Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 17:56:18 Player: Fusha Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (253) 1265 Value Destroyed (10453) 10453 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3156) 3156 TOTAL SCORE: 22414 Bonus ------- High Alert Combat Kills 2296 Follower Combat Kills 37 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Core (450) Ox8 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Advanced Cooling System Advanced Visual Processing Unit Improved Propulsion Shielding Dynamic Insulation System > --- WEAPON (7) ------- Powered Hammer Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Signal Interpreter Advanced Focal Shield Improved Hacking Suite > --- WEAPON ----------- Railgun Railgun Railgun Railgun Hypervelocity Railgun Hypervelocity Railgun Neutron Missile Launcher > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Advanced Heat Sink Advanced Force Field High-powered Tractor Beam Heavy Machine Gun Heavy Machine Gun Power Sword [Rating: 152] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Field Propulsion Drive Treads Improved Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . . . . Utility 4 | . . . . . . 2 . . . . . . . . 2 . . . Weapon 5 | . . . . 2 . . . . 1 . . . . . . . . 2 Parts Attached 291 | 3 4 1 12 5 24 15 4 1 15 30 . 2 17 2 49 17 . 90 Power 27 | . 1 . . . 3 . . . 1 3 . . 2 . 5 3 . 9 Engine 11 | . 1 . . . 2 . . . 1 2 . . 1 . 1 2 . 1 Core 6 | . . . . . . . . . . 1 . . 1 . 2 1 . 1 Reactor 10 | . . . . . 1 . . . . . . . . . 2 . . 7 Propulsion 81 | 2 . 1 6 . 5 4 . 1 8 12 . 1 2 . 17 4 . 18 Treads 2 | . . . 1 . . . . . . . . . . . . 1 . . Leg 49 | 2 . 1 5 . 5 . . . . 3 . . . . 17 . . 16 Wheel 1 | . . . . . . . . . . . . . . . . 1 . . Hover 8 | . . . . . . 4 . 1 . . . . . . . 1 . 2 Flight 21 | . . . . . . . . . 8 9 . 1 2 . . 1 . . Utility 89 | . 3 . . 3 4 9 1 . 4 4 . 1 4 2 17 8 . 29 Device 56 | . 3 . . 3 2 8 . . 2 3 . 1 2 2 7 3 . 20 Storage 7 | . . . . . 2 . . . . 1 . . . . 1 . . 3 Processor 11 | . . . . . . 1 . . 1 . . . 2 . 4 1 . 2 Hackware 6 | . . . . . . . 1 . 1 . . . . . 3 . . 1 Protection 9 | . . . . . . . . . . . . . . . 2 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | 1 . . 6 2 12 2 3 . 2 11 . . 9 . 10 2 . 34 Energy Gun 15 | . . . 2 . 3 . . . 1 3 . . 1 . . 1 . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 38 | 1 . . 2 2 7 2 1 . . 5 . . . . 2 . . 16 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . 1 . . 1 Launcher 9 | . . . . . 2 . 1 . . 1 . . 1 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . 1 . . . . . 3 . . 2 Slashing Weapon 17 | . . . . . . . . . . 2 . . 7 . 3 1 . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 8 . . . 2 . . . 1 . 5 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . . Parts Lost 93 | . . . . 1 3 1 3 . . 10 . 1 1 . 42 . . 31 Power 7 | . . . . . . . . . . 2 . . . . 3 . . 2 Propulsion 29 | . . . . . 1 . 1 . . 4 . 1 1 . 12 . . 9 Utility 21 | . . . . 1 1 . . . . 1 . . . . 14 . . 4 Weapon 36 | . . . . . 1 1 2 . . 3 . . . . 13 . . 16 Highest Loss Streak 16 | . . . . 1 2 1 2 . . 6 . 1 1 . 16 . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 81 85 95 99 99 99 99 92 66 90 100 100 90 100 87 61 73 75 Engine 3 | . 13 14 11 9 8 . . . . 4 5 5 5 5 . 4 10 1 Core 1 | . . . . . . . . . . 3 5 5 4 5 . 2 . . Reactor 3 | . . . . . . 7 7 7 6 1 . . . . 9 . . 6 Leg 14 | . 28 28 37 36 36 12 . . . 