Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 18:37:01 Player: rt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (218) 218 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 238/400 Matter 264/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Thermal Generator Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Small Storage Unit Small Storage Unit Improved Terrain Scanner Tractor Beam Small Laser Assault Rifle Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Small Storage Unit Small Storage Unit Improved Terrain Scanner Tractor Beam Small Laser Beam Cannon Mining Laser Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 2 4 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 2 6 9 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 2 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 85 | . 100 74 Engine 12 | . 14 11 Leg 23 | . 28 19 Device 12 | . 14 11 Storage 12 | . 14 11 Ballistic Gun 23 | . 28 20 Peak Build Rating 12 | 9 9 12 Average Rating 7 | 5 8 9 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 15 20 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 8 10 Average Carried 6 | 2 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 408 | 352 . 56 Remotely . | . . . Salvage Created 384 | 164 . 220 Parts 33 | 20 . 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . . 7 Guns 5 | . . 5 Cannons 2 | . . 2 Classes Destroyed 3 | 1 . 2 Tunneler 9 | 9 . . Swarmer 4 | . . 4 Grunt 3 | . . 3 Best Kill Streak 3 | 3 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 119 | . 7 112 Missed 34 | . 3 31 Hits 85 | . 4 81 Projectile 85 | . 4 81 Critical Strikes 3 | . . 3 Damage Taken 946 | . 46 900 Core 186 | . 24 162 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 28 | 12 . 16 Largest 2 | 2 . 2 Hottest 80 | 40 . 80 Shots Fired 53 | 24 . 29 Gun 44 | 24 . 20 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 44 | 24 . 20 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 . 9 Robot Miss Streak 3 | 2 . 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 32 | 14 . 18 Core Hits 18 | 9 . 9 Critical Kills 2 | 1 . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 464 | 196 . 268 Guns 348 | 196 . 152 Cannons 103 | . . 103 Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 348 | 196 . 152 Thermal 103 | . . 103 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 3 | . . 3 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 93 | . . 93 Average Temperature 37 | . . 37 Received Heat Transfer 447 | . 24 423 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 10 22 85 Initial 4 | . . 4 Average 16 | 1 1 44 Influence Increases 278 | 45 28 205 Destroy 0b10 Robot/C 140 | . . 140 Destroy 0b10 Robot/NC 45 | 45 . . Destroy Leader 20 | . . 20 Successful Hack 13 | . 13 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 253 | 45 16 192 Entered New Map 8 | . . 8 Time Decay 205 | 45 16 144 Lost Part 40 | . . 40 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Patrol Navigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 434 | 17 233 184 Terrain 100 | 17 83 . Structural 334 | . 150 184 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 846 | 310 233 303 Spaces Moved 534 | 206 173 155 Core 8 | 6 . 2 Treads . | . . . Legs 526 | 200 173 153 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 117 120 142 Slowest Speed 500 | 120 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 7 29 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 648 | 248 197 203 Wait 51 | 14 17 20 Move 532 | 205 172 155 Hop . | . . . Pick Up 18 | 9 6 3 Fast Attach . | . . . Attach 7 | 7 . . Detach . | . . . Swap 7 | 1 2 4 Drop 2 | . . 2 Fire 28 | 12 . 16 Melee . | . . . Ram 1 | . . 1 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 311 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Self-destructed Last Messages --------------- 00780_ Dropped Lgt. Ion Engine. 00781_ Acquired Prototype Engine. 00781_ Critical hit (Burn: +37). 00791_ Identified Cld. Ion Engine. 00807_ Aluminum Leg destroyed. 00808_ G-34 Mercenary destroyed. 00821_ Aluminum Leg destroyed. 00823_ G-47 Trooper destroyed. 00830_ C-30 ARC bursts open, deploying its payload. 00830_ S-10 Pest unfolds itself. 00831_ Slammed into G-34 Mercenary. 00831_ Destabilizing: System interference. 00831_ Assault Rifle temporarily disabled. 00838_ R-06 Scavenger collects Aluminum Leg. 00840_ G-34 Mercenary destroyed. 00841_ R-06 Scavenger collects Ion Engine. 00841_ Assault Rifle destroyed. 00842_ Beam Cannon destroyed. 00842_ R-06 Scavenger collects Lgt. Nuclear Core. 00845_ R-06 Scavenger collects Imp. Heat Sink. 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