Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 14:08:34 Player: Cookedpoo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (239) 1195 Value Destroyed (9217) 9217 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4566) 4566 TOTAL SCORE: 22598 Bonus ------- High Alert Combat Kills 931 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Antigrav System Heavy Disruptor Cannon Matter Neutralizer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Target Analyzer Core Analyzer Weapon Cycler Improved Phase Shifter Layered Light Armor Plating Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Cooled Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Treads Flexi-carbon Leg Myomer Leg Myomer Leg Improved Coolant Injector Compact Battery Improved System Restoration Module Heavy Disruptor Cannon Heavy Disruptor Cannon Matter Neutralizer Heavy Shock Bomb Launcher [Rating: 121] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . 1 . . Utility 9 | . . . . . . 1 2 . 1 . . . 2 . 1 . 2 Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Parts Attached 248 | 6 6 21 1 2 10 36 7 2 13 15 16 9 30 11 23 17 23 Power 25 | 1 1 . . . 2 . 1 . 3 2 2 1 5 . 4 1 2 Engine 11 | 1 1 . . . 2 . 1 . 3 2 . . . . 1 . . Core 11 | . . . . . . . . . . . 2 1 5 . 2 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 61 | 2 . 6 . . 3 12 2 . 3 2 5 2 6 . 4 2 12 Treads 30 | . . 2 . . . 7 . . 1 1 2 2 6 . 4 1 4 Leg 4 | . . . . . . . . . . . . . . . . 1 3 Wheel 22 | 2 . 4 . . 3 5 2 . 2 1 3 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . 3 Utility 63 | 1 2 . . . 1 7 2 . 5 8 4 3 7 7 3 9 4 Device 45 | . . . . . . 6 2 . 5 6 4 3 3 7 1 5 3 Storage 4 | 1 1 . . . . 1 . . . . . . 1 . . . . Processor 6 | . 1 . . . . . . . . 2 . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . . . . . . . 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 15 1 2 4 17 2 2 2 3 5 3 12 4 12 5 5 Energy Gun 31 | 2 1 8 . 1 . . . . . . 3 . 8 3 4 . 1 Energy Cannon 52 | . . 7 . 1 2 16 2 1 2 2 1 1 2 1 7 4 3 Ballistic Gun 2 | . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 . 2 1 . 1 . 1 1 1 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . . 1 . 1 . 1 . 2 . 3 . 1 Parts Lost 80 | . 1 4 3 . 1 12 1 . 2 5 3 6 7 1 3 1 30 Power 11 | . . . 1 . . . . . . 2 . 1 3 . . . 4 Propulsion 31 | . . 1 1 . 1 6 . . 2 1 2 2 2 . 3 . 10 Utility 16 | . . . 1 . . 2 . . . 1 . 1 . . . 1 10 Weapon 22 | . 1 3 . . . 4 1 . . 1 1 2 2 1 . . 6 Highest Loss Streak 20 | . 1 2 3 . 1 4 1 . 1 4 2 6 3 1 2 1 20 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 95 68 60 87 96 94 100 98 97 98 99 97 99 95 91 69 Engine 5 | . 14 11 3 . 10 9 7 7 11 11 2 . . . . 1 . Core 4 | . . . . . . . . . . . 10 12 10 11 8 2 2 Treads 10 | . . 10 . . . 11 12 7 6 9 5 17 16 17 17 12 10 Wheel 10 | . 28 19 24 22 30 13 10 15 12 7 13 2 . . . . . Device 18 | . . . . . . 14 27 30 33 26 26 26 21 22 21 25 22 Storage 7 | . 14 11 11 11 11 9 7 7 6 6 6 6 5 5 5 5 3 Processor 6 | . 13 11 2 . . . . . . 5 6 6 12 11 10 6 8 Protection 2 | . . . . . 2 2 . . . . . . 3 5 9 7 2 Energy Gun 4 | . 14 17 . . . . . . . . . 6 10 14 6 . . Energy Cannon 19 | . . 13 23 27 26 35 27 29 26 25 24 13 7 6 13 19 12 Naked Turns 14 | . . . . . . . . . . . . . . . . . 14 Heaviest Build 107 | 12 21 27 27 22 32 45 49 49 70 70 64 60 78 74 107 106 98 Greatest Support 127 | 20 20 30 30 20 30 64 60 22 22 40 20 90 90 88 127 120 125 Greatest Overweight (x) 6 | . 1 2 1 1 1 2 2 2 5 6 5 2 . . 1 1 . Average Overweight (x) 1 | . . 1 . . . 