4 . . . . 24 . . 19 Hover 3 | . . . . . . 17 30 30 1 . . . . . . 4 5 . Flight 7 | . . . . . . . . . 24 28 35 35 35 35 2 4 5 . Device 12 | . 25 28 22 17 9 23 15 15 11 13 17 17 13 5 6 11 15 8 Storage 1 | . . . . . 8 3 . . . . . . . . 1 . . 2 Processor 6 | . . . . . . 2 7 7 6 5 5 5 7 17 16 4 5 3 Hackware 1 | . . . . . . . 6 7 6 . . . . . 2 . . 3 Protection 1 | . . . . . . . . . . . . . . . 1 8 10 1 Energy Gun 1 | . . . 6 . . . . . . 2 5 5 2 . . 4 5 2 Ballistic Gun 11 | . 14 14 13 36 35 29 22 15 . 11 11 11 2 . 1 . . 12 Launcher 1 | . . . . . . . 4 7 . 2 5 5 3 5 . . . 1 Impact Weapon 1 | . . . . . . . 1 . 5 1 . . . . 4 . . . Slashing Weapon 5 | . . . . . . . . . . 4 5 5 11 23 14 4 5 3 Naked Turns 68 | . . . . . . . . . . . . . . . 34 23 . 11 Heaviest Build 127 | 2 11 11 17 21 36 37 33 30 30 46 38 40 44 34 89 38 36 127 Greatest Support 146 | 20 20 20 68 34 42 40 32 32 32 45 42 42 41 41 135 23 10 146 Greatest Overweight (x) 5 | . . . . . . . 1 . 2 1 . . 1 . 2 5 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 3 . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 5 5 5 10 5 5 5 5 10 5 5 10 Average Capacity 6 | 5 5 5 5 5 8 7 5 5 5 5 5 5 5 5 6 5 5 8 Most Carried 10 | . 5 4 5 5 8 10 5 5 5 10 5 5 5 5 5 3 5 10 Average Carried 4 | . 2 3 4 4 5 6 4 4 4 3 5 4 4 5 4 . 3 5 Final Capacity 10 | 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 3 4 5 5 8 5 5 5 5 5 5 5 5 5 3 2 5 . Class Distribution -------------------- 16% | Scavenger-Mutant 13% | Scavenger-Sprinter 12% | Skirmisher 10% | Mutant 7% | Gladiator 7% | Scavenger-Executioner 6% | Scavenger-Gladiator 6% | Scavenger-Skirmisher 4% | Gunner 3% | Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scout | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 8210 | 248 84 101 202 375 1507 213 529 . 123 596 . 165 170 68 851 530 17 2431 Remotely 1033 | . 84 101 202 273 . . . . . . . . . . . 119 . 254 Salvage Created 11876 | 96 159 . 194 433 1422 213 405 . 165 892 . 147 . 133 3299 212 153 3953 Parts 541 | 3 7 . 11 24 76 12 8 . 1 45 . 8 . 9 131 13 2 191 Haulers Intercepted 10 | . . . 2 . 5 1 . . . . . . . . 1 . . 1 Recyclers Shooed 11 | . 1 . . . 1 . . . . . . . . . 3 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 6 . . . . 4 . 2 . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 178 | . 2 . 1 8 24 2 3 . . 20 . 6 . 7 41 2 . 62 Melee 56 | . . . . . . . . . . 12 . . . . 30 1 . 13 Guns 59 | . 2 . 1 8 21 2 3 . . 1 . . . . 1 1 . 19 Cannons 4 | . . . . . . . . . . . . . . . . . . 4 AOE 54 | . . . . . 3 . . . . 7 . 6 . 7 8 . . 23 Classes Destroyed 20 | 1 1 . 3 1 6 . 1 . 1 2 . 1 . . 1 . . 2 Worker 19 | . . . . . 2 . . . . 1 . . . . 6 . . 10 Builder 9 | . . . . 1 1 . . . . 1 . . . . 4 . . 2 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Hauler 10 | . . . 2 . 5 1 . . . . . . . . 1 . . 1 Recycler 19 | 1 1 . . . 1 . . . 1 1 . . . . 7 . . 7 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 1 . . . . . 1 . . . Watcher 12 | . . . . . 1 1 . . . 1 . . . . 6 . . 3 Swarmer 54 | . . . . . 4 . 3 . . 10 . 4 . 4 13 1 . 15 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . 1 Grunt 55 | . 2 . . 5 10 . . . . 8 . . . 3 10 . . 17 Brawler 4 | . . . . . 2 . . . . . . . . . 2 . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . . . Protector 4 | . . . . . 1 . . . . . . . . . . . . 3 Sentry 17 | . . . 1 3 6 2 . . . . . . . . 2 1 . 2 Specialist 5 | . . . . . . . . . . . . . . . . . . 