Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 08:07:10 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1882) 1882 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4872 Bonus ------- None Cogmind --------- Core Integrity 611/700 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Improved Sensor Array Targeting Computer > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Cooled Ion Engine Heat Sink Core Analyzer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating System Restoration Module Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Heat Sink Core Analyzer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating System Restoration Module Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 1 . . Parts Attached 56 | . 5 21 16 7 7 Power 2 | . 1 1 . . . Engine 2 | . 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . . 7 6 2 . Treads 12 | . . 4 6 2 . Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 3 7 3 3 5 Device 5 | . . 2 . . 3 Storage 2 | . 1 1 . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 11 | . 2 4 2 1 2 Artifact . | . . . . . . Weapon 18 | . 1 6 7 2 2 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | . . 6 6 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 2 | . . 1 . 1 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 98 99 99 100 Engine 10 | . 14 11 9 7 7 Treads 19 | . . 18 26 29 30 Leg 6 | . 28 3 . . . Device 1 | . . 2 . . 3 Storage 10 | . 14 11 9 7 7 Processor 3 | . . . . 15 15 Protection 13 | . 12 18 17 2 3 Energy Gun 3 | . 14 1 . . . Ballistic Gun 28 | . 14 30 35 29 30 Naked Turns . | . . . . . . Heaviest Build 51 | 12 31 45 51 47 47 Greatest Support 80 | 20 20 40 60 80 80 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 14 | . 10 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 Class Distribution -------------------- 37% | Tank 18% | Scavenger-Tank 17% | Scavenger-Gunner 17% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2138 | 191 113 640 597 98 499 Remotely . | . . . . . . Salvage Created 2898 | . 147 1491 772 98 390 Parts 166 | . 9 85 51 4 17 Haulers Intercepted 8 | . 1 3 4 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 48 | . 4 18 17 2 7 Guns 46 | . 4 18 15 2 7 AOE 2 | . . . 2 . . Classes Destroyed 14 | . 3 8 2 1 . Worker 3 | . . 3 . . . Tunneler 2 | . . . 2 . . Hauler 8 | . 1 3 4 . . Recycler 6 | . . 5 1 . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . 3 . 7 . . Grunt 25 | . 1 12 7 . 5 Brawler 2 | . . 1 . . 1 Duelist 2 | . . 1 . . 1 Sentry 6 | . . 4 2 . . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 3 6 7 1 4 Combat Bots Only 7 | . 3 5 7 1 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1727 | . 82 437 499 171 538 Core 207 | . 25 59 34 14 75 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . 10 31 48 . . Regen/Repaired (Parts) 205 | . . 133 17 55 . Core Remaining (%) 92 | 100 90 85 93 . . Volleys Fired 137 | . 14 53 44 7 19 Largest 4 | . 2 3 4 4 4 Hottest 96 | . 76 96 94 94 94 Shots Fired 452 | . 28 159 161 28 76 Gun 447 | . 28 159 156 28 76 Cannon . | . . . . . . Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 419 | . 14 145 156 28 76 Thermal 19 | . 5 14 . . . Explosive 5 | . . . 5 . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 22 | . 5 21 22 10 15 Robot Miss Streak 5 | . 3 5 3 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 287 | . 14 103 91 19 60 Core Hits 116 | . 7 47 39 4 19 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5355 | . 199 1671 2234 350 901 Guns 4495 | . 183 1632 1434 350 896 Cannons . | . . . . . . Explosions 800 | . . . 800 . . Melee . | . . . . . . Ramming 60 | . 16 39 . . 5 Kinetic 4283 | . 74 1529 1434 350 896 Thermal 147 | . 44 103 . . . Explosive 800 | . . . 800 . . Electromagnetic 65 | . 65 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles . | . . . . . . Explosions 15 | . . . 15 . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . . 4 . . 3 Targets Rammed 9 | . 2 4 . . 3 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 175 | . 60 175 146 . 90 Average Temperature 31 | . 22 28 36 . 30 Received Heat Transfer 615 | . 12 198 180 . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 370 | . 111 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 388 | . 95 239 388 286 . Initial 176 | . . 39 70 176 . Average 146 | . 40 139 210 200 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 76 | . 