Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.03 @ 23:03:08 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (2176) 2176 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (36) 36 TOTAL SCORE: 7857 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 795/850 Matter 199/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Xenon Bombardment Thruster Cooling System Makeshift ECM Suite Propulsion Shielding Advanced Hacking Suite Makeshift System Shield Makeshift Sword Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Xenon Bombardment Thruster Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift ECM Suite Propulsion Shielding Advanced Hacking Suite Makeshift System Shield Makeshift Sword Dual-blade Saw [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 6 | . . . . 2 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 6 9 1 42 22 11 . 4 3 . 9 1 7 3 Power 13 | 1 . . 7 1 2 . 1 . . 1 . . . Engine 10 | 1 . . 6 1 1 . 1 . . . . . . Core 3 | . . . 1 . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 5 . 16 5 4 . . . . 1 . 3 . Treads . | . . . . . . . . . . . . . . Leg 28 | 2 5 . 16 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . 4 . . . . 1 . 3 . Utility 39 | 1 2 1 4 9 5 . 1 3 . 5 1 4 3 Device 12 | . 1 1 3 3 1 . . 1 . . . . 2 Storage 5 | 1 1 . 1 . 1 . . . . . 1 . . Processor 10 | . . . . 2 . . . 1 . 4 . 2 1 Hackware 7 | . . . . 2 2 . 1 . . . . 2 . Protection 5 | . . . . 2 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 2 . 15 7 . . 2 . . 2 . . . Energy Gun 16 | 1 2 . 10 3 . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 2 . . 2 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 . . . . . 4 1 . . Parts Lost 9 | . . . 3 . . . . . . 1 . . 5 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . 2 Utility 3 | . . . . . . . . . . 1 . . 2 Weapon 2 | . . . 2 . . . . . . . . . . Highest Loss Streak 5 | . . . 1 . . . . . . 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 99 94 92 92 92 92 92 87 92 92 Engine 7 | . 14 14 8 9 5 . 4 7 7 4 . . . Core 1 | . . . 1 . 1 7 2 . . 2 7 6 5 Leg 23 | . 28 28 43 35 1 . . . . . . . . Flight 10 | . . . . . 28 30 30 30 30 30 30 26 25 Device 11 | . 10 14 11 14 9 7 7 6 7 7 7 6 12 Storage 9 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 Processor 5 | . . . . . 7 7 7 12 15 15 9 19 20 Hackware 6 | . . . . 8 19 23 23 11 7 7 7 19 13 Protection 1 | . . . . 3 1 . . 4 7 6 7 . . Energy Gun 10 | . 22 28 14 9 1 . . . . . . . . Slashing Weapon 3 | . . . 4 5 7 7 7 7 7 5 . . . Piercing Weapon 1 | . . . . . . . . . . 2 7 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 13 22 22 37 38 20 20 20 19 19 20 20 20 20 Greatest Support 68 | 20 20 20 40 68 20 20 20 20 20 20 20 22 22 Greatest Overweight (x) 1 | . 1 1 1 . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 8 10 14 15 11 10 10 10 10 10 10 10 10 Most Carried 15 | 1 10 10 15 15 14 9 10 10 10 10 10 10 10 Average Carried 11 | . 6 9 14 14 10 8 9 9 9 9 9 9 8 Final Capacity 15 | 8 10 10 15 15 10 10 10 10 10 10 10 10 10 Final Carried 15 | 1 10 10 15 15 7 9 10 10 10 10 10 10 8 Class Distribution -------------------- 43% | Mutant 19% | Scavenger-Mutant 16% | Hacker-Scout 14% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Matter Collected 1358 | 202 187 . 481 204 . . 140 50 . 32 48 . 14 Remotely . | . . . . . . . . . . . . . . Salvage Created 2882 | . 368 124 1459 861 . . 30 40 . . . . . Parts 171 | . 18 6 88 51 . . 4 4 . . . . . Haulers Intercepted 9 | . 1 . 6 2 . . . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 61 | . 8 5 30 17 . . . 1 . . . . . Melee 5 | . . . 4 . . . . 1 . . . . . Guns 42 | . 8 5 18 11 . . . . . . . . . Cannons 4 | . . . . 4 . . . . . . . . . AOE 7 | . . . 5 2 . . . . . . . . . Classes Destroyed 11 | . 3 1 6 . . . . 1 . . . . . Worker 2 | . . . 2 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 9 | . 1 . 6 2 . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . Operator 4 | . . . 2 2 . . . . . . . . . Watcher 5 | . 1 . 3 . . . 1 . . . . . . Swarmer 21 | . . 3 10 8 . . . . . . . . . Grunt 23 | . 8 2 10 3 . . . . . . . . . Sentry 16 | . . . 10 6 . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 3 6 4 . . 1 1 . . . . . Combat Bots Only 5 | . 2 3 5 4 . . . 1 . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Damage Taken 2820 | . 244 113 1245 694 . . 27 91 . . 166 44 196 Core 548 | . 92 34 177 70 . . 12 43 . . 65 10 45 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 73 | . . . . 49 . . . 10 . . 14 . . Regen/Repaired (Parts) 187 | . . . 65 96 . . 26 . . . . . . Core Remaining (%) 74 | 100 . 49 55 87 . . . . . . 82 . . Volleys Fired 203 | . 24 13 95 71 . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . Hottest 130 | . 130 130 130 122 . . . . . . . . . Shots Fired 353 | . 48 26 181 98 . . . . . . . . . Gun 328 | . 48 26 177 77 . . . . . . . . . Cannon 21 | . . . . 21 . . . . . . . . . Launcher 4 | . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 20 | . 13 . 7 . . . . . . . . . . Thermal 306 | . 35 26 170 75 . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . Electromagnetic 23 | . . . . 23 . . . . . . . . . Robot Hit Streak 22 | . 6 5 22 12 . . . . . . . . . Robot Miss Streak 5 | . 2 2 4 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 269 | . 32 18 145 66 . . 4 3 . . . . 1 Core Hits 114 | . 18 6 58 30 . . 1 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . 2 . 8 5 . . 1 . . . . . . Burn 15 | . 2 . 8 5 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 95 | . . . 30 5 . . 27 12 7 1 4 6 3 Impact . | . . . . . . . . . . . . . . Slashing 82 | . . . 30 5 . . 27 12 7 1 . . . Piercing 13 | . . . . . . . . . . . 4 6 3 Sneak Attacks 4 | . . . 3 . . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5655 | . 444 285 3066 1594 . . 99 137 . . . . 30 Guns 3813 | . 444 279 2012 1078 . . . . . . . . . Cannons 331 | . . . . 331 . . . . . . . . . Explosions 562 | . . . 381 181 . . . . . . . . . Melee 937 | . . . 671 . . . 99 137 . . . . 30 Ramming 12 | . . 6 2 4 . . . . . . . . . Kinetic 168 | . 110 . 58 . . . . . . . . . . Thermal 3687 | . 334 279 1954 1120 . . . . . . . . . Explosive 381 | . . . 381 . . . . . . . . . . Electromagnetic 470 | . . . . 470 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 907 | . . . 671 . . . 99 137 . . . . . Piercing 30 | . . . . . . . . . . . . . 30 Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 151 | . . . 124 . . . . 27 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . . Melee 150 | . . . 123 . . . . 27 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . 83 . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 1 3 . . . . . . . . . Kicked 5 | . . 1 1 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 231 | . 159 207 231 . . . 4 . . . 4 9 . Average Temperature 62 | . 52 80 62 . . . 4 . . . 2 9 . Received Heat Transfer 798 | . 135 36 402 153 . . 12 . . . 42 18 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . Parts Melted 12 | . 1 . 10 . . . . 