5 Hunter 13 | . . . . . . . . . . . . 2 . . 5 . . 6 Programmer 20 | . . . . . . . . . . 2 . . . . 7 . . 11 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 Decomposer 5 | . . . . . . . . . . . . . . . . 5 . . Packrat 3 | . . . . . . . 2 . . . . . . . . . 1 . Samaritan 3 | . . . . . . . 3 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 37 | 1 3 . 2 4 7 1 3 . 1 7 . 4 . 4 12 1 . 37 Combat Bots Only 12 | . 2 . 1 3 4 1 3 . . 6 . 4 . 4 8 1 . 12 Max Kills in Single Turn 6 | 1 1 . 1 1 3 1 1 . 1 6 . 4 . 4 4 1 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . . . 5 . 4 . 4 3 . . 3 Melee 1 | . . . . . . . . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1219 | . 15 . 10 29 87 40 17 . 9 86 . 9 4 11 366 41 . 495 Missed 385 | . 5 . 3 4 20 12 4 . 6 20 . 4 2 6 109 12 . 178 Damage Taken 15933 | . 135 . 102 380 1010 207 208 . 11 1161 . 78 44 117 5708 533 . 6239 Core 2833 | . 35 . 15 14 154 28 . . . 203 . . . 17 913 150 . 1304 Absorbed by Shields 1143 | . . . . . 71 . . . . . . . . . . . . 1072 Redirected to Shielding 111 | . . . . . . . . . . . . . . . 100 . . 11 Ignored by Resistances 307 | . . . . . . . . . . . . . . . 126 . . 181 Regen/Repaired (Parts) 50 | . . . . . . . . . . 18 . . 32 . . . . . Core Remaining (%) 79 | 100 . 86 96 . 69 . . 96 100 . . . . 78 . . 7 . Volleys Fired 305 | 6 24 . 12 26 69 10 16 . . 9 . 3 . 5 19 8 . 98 Largest 7 | 1 1 . 2 4 4 4 4 . . 5 . 1 . 1 1 1 . 7 Hottest 253 | 20 20 . 78 100 100 98 101 . . 161 . 50 . 50 60 225 . 253 Shots Fired 895 | 6 24 . 24 104 271 39 49 . . 26 . 3 . 5 19 10 . 315 Gun 829 | 6 24 . 20 104 270 39 49 . . 22 . . . . 5 10 . 280 Cannon 15 | . . . 4 . . . . . . . . . . . 1 . . 10 Launcher 51 | . . . . . 1 . . . . 4 . 3 . 5 13 . . 25 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 753 | 6 24 . 21 104 270 39 49 . . 17 . . . . 6 . . 217 Thermal 91 | . . . 3 . . . . . . 5 . . . . . 10 . 73 Explosive 51 | . . . . . 1 . . . . 4 . 3 . 5 13 . . 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 3 7 . 9 9 13 5 9 . . 5 . 1 . 3 3 4 . 27 Robot Miss Streak 14 | 2 6 . 1 5 7 4 2 . . 8 . 12 . 14 4 4 . 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 2 Secondary Targets 12 | . . . . . 6 . 2 . . . . . . . . . . 4 Max Gunslinging Chain 2 | . . . . . 2 . 1 . . . . . . . . . . 1 Shots Hit Robots 750 | 4 13 . 18 55 139 21 31 . 2 48 . 3 . 5 166 12 4 229 Core Hits 495 | 2 7 . 7 18 61 9 17 . . 44 . 19 . 23 86 6 2 194 Critical Kills 5 | . . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 23 | . . . . 1 1 . 1 . . 1 . . . . 8 . . 11 Critical Strikes 66 | . . . . 1 1 . 1 . . 3 . . . . 39 . . 21 Burn 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 20 | . . . . 1 1 . 1 . . . . . . . . . . 17 Smash 10 | . . . . . . . . . . 1 . . . . 9 . . . Sever 34 | . . . . . . . . . . 2 . . . . 30 . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 312 | . . . . . . . . . 13 46 . 1 . . 189 8 4 51 Impact 53 | . . . . . . . . . 13 6 . . . . 32 . . 2 Slashing 248 | . . . . . . . . . . 40 . 1 . . 157 8 4 38 Piercing 11 | . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 31 | . . . . . . . . . 1 2 . . . . 17 5 1 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 58 | . . . . . . . . . . 5 . . . . 51 . . 2 Damage Inflicted 32726 | 49 180 . 294 958 2710 341 593 . 152 2291 . 619 . 774 9159 610 324 13672 Guns 9413 | 49 168 . 247 958 2413 341 593 . . 