Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 16:31:02 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (222) 1110 Value Destroyed (6827) 6827 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2040) 2040 TOTAL SCORE: 14737 Bonus ------- High Alert Combat Kills 1593 Follower Combat Kills 54 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 336/830 System Corruption 4% Temperature Warning (315) Movement Treading (490) Ox4 Location -7/Data Miner Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads (fused) Armored Treads Armored Huge Wheel > --- UTILITY (8) ------ Target Analyzer Core Analyzer Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating Reactive Plating Graphene Brace Improved Force Field > --- WEAPON (3) ------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle > --- INVENTORY (5) ---- Long-range Terrain Scanner Authchip [R/Combat] Trap Reconfigurator Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Active Sensor Suite Transmission Jammer Improved Light Armor Plating Reactive Plating Trap Reconfigurator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Target Analyzer Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Reactive Plating Device Transmission Jammer Storage Large Battery Processor Core Analyzer Protection Reactive Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 14 | 3 1 1 5 . . . 2 1 1 . . Power 2 | . . . 1 . . . . 1 . . . Propulsion 3 | 1 . 1 1 . . . . . . . . Utility 7 | 1 . . 3 . . . 2 . 1 . . Weapon 2 | 1 1 . . . . . . . . . . Parts Attached 126 | 2 16 1 22 3 . 2 20 39 6 14 1 Power 11 | . 1 . 5 . . . 2 3 . . . Engine 9 | . 1 . 4 . . . 2 2 . . . Core 2 | . . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 1 3 1 6 . . 2 2 5 . . . Treads 3 | . . . . . . . 2 1 . . . Leg 2 | 1 1 . . . . . . . . . . Wheel 15 | . 2 1 6 . . 2 . 4 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | . 4 . 6 1 . . 6 23 6 8 1 Device 39 | . 3 . 1 . . . 3 19 5 7 1 Storage 1 | . . . 1 . . . . . . . . Processor 2 | . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . Protection 13 | . 1 . 4 1 . . 3 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 1 8 . 5 2 . . 10 8 . 6 . Energy Gun 34 | . 7 . 4 1 . . 10 7 . 5 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 3 2 . . . Corrupted Parts 8 | . . . . . . . 5 3 . . . System Corruption 43 | . . . . . . . 37 6 . . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 100 95 92 92 98 95 85 93 93 94 Engine 10 | . 12 11 4 14 14 14 12 11 11 11 11 Core 3 | . . . 5 . . . . 3 5 5 5 Treads 6 | . . . . . . . 3 11 11 11 11 Leg 1 | . 14 . . . . . . . . . . Wheel 14 | . 11 32 29 21 21 26 21 6 5 5 5 Device 14 | . 8 11 13 14 14 14 12 16 18 16 16 Processor 3 | . . . . . . . . 2 11 11 11 Protection 14 | . 4 11 18 21 21 21 23 11 12 16 16 Energy Gun 20 | . 32 33 22 20 21 21 19 17 16 15 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 6 23 23 44 44 40 40 79 67 80 85 85 Greatest Support 48 | 20 24 36 48 36 36 46 46 40 28 28 28 Greatest Overweight (x) 22 | . 3 . 1 1 1 1 2 22 2 3 3 Average Overweight (x) 1 | . . . . 1 1 . 1 2 2 2 2 Largest Inventory Capacity 5 | 2 2 2 3 3 3 3 3 5 5 5 5 Average Capacity 3 | 2 2 2 2 3 3 3 3 4 5 5 5 Most Carried 5 | 1 2 2 3 3 3 3 3 5 5 5 5 Average Carried 3 | . 1 1 2 3 2 3 3 4 4 5 5 Final Capacity 5 | 2 2 2 3 3 3 3 3 5 5 5 5 Final Carried 5 | 1 2 1 3 3 3 3 3 5 5 5 5 Class Distribution -------------------- 35% | Tank 26% | Scavenger-Tank 15% | Hacker-Skirmisher 8% | Hacker-Tank 5% | Scavenger-Gunner 4% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1782 | 220 200 10 230 100 . 20 275 491 88 148 . Remotely . | . . . . . . . . . . . . Salvage Created 8845 | . 558 68 1630 178 . 131 2283 2796 809 84 308 Parts 513 | . 43 14 119 7 . 8 103 171 27 12 9 Haulers Intercepted 16 | . 