Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 20:52:37 Player: VisuLies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2957) 2957 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 5178 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 275/275 System Corruption 1% Temperature Cool (9) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cooling System Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (25) --- Heavy Ion Engine Nuclear Core Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Weight Redist. System Rocket Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Cooling System Weight Redist. System Sensor Array Seismic Detector Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 79 | 8 8 29 34 Power 14 | 2 2 3 7 Engine 9 | 2 2 3 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 18 | 2 1 9 6 Treads 15 | . . 9 6 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 19 | 2 3 5 9 Device 7 | 1 1 . 5 Storage 3 | 1 2 . . Processor 5 | . . 4 1 Hackware 1 | . . 1 . Protection 3 | . . . 3 Artifact . | . . . . Weapon 28 | 2 2 12 12 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 18 | 2 2 9 5 Ballistic Cannon 1 | . . . 1 Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 31 | . . 4 27 Power 6 | . . 1 5 Propulsion 7 | . . 1 6 Utility 9 | . . 1 8 Weapon 9 | . . 1 8 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 98 85 Engine 8 | . 13 10 3 Core 1 | . . . 3 Treads 16 | . . 21 14 Wheel 3 | . 28 . . Device 4 | . 14 . 6 Storage 10 | . 14 11 9 Processor 16 | . . 20 16 Hackware 7 | . . 10 7 Ballistic Gun 19 | . 27 21 14 Launcher 2 | . . . 4 Peak Build Rating 27 | 7 9 21 27 Average Rating 19 | 5 7 19 22 On Entrance 9 | . 7 9 20 Naked Turns . | . . . . Heaviest Build 103 | 14 89 92 103 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 31 | . 5 2 31 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 4 16 25 25 Average Carried 19 | 2 11 23 17 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 16 25 9 Class Distribution -------------------- 58% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2742 | 258 286 850 1348 Remotely . | . . . . Salvage Created 3442 | 26 415 1364 1637 Parts 203 | 3 30 88 82 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 74 | . 8 26 40 Melee 2 | . . . 2 Guns 51 | . 8 26 17 Cannons 5 | . . . 5 AOE 15 | . . . 15 Classes Destroyed 12 | 1 5 5 1 Worker 9 | . 3 . 6 Builder 4 | . . . 4 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 4 | . 1 2 1 Watcher 9 | . 1 4 4 Swarmer 7 | . . 4 3 Grunt 54 | . 8 15 31 Duelist 2 | . . 1 1 Sentry 11 | . . 6 5 Best Kill Streak 10 | 1 5 4 10 Combat Bots Only 8 | . 2 4 8 Max Kills in Single Turn 4 | 1 4 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 483 | . 35 149 299 Missed 123 | . 11 38 74 Damage Taken 5182 | . 314 1452 3416 Core 1091 | . 168 370 553 Absorbed by Shields . | . . . . Redirected to Shielding 102 | . . . 102 Regen/Repaired (Parts) 89 | . 39 50 . Core Remaining (%) 46 | 100 32 7 . Volleys Fired 264 | 3 43 100 118 Largest 3 | 2 2 2 3 Hottest 110 | 40 40 46 110 Shots Fired 581 | 6 86 198 291 Gun 512 | 6 86 198 222 Cannon 32 | . . . 32 Launcher 37 | . . . 37 Special . | . . . . Kinetic 544 | 6 86 198 254 Thermal . | . . . . Explosive 37 | . . . 37 Electromagnetic . | . . . . Robot Hit Streak 31 | 2 8 21 31 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets 6 | . . 4 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 417 | 4 49 156 208 Core Hits 203 | 2 32 56 113 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 7 | . . 2 5 Destroy 3 | . . 2 1 Blast 3 | . . . 3 Smash 1 | . . . 1 Melee Attacks 18 | . . 2 16 Impact 18 | . . 2 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9086 | 34 874 2325 5853 Guns 5299 | 34 515 2317 2433 Cannons 599 | . . . 599 Explosions 2734 | . 359 . 2375 Melee 441 | . . . 441 Ramming 13 | . . 8 5 Kinetic 5898 | 34 515 2317 3032 Thermal 359 | . 359 . . Explosive 2289 | . . . 2289 Electromagnetic 86 | . . . 86 Impact 441 | . . . 441 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . . 29 Message Errors 4 | . . . 4 Matter Fused 6 | . . . 6 Heat Flow Errors 7 | . . . 7 Energy Discharges 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 166 | . 94 . 72 Projectiles 8 | . . . 8 Explosions 104 | . 94 . 10 Melee 54 | . . . 54 Knockbacks 9 | . . . 9 Impact 1 | . . . 1 Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 128 | . . . 128 Shots 6 | . . . 6 Rammed 4 | . . 3 1 Targets Rammed 4 | . . 