1 . . . . . Heat Transferred 8934 | . 903 666 5180 2185 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Peak Influence 653 | . 170 89 653 356 93 32 241 . . . . 101 . Initial 149 | . . 24 . 149 75 32 22 . . . . 37 . Average 186 | . 49 56 292 213 79 32 104 . . . . 54 . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . Low Security (%) 60 | 100 100 100 37 42 100 100 80 . . . . 100 . Level 1 26 | . . . 28 57 . . 19 . . . . . . Level 2 12 | . . . 33 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 3 . . . 1 2 . Investigation 4 | . 1 . . . . . 2 . . . . 1 . Extermination 2 | . . . . . . . 1 . . . . 1 . Reinforcement 2 | . . . 2 . . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Distress Signals 5 | . . . 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 11 5 52 29 . 3 7 7 1 . 18 4 8 Peak Tracking Total 19 | . 2 3 7 7 . 3 4 5 1 . 19 2 4 Tactical Retreats 18 | . . . 7 3 . . 1 3 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Traps Triggered 5 | . 2 . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Machines Disabled 11 | . 1 1 3 5 . . . . . . 1 . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Machines Accessed 41 | . 1 1 11 12 1 . 9 . . . 1 5 . Terminals 29 | . 1 1 9 9 1 . 6 . . . . 2 . Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations 3 | . . . 1 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 2 . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 136 | . 11 5 33 50 2 . 21 . . . 1 13 . Successful 84 | . 4 3 20 31 1 . 15 . . . 1 9 . Failed 52 | . 7 2 13 19 1 . 6 . . . . 4 . Catastrophic 7 | . 1 . 3 . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 9 4 8 15 . . 3 . . 1 . 4 . Terminals 105 | . 11 5 26 39 2 . 16 . . . . 6 . Fabricators 5 | . . . . . . . 2 . . . . 3 . Repair Stations 9 | . . . 3 4 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . 4 7 . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . 2 . Terminal Hacks 46 | . 3 3 12 16 1 . 8 . . . 1 2 . Record 1 | . . . . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 6 | . 1 1 . 2 . . 2 . . . . . . Prototype ID Bank 6 | . 1 . 2 2 . . 1 . . . . . . Branch Access Points 5 | . 1 1 1 . . . 1 . . . . 1 . Emergency Access Points 3 | . . . 1 2 . . . . . . . . . Terminal Index 3 | . . . 2 1 . . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . Unreport Threat 5 | . . . 2 2 . . . . . . . 1 . Locate Traps 5 | . . . 2 3 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 3 . Load Schematic 3 | . . . . . . . 1 . . . . 2 . Build 2 | . . . . . . . 1 . . . . 1 . Repair Station Hacks 8 | . . . 2 4 . . 2 . . . . . . Scan Component 4 | . . . 1 2 . . 1 . . . . . . Repair 4 | . . . 1 2 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 6 . . . . . . . 2 . Insert Component 6 | . . . 2 3 . . . . . . . 1 . Analyze 6 | . . . 2 3 . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 11 | . 1 . 2 5 . . 2 . . . . 1 . Terminals 11 | . 1 . 2 5 . . 2 . . . . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 10 | . 1 . 2 5 . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 1 1 11 12 1 . 7 . . . . 4 . Full Trace Events 3 | . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 3 . . 4 . . 16 . 1 . Parts Built 2 | . . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 159 | . . . . . . . 53 . . . . 106 . Total Part Build Rating 12 | . . . . . . . 6 . . . . 6 . Parts Repaired 4 | . . . 1 2 . . 1 . . . . . . Time 121 | . . . 26 64 . . 31 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 3 . . . . . . . 