2 . 4 . . . 4 5 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 7 7 . Prevented 27 | . . . . . . . . . 19 8 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 163 | . 13 3 38 22 . 1 30 39 12 3 2 Guns 99 | . 6 3 29 2 . . 20 27 9 3 . AOE 49 | . 7 . 6 20 . . 7 8 1 . . Classes Destroyed 20 | . 7 1 5 2 . 1 1 2 . 1 . Worker 13 | . 1 . 3 . . 1 2 6 . . . Builder 15 | . 1 . 5 . . . 4 5 . . . Tunneler 6 | . . 2 . 1 . 2 . 1 . . . Hauler 16 | . 2 . 4 . . . 4 5 1 . . Recycler 11 | . . . 1 . . . 4 6 . . . Mechanic 2 | . . . . . . . . 2 . . . Operator 3 | . 1 . . . . . . 2 . . . Watcher 12 | . 3 . 2 . . . 2 5 . . . Swarmer 25 | . 6 3 6 . . . 3 3 4 . . Grunt 75 | . 7 . 18 . . . 21 22 7 . . Brawler 3 | . . . 1 . . . . 2 . . . Duelist 5 | . . . 4 . . . . 1 . . . Protector 1 | . . . 1 . . . . . . . . Sentry 19 | . . . 8 . . . 5 5 1 . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 3 | . . . . . . 1 . . . 2 . Programmer 6 | . . . . . . . . 5 . 1 . Heavy 2 | . . . . . . . 1 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . . 1 . Assembled 20 | . . . . 20 . . . . . . . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 22 | . 4 5 8 22 . 2 17 7 6 2 2 Combat Bots Only 21 | . 3 3 8 21 . 1 10 5 5 2 2 Max Kills in Single Turn 6 | . 3 2 2 6 . 2 3 4 1 2 1 Gunslinging 1 | . . 1 1 . . . 1 1 . 1 . Exploded 6 | . 2 . 2 6 . . 3 2 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 5472 | . 200 41 1289 175 . 64 449 1675 167 498 914 Core 3588 | . 164 29 800 113 . 44 277 1202 93 298 568 Absorbed by Shields 1631 | . 8 16 339 65 . 23 168 459 57 380 116 Redirected to Core 3289 | . 112 29 730 113 . 33 258 1077 93 276 568 Core Remaining (%) 91 | 100 . 94 . . . 73 100 . . . . Volleys Fired 354 | . 34 3 82 10 . 6 55 118 21 14 11 Largest 3 | . 3 3 3 3 . 3 3 3 3 3 3 Hottest 165 | . 135 135 135 135 . 135 150 165 165 165 165 Shots Fired 1015 | . 73 9 246 16 . 18 162 353 63 42 33 Gun 1003 | . 69 9 245 9 . 18 162 353 63 42 33 Cannon . | . . . . . . . . . . . . Launcher 12 | . 4 . 1 7 . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 12 | . 4 . 1 7 . . . . . . . Electromagnetic 1003 | . 69 9 245 9 . 18 162 353 63 42 33 Robot Hit Streak 79 | . 8 6 22 23 . 11 20 79 53 29 34 Robot Miss Streak 4 | . 2 3 4 1 . 1 3 1 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 23 | . 2 2 4 . . . 4 7 3 1 . Max Gunslinging Chain 2 | . 1 2 1 . . . 1 1 1 1 . Shots Hit Robots 780 | . 44 5 168 9 . 9 127 302 48 36 32 Core Hits 426 | . 26 5 75 44 . 4 78 140 25 15 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 21 | . 2 . 4 . . . 3 7 . 2 3 Corrupt 21 | . 2 . 4 . . . 3 7 . 2 3 Melee Attacks 2 | . . . . . . . . 1 . 1 . Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . 1 . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18634 | . 1266 106 3720 1449 . 185 3711 6284 964 436 513 Guns 12810 | . 691 68 2710 92 . 157 2599 4841 926 365 361 Cannons . | . . . . . . . . . . . . Explosions 5735 | . 575 38 1010 1357 . 28 1112 1425 38 . 152 Melee . | . . . . . . . . . . . . Ramming 89 | . . . . . . . . 18 . 71 . Kinetic . | . . . . . . . . . . . . Thermal 4056 | . 225 38 986 94 . 28 1070 1425 38 . 152 Explosive 1679 | . 350 . 24 1263 . . 42 . . . . Electromagnetic 12810 | . 691 68 2710 92 . 157 2599 4841 926 365 361 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . 39 11 11 4 4 Average Corruption 6 | . . . . . . . 17 5 5 3 4 Corruption Purged 10 | . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . Effects 117 | . . . . . . . 21 53 22 17 4 Message Errors 16 | . . . . . . . 3 8 2 2 1 Matter Fused 27 | . . . . . . . 2 15 4 5 1 Heat Flow Errors 22 | . . . . . . . 5 10 4 2 1 Energy Discharges 16 | . . . . . . . 2 8 2 4 . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . 4 2 4 1 1 Data Loss (major) 6 | . . . . . . . 