Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 00:06:13 Player: LYMPH NODE JONES Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1633) 1633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4463 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Compact Matter Pod Machine Analyzer Improved Weapon Shielding > --- WEAPON ----------- Heavy Particle Cannon Axe > --- INVENTORY -------- Aluminum Leg [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 2 . Weapon 2 | . . 2 . . . . . Parts Attached 40 | 6 14 4 . . 3 7 6 Power 6 | 1 3 . . . . . 2 Engine 4 | 1 3 . . . . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 14 | 2 4 . . . 2 2 4 Treads . | . . . . . . . . Leg 14 | 2 4 . . . 2 2 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 4 . . . . 3 . Device 2 | . 2 . . . . . . Storage 4 | 1 2 . . . . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 12 | 2 3 4 . . 1 2 . Energy Gun 5 | 1 1 3 . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . 4 1 1 5 . 9 Power 3 | . . 1 . . . . 2 Propulsion 6 | . . . 1 . 1 . 4 Utility 3 | . . . . . 1 . 2 Weapon 8 | . . 3 . 1 3 . 1 Highest Loss Streak 5 | . . 4 1 1 5 . 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 7 7 5 5 2 1 1 Power . | . . . . . . . . Propulsion 2 | . 3 4 4 4 2 1 1 Utility . | . . . . . . . . Weapon 2 | . 3 3 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 3 | . 2 . . . . . 1 Power . | . . . . . . . . Propulsion 3 | . 2 . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 93 88 67 58 20 48 51 Engine 7 | . 14 9 . . . . . Leg 20 | . 27 22 12 11 6 16 15 Device 7 | . 8 11 11 11 4 . . Storage 10 | . 14 11 11 11 4 7 4 Processor 1 | . . . . . . 7 9 Energy Gun 9 | . 7 19 22 14 2 . . Energy Cannon 1 | . . . . . . 8 7 Ballistic Gun 10 | . 19 14 . . . . . Launcher 1 | . . . 11 11 2 . . Slashing Weapon 1 | . . . . . . 4 9 Peak Build Rating 19 | 6 9 12 10 9 8 19 19 Average Rating 9 | 4 7 10 9 8 1 14 14 On Entrance 7 | . 6 9 10 9 8 . 19 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 47 | . . . . . 32 15 . Heaviest Build 25 | 11 20 25 19 19 17 12 15 Greatest Support 22 | 20 20 20 20 10 20 22 22 Greatest Overweight (x) 3 | . 1 1 1 1 3 . 3 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 7 | 6 8 10 10 10 6 5 5 Most Carried 8 | 4 8 8 5 5 5 2 3 Average Carried 5 | 2 7 7 5 5 2 1 1 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 8 | 4 8 5 5 5 2 1 3 Class Distribution -------------------- 68% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 962 | 241 320 160 27 . . 161 53 Remotely . | . . . . . . . . Salvage Created 1698 | . 479 494 32 . 22 214 457 Parts 106 | . 27 39 9 . 1 11 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 37 | . 9 10 4 . 1 4 9 Melee 9 | . . . . . . 2 7 Guns 18 | . 9 9 . . . . . Cannons 4 | . . . . . . 2 2 AOE 6 | . . 1 4 . 1 . . Classes Destroyed 8 | . 3 2 1 . . 2 . Worker 2 | . . . 2 . . . . Builder 1 | . . 1 . . . . . Recycler 3 | . 1 2 . . . . . Watcher 3 | . 1 2 . . . . . Swarmer 8 | . . 4 4 . . . . Grunt 27 | . 9 6 . . 1 2 9 Brawler 1 | . . . . . . 1 . Sentry 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 5 5 . 1 3 3 Combat Bots Only 5 | . 2 5 4 . 1 3 3 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 1 2 . 1 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 264 | . 60 55 12 . 30 37 70 Missed 71 | . 19 9 4 . 11 14 14 Hits 193 | . 41 46 8 . 19 23 56 Melee 5 | . . . . . . . 5 Projectile 188 | . 41 46 8 . 19 23 51 Critical Strikes 10 | . 1 3 . . 1 2 3 Damage Taken 2834 | . 556 474 104 39 346 349 966 Core 839 | . 82 79 19 10 96 118 435 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . . . 67 38 Regen/Repaired (Parts) 39 | . 39 . . . . . . Core Remaining (%) 72 | 100 67 . . . 49 . . Volleys Fired 119 | . 45 29 6 7 4 15 13 Largest 4 | . 2 4 1 1 1 1 1 Hottest 165 | . 70 165 30 30 65 75 75 Shots Fired 214 | . 90 79 6 7 4 15 13 Gun 166 | . 90 75 . . 1 . . Cannon 28 | . . . . . . 