Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.30 @ 14:19:59 Player: nutrag Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (24) 120 Value Destroyed (459) 459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 779 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 70/250 System Corruption 12% Temperature Cool (170) Movement Core (400) Ox7 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (12) --- Hover Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Hover Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Storage Unit Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 28 | 10 18 Power 5 | 1 4 Engine 4 | 1 3 Core 1 | . 1 Reactor . | . . Propulsion 8 | 4 4 Treads . | . . Leg 4 | 2 2 Wheel 3 | 2 1 Hover 1 | . 1 Flight . | . . Utility 6 | 2 4 Device 3 | 1 2 Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 3 6 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon 2 | 1 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 13 | . 13 Power 3 | . 3 Propulsion 4 | . 4 Utility 2 | . 2 Weapon 4 | . 4 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 83 | . 83 Engine 5 | . 5 Core 6 | . 6 Wheel 11 | . 11 Hover 8 | . 8 Device 12 | . 12 Storage 14 | . 14 Energy Gun 10 | . 10 Ballistic Gun 1 | . 1 Launcher 7 | . 7 Special Weapon 4 | . 4 Naked Turns . | . . Heaviest Build 20 | 7 20 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . 1 Largest Inventory Capacity 12 | 4 12 Average Capacity 7 | 4 7 Most Carried 5 | 4 5 Average Carried 2 | 2 2 Final Capacity 12 | 4 12 Final Carried 3 | 3 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 536 | 337 199 Remotely . | . . Salvage Created 632 | 135 497 Parts 41 | 9 32 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | 1 11 Guns 6 | 1 5 Cannons 1 | . 1 AOE 5 | . 5 Classes Destroyed 7 | 3 4 Worker 4 | 1 3 Builder 2 | . 2 Tunneler 3 | 3 . Recycler 1 | . 1 Watcher 2 | . 2 Swarmer 2 | . 2 Grunt 10 | 1 9 Best Kill Streak 5 | 4 5 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1140 | 33 1107 Core 251 | 9 242 Absorbed by Shields . | . . Core Remaining (%) 96 | 96 . Volleys Fired 75 | 8 67 Largest 2 | 2 2 Hottest 140 | 60 140 Shots Fired 101 | 16 85 Gun 80 | 16 64 Cannon . | . . Launcher 11 | . 11 Special 10 | . 10 Kinetic 29 | 8 21 Thermal 61 | 8 53 Explosive 11 | . 11 Electromagnetic . | . . Robot Hit Streak 35 | 10 35 Robot Miss Streak 2 | 2 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 83 | 11 72 Core Hits 38 | 6 32 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 1 | . 1 Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks 1 | . 1 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1331 | 113 1218 Guns 689 | 113 576 Cannons . | . . Explosions 575 | . 575 Melee . | . . Ramming 8 | . 8 Kinetic 214 | 47 167 Thermal 534 | 66 468 Explosive 575 | . 575 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 12 | . 12 Average Corruption 12 | . 12 Corruption Purged . | . . Effects 1 | . 1 Heat Flow Errors 1 | . 1 Overload Shots . | . . Overflow Damage 12 | . 12 Projectiles 5 | . 5 Explosions 7 | . 7 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 41 | . 41 Shots 2 | . 2 Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature 72 | 58 72 Average Temperature 24 | 38 21 Received Heat Transfer 567 | 24 543 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 1273 | 150 1123 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 137 | 40 137 Average Influence 42 | 15 46 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 3 | . 3 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 22 | 1 21 Peak Tracking Total 6 | 1 6 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 11 | . 11 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units 6 | . 6 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 2 | . 2 Robot Analysis 1 | . 1 Recall Investigation 1 | . 1 Recall Assault 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 6 | . 6 Recycle Component 1 | . 1 Process 2 | . 2 Report Inventory 1 | . 1 Retrieve Matter 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled 1 | . 1 Recycled Matter 13 | . 13 Retrieved Matter 13 | . 13 Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked 1 | . 1 Non-combat 1 | . 1 Combat . | . . Robot Hacks Applied 1 | . 1 parse_system 1 | . 1 Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1260 | 151 1109 Spaces Moved 751 | 146 605 Core 50 | 50 . Treads . | . . Legs 7 | . 7 Wheels 405 | 96 309 Hover 289 | . 289 Flight . | . . Fastest Speed 50 | 50 80 Average Speed 127 | 69 141 Slowest Speed 240 | 80 240 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 28 | 7 49 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 53 | . 53 Melee . | . . Projectile 1 | . 1 AOE 52 | . 52 Actions | -11 -10 --------- Run | Scr Mat Total 942 | 180 762 Wait 52 | . 52 Move 750 | 145 605 Hop . | . . Pick Up 26 | 13 13 Fast Attach 1 | 1 . Attach 18 | 6 12 Detach . | . . Swap 9 | 3 6 Drop 8 | 4 4 Fire 75 | 8 67 Melee 1 | . 1 Ram 2 | . 2 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Lost 6 parts (1p2n1u2w) 1201 | -10/Materials | Discovered new exit (range 12) 1214 | -10/Materials | Core integrity fell below 20% 1256 | -10/Materials | Crushed by falling debris 1256 | -10/Materials | System corruption reached 10% 1261 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted by crushing effect (+4). Heat Sink destroyed. Lgt. Assault Rifle crushed. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Ion Engine. [Achievement: System Compromised] Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. U-05 Engineer lays Concrete. Sneak attack on R-06 Scavenger. Jacked R-06 Scavenger... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Assault Rifle. System corrupted: Heat flow error (+170). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????##### #?????????????????????? | | ?????????????????# ]] #???####??????????????? | | ?????????????????# ]] #??? ??????????????? | | ?????????????????# ] #### ""??????????????? | | ?????????????????# # """""????????????? | | ?????????????????# < # """"" #????????? | | ?????????????????# """"" #????????? | | ?????????????????# ^ """ #????????? | | ?????????????????# s%# u# #????????? | | ?????????????????# %r#u # ?????????? | | ?????????????????????# #@ # ##???????????????? | | ????????????#+########## # #???????????????? | | ???????????# # #???????????????? | | ???????????# #########?????????? | | ????????? ???? ? | | ????????? ######### ##### #?????????? | | ?????????? ?????????####+####### #????#????? | | ????????????????????????# ## #?????????? | | ????????????????????????# """ " ## #???####### | | ????????????????????????# """ T ## ##??# | | ????????????????????????# """ " ## #???# | | ????????????????????????# ## #??## | | ????????????????????????# ## #??## | | ????????????????????????###/######## ##?## % | | ????????????????????????# ##### ! #######+## | | ????????????????????????# % | | ?????????????????????? + | | ????????????????????????# % | | ????????????????????????# ##### ########## | | ????????????????????????## ????####+#####?#???# | | ?????????????????????????# ???## #?????# | | ?????????????????????????# #???# """ ####### | | ?????????????????????????? #???# """ # + | | ?????????????????????????# #???# """ ####### | | ?????????????????????????# #???# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed ShieldAssaultPerforator Manual? 0 Play Time 00:30:07 Cumulative 0.9 hours Start 2020.06.30 @ 13:50:27 End 2020.06.30 @ 14:19:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 091848f8-61e2-4e21-a923-b20652cc5fab