100 85 58 49 . Level 1 23 | . . 14 41 50 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 3 2 . Investigation 3 | . . 1 1 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 8 33 20 4 9 Peak Tracking Total 6 | . 3 6 6 1 4 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 16 | . 1 9 1 5 . Terminals 9 | . 1 7 . 1 . Fabricators 2 | . . . . 2 . Repair Stations 5 | . . 2 1 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 3 26 4 10 . Successful 29 | . 2 17 2 8 . Failed 14 | . 1 9 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 3 13 . 5 . Terminals 25 | . 3 18 . 4 . Fabricators 2 | . . . . 2 . Repair Stations 16 | . . 8 4 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 7 . 2 . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 1 2 . . . Prototype ID Bank 3 | . . 3 . . . Branch Access Points 1 | . . . . 1 . Unreport Threat 2 | . . 2 . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 8 2 3 . Scan Component 7 | . . 4 1 2 . Repair 6 | . . 4 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 2 . 3 . Terminals 3 | . . 2 . 1 . Botnet 3 | . . 2 . 1 . Fabricators 2 | . . . . 2 . Fabnet 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 1 9 1 4 . Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 4 1 1 . Time 168 | . . 129 26 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3571 | . 618 1365 736 496 356 Spaces Moved 1592 | 1 329 519 330 242 171 Core . | . . . . . . Treads 1186 | . . 443 330 242 171 Legs 406 | 1 329 76 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 171 | 120 166 188 163 160 160 Slowest Speed 240 | 120 190 240 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 41 53 37 6 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug 2 | . . . . 2 . Terrain Destroyed 24 | . . . 22 2 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 22 | . . . 22 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2152 | . 372 802 441 330 207 Wait 268 | . 1 155 36 69 7 Move 1587 | . 328 518 329 241 171 Hop . | . . . . . . Pick Up 42 | . 14 21 4 3 . Fast Attach 12 | . 2 7 2 1 . Attach 10 | . 1 4 2 3 . Detach . | . . . . . . Swap 35 | . 2 11 12 3 7 Drop 49 | . 8 29 12 . . Fire 137 | . 14 53 44 7 19 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 7 | . . 4 . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 891 | -9/Materials | Repaired Lgt. Treads 1202 | -9/Materials | Build established: Scavenger-Tank 1232 | -9/Materials | Repaired Lgt. Armor Plating 1260 | -9/Materials | Repaired Lgt. Armor Plating 1312 | -9/Materials | Repaired Imp. Assault Rifle 1844 | -9/Materials | Build established: Tank 1955 | -9/Materials | Discovered new exit (range 13) 1984 | -9/Materials | Entered another Materials area 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2281 | -8/Materials | Destroyed 7 combat bots 2539 | -8/Materials | Repaired Weapon Shielding 2711 | -8/Materials | Discovered new exit (range 7) 2720 | -8/Materials | Entered Factory 2720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -7/Factory | Repaired Lgt. Treads 2887 | -7/Factory | Identified exit to Lower Caves 3057 | -7/Factory | Build established: Scavenger-Gunner 3216 | -7/Factory | Entered Lower Caves 3441 | -7/Lower Caves | Learned Factory emergency access door positions 3572 | -7/Lower Caves | Self-destructed Last Messages --------------- 03336_ Acquired 57 matter. 03338_ Acquired 51 matter. 03340_ Imp. Heat Sink fries itself beyond repair. 03341_ Acquired 82 matter. 03371_ Searching scrap... 03371_ Found Greatsword. 03371_ Found Shock Absorption System. 03371_ Found Hvy. Ion Cannon. 03371_ Found 24 Matter. 03372_ Acquired 20 matter. 03373_ G-47 Trooper suffers critical hit (Destroy). 03373_ G-47 Trooper destroyed. 03374_ Acquired 4 matter. 03381_ Aluminum Leg fries itself beyond repair. 03384_ Imp. Heat Sink fries itself beyond repair. 03386_ Lgt. Nuclear Core fries itself beyond repair. 03390_ Aluminum Leg fries itself beyond repair. 03391_ Acquired 8 matter. 03441_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalZioniteSource Manual? 0 Play Time 00:17:34 Cumulative 735.4 hours Start 2022.04.24 @ 07:50:43 End 2022.04.24 @ 08:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1124 Rogue 1124 Adventurer 0 Explorer 0 Win Type - Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c9714a-4b0c-40ca-abf1-6d00bb102d5f