Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 01:42:09 Player: J1ang-5h1 Result: Destroyed by as-02554 with Assembled P-sword Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (153) 765 Value Destroyed (4860) 4860 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 12096 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 646 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -739 Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 15/100 System Corruption 0% Temperature Hot (236) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Zionite Phaser-S > --- INVENTORY (20) --- High-capacity Matter Pod (200) Surveybot 24 Scanner Surveybot 24 Chip High-powered Tractor Beam Drone Bay (2/2) Thief Drone Bay (3/3) Hacking Drone Bay (1/1) Latent Energy Streamer Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- High-capacity Matter Pod Advanced Visual Processing Unit Improved Reaction Control System Improved Heavy Armor Plating Improved Heavy Armor Plating High-powered Tractor Beam Drone Bay Thief Drone Bay Hacking Drone Bay Bomb Factory No. 2 Latent Energy Streamer Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Guided Missile Launcher Scythe [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 179 | 1 19 1 24 7 1 1 19 40 4 11 8 12 31 Power 13 | . 3 . 3 1 . . 1 2 1 . . . 2 Engine 11 | . 3 . 3 1 . . 1 2 1 . . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 49 | . 6 . 10 4 . . 9 12 1 1 . . 6 Treads 22 | . 2 . 1 . . . 5 12 1 1 . . . Leg 20 | . 3 . 8 4 . . 3 . . . . . 2 Wheel 3 | . 1 . 1 . . . 1 . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . Utility 47 | 1 4 . 7 1 1 . 4 7 1 1 6 5 9 Device 19 | 1 1 . 3 1 . . 1 3 1 . 4 3 1 Storage 5 | . 3 . 1 . 1 . . . . . . . . Processor 4 | . . . 1 . . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 19 | . . . 2 . . . 3 3 . . 2 2 7 Artifact . | . . . . . . . . . . . . . . Weapon 70 | . 6 1 4 1 . 1 5 19 1 9 2 7 14 Energy Gun 13 | . 5 1 1 1 . . . . . . . . 5 Energy Cannon 7 | . . . . . . . 1 2 . 1 . 2 1 Ballistic Gun 18 | . . . 3 . . 1 3 6 . 2 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 22 | . . . . . . . 1 9 . 4 1 2 5 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 1 2 . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . 1 . 1 . 2 8 Parts Lost 35 | . 2 . 4 . . . 4 3 . . 2 . 20 Power 5 | . 1 . . . . . . 1 . . . . 3 Propulsion 13 | . . . 2 . . . 3 . . . . . 8 Utility 12 | . . . 1 . . . 1 2 . . 2 . 6 Weapon 5 | . 1 . 1 . . . . . . . . . 3 Highest Loss Streak 11 | . 1 . 3 . . . 2 2 . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 100 100 96 97 94 100 99 97 87 Engine 11 | . 14 14 10 11 11 11 8 9 11 15 15 15 3 Treads 17 | . 12 . . 8 . . 13 35 30 30 30 30 6 Leg 11 | . 12 28 29 22 33 33 19 . . . . . 8 Device 15 | . 14 14 16 13 22 22 18 16 21 19 12 10 6 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 4 | . . . 1 . . . . 5 7 10 13 7 7 Protection 4 | . . . 3 8 . . 7 3 . . 3 11 9 Energy Gun 5 | . 23 27 8 8 11 11 . . . . . . 6 Energy Cannon 2 | . . . . . . . . 4 7 7 7 5 1 Ballistic Gun 8 | . 4 . 13 13 11 11 16 10 . 5 5 3 1 Peak Build Rating 84 | 8 12 10 19 27 29 29 32 44 47 51 53 57 84 Average Rating 34 | 6 8 9 15 24 28 29 30 34 44 49 52 50 67 On Entrance 28 | 6 8 9 10 18 27 29 29 27 42 47 51 51 51 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 13 32 28 40 41 58 58 60 62 68 71 79 78 83 Greatest Support 88 | 20 40 20 30 46 46 46 83 88 88 88 88 88 88 Greatest Overweight (x) 20 | . 2 1 3 2 1 1 5 . 