1 1 2 2 4 2 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 12 Most Carried 15 | 2 10 10 10 10 10 10 10 9 10 10 10 10 15 15 15 15 15 Average Carried 10 | 1 7 7 9 9 10 9 8 7 8 9 9 7 11 14 14 14 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 2 10 9 10 10 10 9 7 9 9 6 10 8 15 15 15 15 5 Class Distribution -------------------- 29% | Scavenger-Gunner 21% | Scavenger-Skirmisher 15% | Gunner 14% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 3358 | 228 202 211 17 91 158 457 40 16 64 201 223 216 432 164 246 210 182 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10570 | . 526 1251 105 . 339 2108 40 60 162 496 909 439 1449 605 918 674 489 Parts 467 | . 32 64 . . 21 101 3 4 12 24 42 15 45 15 33 34 22 Haulers Intercepted 12 | . 2 3 . . . 4 . . . . 1 . 1 . 1 . . Recyclers Shooed 5 | . . 2 . . . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 205 | . 12 23 17 . 9 33 1 3 5 11 15 15 17 9 13 15 7 Melee 4 | . . . . . . 1 . . . . . . . . . 1 2 Guns 34 | . 5 15 . . . . . . . . . 2 4 6 2 . . Cannons 103 | . 7 4 3 . 5 24 1 1 3 8 12 7 9 1 7 8 3 AOE 52 | . . 3 14 . 4 5 . 2 2 2 2 6 1 . 4 6 1 Classes Destroyed 19 | . 5 3 2 . 2 2 . . 1 1 . . 1 . . 1 1 Worker 16 | . . 3 . . 1 5 . . 2 . 2 . 1 . 2 . . Builder 5 | . . . . . . 3 . . 1 . . . 1 . . . . Tunneler 3 | . . . . . 2 . . . . . . . . . 1 . . Hauler 12 | . 2 3 . . . 4 . . . . 1 . 1 . 1 . . Recycler 5 | . . 1 . . . 3 . . . . . . 1 . . . . Operator 6 | . 2 4 . . . . . . . . . . . . . . . Watcher 5 | . 1 1 . . . 2 . . . . . . . . 1 . . Swarmer 42 | . 3 7 . . 3 3 . . 3 4 3 7 . . 4 5 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 89 | . 9 12 . . 5 23 1 3 . 2 6 8 6 6 4 2 2 Brawler 5 | . . . . . . . . . . . . . 3 1 . . 1 Duelist 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Sentry 18 | . . 4 . . . 5 . . . 1 2 . 2 1 1 1 1 Hunter 11 | . . . . . . . . . . 3 . . 4 . 2 2 . Programmer 11 | . . . . . . . . . 2 . 3 . 2 . 2 . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . Assembled 17 | . . . 17 . . . . . . . . . . . . . . Guerrilla 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 4 17 . 4 8 1 3 5 5 3 15 6 4 7 8 4 Combat Bots Only 17 | . 3 4 17 . 3 4 1 3 3 5 3 15 4 4 4 8 4 Max Kills in Single Turn 5 | . 2 2 5 . 2 3 1 1 4 2 2 3 1 1 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 . 2 1 . 1 2 2 2 3 1 . 2 5 1 Melee 1 | . . . . . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 14608 | . 192 419 553 . 148 2161 129 301 309 858 228 965 994 502 1012 1193 4644 Core 2390 | . 58 62 172 . 16 208 20 25 34 69 38 101 151 25 21 75 1315 Absorbed by Shields 217 | . . . . . . . . 18 . 166 . 33 . . . . . Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . 6 Redirected to Shielding 6 | . . . . . . 6 . . . . . . . . . . . Regen/Repaired (Parts) 332 | . . 30 . . . 302 . . . . . . . . . . . Core Remaining (%) 76 | 100 76 . . . 37 62 . 93 . . . 71 . 82 . 91 . Volleys Fired 425 | . 33 47 11 . 19 76 7 7 9 25 23 20 48 27 28 36 9 Largest 4 | . 2 3 2 . 3 4 4 3 4 4 4 4 4 4 4 4 4 Hottest 321 | . 80 204 136 . 204 300 255 225 265 270 280 278 321 315 321 160 240 Shots Fired 1283 | . 64 129 16 . 47 275 25 11 21 89 80 57 172 89 96 91 21 Gun 358 | . 35 96 . . . . . . . . 4 26 98 56 42 . 1 Cannon 879 | . 29 33 9 . 44 271 25 8 21 88 75 24 67 33 51 84 17 Launcher 46 | . . . 7 . 3 4 . 3 . 1 1 7 7 . 3 7 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 72 | . 29 . . . . . . . . . . 13 30 . . . . Thermal 1027 | . . 33 9 . 44 271 25 8 21 88 79 37 128 89 93 84 18 Explosive 26 | . . . 7 . 3 4 . 3 . 1 1 7 . . . . . Electromagnetic 158 | . 35 96 . . . . . . . . . . 14 . 3 7 3 Robot Hit Streak 18 | . 11 13 3 . 10 15 3 4 5 6 9 16 18 12 15 9 8 Robot Miss Streak 6 | . 2 6 3 . 