1 3 2 . . Misfires 4 | . . . . . . . . 1 2 1 . Alerts 2 | . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . 1 2 . . . Weapon Failures 7 | . . . . . . . 3 1 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . . 23 44 . . 92 57 . . . Projectiles . | . . . . . . . . . . . . Explosions 216 | . . . 23 44 . . 92 57 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 611 | . 48 31 142 67 . . 38 196 . 89 . Shots 15 | . 1 1 5 2 . . 2 3 . 1 . Rammed 18 | . . . . . . . . 3 . 15 . Targets Rammed 18 | . . . . . . . . 3 . 15 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 465 | . 60 24 348 78 . 75 414 387 271 339 465 Average Temperature 86 | . 16 15 86 34 . 25 73 80 94 129 218 Received Heat Transfer 1174 | . 72 . 572 . . . 193 294 43 . . Effects 12 | . . . 5 . . . 3 1 . . 3 Shutdowns 4 | . . . . . . . 1 1 . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 1 . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 19 | . . . 5 . . 1 3 6 2 . 2 Combat Hostiles 15 | . . . 3 . . 1 3 4 2 . 2 Parts Fried 92 | . 5 . 13 . . 2 16 40 5 5 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 4457 | . 250 50 1207 100 . 50 1250 1350 50 . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 45 | . 4 1 10 . . . 14 13 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 1866 | . 485 275 890 481 . 127 805 1866 . . . Initial 346 | . . 189 107 346 . . 49 297 . . . Average 624 | . 270 246 569 447 . 109 297 933 . . . Maximum Alert Level 5 | . 2 1 3 2 . . 3 5 . . . Low Security (%) 16 | 100 27 27 10 . . 100 46 . . . . Level 1 16 | . 46 72 10 21 . . 23 8 . . . Level 2 31 | . 26 . 45 78 . . 21 28 . . . Level 3 23 | . . . 34 . . . 8 33 . . . Level 4 6 | . . . . . . . . 16 . . . Level 5 5 | . . . . . . . . 13 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 5 . 7 . . . 8 26 . . . Investigation 21 | . 3 . 4 . . . 2 12 . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 11 | . 2 . . . . . 2 7 . . . Assault 9 | . . . 3 . . . 1 5 . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 6 | . . . . . . . 1 5 . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 8 | . 1 . 2 . . . 5 . . . . Communications Jammed 2 | . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . 2 . . . Times Spotted 220 | . 22 3 50 23 . 1 35 65 14 3 4 Peak Tracking Total 20 | . 7 3 8 20 . 1 5 7 3 3 4 Tactical Retreats 10 | . 1 . 1 1 . . 2 3 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 2 | . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 6 | . . . . . . . . 6 . . . Traps Reconfigurated 17 | . . . . . . . . 17 . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . Triggered 11 | . 2 . . . . . . 6 . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 35 | . 8 . 8 1 . 5 3 9 . . 1 Max in Single Turn 5 | . 2 . 1 1 . 4 2 5 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 42 | . 7 . 13 . 2 . 6 9 1 . 4 Terminals 27 | . 6 . 11 . . . 5 5 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 145 | . 21 . 38 . 2 . 25 27 1 . 31 Successful 86 | . 11 . 20 . 2 . 12 9 1 . 31 Failed 59 | . 10 . 18 . . . 13 18 . . . Catastrophic 11 | . 2 . 2 . . . 4 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 3 . 16 . 1 . 12 13 . . . Terminals 80 | . 19 . 30 . . . 19 12 . . . Fabricators 7 | . . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 2 . 4 . . . 6 . . . . Scanalyzers 9 | . . . 4 . . . . 5 . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 72 | . 9 . 16 . 2 . 10 3 1 . 31 Record 13 | . 1 . . . 1 . . . . . 11 Part Schematic 12 | . . . . . . . 1 . . . 11 Robot Schematic 6 | . . . . . . . . . . . 6 Robot Analysis 12 | . 3 . 6 . . . 3 . . . . Prototype ID Bank 10 | . 2 . 1 . . . 2 2 . . 3 Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 7 | . . . 3 . . . . 4 . . . Insert Component 4 | . . . 2 . . . . 