1 . Part Schematics Acquired 5 | . . . 1 3 . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Total Allies 3 | . . 2 . . . . 1 . . . . . . Largest Group 2 | . . 2 2 . . . 1 . . . . . . Highest-Rated Group 46 | . . 46 46 . . . 26 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . . . . . Total Damage 63 | . . . 63 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Robot Analysis Total 6 | . 1 1 . 2 . . 2 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 3 1 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . 10 . Traps 2 | . . . . . . . . . . . . 2 . Emergency Access 2 | . . . . . . . . . . . . 2 . Items 6 | . . . . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Turns Passed 10059 | 74 660 1051 2691 1896 37 29 407 451 384 341 352 394 1292 Spaces Moved 10654 | 56 398 496 1604 1031 64 102 1084 1389 1139 1055 977 871 388 Core 4 | 4 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 3581 | 52 398 496 1604 1031 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7069 | . . . . . 64 102 1084 1389 1139 1055 977 871 388 Fastest Speed 26 | 50 120 190 120 120 26 26 26 26 26 26 26 26 28 Average Speed 62 | 115 133 190 120 127 26 26 26 26 26 26 26 26 28 Slowest Speed 190 | 120 190 190 190 130 26 26 26 26 26 26 26 28 28 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 12 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 64 98 98 57 1 71 23 98 91 84 83 16 42 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . . . . 1 5 . . . Known Exits Taken 8 | . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . Scrap Searched 20 | . . 2 . . . . . 5 7 2 3 . 1 Spaces Dug 43 | . . . 6 5 . . 8 8 7 . 3 6 . Terrain Destroyed 74 | . . . 32 10 . . 8 8 7 . 3 6 . Melee 43 | . . . 6 5 . . 8 8 7 . 3 6 . Projectile . | . . . . . . . . . . . . . . AOE 31 | . . . 26 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Total 13573 | 62 486 578 2146 1516 85 103 1146 1461 1216 1125 1067 1016 1566 Wait 2339 | . 33 66 323 342 1 . 37 52 69 40 80 127 1169 Move 10616 | 55 397 495 1603 1030 64 101 1061 1388 1138 1054 976 866 388 Hop 12 | . . . . . . . 10 . . . . 2 . Pick Up 78 | 1 12 1 22 20 . 2 4 3 1 6 2 4 . Fast Attach 28 | 6 2 . 9 3 . . 1 . . 6 1 . . Attach 24 | . . . 5 6 2 . . 2 . 2 1 3 3 Detach 11 | . . . . 2 1 . . 2 . 2 1 . 3 Swap 68 | . 7 1 28 13 9 . 3 1 . 2 . 4 . Drop 94 | . 11 1 30 21 8 . 3 1 1 12 2 4 . Fire 203 | . 24 13 95 71 . . . . . . . . . Melee 95 | . . . 30 5 . . 27 12 7 1 4 6 3 Ram . | . . . . . . . . . . . . . . Kick 5 | . . 1 1 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 11) 343 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Entered Mines 831 | -10/Mines | Discovered new exit (range 6) 937 | -10/Mines | Discovered new exit (range 12) 1206 | -10/Mines | Core integrity fell below 50% 1259 | -10/Mines | Learned Materials stockpile data 1786 | -10/Mines | Entered Materials 1786 | -9/Materials | Accompanied by 2 allies 1786 | -9/Materials | Evolved 2 slots: Propulsion x2 1791 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2263 | -9/Materials | Discovered new exit (range 15) 2761 | -9/Materials | Discovered new exit (range 14) 2768 | -9/Materials | Discovered new exit (range 16) 3019 | -9/Materials | Identified exit to Mines 3178 | -9/Materials | Repaired Aluminum Leg 3314 | -9/Materials | Build established: Scavenger-Mutant 3379 | -9/Materials | Discovered new exit (range 5) 4477 | -9/Materials | Entered another Materials area 4477 | -8/Materials | Evolved 2 slots: Utility x2 4611 | -8/Materials | Repaired Katana 4638 | -8/Materials | Repaired Aluminum Leg 5217 | -8/Materials | Discovered new exit (range 14) 5272 | -8/Materials | Build established: Mutant 5532 | -8/Materials | Identified exit to Storage 5876 | -8/Materials | Discovered new exit (range 11) 6372 | -8/Materials | Identified exit to Factory 6373 | -8/Materials | Entered Factory 6373 | -7/Factory | Evolved 2 slots: Utility x2 6410 | -7/Factory | Sucked down chute 6410 | -7/Factory | Entered Waste 6413 | -7/Waste | Spotted C-40 Crusher 6417 | -7/Waste | Spotted C-40 Crusher 6429 | -7/Waste | Spotted C-40 Crusher 6431 | -7/Waste | Spotted C-40 Crusher 6431 | -7/Waste | Spotted C-40 Crusher 6435 | -7/Waste | Discovered new exit (range 14) 6439 | -7/Waste | Identified exit to Factory 6439 | -7/Waste | Entered Factory 6547 | -7/Factory | Repaired Dual-blade Saw 6659 | -7/Factory | Build established: Hacker-Sprinter 6681 | -7/Factory | Discovered new exit (range 16) 6688 | -7/Factory | Identified exit to Factory 6703 | -7/Factory | Identified exit to Lower Caves 6816 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6846 | -7/Factory | Entered Lower Caves 6906 | -7/Lower Caves | Identified exit to Lower Caves 6910 | -7/Lower Caves | Encountered a Warlord checkpoint 7236 | -7/Lower Caves | Learned Factory interactive machine intel 7257 | -7/Lower Caves | Build established: Sprinter 7297 | -7/Lower Caves | Entered another Lower Caves area 7331 | -7/Lower Caves | Learned location of Zion (-7) 7440 | -7/Lower Caves | Discovered exit to Factory (range 11) 7464 | -7/Lower Caves | Spotted B-75 Beast 7629 | -7/Lower Caves | Encountered a Warlord checkpoint 7633 | -7/Lower Caves | Discovered new exit (range 10) 7635 | -7/Lower Caves | Identified exit to Zion 7681 | -7/Lower Caves | Entered Zion 7701 | -7/Zion | Discovered new exit (range 15) 7705 | -7/Zion | Identified exit to Proximity Caves 7716 | -7/Zion | Found Prototype Processor 7716 | -7/Zion | Identified Spectral Analyzer 7717 | -7/Zion | Found Prototype Processor 7717 | -7/Zion | Identified Exp. Targeting Computer 7725 | -7/Zion | Found Prototype Processor 7725 | -7/Zion | Identified Exp. Terrain Scan Processor 7729 | -7/Zion | Found Prototype Processor 7729 | -7/Zion | Identified Exp. Melee Analysis Suite 7749 | -7/Zion | Received a visual enhancement algorithm 7866 | -7/Zion | Learned location of Quarantine (-3) 7891 | -7/Zion | Given A8's code to call for help 7911 | -7/Zion | Learned location of Armory (-4) 7925 | -7/Zion | Found CR-A16's Pointy Stick 8022 | -7/Zion | Entered Proximity Caves 8154 | -6/Proximity Caves | Found Alien Artifact 8156 | -6/Proximity Caves | Identified Dimensional Node Initializer 8156 | -6/Proximity Caves | Initialized slip node 8219 | -6/Proximity Caves | Learned location of 1 exit from Factory 8222 | -6/Proximity Caves | Spotted B-75 Beast 8272 | -6/Proximity Caves | Learned location of 1 exit from Factory 8320 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8364 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8372 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8374 | -6/Proximity Caves | Entered Factory 8374 | -6/Factory | Evolved 2 slots: Utility x2 8375 | -6/Factory | Identified exit to Lower Caves 8375 | -6/Factory | Identified exit to Extension 8376 | -6/Factory | Identified exit to Factory 8377 | -6/Factory | Loaded intel: 53 interactive machine locations 8598 | -6/Factory | Fabricated Adv. Hacking Suite? 