3 5 3 1 2 3 2 1 4 3 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 759 | . 40 87 8 . 22 160 13 5 9 45 43 31 113 61 62 46 14 Core Hits 427 | . 23 45 32 . 17 72 3 6 6 16 28 33 47 19 39 26 15 Critical Kills 9 | . . . . . . 3 . . . 1 1 . 3 1 . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 7 . . . . Critical Strikes 31 | . . . . . . 3 . . . 1 4 1 14 7 1 . . Burn 14 | . . . . . . . . . . . 3 1 3 6 1 . . Meltdown 7 | . . . . . . 3 . . . 1 1 . 1 1 . . . Destroy 9 | . . . . . . . . . . . . . 9 . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25936 | . 624 1726 1187 . 743 5242 339 459 689 1530 1413 1626 3040 1662 2426 2144 1086 Guns 4281 | . 342 847 . . . . . . . . 80 177 1138 1066 631 . . Cannons 14531 | . 282 496 102 . 457 4139 333 100 282 1303 1223 403 1398 596 1217 1570 630 Explosions 7011 | . . 383 1069 . 286 1094 . 359 406 227 110 1046 504 . 578 568 381 Melee . | . . . . . . . . . . . . . . . . . . Ramming 113 | . . . 16 . . 9 6 . 1 . . . . . . 6 75 Kinetic 422 | . 282 . . . . . . . . . . 33 107 . . . . Thermal 17894 | . . 879 102 . 457 4171 333 100 282 1303 1303 547 2394 1662 1970 1761 630 Explosive 4702 | . . . 1069 . 286 1062 . 359 406 227 110 1046 . . 137 . . Electromagnetic 2805 | . 342 847 . . . . . . . . . . 539 . 319 377 381 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 . 5 5 5 . . . . . 1 1 . . 3 . 29 Average Corruption 5 | . 1 . 5 5 5 . . . . . 1 1 . . 2 . 19 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . . . Effects 49 | . . . 4 5 20 . . . . . . 2 . . . . 18 Message Errors 7 | . . . . 1 5 . . . . . . 1 . . . . . Matter Fused 12 | . . . 2 1 5 . . . . . . 1 . . . . 3 Heat Flow Errors 7 | . . . . 2 2 . . . . . . . . . . . 3 Energy Discharges 6 | . . . . . 4 . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 . . . . . . . . . . . . Data Loss (major) 3 | . . . 1 . 2 . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . 8 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 Overflow Damage 499 | . . . 57 . 19 141 . 10 100 18 . 49 13 3 54 35 . Projectiles 170 | . . . . . 6 39 . 10 29 18 . . 13 3 42 10 . Explosions 329 | . . . 57 . 13 102 . . 71 . . 49 . . 12 25 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 924 | . . . 124 . . 100 3 . 200 . . 45 10 . 327 112 3 Shots 20 | . . . 3 . . 1 . . 2 . . 1 1 . 7 5 . Rammed 24 | . . . 2 . . 4 1 . 1 . . . . . . 2 14 Targets Rammed 27 | . . . 2 . . 5 1 . 1 . . . . . . 2 16 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . . . . . . . 2 Highest Temperature 465 | . 132 334 129 197 365 425 114 42 176 306 425 398 367 465 343 10 254 Average Temperature 132 | . 27 100 62 87 132 163 62 26 84 142 149 223 136 175 165 10 76 Received Heat Transfer 2595 | . 69 129 40 . 63 900 90 108 45 63 117 288 135 150 87 51 260 Effects 17 | . . . . . . 6 . . . . . . 5 6 . . . Shutdowns 5 | . . . . . . 2 . . . . . . 1 2 . . . Energy Bleed 3 | . . . . . . 2 . . . . . . . 1 . . . Interference 7 | . . . . . . . . . . . . . 4 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 1 . 1 Total Turns 5 | . . . . . . . . . . . . . . . 2 . 3 Longest Duration 3 | . . . . . . . . . . . . . . . 2 . 3 Robots Corrupted 3 | . . 1 . . . . . . . . . . 1 . . . 1 Combat Hostiles 3 | . . 1 . . . . . . . . . . 1 . . . 1 Parts Fried 13 | . 2 7 . . . . . . . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . 3 . . . 1 1 . 2 2 1 . . Combat Hostiles 9 | . . . . . . 3 . . . 1 1 . 2 2 . . . Parts Melted 66 | . . 4 . . 1 9 1 . 1 7 7 3 15 4 9 3 2 Heat Transferred 25737 | . . 1351 185 . 814 6205 481 148 359 1821 2221 1055 3693 2701 2381 1778 544 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 7 . . . . . . . . . . 