2 . . . Analyze 3 | . . . 1 . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . Reject 2 | . . . 1 . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 34 | . 6 . 13 . . . 6 9 . . . Full Trace Events 18 | . 3 . 6 . . . 2 7 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 1 1 . . 11 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . 1 . . . . 2 . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . . Total Damage 574 | . . . 574 . . . . . . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 12 | . 3 . 6 . . . 3 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 8076 | 13 654 116 1462 161 386 237 821 2535 885 667 139 Spaces Moved 5249 | 8 499 105 1110 125 365 237 479 1471 395 382 73 Core 2 | . 1 . . . . . . 1 . . . Treads 2 | . . . . . . . . 2 . . . Legs 208 | 8 200 . . . . . . . . . . Wheels 5037 | . 298 105 1110 125 365 237 479 1468 395 382 73 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 87 | 120 90 90 90 105 105 87 87 120 130 130 130 Average Speed 112 | 120 102 90 92 105 105 89 107 128 130 133 130 Slowest Speed 1150 | 120 200 90 105 105 105 105 120 1150 130 145 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 2 83 34 75 42 60 65 50 47 59 60 73 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 1 . . . . . 1 Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . 2 1 . Spaces Dug 2 | . . . . . . . . 1 . 1 . Terrain Destroyed 401 | . 37 6 73 55 . 7 93 117 3 6 4 Melee 2 | . . . . . . . . 1 . 1 . Projectile . | . . . . . . . . . . . . AOE 399 | . 37 6 73 55 . 7 93 116 3 5 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 6626 | 10 578 119 1365 140 368 249 664 1849 718 472 94 Wait 556 | . 4 8 58 2 . 4 67 97 280 27 9 Move 5236 | 7 498 104 1107 124 364 236 478 1470 394 381 73 Hop 1 | . . . 1 . . . . . . . . Pick Up 27 | 1 4 . 6 . 2 . . 11 2 1 . Fast Attach 53 | 2 8 . 10 . . 1 12 14 4 2 . Attach 9 | . 1 1 2 . . . . 5 . . . Detach 7 | . 1 . 2 . . . . 4 . . . Swap 64 | . 7 . 10 3 . 1 8 20 2 12 1 Drop 86 | . 13 . 16 1 2 1 20 23 4 6 . Fire 354 | . 34 3 82 10 . 6 55 118 21 14 11 Melee 2 | . . . . . . . . 1 . 1 . Ram 10 | . . . . . . . . 3 . 7 . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . . . . . 8 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . Miscellaneous 208 | . 8 3 71 . . . 24 83 11 8 . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 14 | -11/Junkyard | Entered Materials 309 | -10/Materials | Reached level 2 319 | -10/Materials | Build established: Mutant 332 | -10/Materials | Upgraded with Weapon slot (x1) 462 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Discovered new exit (range 5) 668 | -10/Materials | Entered Mines 670 | -10/Mines | Reached level 3 671 | -10/Mines | Upgraded with Propulsion slot (x1) 679 | -10/Mines | Discovered new exit (range 12) 684 | -10/Mines | Learned Materials terminal intel 692 | -10/Mines | Build established: Tank 732 | -10/Mines | Discovered new exit (range 15) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Accompanied by 2 allies 785 | -9/Materials | Loaded intel: 12 terminal locations 786 | -9/Materials | Reached level 4 787 | -9/Materials | Upgraded with Propulsion slot (x1) 787 | -9/Materials | Upgraded with Utility slot (x1) 789 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 992 | -9/Materials | Reached level 5 1007 | -9/Materials | Upgraded with Utility slot (x1) 1201 | -9/Materials | Discovered new exit (range 17) 1219 | -9/Materials | Reached level 6 1235 | -9/Materials | Upgraded with Utility slot (x1) 1244 | -9/Materials | Destroyed 8 combat bots 1334 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Discovered new exit (range 13) 1578 | -9/Materials | Reached level 7 1584 | -9/Materials | First assault squad dispatched 1591 | -9/Materials | Upgraded with Power slot (x1) 2028 | -9/Materials | Reached level 8 2170 | -9/Materials | Discovered new exit (range 7) 2246 | -9/Materials | Entered Mines 2247 | -9/Mines | Assembled infested the area 2304 | -9/Mines | Destroyed 21 combat bots 2328 | -9/Mines | Learned location of Storage (-7) 2385 | -9/Mines | Discovered new exit (range 14) 2403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2403 | -9/Mines | Discovered new exit (range 5) 2407 | -9/Mines | Entered Exiles 2436 | -9/Exiles | Met 8R-AWN 2451 | -9/Exiles | Met EX-HEX 2493 | -9/Exiles | Met EX-BIN 2507 | -9/Exiles | Aligned with FarCom system 2508 | -9/Exiles | Given EX-Vault access code 2533 | -9/Exiles | Opened EX-Vault 2568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2593 | -9/Exiles | Found Trap Reconfigurator 2727 | -9/Exiles | Met EX-DEC 2731 | -9/Exiles | Learned location of Zion (-6) 2779 | -9/Exiles | Discovered new exit (range 10) 2793 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2793 | -9/Exiles | Entered Mines 2795 | -8/Mines | Reached level 9 3028 | -8/Mines | Discovered new exit (range 3) 3030 | -8/Mines | Entered Materials 3032 | -8/Materials | Reached level 10 3032 | -8/Materials | Upgraded with Utility slot (x1) 3179 | -8/Materials | Discovered new exit (range 10) 3243 | -8/Materials | Reached level 11 3475 | -8/Materials | Garrison activated, responded to threat 3499 | -8/Materials | Destroyed 10 combat bots 3519 | -8/Materials | Discovered new exit (range 15) 3539 | -8/Materials | System corruption reached 10% 3562 | -8/Materials | Reached level 12 3565 | -8/Materials | Upgraded with Utility slot (x1) 3582 | -8/Materials | Found Corrupted Prototype Device 3582 | -8/Materials | Identified Active Sensor Suite 3587 | -8/Materials | System corruption reached 30% 3611 | -8/Materials | Build established: Hacker-Tank 3786 | -8/Materials | Discovered new exit (range 5) 3830 | -8/Materials | First assault squad dispatched 3850 | -8/Materials | Identified exit to Factory 3851 | -8/Materials | Entered Factory 3853 | -7/Factory | Reached level 13 3900 | -7/Factory | Discovered new exit (range 13) 3969 | -7/Factory | Identified exit to Storage 4112 | -7/Factory | Discovered new exit (range 8) 4121 | -7/Factory | Identified exit to Factory 4251 | -7/Factory | Reached level 14 4364 | -7/Factory | Upgraded with Power slot (x1) 4651 | -7/Factory | First assault squad dispatched 4666 | -7/Factory | Build established: Hacker-Skirmisher 4697 | -7/Factory | Discovered new exit (range 9) 4705 | -7/Factory | Identified exit to Lower Caves 4909 | -7/Factory | Discovered exit to Lower Caves (range 9) 5442 | -7/Factory | Reached level 15 5443 | -7/Factory | Cargo convoy interrupted 6015 | -7/Factory | Build established: Scavenger-Gunner 6084 | -7/Factory | Reached level 16 6181 | -7/Factory | System corruption reached 10% 6386 | -7/Factory | Entered Lower Caves 6453 | -7/Lower Caves | Build established: Scavenger-Tank 6546 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6683 | -7/Lower Caves | Upgraded with Utility slot (x1) 7158 | -7/Lower Caves | Discovered new exit (range 23) 7271 | -7/Lower Caves | Entered another Lower Caves area 7290 | -7/Lower Caves | Discovered exit to Factory (range 21) 7357 | -7/Lower Caves | Ambushed by research squad 7466 | -7/Lower Caves | Learned Factory interactive machine intel 7783 | -7/Lower Caves | Discovered new exit (range 20) 7938 | -7/Lower Caves | Entered Data Miner 7938 | -7/Data Miner | Discovered new exit (range 6) 7963 | -7/Data Miner | Met Data Miner 8003 | -7/Data Miner | Learned location of Section 7 (-2) 8003 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8016 | -7/Data Miner | Received God Mode back door access code from Data Miner 8037 | -7/Data Miner | Data Conduit disabled 8056 | -7/Data Miner | Core integrity fell below 50% 8061 | -7/Data Miner | Core integrity fell below 20% 8077 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Now off with you. 08023_ System corrupted: Component data lost. 08030_ Data Miner disappears through a trap door. 08037_ Data Conduit disabled. 