178 . . . . 45 133 . 4288 Cannons 351 | . . . 47 . . . . . . . . . . . . . . 304 Explosions 11470 | . . . . . 297 . . . . 736 . 619 . 774 1823 . . 7221 Melee 11343 | . . . . . . . . . 152 1377 . . . . 7259 477 324 1754 Ramming 149 | . 12 . . . . . . . . . . . . . 32 . . 105 Kinetic 7900 | 49 168 . 256 958 2413 341 593 . . 135 . . . . 45 . . 2942 Thermal 2460 | . . . 38 . . . . . . 43 . . . . 328 133 . 1918 Explosive 10874 | . . . . . 297 . . . . 736 . 619 . 774 1495 . . 6953 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1615 | . . . . . . . . . 152 191 . . . . 1231 . . 41 Slashing 9246 | . . . . . . . . . . 1186 . . . . 6028 477 324 1231 Piercing 482 | . . . . . . . . . . . . . . . . . . 482 Highest Corruption 33 | . . . . . 4 2 2 2 . . . . . . 22 26 26 33 Average Corruption 12 | . . . . . 3 2 2 2 . . . . . . 5 25 26 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . 9 2 14 2 . . . . . . 25 71 8 78 Message Errors 45 | . . . . . 2 . 3 . . . . . . . 6 15 2 17 Matter Fused 60 | . . . . . 3 1 6 1 . . . . . . 4 23 1 21 Heat Flow Errors 15 | . . . . . . . 1 1 . . . . . . 4 4 . 5 Energy Discharges 21 | . . . . . 1 1 1 . . . . . . . 1 9 . 8 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 21 | . . . . . . . 2 . . . . . . . 2 8 3 6 Data Loss (major) 17 | . . . . . . . . . . . . . . . 3 6 2 6 Misfires 6 | . . . . . 1 . 1 . . . . . . . . 2 . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . 3 2 . 2 Weapon Failures 9 | . . . . . 2 . . . . . . . . . . . . 7 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1941 | . . . . . . . . . 92 200 . . . 13 1048 88 137 363 Projectiles 53 | . . . . . . . . . . . . . . . . . . 53 Explosions 363 | . . . . . . . . . . 22 . . . 13 183 . . 145 Melee 1525 | . . . . . . . . . 92 178 . . . . 865 88 137 165 Knockbacks 8 | . 1 . . . . . . . 2 . . . . . 5 . . . Impact 8 | . 1 . . . . . . . 2 . . . . . 5 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 925 | . . . . . . . . . . . . . . 16 386 . . 523 Shots 19 | . . . . . . . . . . . . . . 1 10 . . 8 Rammed 2 | . . . . . . . . . . . . . . . 2 . . . Targets Rammed 13 | . 1 . . . . . . . . . . . . . 4 . . 8 Kicked 11 | . 1 . . . . . . . . . . . . . 2 . . 8 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 18 . 24 320 168 . 168 258 . 349 . . 105 300 378 248 . 199 Average Temperature 76 | . 13 . 10 93 41 . 98 135 . 101 . . 33 88 108 104 . 45 Received Heat Transfer 2426 | . 93 . 27 198 507 30 9 . . 351 . . . 21 649 63 . 478 Effects 2 | . . . . . . . . . . 1 . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . 3 1 . . . . 7 . . 6 Impact Corruptions 27 | . . . . . . . . . 4 2 . . . . 19 . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Melted 2 | . . . . . . . . . . . . . . . . . . 2 Heat Transferred 4009 | . . . 111 . . . . . . 87 . . . . 200 198 . 3413 Parts Sabotaged 9 | . . . . . . . . . . . . . . . 3 . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 1531 | 5 96 52 100 372 749 500 . . 257 506 . . . . 983 . . 1531 Initial 340 | . 3 37 20 42 156 340 . . 78 . . . . . 122 . . 87 Average 450 | 1 52 47 59 195 449 430 . . 119 280 . . . . 595 . . 645 Maximum Alert Level 4 | . . . . 1 3 2 . . 1 2 . . . . 3 . . 4 Low Security (%) 27 | 100 100 100 100 64 2 . . . 88 17 . . . . 1 . . 20 Level 1 27 | . . . . 35 37 28 . . 11 67 . . . . 28 . . 24 Level 2 23 | . . . . . 53 71 . . . 15 . . . . 39 . . 10 Level 3 16 | . . . . . 