Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.18 @ 22:06:58 Player: Wilson Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (4391) 4391 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 7994 Bonus ------- High Alert Combat Kills 258 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Layered Light Armor Plating Layered Light Armor Plating Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Advanced Sensor Array Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Titanium Leg Titanium Leg Kinecellerator Layered Light Armor Plating Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Gauss Cannon [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Medium Matter Pod Device Advanced Sensor Array Storage Medium Matter Pod Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . 2 1 . 2 Weapon . | . . . . . . Parts Attached 64 | 4 3 23 21 4 9 Power 13 | 1 . 4 7 . 1 Engine 11 | 1 . 4 5 . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 12 | 2 . 6 4 . . Treads 10 | 2 . 6 2 . . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 7 4 1 3 Device 7 | . . 1 3 1 2 Storage 4 | . 2 2 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 22 | 1 1 6 6 3 5 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 . 5 4 1 5 Ballistic Cannon 4 | . . . 2 2 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 22 | . . 6 . 1 15 Power 4 | . . 1 . . 3 Propulsion 3 | . . 1 . . 2 Utility 6 | . . 1 . . 5 Weapon 9 | . . 3 . 1 5 Highest Loss Streak 13 | . . 2 . 1 13 Average Slot Usage (%) 93 | . 83 87 100 100 95 Engine 13 | . 14 10 14 18 13 Core 1 | . . . 3 . . Treads 14 | . 28 21 16 . . Leg 5 | . . . 1 18 14 Device 13 | . . 3 17 18 24 Storage 19 | . 23 22 18 18 14 Processor 6 | . . 5 9 9 7 Protection 1 | . . 3 . . 3 Ballistic Gun 11 | . 14 17 16 . . Ballistic Cannon 5 | . . . 1 17 13 Naked Turns . | . . . . . . Heaviest Build 73 | 6 27 52 68 68 73 Greatest Support 40 | 40 40 40 40 34 34 Greatest Overweight (x) 13 | . . 1 1 1 13 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 12 | 4 10 12 12 12 12 Average Capacity 11 | 4 8 11 12 12 12 Most Carried 12 | 4 6 11 12 11 12 Average Carried 8 | . 3 7 9 10 10 Final Capacity 12 | 4 10 12 12 12 12 Final Carried 10 | 1 5 7 10 10 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 3263 | 145 290 719 1117 597 395 Remotely . | . . . . . . Salvage Created 5566 | . 430 1508 1958 862 808 Parts 337 | . 23 112 116 46 40 Haulers Intercepted 19 | . 2 4 6 6 1 Recyclers Shooed 5 | . . 3 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 99 | . 8 24 32 16 19 Guns 67 | . 5 23 31 1 7 Cannons 27 | . . . . 15 12 AOE 5 | . 3 1 1 . . Classes Destroyed 11 | . 5 4 1 . 1 Worker 11 | . 1 6 2 1 1 Builder 9 | . 1 4 2 2 . Hauler 19 | . 2 4 6 6 1 Recycler 4 | . . 2 . . 2 Watcher 11 | . 1 4 4 2 . Swarmer 14 | . . 7 7 . . Grunt 55 | . 8 10 15 8 14 Brawler 1 | . . . 1 . . Duelist 5 | . . 1 1 2 1 Sentry 21 | . . 6 8 6 1 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 5 7 7 8 8 Combat Bots Only 7 | . 3 7 4 5 7 Max Kills in Single Turn 2 | . 2 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4717 | . 259 1196 562 576 2124 Core 1110 | . 26 241 71 69 703 Absorbed by Shields 174 | . . . 174 . . Core Remaining (%) 75 | 100 89 39 . 74 . Volleys Fired 438 | . 64 151 112 48 63 Largest 2 | . 1 2 2 2 2 Hottest 96 | . 30 46 96 96 96 Shots Fired 724 | . 64 223 224 95 118 Gun 535 | . 60 223 218 4 30 Cannon 185 | . . . 6 91 88 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 710 | . 60 213 224 95 118 Thermal . | . . . . . . Explosive 4 | . 4 . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 43 | . 35 43 42 15 15 Robot Miss Streak 4 | . 1 3 4 2 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 8 | . . 2 3 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 572 | . 62 180 177 63 90 Core Hits 319 | . 29 72 108 40 70 Critical Hits 27 | . . 2 . 13 12 Critical Kills 11 | . . . . 9 2 Critical Parts Destroyed 14 | . . 2 . 3 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11020 | . 712 2419 3286 1963 2640 Guns 6702 | . 467 2385 2997 94 759 Cannons 3729 | . . . 50 1869 1810 Explosions 582 | . 245 27 239 . 71 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 10320 | . 467 2274 3047 1963 2569 Thermal 98 | . . 27 . . 71 Explosive 245 | . 245 . . . . Electromagnetic 350 | . . 111 239 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 17 | . . . 9 5 3 Message Errors 6 | . . . 2 3 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 5 | . . . 4 . 1 Targeting Errors 5 | . . . 3 1 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 7 1 32 50 Projectiles 82 | . . . . 32 50 Explosions 8 | . . 7 1 . . Melee . | . . . . . . Knockbacks 22 | . . . . 12 10 Impact . | . . . . . . Kinetic 22 | . . . . 12 10 Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . 20 . . Shots 1 | . . . 1 . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 503 | . 9 12 115 503 245 Average Temperature 77 | . 6 5 28 169 55 Received Heat Transfer 2440 | . 186 534 310 234 1176 Effects 12 | . . . . 12 . Shutdowns 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 50 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 566 | . 127 437 566 540 329 Initial 183 | . . 45 133 134 183 Average 275 | . 55 246 431 340 180 Maximum Alert Level 2 | . . 2 2 2 1 Low Security (%) 35 | 100 100 26 3 17 63 Level 1 41 | . . 71 39 49 36 Level 2 22 | . . 2 57 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 4 . 6 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 1 3 . 2 Assault . | . . . . . . Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 7 | . . 2 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 12 39 44 20 29 Peak Tracking Total 9 | . 3 5 4 4 9 Tactical Retreats 10 | . . 4 . 3 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 7 | . . . 4 . 3 Max in Single Turn 2 | . . . 2 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 5215 | 94 689 1196 1701 576 959 Spaces Moved 2277 | 63 345 455 734 273 407 Core 15 | 13 . . . . 2 Treads 1489 | 50 345 455 639 . . Legs 773 | . . . 95 273 405 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 173 | 137 160 171 180 160 189 Slowest Speed 700 | 160 160 180 185 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 59 54 76 50 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 111 | . 31 5 6 30 39 Melee . | . . . . . . Projectile 63 | . . . 6 30 27 AOE 48 | . 31 5 . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2964 | 71 430 670 960 330 503 Wait 75 | . 12 4 34 5 20 Move 2272 | 62 344 454 733 272 407 Hop . | . . . . . . Pick Up 72 | 5 7 23 32 1 4 Fast Attach . | . . . . . . Attach 26 | 4 3 10 2 1 6 Detach . | . . . . . . Swap 38 | . . 13 19 3 3 Drop 41 | . . 13 28 . . Fire 438 | . 64 151 112 48 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 12) 666 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1067 | -9/Materials | Discovered new exit (range 9) 1161 | -9/Materials | Destroyed 7 combat bots 1362 | -9/Materials | Discovered new exit (range 12) 1665 | -9/Materials | Core integrity fell below 50% 1895 | -9/Materials | Discovered new exit (range 8) 1980 | -9/Materials | Entered another Materials area 1980 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2319 | -8/Materials | Discovered new exit (range 4) 2409 | -8/Materials | Garrison activated, responded to threat 2757 | -8/Materials | Discovered new exit (range 18) 2974 | -8/Materials | Discovered new exit (range 8) 3273 | -8/Materials | Discovered new exit (range 4) 3681 | -8/Materials | Entered Storage 4095 | -8/Storage | Discovered new exit (range 15) 4257 | -8/Storage | Entered Factory 4257 | -7/Factory | Evolved 2 slots: Utility x2 5189 | -7/Factory | Core integrity fell below 50% 5210 | -7/Factory | Core integrity fell below 20% 5216 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05194_ U-05 Engineer lays Concrete. 05194_ R-06 Scavenger collects Lgt. Ion Engine. 05195_ Slug penetrates G-47 Trooper. 05195_ G-47 Trooper suffers critical hit. 05195_ Destroyed Aluminum Leg. 05197_ Gauss Rifle destroyed. 05199_ G-47 Trooper destroyed. 05199_ Switching to secondary target: Y-54 Guardian. 05200_ R-06 Scavenger collects Sml. Matter Pod. 05201_ U-05 Engineer lays Concrete. 05203_ K-01 Serf collects debris. 05205_ Y-54 Guardian destroyed. 05206_ Med. Matter Pod destroyed. 05207_ K-01 Serf collects debris. 05208_ Acquired 6 matter. 05209_ Flak Gun destroyed. 05210_ K-01 Serf collects debris. 05212_ Flak Gun destroyed. 05213_ K-01 Serf collects debris. 05215_ Extracted 30 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????" ??"????????????????????????????? | | ????????????????" "" ???????????????????????????? | | ?????????????? 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Y???? | | ????????????????????????# k # "????? | | ????????????????????????# # """ ???? | | ????????????????????????# + """ ????? | | ????????????????????????# # """ ??????? | | ??????????????????############## u #?? ??????? | | ??????????????????# # ##+#######??? | | ??????????????????# [ # " #??? | | ??????????????????# # ^ ###### | | ????############### # | | ????# ## # % ##? | | ????# ## # % ##? | | ????# ## # % " # | | ????# ###########+### !* ### | | ????# * # ! | | ????# # % * | | ????# + | | ????# # | | ????# + | | ????# ###########+####################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed AluminumRiotPurifier Manual? 0 Play Time 01:00:48 Cumulative 3.2 hours Start 2020.10.18 @ 21:09:00 End 2020.10.18 @ 22:06:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce1a82b4-a97f-4d85-86d3-683f9705c1f3