08042_ System corrupted: Matter fused (-5). 08049_ Enhanced Grunt system terminally corrupted. 08049_ Adv. Heat Sink fried. 08049_ Prototype Storage fried. 08055_ Power failure, Imp. Deuterium Engine shutdown. 08058_ Chain reaction triggered in Antimatter Reactor. 08059_ Enhanced Grunt system terminally corrupted. 08059_ Adv. Heat Sink fried. 08059_ Prototype Device fried. 08059_ Adv. Heat Sink fried. 08060_ Core Analyzer broken. 08060_ Overheating: Short circuit. 08063_ Power failure, Enh. Nuclear Core shutdown. 08067_ H0|JLYRJKTP,9A6BISS|IEYJVGG0UZTU7SGCVB 08070_ Upgraded: Core Integrity (+100) 08077_ Enhanced Grunt shuts down. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?##?##?################################ | | ?##################################?#### | | ###?#############?###################### | | #######?###############################? | | ###?##########?######################### | | ?###?################################# | | #####"""""""""""""""#### # # #?### | | ####""""""""" @ "" " = ### ## < # | | ###"""""""" g =%= | | ###""""""" g ]%%= | | #?#""""""" !%! | | ###"""""" | | ?##""""""" | | ###""""""" """""""""""""""" | | ###"""""""" """"############## | | ####""""""" """""################ | | #####"""""""" "#################### | | ##?#########"## "#################### | | ############"### "#################### | | ############"### "#################### | | ############"## "#################### | | ##?#########"## "#################### | | ####""""""##"# "#########?########## | | ####""""""##"### "#################### | | ####""""""##"### "#################### | | ####""""""##"### ""################### | | ####""""""##"## ""################### | | #########"##"#"X ""#################?# | | #########"""""" "################### | | ###?######""""" X"""""############### | | ############"#"X "##"##############?# | | #?####?#####"## X""""####?########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 39 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 12 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Shock Rifle | -8/Materials | Hacked Target Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Levels Raised 15 | . 1 1 5 . . 1 3 4 . . . XP Earned 26871 | 3000 2744 850 7455 582 243 1025 4317 5566 600 269 220 XP Spent 25495 | 2250 2195 800 8220 . . . 5820 3850 2300 . 60 Upgrades 44 | 5 9 1 15 . . . 7 4 1 . 2 Power Slot 2 | . . . 1 . . . . 1 . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . Utility Slot 7 | 1 . . 3 . . . 2 . 1 . . Weapon Slot 2 | 1 1 . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . 2 Heat Dissipation 7 | . 4 . 1 . . . 2 . . . . Energy Storage 3 | . 3 . . . . . . . . . . Inventory Capacity 5 | 2 . . 1 . . . . 2 . . . Terrain Scan Density 4 | . . . 4 . . . . . . . . Ranged Accuracy 5 | . 1 . 3 . . . . 1 . . . Hack Attack % 4 | . . . 1 . . . 3 . . . . Protomatter Created 2244 | . 75 17 770 5 . . 349 835 76 117 . Integrity Restored 3975 | . 126 51 1275 . . . 481 1672 220 150 . Core 2872 | . 107 51 835 . . . 434 1146 149 150 . Parts 1103 | . 19 . 440 . . . 47 526 71 . . Protomatter Decayed 639 | . 20 . 293 . . . 174 87 . 65 . Game ------ Seed InsulatedHeavyMembrane Manual? 0 Play Time 01:37:12 Cumulative 327.4 hours Start 2023.11.14 @ 11:21:25 End 2023.11.14 @ 16:31:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 352 Rogue 325 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3e2e7e-9d56-4bb8-9c78-acdeb11ef7b2