1 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 889 | . 262 619 298 . 156 889 438 400 215 421 359 559 484 508 507 813 594 Initial 456 | . . 51 202 . . 60 382 306 210 130 220 207 293 250 266 328 456 Average 336 | . 118 411 272 . 81 426 402 358 131 260 242 494 324 366 286 647 458 Maximum Alert Level 3 | . 1 2 1 . . 3 2 2 1 2 1 2 2 2 2 3 2 Low Security (%) 24 | 100 73 9 . . 100 26 . . 63 28 19 . . . 25 . . Level 1 40 | . 26 22 100 . . 15 58 97 36 50 80 18 90 59 49 14 15 Level 2 27 | . . 67 . . . 39 41 2 . 21 . 81 9 40 24 24 84 Level 3 7 | . . . . . . 18 . . . . . . . . . 61 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 4 . . . 6 1 . 6 . 4 . 4 . 3 . 4 Investigation 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . Extermination 12 | . . . . . . . . . 2 . 3 . 2 . 2 . 3 Reinforcement 15 | . 2 4 . . . 4 1 . 2 . . . 1 . 1 . . Assault 2 | . . . . . . 1 . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 17 | . . 3 . . . 7 1 . . . 4 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 20 29 15 . 7 51 6 8 11 11 23 16 22 9 15 16 42 Peak Tracking Total 14 | . 3 5 11 . 3 7 3 6 3 3 4 13 5 5 5 9 14 Tactical Retreats 33 | . 2 . . . . 9 1 1 . 2 2 1 2 2 . 1 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 33 | . 2 . . . . 1 1 3 1 9 2 1 6 . 3 2 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 48 | . 1 5 . . 1 7 . 1 3 3 1 . 1 1 20 3 1 Max in Single Turn 6 | . 1 1 . . 1 2 . 1 2 1 1 . 1 1 6 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 59 | . 7 8 . 2 . 9 1 . 10 . 9 . 7 . 5 . 1 Terminals 32 | . 6 6 . . . 6 . . 5 . 4 . 2 . 2 . 1 Fabricators 4 | . . . . . . . . . . . 2 . 1 . 1 . . Repair Stations 7 | . . 1 . . . 2 . . . . 1 . 2 . 1 . . Recycling Units 6 | . 1 . . . . 1 . . 2 . 1 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 3 . 1 . 1 . 1 . . Total Hacks 140 | . 14 19 . 2 . 29 3 . 23 . 19 . 13 . 12 . 6 Successful 69 | . 6 11 . 2 . 14 1 . 12 . 8 . 4 . 8 . 3 Failed 70 | . 8 7 . . . 15 2 . 11 . 11 . 9 . 4 . 3 Catastrophic 15 | . 2 . . . . 2 . . 3 . 5 . 2 . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 58 | . 10 10 . 1 . 20 . . 4 . 4 . 2 . 4 . 3 Terminals 86 | . 11 14 . . . 21 . . 15 . 7 . 4 . 8 . 6 Fabricators 9 | . . . . . . . . . . . 6 . 1 . 2 . . Repair Stations 20 | . . 3 . . . 7 . . . . 3 . 6 . 1 . . Recycling Units 12 | . 3 . . . . 1 . . 5 . 2 . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . 3 . 1 . 1 . 1 . . Terminal Hacks 29 | . 3 5 . 2 . 3 . . 7 . 1 . 1 . 4 . 3 Record 2 | . . . . 1 . . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . Robot Analysis 6 | . 2 1 . . . 2 . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . . . 1 . . . . . . . 1 Transport Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . . 2 . . . 1 . . 3 . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 11 | . . 2 . . . 6 . . . . 1 . 2 . . . . Scan Component 7 | . . 1 . . . 3 . . . . 1 . 2 . . . . Repair 4 | . . 1 . . . 3 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 3 . 1 . 1 . 1 . . Unlock Access 6 | . . . . . . . 1 . 2 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 2 2 . . . 4 . . 2 . 2 . . . 2 . . Terminals 14 | . 2 2 . . . 4 . . 2 . 2 . . . 2 . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 1 . . . 3 . . 1 . 1 . . . 1 . . Operators 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 5 . . . 8 1 . 8 . 8 . 6 . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 2 . . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . 95 . . . 139 . . Total Part Build Rating 19 | . . . . . . . . . . . 10 . . . 9 . . Parts Repaired 4 | . . 