8681 | -6/Factory | Build established: Hacker-Scout 8768 | -6/Factory | Entered Lower Caves 9873 | -6/Lower Caves | Identified exit to Lower Caves 10060 | -6/Lower Caves | Self-destructed Last Messages --------------- 08760_ Dropped Xenon Bombardment Thruster. 08762_ Dropped Cesium-ion Thruster. LOCATION=LOWER CAVES GOAL=ESCAPE 08768_ Discarded Adv. Hacking Suite. 08770_ Discarded 0b10 Decoder Chip [Generic]. 09873_ Acquired derelict log, extracted data. 10030_ Searching scrap... 10030_ Found Beamcaster. 10030_ Found Power Shielding. 10030_ Found Adv. Assault Cannon. 10030_ Found 14 Matter. 10031_ Acquired 14 matter. 10033_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 10040_ Sensor Array destroyed. 10051_ Cesium-ion Thruster destroyed. 10057_ Lgt. Nuclear Core destroyed. 10057_ Cesium-ion Thruster destroyed. 10059_ Adv. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#??#????#?? ??? | | ??????????????????????????? ????#????????????????? | | ??????????????????? ????????????##??????????### ?? | | ????????????????????? ???????? ??????#???????##? ? | | ?????????????????? ?? ???????????? ??#????#?#???? | | ????????????#?????#??????##?#? ? ??????#???#????? | | ?????????????#?????#??##????##? ?###?##??##??#? | | ????????????????#?????????????? ?###?#?##????? ? | | ???????????????#?????????#####? ?????###??###?#??? | | ????????????????#??#????## ####??##?##?#####????? | | ???????????##?#????#???## ####???#?###??????? | | ???????????###?#?###??## ##??#?##?##??##??? | | ??????????????????#?### ####??##??#????#?? | | ???????????#?????#????# #####??#????##?## | | ??????????#??#??#?##?#?# #?#??#?####?###??? | | ???????#??#?##??##?##?#??# ############???##? | | ????????#??#?#??#?????#?## ####### | | ??????#?????#????#?##??## #### ##### !] ## | | ????????????????##?????# #####??# ##??# [ # | | ???????###??#???###??### ###?#?#?# ##?##### # | | ??????#????#??????#??### ##??#?#?## #?#?#### | | ???????????????????#?###s ####??### #?####### | | ???????????????????##?# sss #?#### ####?###### | | ???????????????#???#??## @##$##### ####### ##### | | ??????#??????#?#??##??## ## #### | | ?????????????#???##???# ### | | ?????????#??##??#?????# #?###### ###### | | ??????#??????????????#####??#?#?## #### | | ????#??##???????????#??###?????######## ##### | | ????????#??????#??#??????##????#?#?### | | ???????##??#??#?###???#??????#?###??# | | ????????##???#??#?#?#??#?#?##?#????# | | ?????????#?#?????#?#?????#???#?##??## """"" " | | ??????????#???#??#???????#??#??####?## """""" | | ??????????????#????????#?##?#?????? ## "" "" " | | ?????????##??#?#?????????#??????? ? ## """ " | | ?????????????##???###??????##??#? ? | | ????????????#????????????? ????#???? """""" " | | ????????????#??????#?????? ??#??#?? " """ " | | ????????????#?????#???# ??? #?????# " """ " | | ????????????????#??#????????? ??# # "" " | | ????????????#??????????????? ??? # | | ???????????????????#??#?????????? | | ?????????????????????????????????? ? | | ??????????????????#??????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1010 Corruption Block 6 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 34 Defensive Hacking 11 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Mak. System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed ConstructBladeSheargun Manual? 0 Play Time 02:28:13 Cumulative 139.5 hours Start 2023.11.02 @ 00:32:23 End 2023.11.03 @ 23:03:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88461a89-351c-4c51-9bb4-626b77723cef