Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:46:26 Player: Gold Spoon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3340) 3340 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7470 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 231/700 Matter 35/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Nuclear Core Layered Light Armor Plating System Restoration Module Recalibrator Assault Cannon Mini Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Light Armor Plating Assault Cannon Rocket Launcher Mini Grenade Launcher Field Lobotomy Kit [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 55 | 6 4 1 . . 26 18 Power 5 | 1 1 . . . 2 1 Engine 5 | 1 1 . . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . . . 8 4 Treads 14 | 2 . . . . 8 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 . . 6 6 Device 7 | . . . . . 3 4 Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . 1 . Hackware 2 | . . . . . 1 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 2 . . . 10 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 . . . 9 2 Ballistic Cannon 3 | . . . . . . 3 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . . . . . 17 18 Power 3 | . . . . . 2 1 Propulsion 12 | . . . . . 6 6 Utility 10 | . . . . . 4 6 Weapon 10 | . . . . . 5 5 Highest Loss Streak 10 | . . . . . 10 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 84 96 100 100 94 78 Engine 9 | . 13 14 14 14 8 6 Treads 24 | . 28 28 28 28 25 17 Device 6 | . . . . . 11 8 Storage 10 | . 14 14 14 14 9 7 Processor 7 | . . 11 14 14 8 7 Hackware 1 | . . . . . 1 2 Protection 2 | . . . . . 3 5 Ballistic Gun 23 | . 28 28 28 28 26 12 Ballistic Cannon 2 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 62 | 10 29 29 29 29 53 62 Greatest Support 62 | 40 40 40 40 40 62 60 Greatest Overweight (x) 3 | 3 . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 14 | 1 8 8 8 9 14 14 Average Carried 7 | . 3 6 7 8 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 1 6 7 8 9 14 7 Class Distribution -------------------- 39% | Scavenger-Skirmisher 36% | Mutant 16% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2694 | 213 199 52 . . 1353 877 Remotely 438 | . . . . . 438 . Salvage Created 3203 | . 258 133 . 14 1891 907 Parts 189 | . 23 8 . 4 101 53 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 70 | . 7 5 . 1 32 25 Melee 1 | . . . . . . 1 Guns 57 | . 7 5 . 1 32 12 Cannons 6 | . . . . . . 6 AOE 6 | . . . . . . 6 Classes Destroyed 15 | . 4 . . . 8 3 Worker 4 | . . . . . 2 2 Builder 4 | . 1 . . . 2 1 Tunneler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . . 1 Operator 3 | . . . . . 2 1 Watcher 11 | . 2 . . . 5 4 Swarmer 16 | . 3 3 . 1 3 6 Grunt 26 | . 4 2 . . 14 6 Sentry 9 | . . . . . 8 1 Specialist 6 | . . . . . 2 4 Hunter 8 | . . . . . 4 4 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Assembled 1 | . . . . . . 1 Best Kill Streak 9 | . 3 3 . 1 6 9 Combat Bots Only 6 | . 3 3 . 1 3 6 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 509 | . 30 12 . 12 191 264 Missed 155 | . 14 . . 4 57 80 Damage Taken 5575 | . 174 131 . 70 2344 2856 Core 814 | . 19 43 . 8 275 469 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 426 | . 36 . . . 390 . Core Remaining (%) 74 | 100 . . . 72 50 . Volleys Fired 257 | . 46 7 . 6 111 87 Largest 3 | . 2 2 . 2 3 3 Hottest 113 | . 46 46 . 46 76 113 Shots Fired 674 | . 92 14 . 12 330 226 Gun 594 | . 92 14 . 12 329 147 Cannon 70 | . . . . . . 70 Launcher 10 | . . . . . 1 9 Special . | . . . . . . . Kinetic 664 | . 92 14 . 12 329 217 Thermal . | . . . . . . . Explosive 10 | . . . . . 1 9 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 9 7 . 2 11 10 Robot Miss Streak 9 | . 4 1 . 4 9 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . 1 1 . . 7 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 394 | . 45 10 . 3 213 123 Core Hits 187 | . 26 8 . 1 86 66 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 Critical Strikes 6 | . . . . . 3 3 Destroy 4 | . . . . . 3 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7883 | . 429 147 . 49 3377 3881 Guns 5334 | . 422 138 . 49 3240 1485 Cannons 987 | . . . . . . 987 Explosions 1510 | . . . . . 124 1386 Melee . | . . . . . . . Ramming 52 | . 7 9 . . 13 23 Kinetic 6321 | . 422 138 . 49 3240 2472 Thermal 29 | . . . . . . 29 Explosive 1481 | . . . . . 124 1357 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 3 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 44 | . . . . . 15 29 Message Errors 10 | . . . . . 3 7 Matter Fused 15 | . . . . . 2 13 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 47 | . . . . . . 47 Projectiles 18 | . . . . . . 18 Explosions 29 | . . . . . . 29 Melee . | . . . . . . . Knockbacks 10 | . . . . . 1 9 Impact 1 | . . . . . 1 . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . 18 100 Shots 7 | . . . . . 1 6 Rammed 15 | . 2 1 . 1 5 6 Targets Rammed 16 | . 2 1 . 1 5 7 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 246 | . 9 10 . . 220 246 Average Temperature 62 | . 6 5 . . 36 82 Received Heat Transfer 1110 | . 60 51 . . 486 513 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 405 | . 217 70 . 65 324 405 Initial 114 | . . . . . 25 114 Average 148 | . 58 25 . 2 178 236 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 64 | 100 97 100 . 