1 . . . 3 . . . . . . . . . . . Time 140 | . . 26 . . . 114 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 1 | . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . . . . . . . . . . Total Orders 3 | . . 3 . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total 6 | . 2 1 . . . 2 . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 14510 | 40 934 1012 91 236 555 2440 235 219 1110 373 1558 462 1304 945 1137 1016 843 Spaces Moved 8649 | 37 809 685 51 265 554 1073 152 155 812 122 991 242 636 327 561 449 728 Core 184 | 2 . . . . . . . . . . . . . . . . 182 Treads 2639 | . . . . . . 88 41 . . 3 . 215 636 327 561 449 319 Legs . | . . . . . . . . . . . . . . . . . . Wheels 5599 | 35 809 685 51 265 554 985 111 155 812 119 991 27 . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 7 Flight 220 | . . . . . . . . . . . . . . . . . 220 Fastest Speed 40 | 50 80 80 80 80 80 95 100 115 115 125 110 110 160 160 162 163 40 Average Speed 121 | 78 82 96 81 86 83 126 121 115 119 153 121 154 160 160 162 171 96 Slowest Speed 410 | 80 95 110 95 95 95 330 163 115 165 410 155 160 160 160 245 245 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 96 64 13 62 88 64 5 42 23 30 20 59 19 39 18 49 25 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . Spaces Dug 21 | . . . . . 12 . . . 1 . 3 . . 2 3 . . Terrain Destroyed 505 | . . 17 55 . 36 159 1 5 44 8 15 25 13 8 84 33 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 140 | . . . . . 1 67 1 . 5 . 10 . 10 8 9 27 2 AOE 363 | . . 17 55 . 35 92 . 5 39 8 5 24 2 . 75 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 11913 | 44 1012 933 85 274 605 1980 185 184 946 270 1325 307 832 708 741 644 838 Wait 2248 | . 139 164 20 . 21 751 13 5 95 55 249 35 95 336 92 121 57 Move 8621 | 36 808 684 50 264 553 1072 151 153 811 120 990 240 636 325 561 447 720 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 106 | 2 16 4 . 1 . 16 . 2 7 2 13 3 12 2 13 9 4 Fast Attach 97 | 6 2 6 . 1 5 16 4 . 5 . 6 . 17 2 11 6 10 Attach 55 | . 1 4 . 1 . 7 2 . 2 5 2 6 6 1 4 4 10 Detach 20 | . 1 3 1 1 . 2 3 . 1 . 2 . 2 . 3 . 1 Swap 97 | . 3 11 1 . 5 13 1 2 6 10 8 3 8 8 8 7 3 Drop 127 | . 9 10 . 6 2 22 3 . 9 . 16 . 8 7 21 10 4 Fire 425 | . 33 47 11 . 19 76 7 7 9 25 23 20 48 27 28 36 9 Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . 2 . . . 1 . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 21 | . . . . . . 5 . . . . . . . . . 2 14 Escape Stasis 86 | . . . . . . . . 15 . 53 16 . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / Gar / Gar) -6/Garrison -6/Factory (discovered 2 exits: [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Discovered new exit (range 12) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1397 | -9/Materials | Build established: Gunner 1474 | -9/Materials | Discovered new exit (range 9) 1495 | -9/Materials | Discovered new exit (range 16) 1600 | -9/Materials | Central database locked down 1605 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Repaired Wheel 1987 | -9/Materials | Entered Mines 1987 | -9/Mines | Accompanied by 1 ally 1988 | -9/Mines | Assembled infested the area 1993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2015 | -9/Mines | Core integrity fell below 50% 2041 | -9/Mines | Lost 3 parts (1p1n1u) 2050 | -9/Mines | Destroyed 17 combat bots 2075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2075 | -9/Mines | Discovered new exit (range 5) 2078 | -9/Mines | Entered Exiles 2099 | -9/Exiles | Met 8R-AWN 2111 | -9/Exiles | Met EX-HEX 2143 | -9/Exiles | Met EX-DEC 2147 | -9/Exiles | Learned location of Zion (-6) 2163 | -9/Exiles | Met EX-BIN 2174 | -9/Exiles | Aligned with FarCom system 2175 | -9/Exiles | Given EX-Vault access code 2193 | -9/Exiles | Opened EX-Vault 2203 | -9/Exiles | Found Army-in-a-Box 2226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2302 | -9/Exiles | Build established: Mutant 2303 | -9/Exiles | Discovered new exit (range 14) 2314 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2314 | -9/Exiles | Entered Mines 2822 | -8/Mines | Discovered new exit (range 14) 2869 | -8/Mines | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3156 | -8/Materials | Build established: Scavenger-Skirmisher 3481 | -8/Materials | Repaired Hvy. Particle Cannon 3520 | -8/Materials | Repaired Hvy. Particle Cannon 3984 | -8/Materials | Build established: Skirmisher 4343 | -8/Materials | Repaired Hvy. Particle Cannon 4496 | -8/Materials | Discovered new exit (range 10) 4538 | -8/Materials | Build established: Scavenger-Skirmisher 4845 | -8/Materials | Discovered new exit (range 15) 4902 | -8/Materials | Found Prototype Device 4917 | -8/Materials | Lost 3 parts (2n1u) 5081 | -8/Materials | Lost 4 parts (2n2w) 5269 | -8/Materials | First assault squad dispatched 5309 | -8/Materials | Entered Factory 5309 | -7/Factory | Evolved 2 slots: Utility x2 5362 | -7/Factory | Discovered new exit (range 15) 5537 | -7/Factory | Identified exit to Garrison 5544 | -7/Factory | Entered Garrison 5550 | -7/Garrison | Installed Relay Interface Framework 5612 | -7/Garrison | Triggered checkpoint 5746 | -7/Garrison | Discovered new exit (range 14) 5763 | -7/Garrison | Entered Factory 5763 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5873 | -6/Factory | Identified exit to Garrison 6657 | -6/Factory | Discovered new exit (range 11) 6712 | -6/Factory | Identified exit to Garrison 6769 | -6/Factory | Garrison activated, responded to threat 6873 | -6/Factory | Entered Garrison 6927 | -6/Garrison | Spotted B-75 Beast 6940 | -6/Garrison | Triggered checkpoint 6985 | -6/Garrison | Destroyed B-75 Beast 7116 | -6/Garrison | Triggered checkpoint 7156 | -6/Garrison | Triggered checkpoint 7205 | -6/Garrison | Lost 4 parts (1p1n1u1w) 7218 | -6/Garrison | Discovered new exit (range 8) 7236 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7246 | -6/Garrison | Entered Factory 7555 | -6/Factory | Build established: Scavenger-Gunner 7562 | -6/Factory | Fabricated Imp. Medium Treads? 8488 | -6/Factory | Build established: Gunner 8515 | -6/Factory | Discovered new exit (range 12) 8799 | -6/Factory | Identified exit to Garrison 8804 | -6/Factory | Entered Garrison 8871 | -6/Garrison | Triggered checkpoint 8937 | -6/Garrison | Lost 6 parts (1p2n1u2w) 8938 | -6/Garrison | Destroyed 15 combat bots 8984 | -6/Garrison | Discovered new exit (range 8) 9127 | -6/Garrison | Discovered new exit (range 8) 9196 | -6/Garrison | Triggered checkpoint 9235 | -6/Garrison | Discovered new exit (range 10) 9258 | -6/Garrison | Expanded RIF knowledge: Program Shield 9266 | -6/Garrison | Entered Factory 9266 | -5/Factory | Evolved 2 slots: Utility x2 9540 | -5/Factory | Lost 3 parts (1n2w) 9860 | -5/Factory | Discovered new exit (range 15) 9963 | -5/Factory | Build established: Scavenger-Gunner 10570 | -5/Factory | Identified exit to Garrison 10570 | -5/Factory | Entered Garrison 10578 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 10770 | -5/Garrison | Triggered checkpoint 11264 | -5/Garrison | Spotted B-75 Beast 11390 | -5/Garrison | Destroyed B-75 Beast 11499 | -5/Garrison | Discovered new exit (range 10) 11515 | -5/Garrison | Entered Factory 