6 . . . . . . . . . 30 . . 27 Level 4 5 | . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . 2 5 2 . . 1 3 . . . . 9 . . 15 Investigation 8 | . . . . 1 2 1 . . . 1 . . . . 1 . . 2 Extermination 8 | . . . . . . 1 . . . 1 . . . . 3 . . 3 Reinforcement 9 | . 1 . . 1 1 . . . 1 1 . . . . 3 . . 1 Assault 8 | . . . . . 2 . . . . . . . . . 2 . . 4 Garrison 5 | . . . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 18 | . 1 . 1 . 3 . . . 1 2 . . . . 3 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 8 3 3 12 35 6 9 . 5 28 . 6 9 9 80 7 . 96 Peak Tracking Total 12 | . 2 2 2 4 8 4 7 . 2 6 . 4 4 4 8 4 . 12 Tactical Retreats 26 | . . 1 . 2 . . . . 1 2 . . 1 1 7 1 . 10 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 8 | . . . . . 3 1 . . . 1 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 14 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 16 | . . . . . 4 . . . . . . . . . 10 . . 2 Max in Single Turn 4 | . . . . . 1 . . . . . . . . . 4 . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 48 | . 4 . 4 2 5 2 . . 8 4 . 1 4 . 6 . . 8 Terminals 30 | . 4 . 3 1 5 1 . . 7 1 . . . . 5 . . 3 Fabricators 4 | . . . . . . . . . 1 1 . . . . 1 . . 1 Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 Total Hacks 132 | . 13 . 9 8 13 5 . . 30 9 . 1 8 . 20 . . 16 Successful 63 | . 5 . 3 5 5 2 . . 15 6 . 1 8 . 8 . . 5 Failed 69 | . 8 . 6 3 8 3 . . 15 3 . . . . 12 . . 11 Catastrophic 13 | . . . . 1 . . . . 3 1 . . . . 6 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 10 . 6 6 8 2 . . 21 1 . . . . 9 . . 8 Terminals 96 | . 13 . 8 5 13 3 . . 27 1 . . . . 19 . . 7 Fabricators 6 | . . . . . . . . . 3 1 . . . . 1 . . 1 Repair Stations 5 | . . . 1 . . . . . . 4 . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . . . . . . 6 Terminal Hacks 29 | . 3 . 1 2 3 . . . 6 . . 1 8 . 5 . . . Record 7 | . . . . . . . . . . . . . 6 . 1 . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . Open Door 5 | . . . . . 2 . . . . . . 1 2 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . 2 . . . . . 2 . . . Locate Traps 6 | . 1 . 1 . 1 . . . 2 . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 1 . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 2 . 1 2 2 1 . . 7 . . . . . 3 . . 4 Terminals 19 | . 2 . 1 1 2 1 . . 7 . . . . . 3 . . 2 Assimilate 2 | . . . . . . . . . 1 . . . . . . . . 1 Botnet 17 | . 2 . 1 1 2 1 . . 6 . . . . . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . . . . . . . 2 Reject 3 | . . . . 1 . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 39 | . 4 . 4 2 5 1 . . 8 3 . . . . 6 . . 6 Full Trace Events 6 | . 1 . . 1 1 1 . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 2 | . . . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . 5 . 4 . . . . EXPLORE 6 | . . . . . . . . . . . . 5 . 1 . . . . RETURN 3 | . . . . . . . . . . . . . . 3 . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . . . . . . Total Damage 251 | . . . . . 251 . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . . . 3 . . 1 . 2 . . Drone Launches 9 | . . . . . . . . . . . . 6 . 3 . . . . Drone Recoveries 8 | . . . . . . . . . . . . 6 . 2 . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 11408 | 48 337 163 321 380 789 395 763 62 415 600 113 319 632 285 1878 1578 182 2148 Spaces Moved 10980 | 31 222 127 196 216 367 470 835 126 896 856 375 621 1643 533 1166 1023 136 1141 Core 125 | 7 . . . . . . . . . . . . . . 