Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 03:23:32 Player: Picayune Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (51) 255 Value Destroyed (1599) 1599 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 11152 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 54 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced ECM Suite Advanced Hacking Suite Advanced System Shield Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Skeleton Box > --- WEAPON ----------- Mass Driver Hammer > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Quantum Reactor Quantum Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Targeting Computer Matter Neutralizer [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Hammer Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . 1 . . . . . . Propulsion 9 | . . . 2 . . . 1 1 . . . 1 1 . . 1 1 1 . Utility 7 | . . . . . . . 1 1 . . 1 1 . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 7 1 2 28 1 . . 11 6 . . 4 5 10 2 . 7 6 11 3 Power 16 | 1 . . 2 1 . . 1 1 . . 1 . 2 1 . . 3 3 . Engine 5 | 1 . . 2 1 . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . 1 . 2 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . 3 3 . Propulsion 35 | 2 . . 11 . . . 1 2 . . . 2 3 1 . 3 3 5 2 Treads 3 | 1 . . 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . 8 . . . 1 2 . . . 2 3 1 . 3 3 5 2 Utility 18 | 2 . . 4 . . . 1 1 . . 1 2 2 . . 1 . 3 1 Device 5 | 1 . . . . . . . 1 . . 1 1 . . . . . 1 . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . Processor 3 | . . . 2 . . . . . . . . . . . . 1 . . . Hackware 7 | . . . . . . . 1 . . . . 1 2 . . . . 2 1 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 1 2 11 . . . 8 2 . . 2 1 3 . . 3 . . . Energy Gun 10 | . 1 1 6 . . . 1 . . . . 1 . . . . . . . Energy Cannon 5 | . . . . . . . 1 1 . . . . 2 . . 1 . . . Ballistic Gun 7 | 2 . . 3 . . . 2 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 2 1 . . . . 1 . . 1 . . . Launcher 6 | . . 1 2 . . . 2 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Parts Lost 36 | . . . 4 . . . . 1 . . 2 . 2 . . . 1 10 16 Power 4 | . . . . . . . . . . . . . 1 . . . . 2 1 Propulsion 13 | . . . . . . . . . . . . . . . . . 1 3 9 Utility 11 | . . . 1 . . . . . . . 1 . . . . . . 3 6 Weapon 8 | . . . 3 . . . . 1 . . 1 . 1 . . . . 2 . Highest Loss Streak 16 | . . . 3 . . . . 1 . . 2 . 2 . . . 1 3 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 94 88 88 88 93 99 100 100 100 98 96 89 89 89 83 73 47 Engine 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . Core 3 | . . . . . . . . 6 7 7 13 11 14 10 10 9 . . . Reactor 1 | . . . . . . . . . . . . . . 4 5 4 12 8 2 Treads 2 | . 14 14 7 . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 8 . . . . . . . . . . . . . . . . Flight 34 | . . . 24 44 44 44 45 45 46 46 40 41 42 42 42 33 31 27 17 Device 6 | . 14 14 5 . . . . 6 7 7 13 10 10 10 10 9 8 11 7 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 4 4 4 3 Processor 5 | . . . 5 11 11 11 9 7 7 7 6 5 3 . . 3 4 4 3 Hackware 6 | . . . . . . . 3 7 7 7 6 10 11 15 15 14 13 12 12 Energy Gun 2 | . 2 12 10 . . . 1 . . . . 3 3 . . . . . . Ballistic Gun 5 | . 25 14 8 11 11 11 8 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 8 6 7 7 1 . . . . 3 4 2 . Impact Weapon 1 | . . . . . . . . . . . 5 5 2 . . 3 4 3 . Peak Build Rating 148 | 7 7 7 21 20 20 20 31 43 43 43 49 56 78 81 81 117 136 148 107 Average Rating 52 | 5 7 7 14 19 19 20 28 40 43 43 45 53 69 80 81 109 127 131 80 On Entrance 46 | . 