15 13 Launcher 20 | . . 4 6 7 3 . . Special . | . . . . . . . . Kinetic 91 | . 65 26 . . . . . Thermal 71 | . 25 17 . . 1 15 13 Explosive 20 | . . 4 6 7 3 . . Electromagnetic 32 | . . 32 . . . . . Robot Hit Streak 9 | . 9 8 . . 5 4 7 Robot Miss Streak 7 | . 7 4 . . 1 2 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 4 5 . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . Shots Hit Robots 130 | . 55 35 . . 3 16 21 Core Hits 88 | . 25 26 10 . 7 6 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 2 . . . . . 1 Burn 2 | . 2 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 22 | . . . . . . 6 16 Impact . | . . . . . . . . Slashing 22 | . . . . . . 6 16 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3032 | . 642 728 209 . 330 496 627 Guns 1059 | . 642 417 . . . . . Cannons 475 | . . . . . . 250 225 Explosions 826 | . . 311 209 . 306 . . Melee 648 | . . . . . . 246 402 Ramming 24 | . . . . . 24 . . Kinetic 584 | . 433 151 . . . . . Thermal 868 | . 209 127 57 . . 250 225 Explosive 769 | . . 311 152 . 306 . . Electromagnetic 139 | . . 139 . . . . . Impact . | . . . . . . . . Slashing 648 | . . . . . . 246 402 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . 1 10 . 41 . Projectiles . | . . . . . . . . Explosions 11 | . . . 1 10 . . . Melee 41 | . . . . . . 41 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 111 | . . . 47 39 25 . . Shots 7 | . . . 3 2 2 . . Rammed 5 | . . . . . 5 . . Targets Rammed 5 | . . . . . 5 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 278 262 . . 1 117 159 Average Temperature 75 | . 86 85 . . 1 40 75 Received Heat Transfer 1413 | . 309 204 . . 189 216 495 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1876 | . 777 296 100 . . 370 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 192 | . 53 188 192 . 20 89 181 Initial 69 | . . 15 69 . . 5 41 Average 42 | . 13 69 132 . 1 35 92 Influence Increases 1154 | . 237 318 183 . 52 134 230 Destroy 0b10 Robot/C 740 | . 180 200 80 . 20 80 180 Destroy 0b10 Robot/NC 45 | . 10 25 10 . . . . Destroy Leader 106 | . 42 34 10 . . 20 . Successful Hack 5 | . 5 . . . . . . Disable Machine 90 | . . 30 45 . . 15 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 73 | . . 14 38 . 17 4 . Lose Combat Pursuer 45 | . . 15 . . 15 15 . Influence Decreases 973 | . 199 178 199 162 37 85 113 Entered New Map 327 | . . 23 109 162 . 10 23 Time Decay 469 | . 199 115 80 . . 75 . Lost Part 177 | . . 40 10 . 37 . 90 Squads Dispatched 2 | . 1 1 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 4 | . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 13 15 4 . 3 7 12 Peak Tracking Total 7 | . 3 5 4 . 3 7 6 Tactical Retreats 3 | . . 1 . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 10 | . . 4 3 1 . 1 1 Max in Single Turn 3 | . . 2 3 1 . 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 4 | . 3 . . . . 1 . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 8 | . 7 . . . . 1 . Successful 5 | . 4 . . . . 1 . Failed 3 | . 3 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) 441 | . . . . . . 223 218 Machine Analysis 441 | . . . . . . 223 218 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 2152 | 121 897 328 176 83 67 262 218 Spaces Moved 1231 | 84 515 143 88 37 68 173 123 Core 90 | 4 . . . . 54 29 3 Treads . | . . . . . . . . Legs 1141 | 80 515 143 88 37 14 144 120 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 50 50 Average Speed 125 | 116 121 157 188 190 72 95 114 Slowest Speed 200 | 120 190 190 190 190 200 105 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 60 13 35 8 29 21 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 106 | . . 12 40 28 22 4 . Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 102 | . . 12 40 28 22 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 1609 | 104 702 187 93 43 82 240 158 Wait 163 | 11 102 10 . . . 