1 . . . 20 Average Overweight (x) . | . . 1 1 . . 1 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 19 20 20 20 20 20 20 20 20 Average Carried 17 | 6 11 14 14 15 18 19 19 19 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 19 20 20 20 19 20 18 20 9 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Assassin | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3702 | 224 430 112 563 90 . 57 619 748 48 225 191 196 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 7705 | 122 737 104 1147 85 . 120 1097 1493 . 527 611 394 1268 Parts 322 | 9 31 1 54 6 . 3 45 83 . 23 26 19 22 Haulers Intercepted 10 | . 1 . 3 . . . 1 5 . . . . . Recyclers Shooed 6 | . 1 . 2 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 12 25 . . Prevented 4 | . . . . . . . . . . 1 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 142 | . 16 2 20 3 . 1 16 22 . 9 11 4 38 Melee 2 | . . . . . . . . . . . . . 2 Guns 70 | . 15 2 19 3 . 1 13 10 . 1 4 . 2 Cannons 9 | . . . . . . . . 2 . 2 2 . 3 AOE 55 | . . . . . . . 3 10 . 6 5 3 28 Classes Destroyed 17 | 2 4 1 1 . . 1 2 1 . . . 2 3 Worker 3 | . . . . . . . 1 2 . . . . . Builder 2 | . . . . . . . 1 1 . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 1 5 . . . . . Recycler 11 | 1 1 . 2 . . 1 5 1 . . . . . Watcher 5 | . 1 . 2 . . . 2 . . . . . . Swarmer 21 | . 3 . 7 1 . . 1 5 . 4 . . . Grunt 50 | . 13 . 6 2 . . 9 8 . 3 9 . . Brawler 3 | . . . 1 . . . . 1 . . 1 . . Duelist 2 | . . . . . . . . 1 . . 1 . . Sentry 20 | . . 2 6 . . . 5 7 . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . Zionite 5 | . . . . . . . . . . . . 5 . Z-Light 6 | . . . . . . . . . . . . . 6 Assembled 31 | . . . . . . . . . . . . . 31 Golem 1 | . . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . 1 . 2 . . . Savage 2 | . . . . . . . . . . 2 . . . Mutant 4 | . . . . . . . . . . . . 4 . Best Kill Streak 32 | 2 5 2 5 2 . 1 10 6 . 3 3 4 32 Combat Bots Only 32 | . 4 2 4 2 . 1 4 5 . 3 3 4 32 Max Kills in Single Turn 6 | 1 1 1 1 1 . 1 4 3 . 4 3 3 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 2 3 . 2 3 3 6 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 751 | . 73 22 128 9 . 4 96 96 . 28 28 30 237 Missed 202 | . 22 11 29 2 . 3 22 26 . 8 8 15 56 Damage Taken 9504 | . 815 161 1129 88 . 14 1135 1160 . 249 516 241 3996 Core 1211 | . 119 16 134 10 . . 66 142 . 21 17 7 679 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 14 | . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 823 | . 74 . 257 . . . 187 212 . . . 93 . Core Remaining (%) 68 | 100 . 46 . . . 64 . 62 . . . . . Volleys Fired 461 | 11 67 7 86 7 . 6 81 83 . 16 32 20 45 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 2 2 Hottest 120 | 70 100 100 100 98 . 98 98 96 . 108 116 108 120 Shots Fired 824 | 22 133 14 170 12 . 12 146 144 . 23 52 40 56 Gun 660 | 22 132 14 170 12 . 12 130 108 . 7 19 18 16 Cannon 99 | . . . . . . . 8 23 . 8 24 18 18 Launcher 64 | . . . . . . . 8 13 . 8 9 4 22 Special 1 | . 1 . . . . . . . . . . . . Kinetic 454 | 11 35 . 112 7 . 6 123 108 . 7 19 18 8 Thermal 290 | 11 82 14 58 5 . 6 15 23 . 8 24 18 26 Explosive 10 | . . . . . . . 8 . . . . . 2 Electromagnetic 70 | . 16 . . . . . . 13 . 8 9 4 20 Robot Hit Streak 30 | 3 12 10 30 5 . 7 18 15 . 12 14 8 8 Robot Miss Streak 4 | 3 4 2 4 1 . 1 4 3 . 1 3 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 5 | . 3 . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . Shots Hit Robots 576 | 10 84 11 133 8 . 9 105 99 . 