11515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11571 | -4/Factory | Found Quantum Capacitor 12585 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 12652 | -4/Factory | Identified exit to Garrison 12652 | -4/Factory | Entered Garrison 12660 | -4/Garrison | Triggered checkpoint 12919 | -4/Garrison | Triggered checkpoint 13035 | -4/Garrison | Destroyed 8 combat bots 13445 | -4/Garrison | Build established: Scavenger-Tank 13499 | -4/Garrison | Discovered new exit (range 8) 13576 | -4/Garrison | Triggered checkpoint 13635 | -4/Garrison | Discovered new exit (range 11) 13660 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 13668 | -4/Garrison | Entered Research 13668 | -3/Research | Evolved 2 slots: Utility x2 13770 | -3/Research | Spotted B-86 Titan 13948 | -3/Research | First assault squad dispatched 14294 | -3/Research | System corruption reached 10% 14368 | -3/Research | Lost 20 parts (2p7n6u5w) 14369 | -3/Research | Core integrity fell below 50% 14460 | -3/Research | Search patrols dispatched 14478 | -3/Research | Lost 6 parts (1p3n2u) 14491 | -3/Research | Spotted B-86 Titan 14493 | -3/Research | Core integrity fell below 20% 14511 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- patrols dispatched. 14471_ Acquired Q-thruster. 14474_ Subatomic Condenser disabled. 14476_ Drone sends a signal. 14480_ K-01 Serf destroyed. 14482_ System corrupted: Matter fused (-7). 14482_ Slug penetrates Wall. 14483_ Acquired 17 matter. 14483_ R-10 Processor collects Corrupted Wheel. 14483_ K-01 Serf collects debris. 14487_ System corrupted: Slammed into wall. 14487_ Core Analyzer destroyed. 14487_ System corrupted by crushing effect (+5). 14487_ R-10 Processor collects Wheel. 14487_ K-01 Serf collects debris. 14492_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14492_ Terminal disabled. 14497_ System corrupted: Q-thruster rejected. 14497_ B-86 Titan activates siege mode. 14505_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????############??????? | | ??????????????????????????? #??????? | | ???????????????????Y??????? #??????? | | ??????????????????????????? #??????? | | ???????????????????????????" #?????? | | ????????????????????????#"""" #???? | | ????????????????????????#"""" #???# | | ?????????#####+#????????# """ #???# | | ????????? ???????# #???# | | ???????? ######## ???## | | ???????? #?? ????# | | ?????????? #???? ??????? | | ???????????# ##+####+#########? | | ???????????# A k #?# | | ???????????# p #?# | | ???????????# g p #?# | | ???????????+ @ kp ppk #?# | | ???????????# ######+########/### #?# | | ????????????????????? #?????????# #?# | | ??????????????????? #?????????# ### | | ??????????????????# ! #?????????# | | ??????????????????# #?????????# | | ??????????????????# #?????????# | | ??????????????????# = #?????????# | | ??????????????????########?????????# ###### | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ?????????????????????????????????? ????? | | ???????????????????????????????? ????? | | ??????????????????????????????? ????? | | ?????????????????????????????? ????? | | ?????????????????????????????? ########????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 80 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Block 14 Armor Coverage 450 Resistance: KI 25 Resistance: TH 25 Core Shielding 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationThrowingInjector Manual? 0 Play Time 02:56:43 Cumulative 157.6 hours Start 2022.06.08 @ 22:40:50 End 2022.06.13 @ 14:08:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc9eac4-b8bd-4fe3-bd3b-db5c1404299c