40 . Move 1224 | 83 514 142 87 36 67 172 123 Hop . | . . . . . . . . Pick Up 12 | 4 8 . . . . . . Fast Attach 31 | 6 13 2 . . . 6 4 Attach 9 | . 2 3 . . 3 1 . Detach 1 | . 1 . . . . . . Swap 3 | . 1 . . . . . 2 Drop 20 | . 16 1 . . 3 . . Fire 119 | . 45 29 6 7 4 15 13 Melee 22 | . . . . . . 6 16 Ram 5 | . . . . . 5 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 768 | -10/Materials | Repaired Aluminum Leg 782 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Weapon x2 1210 | -9/Materials | Discovered new exit (range 6) 1344 | -9/Materials | Lost 4 parts (1p3w) 1347 | -9/Materials | Entered Mines 1493 | -9/Mines | Learned 4 Materials zone layouts 1512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -9/Mines | Discovered new exit (range 5) 1523 | -9/Mines | Entered Exiles 1575 | -9/Exiles | Discovered new exit (range 15) 1606 | -9/Exiles | Entered Mines 1651 | -8/Mines | Lost 5 parts (1n1u3w) 1654 | -8/Mines | Discovered new exit (range 13) 1667 | -8/Mines | Core integrity fell below 50% 1667 | -8/Mines | Discovered new exit (range 10) 1673 | -8/Mines | Entered Materials 1673 | -8/Materials | Evolved 2 slots: Utility x2 1674 | -8/Materials | Identified exit to Factory 1934 | -8/Materials | Identified exit to Garrison 1935 | -8/Materials | Entered Garrison 1957 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Lost 3 parts (2n1u) 2025 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Core integrity fell below 50% 2109 | -8/Garrison | Triggered checkpoint 2147 | -8/Garrison | Garrison Relay disabled 2150 | -8/Garrison | Core integrity fell below 20% 2153 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02056_ Acquired Lgt. Nuclear Core. 02057_ Acquired 13 matter. 02109_ Beams of light sweep through the air. An alarm sounds. 02114_ Hvy. Particle Cannon destroyed. 02117_ G-47 Trooper destroyed. 02127_ Aluminum Leg destroyed. 02129_ G-47 Trooper destroyed. 02132_ Lgt. Nuclear Core destroyed. 02145_ Critical hit (Burn: +37). 02145_ Aluminum Leg destroyed. 02147_ Garrison Relay disabled. 02147_ Relay Coupler [NC] tumbles out of relay unit. 02147_ Relay Coupler [Swarmer] tumbles out of relay unit. 02147_ Relay Coupler [Duelist] tumbles out of relay unit. 02147_ Relay Coupler [NC] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ??????????????????????????????#=[ #??????????????? | | ?????????????????????????######!%*###????????????? | | ???????????????????????### *%*%! #????????????? | | ???????????????????????#"# #####+## #????????????? | | ???????????????????????#"! #???? ## #????????????? | | ???????????????????????# @l#???? ## #????????????? | | ???????????????????????#"!!#???? ## #????????????? | | ???????????????????????#"#!#?????## #????????????? | | ???????????????????????###g#??????# #????????????? | | ?????????????????????????# ??????# #????????????? | | ?????????????????????????# ##?????# #????????????? | | ????????????????????############### #######??????? | | ????????????????? #??????? | | ????????????????? #??????? | | ???????????????????????####### ######## #??????? | | ?????????????????????????????# ???????# #??????? | | ?????????????????????????????# ????????# #??????? | | ?????????????????????????????# ????????# #??????? | | ?????????????????????????????#?????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ??????????????????????????????????????## ##""""## | | ?????????????????????????????# ####### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????########## ## ## | | ????????????????????????????????????### ## ## | | ????????????????????????????????????#%* | | ????????????????????????????????????# ^ | | ????????????????????????????????????#% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed ElectrostormPowerRail Manual? 0 Play Time 00:27:51 Cumulative 7.8 hours Start 2026.01.01 @ 23:13:57 End 2026.01.02 @ 00:06:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f44e62b7-6efd-4ac4-9c5a-740ca5d55a6e