7 7 7 19 20 20 20 30 43 43 43 39 56 74 81 81 112 129 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 13 14 19 18 18 18 29 30 30 30 36 32 43 46 46 57 68 74 35 Greatest Support 80 | 20 16 16 32 20 20 20 25 39 34 34 39 35 45 47 47 62 75 80 68 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . . . . . 1 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 7 8 9 9 10 9 9 10 9 9 8 9 10 10 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 5 Class Distribution -------------------- 46% | Sprinter 36% | Hacker-Sprinter 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Matter Collected 1637 | 225 . 94 480 36 . . 136 485 . . . 13 155 . . . . . 13 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1461 | 15 . 21 882 36 . . 157 195 . . . . 155 . . . . . . Parts 87 | 3 . 2 49 1 . . 7 16 . . . . 9 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 42 | . . 3 23 1 . . 7 6 . . . . 2 . . . . . . Guns 17 | . . 1 11 1 . . 2 1 . . . . 1 . . . . . . Cannons 7 | . . . . . . . 1 5 . . . . 1 . . . . . . AOE 18 | . . 2 12 . . . 4 . . . . . . . . . . . . Classes Destroyed 10 | 1 . 1 4 . . . 1 3 . . . . . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . Swarmer 13 | . . 3 8 . . . . 2 . . . . . . . . . . . Grunt 17 | . . . 9 1 . . 6 1 . . . . . . . . . . . Sentry 9 | . . . 6 . . . 1 . . . . . 2 . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 13 | 1 . 2 13 1 . . 5 3 . . . . 1 . . . . . . Combat Bots Only 10 | . . 2 10 1 . . 5 3 . . . . 1 . . . . . . Max Kills in Single Turn 4 | 1 . 1 4 1 . . 2 2 . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Hostile Shots Fired 562 | . . 9 94 2 . . 27 49 27 . 26 . 16 . . 8 28 131 145 Missed 276 | . . 3 36 . . . 16 22 19 . 18 . 4 . . 4 13 78 63 Damage Taken 5539 | . . 51 817 22 . . 160 418 37 . 184 88 278 . . 91 348 1130 1915 Core 2021 | . . 7 186 . . . 45 94 5 . 22 . 25 . . . 27 220 1390 Absorbed by Shields 41 | . . . . . . . . . . . . . . . . . . . 41 Regen/Repaired (Parts) 82 | . . . 56 . . . . 26 . . . . . . . . . . . Core Remaining (%) 91 | 100 . 97 . . . 53 91 . . 85 97 100 . . 97 100 98 . . Volleys Fired 132 | 3 . 4 58 3 . . 17 29 . . 3 . 8 . . . 5 2 . Largest 2 | 2 . 2 2 1 . . 2 2 . . 1 . 2 . . . 1 1 . Hottest 171 | 40 . 70 86 23 . . 100 78 . . 90 . 171 . . . 57 57 . Shots Fired 226 | 6 . 8 103 3 . . 32 50 . . 3 . 14 . . . 5 2 . Gun 140 | 6 . 6 90 3 . . 16 13 . . . . 6 . . . . . . Cannon 60 | . . . . . . . 7 37 . . 1 . 8 . . . 5 2 . Launcher 26 | . . 2 13 . . . 9 . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 127 | 6 . 4 47 3 . . 22 36 . . . . 2 . . . 5 2 . Thermal 63 | . . 2 33 . . . 1 14 . . 1 . 12 . . . . . . Explosive 26 | . . 2 13 . . . 9 . . . 2 . . . . . . . . Electromagnetic 10 | . . . 10 . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 . 3 16 4 . . 10 7 . . . . 11 . . . 1 . . Robot Miss Streak 2 | 1 . 1 2 . . . 2 2 . . 2 . 1 . . . 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 155 | 4 . 3 73 3 . . 24 34 . . . . 12 . . . 2 . . Core Hits 88 | 1 . 4 48 1 . . 18 9 . . 2 . 5 . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 3 . . . . 1 . . . . . . . . . . . Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . 4 . . Impact 4 | . . . . . . . . . . . . . . . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4446 | 44 . 110 1723 42 . . 1058 988 . . 19 . 378 . . . 84 . . Guns 1380 | 44 . 24 819 42 . . 192 114 . . . . 145 . . . . . . Cannons 1337 | . . . . . . . 147 874 . . . . 232 . . . 84 . . Explosions 1728 | . . 86 904 . . . 719 . . . 19 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 1607 | 44 . . 366 42 . . 324 707 . . . . 40 . . . 