3 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 12 19 285 Average Temperature 43 | . 8 3 51 Received Heat Transfer 2679 | . 180 636 1863 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 300 | . 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 593 | 5 192 360 593 Initial 143 | . 3 65 143 Average 189 | 2 62 112 320 Maximum Alert Level 2 | . . 1 2 Low Security (%) 66 | 100 100 87 32 Level 1 17 | . . 12 29 Level 2 15 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 3 4 7 Investigation 7 | . 2 2 3 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 5 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 21 35 55 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 3 4 4 Max in Single Turn 3 | . 3 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 5 10 8 Terminals 16 | . 2 7 7 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 11 25 25 Successful 38 | . 7 17 14 Failed 23 | . 4 8 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 44 | . 4 19 21 Terminals 47 | . 4 19 24 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 10 | . 5 4 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . . 5 5 Level Access Points 2 | . . 1 1 Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 3 | . . . 3 Unreport Threat 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 6 | . 3 2 1 Report Inventory 5 | . 2 2 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 2 8 8 Terminals 18 | . 2 8 8 Track 1 | . . 1 . Botnet 14 | . 1 6 7 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 15 | . 3 5 7 Full Trace Events 9 | . 1 3 5 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7681 | 80 860 3628 3113 Spaces Moved 2278 | 58 516 1026 678 Core 41 | 1 . . 40 Treads 1605 | . . 967 638 Legs . | . . . . Wheels 632 | 57 516 59 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 320 Average Speed 287 | 99 129 309 389 Slowest Speed 1600 | 100 175 320 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 70 68 61 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 249 | . 38 2 209 Melee 2 | . . 2 . Projectile 3 | . . . 3 AOE 244 | . 38 . 206 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2878 | 71 626 1285 896 Wait 154 | . 48 80 26 Move 2275 | 57 515 1025 678 Hop . | . . . . Pick Up 47 | 3 11 21 12 Fast Attach 20 | 7 6 6 1 Attach 37 | . . 11 26 Detach 9 | . . 7 2 Swap 22 | 1 2 12 7 Drop 28 | . 1 18 9 Fire 264 | 3 43 100 118 Melee 18 | . . 2 16 Ram . | . . . . Kick . | . . . . Crush 4 | . . 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 6) 645 | -10/Materials | Repaired Ion Engine 704 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Core integrity fell below 50% 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x2 1509 | -9/Materials | Discovered new exit (range 13) 2336 | -9/Materials | Discovered new exit (range 15) 2420 | -9/Materials | Core integrity fell below 50% 3640 | -9/Materials | Identified exit to Mines 4124 | -9/Materials | Core integrity fell below 20% 4183 | -9/Materials | Repaired Ion Engine 4229 | -9/Materials | Identified exit to Materials 4318 | -9/Materials | Build established: Scavenger-Mutant 4569 | -9/Materials | Entered another Materials area 4569 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4719 | -8/Materials | Discovered new exit (range 3) 4732 | -8/Materials | Identified exit to Storage 4885 | -8/Materials | Build established: Scavenger-Gunner 5564 | -8/Materials | Build established: Scavenger-Skirmisher 6241 | -8/Materials | Core integrity fell below 50% 6287 | -8/Materials | Lost 6 parts (1n2u3w) 6294 | -8/Materials | Discovered new exit (range 16) 6306 | -8/Materials | Destroyed 8 combat bots 6619 | -8/Materials | Build established: Gunner 6849 | -8/Materials | Lost 6 parts (1p1n1u3w) 6939 | -8/Materials | Core integrity fell below 20% 7140 | -8/Materials | Lost 9 parts (3p2n4u) 7302 | -8/Materials | Build established: Mutant 7606 | -8/Materials | Identified exit to Factory 7682 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Recycling Unit. K-01 Serf cleans the Matter Filter. Acquired Deuterium Engine. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 6 systems. Awaiting botnet instructions. >>Access(Main) Found 3 level access points to Factory: (83,93) (15,88) (18,7) Map updated. System corrupted: Matter fused (-6). System corrupted: Heat flow error (+215). K-01 Serf cleans the Terminal. K-01 Serf cleans the Matter Filter. 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