100 49 47 Level 1 33 | . 2 . . . 50 46 Level 2 1 | . . . . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 1 . . 7 6 Investigation 5 | . 1 1 . . 2 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . . . . . 5 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . . . 6 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 21 5 . 4 41 63 Peak Tracking Total 10 | . 7 3 . 4 4 10 Tactical Retreats 7 | . . . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 1 5 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 4 1 1 . 11 4 Terminals 15 | . 3 . . . 8 4 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 70 | . 10 1 1 . 47 11 Successful 38 | . 6 1 1 . 24 6 Failed 32 | . 4 . . . 23 5 Catastrophic 6 | . 2 . . . 4 . Database Lockouts . | . . . . . . . Manual 11 | . 3 . 1 . 7 . Terminals 47 | . 8 . . . 28 11 Fabricators . | . . . . . . . Repair Stations 17 | . 2 . . . 15 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 25 | . 4 1 1 . 13 6 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 5 | . 1 . . . 3 1 Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 8 | . 1 . . . 3 4 Unreport Threat 2 | . 1 . . . 1 . Locate Traps 2 | . . . . . 2 . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 2 . . . 10 . Scan Component 7 | . 1 . . . 6 . Repair 5 | . 1 . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 2 | . . . . . 1 1 Hacking Detections 16 | . 4 . . . 9 3 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . . . 4 . Time 166 | . 26 . . . 140 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7010 | 61 887 653 331 515 2673 1890 Spaces Moved 3463 | 36 441 392 207 284 1278 825 Core 12 | 12 . . . . . . Treads 3451 | 24 441 392 207 284 1278 825 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 160 Average Speed 166 | 144 160 160 160 160 163 183 Slowest Speed 320 | 200 160 160 160 160 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 63 66 41 44 92 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . . . 10 41 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 45 | . . . . . 10 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4193 | 42 546 403 207 332 1641 1022 Wait 358 | . 42 . . 41 197 78 Move 3457 | 35 440 391 206 283 1277 825 Hop . | . . . . . . . Pick Up 40 | 1 7 2 1 1 23 5 Fast Attach 19 | 6 2 1 . . 8 2 Attach 32 | . . . . . 18 14 Detach 3 | . . . . . 1 2 Swap 4 | . 2 . . . . 2 Drop 7 | . 5 1 . . 1 . Fire 257 | . 46 7 . 6 111 87 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . 2 1 . 1 5 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Repaired Lgt. Ion Engine 311 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Entered Mines 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Learned Materials security intel 1035 | -10/Mines | Met a Derelict bent on vengeance 1069 | -10/Mines | Met a Derelict shopkeep closing up shop 1439 | -10/Mines | Discovered new exit (range 7) 1602 | -10/Mines | Entered Exiles 1641 | -10/Exiles | Met 8R-AWN 1668 | -10/Exiles | Met EX-HEX 1713 | -10/Exiles | Met EX-BIN 1732 | -10/Exiles | Aligned with FarCom system 1734 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1780 | -10/Exiles | Found Field Lobotomy Kit 1815 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1915 | -10/Exiles | Discovered new exit (range 14) 1933 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1933 | -10/Exiles | Entered Mines 1980 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2023 | -9/Mines | Assembled infested the area 2028 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2433 | -9/Mines | Discovered new exit (range 10) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2760 | -8/Materials | Build established: Skirmisher 2937 | -8/Materials | Discovered new exit (range 15) 3250 | -8/Materials | Repaired Hvy. Assault Rifle 3295 | -8/Materials | Repaired Broken Hvy. Assault Rifle 3548 | -8/Materials | Lost 10 parts (1p3n3u3w) 3887 | -8/Materials | Discovered new exit (range 10) 3900 | -8/Materials | Identified exit to Factory 4009 | -8/Materials | Build established: Scavenger-Skirmisher 4229 | -8/Materials | Lost 3 parts (2n1u) 4297 | -8/Materials | Repaired Minigun 4325 | -8/Materials | Repaired Lgt. Treads 4380 | -8/Materials | Discovered exit to Factory (range 15) 5121 | -8/Materials | Entered Factory 5121 | -7/Factory | Evolved 2 slots: Utility x2 5737 | -7/Factory | Lost 3 parts (1n2u) 5792 | -7/Factory | Discovered new exit (range 5) 5802 | -7/Factory | Identified exit to Factory 5910 | -7/Factory | Lost 4 parts (1n2u1w) 6493 | -7/Factory | Cargo convoy interrupted 6512 | -7/Factory | Core integrity fell below 50% 6545 | -7/Factory | Lost 7 parts (1p2n2u2w) 7011 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Slug penetrates Power Conduit. Slug penetrates Wall. Slug penetrates as-06188. as-06188 destroyed. U-05 Engineer builds a Door. Acquired Recalibrator. Slug penetrates Wall. W-25 Informer sends out distress signal. Slammed into S-27 Virus. Crushed S-27 Virus. S-27 Virus destroyed. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Corrupted VTOL Module. ALERT: Rogue bot located, Programmers report to Factory Zone 6H. Acquired Lyr. Light Armor Plating. Lgt. Treads destroyed. Slammed into S-27 Virus. Assault Cannon destroyed. 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