56 30 . 32 Treads 57 | . . . . . . . . . . . . . . . . 57 . . Legs 3442 | 24 222 127 196 216 367 107 . . . 97 . . . . 1039 . . 1047 Wheels 1082 | . . . . . . . . . . . . . . . . 932 136 14 Hover 1395 | . . . . . . 363 835 126 19 . . . . . . 4 . 48 Flight 4879 | . . . . . . . . . 877 759 375 621 1643 533 71 . . . Fastest Speed 21 | 50 120 120 120 130 120 48 48 48 26 21 30 29 28 29 29 50 125 50 Average Speed 74 | 104 120 120 123 130 124 64 78 48 26 41 30 29 29 29 114 126 125 126 Slowest Speed 300 | 120 120 120 130 130 130 120 112 48 192 190 30 30 109 29 260 300 125 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . 17 5 2 2 8 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 41 36 23 15 46 12 72 20 27 16 64 70 97 61 29 87 16 31 Regions Visited 18 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 19 | . . . . . . . 12 . . . 1 2 . 2 . 2 . . Spaces Dug 68 | . . . . . . . . . 11 4 . 1 . . 49 . . 3 Terrain Destroyed 911 | . . . . . 45 . 1 . 11 47 . 90 . 153 206 1 . 357 Melee 22 | . . . . . . . . . 11 4 . 1 . . 4 . . 2 Projectile 21 | . . . . . . . 1 . . . . . . . 4 1 . 15 AOE 865 | . . . . . 45 . . . . 43 . 89 . 153 198 . . 337 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Total 13176 | 39 268 137 255 270 580 549 913 127 1035 1012 372 742 1783 649 1473 1286 142 1544 Wait 1109 | . 10 10 22 22 81 27 54 . 106 64 . 115 95 110 77 226 . 90 Move 10903 | 30 221 126 195 215 366 469 834 125 867 845 370 616 1629 532 1165 1022 135 1141 Hop 25 | . . . . . . . . . 11 5 2 2 5 . . . . . Pick Up 96 | . 5 . 3 1 13 10 3 . 4 10 . 2 11 . 15 2 3 14 Fast Attach 185 | 3 4 . 8 1 12 5 1 . 10 13 . . 12 . 34 13 . 69 Attach 64 | . . . 1 2 3 7 2 1 . 9 . 1 4 . 13 4 . 17 Detach 26 | . . . . . 1 . . 1 3 3 . . 4 . 2 1 . 11 Swap 43 | . . 1 3 2 9 3 1 . 5 8 . 1 1 2 3 . . 4 Drop 162 | . 3 . 11 1 21 18 2 . 16 6 . 1 22 . 21 2 . 38 Fire 305 | 6 24 . 12 26 69 10 16 . . 9 . 3 . 5 19 8 . 98 Melee 235 | . . . . . . . . . 13 40 . 1 . . 120 8 4 49 Ram 2 | . . . . . . . . . . . . . . . 2 . . . Kick 11 | . 1 . . . . . . . . . . . . . 2 . . 8 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 5 . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 271 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict bent on vengeance 538 | -10/Mines | Discovered new exit (range 9) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x2 851 | -9/Materials | Discovered new exit (range 5) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Weapon x2 1185 | -8/Materials | Build established: Skirmisher 1206 | -8/Materials | Discovered new exit (range 6) 1250 | -8/Materials | Entered Storage 1597 | -8/Storage | Met a pair of Derelict thieves 1611 | -8/Storage | Build established: Gunner 1866 | -8/Storage | Found Prototype Launcher 1876 | -8/Storage | Identified Scatter Rocket Array 2032 | -8/Storage | Discovered new exit (range 6) 2039 | -8/Storage | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Utility x2 2130 | -7/Factory | Build established: Scavenger-Gunner 2235 | -7/Factory | Discovered new exit (range 15) 2279 | -7/Factory | Identified exit to Lower Caves 2434 | -7/Factory | Entered Lower Caves 2492 | -7/Lower Caves | Learned Factory trap positions 2559 | -7/Lower Caves | Build established: Skirmisher 2839 | -7/Lower Caves | Spotted B-75 Beast 3190 | -7/Lower Caves | Discovered new exit (range 7) 3194 