84 . . Thermal 1020 | . . 24 363 . . . 15 281 . . . . 337 . . . . . . Explosive 1700 | . . 86 876 . . . 719 . . . 19 . . . . . . . . Electromagnetic 118 | . . . 118 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 1 1 . 1 1 1 . . . . . . 2 9 13 Average Corruption 2 | . . . 1 1 1 1 . 1 1 1 . . . . . . 1 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . 3 4 . . . 3 1 . . . . . . . . 6 7 Message Errors 7 | . . . 1 . . . . . . . . . . . . . . 2 4 Matter Fused 7 | . . . 2 1 . . . 1 . . . . . . . . . 2 1 Heat Flow Errors 4 | . . . . 1 . . . . 1 . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . 1 . 2 . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 108 | . . . 21 . . . . 87 . . . . . . . . . . . Projectiles 87 | . . . . . . . . 87 . . . . . . . . . . . Explosions 21 | . . . 21 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 9 . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 1 9 . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . 17 . . . . . . . 56 . . . . . . . . Shots 3 | . . . 1 . . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . . 18 351 224 . . 91 63 219 . 34 4 327 195 187 315 334 317 194 Average Temperature 81 | . . 10 59 90 . . 39 21 132 . 16 2 97 66 102 118 139 81 92 Received Heat Transfer 621 | . . . 330 12 . . 90 9 6 . 12 . 45 . . 9 27 18 63 Effects 3 | . . . 2 . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 1786 | . . 148 835 . . . 37 333 . . . . 433 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Peak Influence 758 | 5 23 122 758 315 . . 198 286 . . 90 53 104 . . 153 254 225 311 Initial 295 | . 3 8 47 295 . . . 89 . . 68 34 7 . . 33 85 110 123 Average 142 | 1 13 54 352 308 . . 48 150 . . 69 43 50 . . 80 95 153 210 Maximum Alert Level 3 | . . . 3 1 . . . 1 . . . . . . . . 1 1 1 Low Security (%) 74 | 100 100 100 45 . . 100 100 79 . . 100 100 100 . . 100 97 65 33 Level 1 19 | . . . 9 100 . . . 21 . . . . . . . . 2 34 66 Level 2 5 | . . . 39 . . . . . . . . . . . . . . . . Level 3 . | . . . 5 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 3 . . . 3 4 . . 1 1 . . . . 4 5 2 Investigation 8 | . . . 2 . . . . 2 . . . 1 . . . . 1 1 1 Extermination 2 | . . . . . . . . 1 . . . . . . . . . 1 . Reinforcement 12 | . . . 1 . . . 3 1 . . 1 . . . . . 2 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Distress Signals 8 | . . . 2 . . . 1 1 . . . . . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 2 5 35 2 . 3 15 12 3 . 5 2 4 . 1 10 14 43 32 Peak Tracking Total 18 | . 2 3 9 1 . 3 6 5 6 . 5 1 2 . 2 6 10 9 18 Tactical Retreats 31 | . . 1 4 . . . 1 2 1 . . . 1 . . 3 1 12 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Traps Triggered 8 | . . . 2 . . . . . . . . 1 . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Machines Disabled 4 | . . . 3 . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Machines Accessed 48 | . 2 . 5 . 1 . 4 9 . . . 6 2 . . 2 1 9 7 Terminals 30 | . 1 . 3 . . . 2 5 . . . 4 1 . . 1 . 6 7 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 1 1 . . 1 1 3 . Total Hacks 96 | . 2 . 13 . 1 . 9 20 . . . 12 3 . . 3 1 15 17 Successful 48 | . 2 . 7 . 1 . 6 7 . . . 7 2 . . 2 1 7 6 Failed 48 | . . . 6 . . . 3 13 . . . 5 1 . . 1 . 8 11 Catastrophic 7 | . . . 2 . . . . 2 . . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 69 | . 2 . 8 . 1 . 6 10 . . . 10 3 . . 3 1 10 15 Terminals 60 | . 1 . 7 . . . 5 8 . . . 8 2 . . 2 . 10 17 Fabricators 4 | . . . . . . . . 2 . . . 2 . . . . . . . Repair Stations 7 | . . . 5 . . . . 2 . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 2 2 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 6 . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . 2 1 . . 1 1 5 . Terminal Hacks 9 | . . . . . 1 . . . . . . 1 . . . 1 . 3 3 Record 2 | . . . . . . . . . . . . . . . . . . . 2 Open Door 3 | . . . . . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 1 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 3 . . . 3 2 . . . 4 2 . . 1 1 4 3 Terminals 16 | . 1 . 2 . . . 2 1 . . . 4 1 . . . . 2 3 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . Botnet 15 | . 1 . 2 . . . 2 1 . . . 3 1 . . . . 2 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Reject 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . 1 1 2 . Reprogram 5 | . . . . . . . . . . . . . 1 . . 1 1 2 . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 35 | . . . 4 . . . 2 6 . . . 5 1 . . 2 1 7 7 Full Trace Events 5 | . . . 1 . . . . 2 . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . 99 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . . . . Time 127 | . . . 102 . . . . 25 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Total Allies 8 | . . . . . . . . . . . . 1 . . . . 3 4 . Largest Group 4 | . . . . . . . . . . . . 1 . . . . 3 4 . Highest-Rated Group 232 | . . . . . . . . . . . . 10 . . . . 177 232 . Highest-Rated Ally 59 | . . . . . . . . . . . . 10 . . . . 59 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . 6 5 . Total Damage 821 | . . . . . . . . . . . . . . . . . 557 264 . Kills 4 | . . . . . . . . . . . . . . . . . 3 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Turns Passed 5108 | 78 203 147 644 390 73 47 882 500 92 30 62 408 212 98 10 161 187 698 186 Spaces Moved 7891 | 49 144 127 426 626 229 90 466 820 305 100 82 460 397 206 53 415 431 1900 565 Core 47 | 2 . . . . . . . . . . . . . . . . . . 45 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 462 | 45 144 127 146 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7380 | . . . 280 626 229 90 466 820 305 100 82 460 397 206 53 415 431 1900 520 Fastest Speed 16 | 50 100 100 31 31 31 31 28 25 28 28 25 22 19 19 19 16 19 22 22 Average Speed 29 | 100 100 100 55 31 31 31 28 27 28 28 25 22 19 19 19 21 21 23 29 Slowest Speed 160 | 160 100 100 117 31 31 31 98 31 28 28 25 22 19 92 19 103 29 103 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 112 | . . . 2 10 . 7 5 7 2 1 1 1 5 6 . 18 7 28 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 44 42 79 61 18 33 29 54 14 3 11 13 39 13 14 13 49 25 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 . . . . . 2 . . . 1 . . . . . Spaces Dug 3 | . . . . . . . . . . . 1 . . . . . 1 1 . Terrain Destroyed 100 | . . 16 41 . . . 26 6 . . 8 . 1 . . . 1 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Projectile 9 | . . . . . . . . 6 . . 1 . 1 . . . . 1 . AOE 90 | . . 16 41 . . . 26 . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Com Total 10289 | 68 202 138 725 809 230 101 1181 1034 308 100 117 767 516 259 52 471 510 2127 574 Wait 2173 | 3 57 4 193 187 . 19 684 180 6 . 28 292 99 54 . 57 61 234 15 Move 7660 | 48 143 126 422 606 228 76 456 805 300 97 79 457 387 194 52 382 416 1843 543 Hop 101 | . . . 1 9 . 6 4 7 2 1 1 1 5 5 . 14 7 28 10 Pick Up 56 | 7 1 1 8 1 1 . 4 5 . 1 2 7 2 1 . 4 4 6 1 Fast Attach 23 | 7 . . 6 . . . 2 1 . . . . 2 . . 1 1 2 1 Attach 34 | . . . 4 . . . 2 3 . . 2 4 3 . . 6 2 6 2 Detach 7 | . . . 2 . . . . . . . . . 2 . . 3 . . . Swap 47 | . 1 2 18 1 . . 7 2 . . 2 1 5 2 . . 3 3 . Drop 51 | . . 1 13 2 1 . 5 2 . 1 . 5 3 3 . 4 7 3 1 Fire 132 | 3 . 4 58 3 . . 17 29 . . 3 . 8 . . . 5 2 . Melee 4 | . . . . . . . . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 405 | -10/Mines | Discovered new exit (range 13) 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Propulsion x2 841 | -9/Materials | Destroyed 10 combat bots 866 | -9/Materials | Discovered new exit (range 12) 931 | -9/Materials | Lost 3 parts (3w) 988 | -9/Materials | Repaired Imp. Flight Unit 1040 | -9/Materials | Repaired Imp. Flight Unit 1071 | -9/Materials | Discovered new exit (range 6) 1073 | -9/Materials | Entered Mines 1074 | -9/Mines | Learned location of Storage (-9) 1091 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1091 | -9/Mines | Learned 2 Materials zone layouts 1116 | -9/Mines | Discovered new exit (range 8) 1124 | -9/Mines | Discovered new exit (range 5) 1187 | -9/Mines | Learned location of Zion (-7) 1197 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1328 | -9/Mines | Build established: Sprinter 1462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1462 | -9/Mines | Discovered new exit (range 5) 1463 | -9/Mines | Entered Exiles 1468 | -9/Exiles | Discovered new exit (range 15) 1471 | -9/Exiles | Met 8R-AWN 1476 | -9/Exiles | Met EX-HEX 1487 | -9/Exiles | Met EX-BIN 1491 | -9/Exiles | Aligned with FarCom system 1492 | -9/Exiles | Given EX-Vault access code 1500 | -9/Exiles | Opened EX-Vault 1503 | -9/Exiles | Found Skeleton Box 1511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1515 | -9/Exiles | Exiles lab attacked by MAIN.C 1533 | -9/Exiles | Discovered new exit (range 10) 1536 | -9/Exiles | Left Exiles lab with Skeleton Box 1536 | -9/Exiles | Entered Mines 1582 | -8/Mines | Discovered new exit (range 4) 1583 | -8/Mines | Entered Materials 1583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2462 | -8/Materials | Discovered new exit (range 9) 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2600 | -7/Factory | Repaired Imp. Flight Unit 2961 | -7/Factory | Discovered new exit (range 9) 2965 | -7/Factory | Entered Lower Caves 3000 | -7/Lower Caves | Spotted B-75 Beast 3020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3046 | -7/Lower Caves | Learned 12 Factory zone layouts 3055 | -7/Lower Caves | Discovered new exit (range 8) 3057 | -7/Lower Caves | Entered another Lower Caves area 3083 | -7/Lower Caves | Discovered new exit (range 13) 3087 | -7/Lower Caves | Entered Factory 3087 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3088 | -6/Factory | Identified exit to Factory 3149 | -6/Factory | Entered another Factory area 3149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -5/Factory | Fabricated Imp. Flight Unit? 3453 | -5/Factory | Build established: Hacker-Sprinter 3545 | -5/Factory | Identified exit to Factory 3557 | -5/Factory | Entered another Factory area 3557 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3762 | -4/Factory | Discovered new exit (range 12) 3769 | -4/Factory | Entered Upper Caves 3855 | -4/Upper Caves | Discovered new exit (range 15) 3867 | -4/Upper Caves | Entered another Upper Caves area 3877 | -4/Upper Caves | Discovered new exit (range 3) 3877 | -4/Upper Caves | Entered Research 3877 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -3/Research | Spotted B-86 Titan 3985 | -3/Research | Discovered new exit (range 9) 3986 | -3/Research | Identified exit to Testing 4028 | -3/Research | Identified exit to Research 4038 | -3/Research | Entered another Research area 4038 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4217 | -2/Research | Garrison activated, responded to threat 4222 | -2/Research | Discovered