14 33 27 43 Core Hits 339 | 3 34 4 46 4 . 3 59 55 . 16 18 19 78 Critical Kills 2 | . . . 1 . . . 1 . . . . . . Critical Parts Destroyed 5 | 1 . . . . . . . 2 . . . 1 1 Critical Strikes 18 | 1 4 2 4 . . 1 1 3 . . . 1 1 Burn 10 | . 4 2 3 . . 1 . . . . . . . Destroy 7 | 1 . . 1 . . . 1 2 . . . 1 1 Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 16 | . . . . . . . . 8 3 . . 1 4 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 8 3 . . 1 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16046 | 136 1185 137 1945 144 . 160 2298 3197 . 1028 1219 947 3650 Guns 7486 | 136 1139 137 1935 144 . 160 1500 1326 . 90 305 216 398 Cannons 1401 | . . . . . . . . 214 . 126 408 293 360 Explosions 6778 | . 46 . . . . . 798 1413 . 812 506 438 2765 Melee 371 | . . . . . . . . 244 . . . . 127 Ramming 10 | . . . 10 . . . . . . . . . . Kinetic 5422 | 99 275 . 1357 57 . 33 1437 1326 . 90 305 216 227 Thermal 4706 | 37 737 137 578 87 . 127 63 675 . 363 507 293 1102 Explosive 1134 | . . . . . . . 798 . . . . . 336 Electromagnetic 4403 | . 173 . . . . . . 952 . 575 407 438 1858 Impact . | . . . . . . . . . . . . . . Slashing 371 | . . . . . . . . 244 . . . . 127 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 1 1 . . . . 4 4 . Average Corruption 1 | . 1 1 1 1 1 1 . . . . 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . 4 3 10 4 . 5 . . . . 1 1 . Message Errors 4 | . . 1 2 1 . . . . . . . . . Matter Fused 6 | . 1 1 1 1 . 2 . . . . . . . Heat Flow Errors 5 | . . 1 2 . . . . . . . 1 1 . Energy Discharges 5 | . 1 . 2 1 . 1 . . . . . . . Data Loss (minor) 5 | . 1 . 2 1 . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Alerts 2 | . 1 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 223 | . . . . . . . 34 33 . . . 9 147 Projectiles 5 | . . . . . . . . . . . . 2 3 Explosions 142 | . . . . . . . 34 33 . . . 7 68 Melee 76 | . . . . . . . . . . . . . 76 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . 39 . 5 . . . . 107 . . 59 . 68 Shots 13 | . 1 . . . . . . 5 . . 4 . 3 Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | 83 250 158 440 216 . 99 132 53 . 102 287 147 421 Average Temperature 90 | 36 92 60 62 108 . 50 36 9 . 39 120 51 179 Received Heat Transfer 3092 | . 330 72 324 33 . . 531 468 . 72 126 54 1082 Effects 10 | . . . 4 . . . . . . . 3 . 3 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 7 | . . . 2 . . . . . . . 3 . 2 Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Parts Fried 12 | . . . . . . . . 1 . 1 1 9 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 1 . 2 . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . Parts Melted 35 | . 4 7 10 . . . . 2 . 4 2 1 5 Heat Transferred 9690 | 111 2307 555 1887 148 . 296 111 933 . 474 900 600 1368 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 25 | . 1 . . . . . . 13 . 3 2 . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 989 | 15 377 120 452 248 . 35 252 989 319 . . . . Initial 319 | . 9 64 46 145 . . 13 102 319 . . . . Average 228 | 8 164 87 169 205 . 31 94 511 305 . . . . Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 1 . . . . Low Security (%) 56 | 100 59 100 70 71 . 100 80 10 . . . . . Level 1 27 | . 40 . 21 28 . . 19 28 100 . . . . Level 2 5 | . . . 8 . . . . 16 . . . . . Level 3 10 | . . . . . . . . 44 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 2 . . . 2 7 . . . . . Investigation 3 | . 2 . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 1 1 . . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 4 | . . . . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 4 . 2 . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 250 | . 32 2 26 5 . 1 28 46 . 15 14 24 57 Peak Tracking Total 27 | . 5 2 5 3 . 1 6 8 . 4 4 8 27 Tactical Retreats 10 | . 3 . 4 . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 4 | . 3 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 10 | . 1 . . . . . . 6 . . . 1 2 Max in Single Turn 1 | . 1 . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 51 | . 8 1 14 . 2 . 7 16 2 1 . . . Terminals 34 | . 6 . 10 . . . 6 12 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 . . . 1 1 1 . . . . Recycling Units 4 | . 1 . 1 . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 165 | . 30 1 57 . 5 . 28 40 3 1 . . . Successful 104 | . 21 1 33 . 5 . 17 25 1 1 . . . Failed 61 | . 9 . 24 . . . 11 15 2 . . . . Catastrophic 10 | . 2 . 1 . . . 3 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 83 | . 15 . 29 . 1 . 18 11 . . . 9 . Terminals 107 | . 23 . 35 . . . 21 28 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 32 | . 5 . 14 . . . 7 4 2 . . . . Recycling Units 10 | . 2 . 3 . . . . 5 . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 38 | . 8 1 5 . 5 . 4 14 . 1 . . . Record 4 | . . . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . 2 2 . . . . . Open Door 9 | . . 1 . . . . . 7 . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Locate Traps 3 | . . . 1 . . . . 2 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 27 | . 4 . 12 . . . 6 4 1 . . . . Scan Component 14 | . 2 . 6 . . . 3 2 1 . . . . Repair 13 | . 2 . 6 . . . 3 2 . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . 3 . . . . . Report Inventory 4 | . 1 . 1 . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 29 | . 8 . 11 . . . 7 3 . . . . . Terminals 27 | . 7 . 11 . . . 7 2 . . . . . Botnet 9 | . 2 . 3 . . . 2 2 . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Skim 16 | . 5 . 6 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 8 . 14 . . . 6 13 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . 1 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 13 | . 2 . 6 . . . 3 2 . . . . . Time 423 | . 52 . 181 . . . 114 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 15 | . . . . 1 . . . 12 . . . 2 . Largest Group 12 | . . . . 1 . . . 12 10 9 4 2 1 Highest-Rated Group 235 | . . . . 31 . . . 235 188 172 77 192 96 Highest-Rated Ally 96 | . . . . 31 . . . 31 31 31 29 96 96 Total Orders 6 | . . . . . . . . . . . 6 . . EXPLORE 3 | . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . 3 . . Ally Attacks 286 | . . . . 6 . . . 87 . 52 38 89 14 Total Damage 5834 | . . . . 102 . . . 1152 . 662 410 3072 436 Kills 59 | . . . . 2 . . . 17 . 6 2 28 4 Allies Corrupted 3 | . . . . . . . . 2 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . 4 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . 1 . Drone Launches 4 | . . . . . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 13427 | 65 1480 333 1753 352 523 340 1515 1822 285 1642 580 1597 1140 Spaces Moved 6722 | 24 815 162 683 202 277 168 501 870 175 1086 231 1037 491 Core 1 | . . . . . . . . . . . . . 1 Treads 4145 | . 226 . 1 . . . 361 870 175 1086 231 1037 158 Legs 1742 | 24 353 162 590 161 277 168 . . . . . . 7 Wheels 509 | . 236 . 92 41 . . 140 . . . . . . Hover 325 | . . . . . . . . . . . . . 325 Flight . | . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 190 120 120 120 190 125 145 145 145 145 145 122 Average Speed 161 | 120 141 190 178 157 187 190 213 147 155 145 145 145 196 Slowest Speed 1050 | 120 190 190 330 260 190 190 320 160 225 145 145 145 1050 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 94 35 53 39 69 38 32 81 6 98 64 85 67 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 10 | . 1 . 3 . 1 . 2 1 . . . 2 . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 11 | . . 2 . 1 . . . . . 4 1 3 . Spaces Dug 10 | . 1 . . . . . 4 2 3 . . . . Terrain Destroyed 121 | . 3 . . . . . 35 52 3 13 13 1 1 Melee 3 | . . . . . . . . . 3 . . . . Projectile 13 | . 1 . . . . . 4 5 . . 1 1 1 AOE 105 | . 2 . . . . . 31 47 . 13 12 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 8429 | 38 1006 174 1045 224 281 177 801 1261 182 1129 422 1087 602 Wait 867 | . 74 3 225 3 . . 180 207 . 5 151 10 9 Move 6709 | 23 814 161 682 201 276 167 500 869 174 1085 230 1036 491 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 3 20 1 12 . 4 2 11 23 1 5 1 2 8 Fast Attach 36 | . . . 11 3 . . 6 3 . . . 2 11 Attach 46 | 1 4 . 7 . . . 6 8 2 . 3 3 12 Detach 5 | . . . 1 . . . . 1 . . . 3 . Swap 97 | . 15 1 6 4 1 1 7 29 2 11 5 7 8 Drop 98 | . 12 1 14 6 . 1 10 30 . 7 . 3 14 Fire 461 | 11 67 7 86 7 . 6 81 83 . 16 32 20 45 Melee 16 | . . . . . . . . 8 3 . . 1 4 Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 14) 208 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 17) 817 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Repaired Med. Laser 1115 | -10/Materials | Repaired Seismic Detector 1473 | -10/Materials | Identified exit to Subcaves 1524 | -10/Materials | Learned location of 2 exits from Subcaves 1546 | -10/Materials | Entered Mines 1613 | -10/Mines | Learned Materials terminal intel 1715 | -10/Mines | Discovered new exit (range 13) 1731 | -10/Mines | Core integrity fell below 50% 1826 | -10/Mines | Found the Drone Emporium 1837 | -10/Mines | Found Prototype Device 1879 | -10/Mines | Entered Materials 1879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1880 | -9/Materials | Loaded intel: 12 terminal locations 1949 | -9/Materials | Repaired Aluminum Leg 1951 | -9/Materials | Identified Thief Drone Bay 1979 | -9/Materials | Repaired Lgt. Ion Engine 2054 | -9/Materials | Repaired Med. Laser 2081 | -9/Materials | Repaired Aluminum Leg 2134 | -9/Materials | Repaired Imp. EM Shotgun 2246 | -9/Materials | Repaired Aluminum Leg 2371 | -9/Materials | Discovered new exit (range 11) 2548 | -9/Materials | Build established: Scavenger-Mutant 2601 | -9/Materials | Discovered new exit (range 15) 3255 | -9/Materials | Learned location of Storage (-8) 3315 | -9/Materials | Learned Storage trap positions 3363 | -9/Materials | Identified exit to Materials 3411 | -9/Materials | Lost 3 parts (1n1u1w) 3439 | -9/Materials | Loaded intel: 2 repair station locations 3632 | -9/Materials | Entered Mines 3635 | -9/Mines | Received a Mining Laser from a helpful Derelict 3740 | -9/Mines | Learned Materials machine intel 3978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3978 | -9/Mines | Discovered new exit (range 5) 3984 | -9/Mines | Entered Exiles 4031 | -9/Exiles | Met 8R-AWN 4063 | -9/Exiles | Met EX-HEX 4120 | -9/Exiles | Met EX-BIN 4143 | -9/Exiles | Aligned with FarCom system 4145 | -9/Exiles | Given EX-Vault access code 4192 | -9/Exiles | Opened EX-Vault 4202 | -9/Exiles | Found Latent Energy Streamer 4237 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4296 | -9/Exiles | Met EX-DEC 4309 | -9/Exiles | Learned location of Zion (-7) 4484 | -9/Exiles | Discovered new exit (range 14) 4507 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4507 | -9/Exiles | Entered Mines 4735 | -8/Mines | Discovered exit to Materials (range 8) 4847 | -8/Mines | Entered Materials 4847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4848 | -8/Materials | Loaded intel: 46 machine locations 5021 | -8/Materials | Discovered new exit (range 12) 5126 | -8/Materials | Discovered new exit (range 12) 5172 | -8/Materials | Discovered new exit (range 11) 5337 | -8/Materials | Learned 4 Recycling zone layouts 5378 | -8/Materials | Learned location of Extension (-6) 5408 | -8/Materials | Learned Storage trap positions 5427 | -8/Materials | Learned location of 2 exits from Lower Caves 5434 | -8/Materials | Identified exit to Factory 5437 | -8/Materials | Learned 4 Recycling zone layouts 5443 | -8/Materials | Learned 4 Recycling zone layouts 5459 | -8/Materials | Learned location of 2 exits from Factory 5676 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5715 | -8/Materials | Repaired Carbon-fiber Leg 5743 | -8/Materials | Repaired Lgt. Armor Plating 6260 | -8/Materials | Garrison activated, responded to threat 6362 | -8/Materials | Entered Storage 6363 | -8/Storage | Loaded intel: 8 trap records 6759 | -8/Storage | Found Prototype Processor 7033 | -8/Storage | Met a pair of Derelict thieves 7279 | -8/Storage | Build established: Mutant 7415 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7556 | -8/Storage | Repaired Adv. Treads 7595 | -8/Storage | Repaired Adv. Treads 7736 | -8/Storage | Build established: Commander-Mutant 8139 | -8/Storage | Found Prototype Launcher 8148 | -8/Storage | Identified Gui. Missile Launcher 8155 | -8/Storage | Discovered exit to Factory (range 15) 8184 | -8/Storage | Entered Factory 8184 | -7/Factory | Accompanied by 10 allies 8184 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8185 | -7/Factory | Identified exit to Lower Caves 8469 | -7/Factory | Entered Lower Caves 8469 | -7/Lower Caves | Accompanied by 9 allies 8470 | -7/Lower Caves | Identified exit to Lower Caves 9077 | -7/Lower Caves | Encountered a Warlord checkpoint 9315 | -7/Lower Caves | Identified Exp. Targeting Computer 9447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9477 | -7/Lower Caves | Ambushed by wild Derelicts 9520 | -7/Lower Caves | Lost 3 allies 10111 | -7/Lower Caves | Entered another Lower Caves area 10111 | -7/Lower Caves | Accompanied by 4 allies 10112 | -7/Lower Caves | Identified exit to Factory 10215 | -7/Lower Caves | Encountered a Warlord checkpoint 10602 | -7/Lower Caves | Build established: Mutant 10673 | -7/Lower Caves | Discovered new exit (range 14) 10691 | -7/Lower Caves | Entered Zion 10759 | -7/Zion | Given A8's code to call for help 10785 | -7/Zion | System corruption cleaned by Quarantine Array 10913 | -7/Zion | Discovered new exit (range 15) 10938 | -7/Zion | Found Prototype Device 11355 | -7/Zion | Learned location of Data Miner (-6) 11422 | -7/Zion | Learned Factory garrison access intel 11436 | -7/Zion | Given the Hacking Drone Bay 11441 | -7/Zion | Found Prototype Device 11442 | -7/Zion | Identified Hacking Drone Bay 11449 | -7/Zion | Identified Bomb Factory No. 2 11459 | -7/Zion | Learned location of Armory (-3) 11572 | -7/Zion | Received a visual enhancement algorithm 11932 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11936 