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3196 | -7/Lower Caves | Identified exit to Lower Caves 3197 | -7/Lower Caves | Entered another Lower Caves area 3254 | -7/Lower Caves | Discovered new exit (range 12) 3259 | -7/Lower Caves | Identified exit to Factory 3259 | -7/Lower Caves | Entered Factory 3259 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3260 | -6/Factory | Loaded intel: 91 trap records 3455 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 3471 | -6/Factory | Spotted B-75 Beast 3641 | -6/Factory | Build established: Scout 3673 | -6/Factory | Discovered new exit (range 4) 3674 | -6/Factory | Identified exit to Factory 3674 | -6/Factory | Entered another Factory area 3674 | -5/Factory | Evolved 2 slots: Propulsion x2 3844 | -5/Factory | Lost 6 parts (2p2n1u1w) 4100 | -5/Factory | Repaired Imp. Sensor Array 4177 | -5/Factory | Discovered new exit (range 7) 4178 | -5/Factory | Identified exit to Upper Caves 4273 | -5/Factory | Build established: Scavenger-Sprinter 4274 | -5/Factory | Entered Upper Caves 4301 | -5/Upper Caves | Encountered a Warlord checkpoint 4347 | -5/Upper Caves | Learned 4 Factory zone layouts 4354 | -5/Upper Caves | Learned location of 1 exit from Factory 4381 | -5/Upper Caves | Discovered new exit (range 14) 4384 | -5/Upper Caves | Learned Factory stockpile data 4386 | -5/Upper Caves | Identified exit to Upper Caves 4387 | -5/Upper Caves | Entered another Upper Caves area 4428 | -5/Upper Caves | Encountered a Warlord checkpoint 4703 | -5/Upper Caves | Discovered new exit (range 11) 4706 | -5/Upper Caves | Identified exit to Warlord 4706 | -5/Upper Caves | Entered Warlord 4729 | -5/Warlord | Discovered new exit (range 8) 4780 | -5/Warlord | Opened side exit 4853 | -5/Warlord | Warlord's base attacked by MAIN.C 4995 | -5/Warlord | Met Warlord 5043 | -5/Warlord | Found Prototype Energy Gun 5043 | -5/Warlord | Identified Plasma Storm 5186 | -5/Warlord | Warlord forces counterattacked 5187 | -5/Warlord | Spotted Executioner 5290 | -5/Warlord | Spotted Striker 5309 | -5/Warlord | Spotted Striker 5335 | -5/Warlord | Identified exit to Proximity Caves 5338 | -5/Warlord | Entered Proximity Caves 5340 | -4/Proximity Caves | Identified exit to Factory 5349 | -4/Proximity Caves | Lost 9 allies 5623 | -4/Proximity Caves | Entered Factory 5623 | -4/Factory | Evolved 2 slots: Utility x2 5624 | -4/Factory | Identified exit to Research 5670 | -4/Factory | Lost 5 parts (1p3n1w) 5935 | -4/Factory | Build established: Gladiator 6373 | -4/Factory | First assault squad dispatched 6512 | -4/Factory | Destroyed 7 combat bots 6805 | -4/Factory | Build established: Scavenger-Gladiator 6952 | -4/Factory | Lost 4 parts (2u2w) 7235 | -4/Factory | Lost 4 parts (2n1u1w) 7311 | -4/Factory | Destroyed 8 combat bots 7328 | -4/Factory | Lost 6 parts (2n4w) 7394 | -4/Factory | Found Prototype Hackware 7394 | -4/Factory | Identified Exp. Hacking Suite 7450 | -4/Factory | Core integrity fell below 50% 7458 | -4/Factory | System corruption reached 10% 7493 | -4/Factory | Discovered new exit (range 12) 7498 | -4/Factory | Lost 16 parts (2p3n8u3w) 7501 | -4/Factory | Entered Upper Caves 7503 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7524 | -4/Upper Caves | Core integrity fell below 20% 8137 | -4/Upper Caves | Build established: Scavenger-Mutant 8810 | -4/Upper Caves | Learned Research garrison access