 2571 | 91 268 62 386 210 527 428 495 104 Core 70 | 5 . . . . 63 . . 2 Treads 1152 | 86 268 62 386 210 140 . . . Legs 13 | . . . . . 13 . . . Wheels 1336 | . . . . . 311 428 495 102 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 86 86 93 93 Average Speed 132 | 153 160 160 160 160 147 98 93 111 Slowest Speed 450 | 160 160 160 160 160 400 115 108 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 34 18 63 42 29 11 14 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 145 | . . . . . 48 . 78 19 Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE 142 | . . . . . 45 . 78 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 3341 | 100 285 69 385 218 764 598 802 120 Wait 602 | . 2 . . . 156 149 293 2 Move 2563 | 90 267 61 385 209 526 427 494 104 Hop . | . . . . . . . . . Pick Up 22 | 4 3 . . 1 7 5 2 . Fast Attach 25 | 6 1 1 . 1 10 3 1 2 Attach 15 | . . . . . 7 3 2 3 Detach 5 | . . 1 . . 2 1 1 . Swap 4 | . 1 . . . 2 1 . . Drop 10 | . . 1 . 2 1 5 1 . Fire 77 | . 10 5 . 5 42 4 8 3 Melee 11 | . . . . . 11 . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 153 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Entered Mines 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Entered Exiles 775 | -10/Exiles | Discovered new exit (range 15) 802 | -10/Exiles | Met 8R-AWN 839 | -10/Exiles | Met EX-HEX 906 | -10/Exiles | Met EX-BIN 941 | -10/Exiles | Aligned with FarCom system 943 | -10/Exiles | Given EX-Vault access code 1236 | -10/Exiles | Met EX-DEC 1330 | -10/Exiles | Discovered new exit (range 11) 1352 | -10/Exiles | Entered Mines 1393 | -9/Mines | Learned location of Storage (-7) 1411 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1672 | -9/Mines | Discovered new exit (range 10) 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2077 | -8/Materials | Core integrity fell below 50% 2104 | -8/Materials | Lost 8 parts (2p3n1u2w) 2778 | -8/Materials | Build established: Scavenger-Mutant 2791 | -8/Materials | Discovered new exit (range 15) 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -7/Factory | Discovered new exit (range 15) 3400 | -7/Factory | Entered another Factory area 3400 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3706 | -6/Factory | Build established: Scavenger-Assassin 4148 | -6/Factory | Discovered new exit (range 16) 4172 | -6/Factory | P-60 Hacker assimilated allied QO-NU6(g) 4189 | -6/Factory | Entered Lower Caves 4268 | -6/Lower Caves | Encountered a Warlord checkpoint 4321 | -6/Lower Caves | Core integrity fell below 50% 4328 | -6/Lower Caves | Core integrity fell below 20% 4332 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04316_ Adv. Targeting Computer destroyed. 04316_ Penetrated by Slug. 04316_ Lgt. Nuclear Core destroyed. 04316_ Critical hit (Burn: +37). 04317_ Lgt. Nuclear Core destroyed. 04319_ The unstable cave ceiling collapses. 04319_ Lrg. Matter Pod destroyed. 04319_ Penetrated by Slug. 04320_ Slammed into Y-64 Sentinel. 04321_ Acquired 2 matter. 04321_ Critical hit (Burn: +37). 04322_ Penetrated by Slug. 04324_ Slammed into G-50 Soldier. 04326_ G-50 Soldier knocked back. 04326_ Slug penetrates Earth. 04326_ Med. Storage Unit destroyed. 04328_ Slammed into G-50 Soldier. 04329_ Penetrated by Slug. 04329_ Slammed into G-50 Soldier. 04330_ Acquired Hvy. Battle Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????## # #????????????????? | | ?????????????????????? ###??????????????? | | ??????????????????????? # ??????????????? | | ????????????????????????# ? ?????????????? | | ????????????????????????# ? ???? ?????????? | | ???????????????????????## #????????#???????? | | ??????????????????????### #???? ???????????? | | ?????????????????## #??? ????????????? | | ?????????????? ### ???####### #### #?????##???? | | ??????????????? ??????#?# #????? ???? | | ???????????????? ????????# #?#??? #???? | | ?????????????????# ####### #########???? #???? | | ??????????????????# #?#?????## ##??? | | ???????????????????# ##### ####??#?# ???? | | ??????????????????## # ###??# #?#?? | | ??????????????????# $ g s ##?# #???? | | ??????????????????# %g ### #???? | | ??????????????????# ## g ###### ## ####? | | ????????????????# ??#[[g@ *!Y "# ## ## | | ????????????????#????#[[[[ % g ""# # # | | ?????????????????????#" # "# # | | ?????????????????????# """# ""# | | ?????????????????????# #? 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"""#????# ??????## | | ?????????????????????#"???######????# ???????## | | ?????????????????????#??????????????# ????????# | | ????????????????????????????????????# ##?????#?## | | ????????????????????????????????????# #?????????# | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????####??????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed AblativeShrapnelNullifier Manual? 0 Play Time 00:48:53 Cumulative 5.0 hours Start 2024.04.06 @ 19:39:19 End 2024.04.06 @ 20:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d238f2f-3b7e-42ba-bca4-bfe4f7a608fb