new exit (range 9) 4225 | -2/Research | Identified exit to Access 4225 | -2/Research | Entered Access 4225 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4253 | -1/Access | Lost 3 allies 4428 | -1/Access | Spotted B-99 Colossus 4550 | -1/Access | Lost 3 parts (1p1n1u) 4718 | -1/Access | Spotted B-99 Colossus 4921 | -1/Access | Discovered new exit (range 7) 4922 | -1/Access | Identified exit to Command 4923 | -1/Access | Entered Command 4956 | -1/Command | Disengaged cave seal 4996 | -1/Command | Found Prototype Hackware 4996 | -1/Command | Identified Exp. Hacking Suite 5066 | -1/Command | Adv. Hacking Suite fried by hacking feedback 5075 | -1/Command | System corruption reached 10% 5092 | -1/Command | Spotted Alpha 7 5092 | -1/Command | Spotted Striker 5092 | -1/Command | Spotted Executioner 5092 | -1/Command | Spotted Executioner 5092 | -1/Command | Spotted Alpha 7 5092 | -1/Command | Spotted Striker 5092 | -1/Command | Spotted Executioner 5092 | -1/Command | Spotted Executioner 5093 | -1/Command | Spotted B-99 Colossus 5093 | -1/Command | Spotted B-99 Colossus 5095 | -1/Command | Core integrity fell below 50% 5097 | -1/Command | Core integrity fell below 20% 5109 | -1/Command | Spotted B-99 Colossus 5109 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- area. 05095_ Field strength at 94. 05095_ Penetrated by Slug. 05095_ Slug penetrates Wall. 05095_ Field strength at 67. 05096_ Knocked back. 05096_ Adv. Signal Interpreter destroyed. 05096_ Critical hit (Blast). 05096_ Knocked back. 05096_ Penetrated by Slug. 05096_ Slug penetrates Striker. 05096_ Penetrated by Slug. 05096_ Slug penetrates Wall. 05096_ Knocked back. 05096_ Penetrated by Slug. 05096_ Slug penetrates Wall. 05099_ Penetrated by Slug. 05099_ Slug penetrates Wall. 05103_ LTVZUE%KVWN=DIOHM0H&MD50 EGXT5EQ 50Z 05109_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????## ??????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# #?????? ? | | ??????????????????????????????????# #######"### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????#############?????# p | | ????????????????# ! #?????# p s | | ????????????????? #?????# ####7E | | ????????????????# "" "" ####### #??# | | ????????????????# ""R"" + K #??" | | ????????????????# """" #########??#7E ###### | | ????????????????# #??????????# % #????? | | ????????????????# #?????????##E % #????? | | ????????????????####+####@###?????????#" %%#????? | | ??????????????????????? +???????????##"///##???? | | ????????????????????? o#???????????# ^^% #???? | | ??????????????????? #???????????" #???? | | ??????????????????# #??????????# % #??? | | ??????????????????# k#??????????## ##??? | | ??????????????????# #??????????# BB #??? | | ??????????????????# +??????????## BB ##??? | | ??????????????????;! #??????????? ???? | | ?????????????????BB ???????????## ^ ##??? | | ????????????????#BB ???????????? ???? | | ????????????????### ????????????# ##??? | | ??????????????????# ???????????? ???? | | ??????????????????# ???????????? ???? | | ????????????????????? ???????????? ??? | | ??????????????????????? ??????????? """""" ??? | | ????????????????????????????????????? ^?????? ?? | | ????????????????????????????????????? ?????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 46 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterRegenerativeSplitter Manual? 0 Play Time 01:36:23 Cumulative 60.5 hours Start 2025.02.26 @ 01:49:51 End 2025.02.26 @ 03:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aa38d43-7641-4806-97ab-fdbc93c50562