intel 9072 | -4/Upper Caves | Discovered new exit (range 5) 9077 | -4/Upper Caves | Identified exit to Upper Caves 9079 | -4/Upper Caves | Entered another Upper Caves area 9239 | -4/Upper Caves | Discovered exit to Research (range 10) 9261 | -4/Upper Caves | Entered Research 9261 | -3/Research | Evolved 2 slots: Weapon x2 9262 | -3/Research | Identified exit to Armory 9263 | -3/Research | Loaded intel: 3 garrison access locations 9556 | -3/Research | Garrison activated, responded to threat 9578 | -3/Research | Lost 5 parts (2p2n1w) 9636 | -3/Research | Destroyed 12 combat bots 9636 | -3/Research | Lost 3 parts (1n1u1w) 9905 | -3/Research | Build established: Scavenger-Skirmisher 10297 | -3/Research | System corruption reached 10% 10427 | -3/Research | Destroyed 9 combat bots 10442 | -3/Research | Cargo convoy interrupted 10448 | -3/Research | Spotted Executioner 10448 | -3/Research | Spotted Executioner 10454 | -3/Research | Destroyed Executioner 10461 | -3/Research | Destroyed Executioner 10511 | -3/Research | Lost 7 parts (1n1u5w) 10518 | -3/Research | Destroyed 12 combat bots 10772 | -3/Research | Build established: Scavenger-Executioner 10951 | -3/Research | Garrison activated, responded to threat 11011 | -3/Research | First assault squad dispatched 11075 | -3/Research | Destroyed 7 combat bots 11076 | -3/Research | Lost 5 parts (1n1u3w) 11145 | -3/Research | Released all parts (15) 11177 | -3/Research | Core integrity fell below 50% 11204 | -3/Research | Found Enh. Force Lance 11206 | -3/Research | Lost 5 parts (1n4w) 11233 | -3/Research | Core integrity fell below 20% 11304 | -3/Research | Found Enh. Force Lance 11321 | -3/Research | System corruption reached 30% 11409 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11353_ Identified Exp. Heat Sink. 11357_ System corrupted: Matter fused (-8). 11388_ Acquired Dynamic Insulation System. 11394_ System corrupted: Substantial component data lost. 11400_ U-05 Engineer repairs door. 11400_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 11405_ C-30 ARC bursts open, deploying its payload. 11405_ G-73 Enforcer unfolds itself. 11405_ G-67 Veteran unfolds itself. 11405_ E-15 Imp unfolds itself. 11405_ Critical hit (Burn: +37). 11409_ Flexi-carbon Leg blown off. 11409_ Rnf. Quantum Reactor blown off. 11409_ Biometal Leg blown off. 11409_ Prc. Energy Filter blown off. 11409_ E-15 Imp destroyed. 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"""???????????????????????????? | | ???????????# # ""????????????????????????????? | | ???????????# # "?????????????????????????????? | | ??????????? # ?????????????????????????????? | | ??????????+ # ???????????????????????????????? | | ??????????# +????????????????????????????????? | | ??????????## #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# ##+#????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 100 Energy Generation 61 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 16 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Melee Accuracy 32 Target Analysis 9 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Charge!!! Cya! Explorer Challenges ------------ None Game ------ Seed DeepSignalCarapace Manual? 0 Play Time 03:07:39 Cumulative 121.6 hours Start 2024.04.30 @ 14:44:17 End 2024.04.30 @ 17:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1a1833d-9591-46e3-90e4-675df9303ad3