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12069 | -7/Zion | Attacked by Zionites 12077 | -7/Zion | Allies destroyed Imprinter 12079 | -7/Zion | Extracted access codes from Imprinter's data core 12233 | -7/Zion | Opened final containment barrier to the Deep Caves 12272 | -7/Zion | Discovered new exit (range 3) 12272 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12288 | -7/Zion | Entered Deep Caves 12288 | -7/Deep Caves | Accompanied by 1 ally 12428 | -7/Deep Caves | Z-Facility disabled 12501 | -7/Deep Caves | Found Prototype Protection 12501 | -7/Deep Caves | Identified Zio. Weapon Casing 12580 | -7/Deep Caves | Lost 7 parts (1p4n1u1w) 12625 | -7/Deep Caves | Found Zio. Weapon Casing 12683 | -7/Deep Caves | Core integrity fell below 50% 12735 | -7/Deep Caves | Found Prototype Protection 12735 | -7/Deep Caves | Identified Zio. Heavy Carapace 12880 | -7/Deep Caves | Build established: Scavenger-Mutant 12987 | -7/Deep Caves | Discovered new exit (range 6) 13065 | -7/Deep Caves | Found Surveybot 24 Chip 13071 | -7/Deep Caves | Found Surveybot 24 Scanner 13325 | -7/Deep Caves | Spotted AG-81481 13347 | -7/Deep Caves | Exposed GOLEM chamber 13348 | -7/Deep Caves | Triggered Deep Caves wall 13361 | -7/Deep Caves | Destroyed AG-81481 13363 | -7/Deep Caves | Spotted AS-52363 13395 | -7/Deep Caves | Core integrity fell below 20% 13428 | -7/Deep Caves | Destroyed by as-02554 with Assembled P-sword Last Messages --------------- Leg integration. 13409_ Zio. Light DM Reactor destroyed. 13410_ Penetrated by Slug. 13413_ Dropped Zio. Laser-S. 13414_ Penetrated by Slug. 13415_ Dropped Scythe. 13416_ Penetrated by Slug. 13420_ as-99818 destroyed. 13420_ as-32805 destroyed. 13420_ Imp. Heavy Armor Plating destroyed. 13420_ Destroyed Imp. Heavy Armor Plating. 13421_ Penetrated by Slug. 13422_ as-23618 destroyed. 13424_ Overheating: System interference. 13424_ Gui. Missile Launcher temporarily disabled. 13424_ Dropped Gui. Missile Launcher. 13426_ Penetrated by Slug. 13428_ as-23450 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????# ??? | | ????????????????????????????????????????# ??? | | ??????????????????? #?????????????????# #?? | | ????????????????? # ???????####???# #?? | | ?????????????? = ##????## ???# #?? | | ???????????? #???## ??# #?? | | ????????? ???# ??# #?? | | ??????? = #??## ?## ##? | | ??????? = ##?# ## #? | | ?????? A #?# #? | | ?????? = #?# #? | | ??????? = = #?# #? | | ????????# a * #?# ## | | ???????""G aa #?# # | | ???????"GG #?# | | ???????"GG #??# | | ??????#"GG a ##????# | | ??????#GGG = #?????# | | ????????# #?????#### #### | | ????????" = #????????# #??? | | ????????" a/ ########?## ##?? | | ????????" @] #??# ##? | | ????????""" = % ##??# ## | | ????????" = %%% #??# | | ????????"" ##### ##?# | | ????????" % % #??## ### #### | | ????????"" ;#??# #### | | ????????" # # ##??# | | ????????" #### ## ## ##???## ## | | ????????""" ##???# ?# ####?????########## | | ?????????" ??????##?# #??????????????????### | | ?????????###???????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 49 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Imp. Deuterium Engine | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMetafiberAirjet Manual? 0 Play Time 02:07:27 Cumulative 303.1 hours Start 2024.09.16 @ 23:00:14 End 2024.09.17 @ 01:42:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 209 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4dd098-0635-4cfa-867a-2565d92ddd62