Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 20:54:39 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (75) 75 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 524 Bonus ------- Follower Combat Kills 35 Friendly Fire -51 Cogmind --------- Core Integrity 0/250 Matter 174/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Treads Light Treads Wheel Wheel High-capacity Storage Unit Terrain Scanner Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel High-capacity Storage Unit [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 5 3 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 87 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 2 | . 4 . Storage 14 | . 14 14 Protection 9 | . 5 14 Ballistic Gun 14 | . 14 14 Launcher 9 | . 5 14 Naked Turns . | . . . Heaviest Build 16 | 12 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 5 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 250 | 250 . . Remotely . | . . . Salvage Created 43 | . . 43 Parts 10 | . . 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 4 | . . 4 Guns 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 3 | . . 3 Worker 1 | . . 1 Swarmer 3 | . . 3 Grunt 1 | . . 1 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 183 | . . 183 Core 31 | . . 31 Absorbed by Shields . | . . . Redirected to Shielding 22 | . . 22 Core Remaining (%) 100 | 100 . . Volleys Fired 12 | . . 12 Largest 2 | . . 2 Hottest 50 | . . 50 Shots Fired 18 | . . 18 Gun 12 | . . 12 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 12 | . . 12 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 2 | . . 2 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 8 | . . 8 Core Hits 9 | . . 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 322 | . . 322 Guns 60 | . . 60 Cannons . | . . . Explosions 262 | . . 262 Melee . | . . . Ramming . | . . . Kinetic 60 | . . 60 Thermal . | . . . Explosive 262 | . . 262 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 33 | . . 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 215 | . 20 215 Initial 7 | . . 7 Average 36 | . 16 86 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 88 Level 1 3 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 2 7 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 53 57 Highest-Rated Ally 57 | . 53 57 Total Orders . | . . . Ally Attacks 13 | . 2 11 Total Damage 167 | . 13 154 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 345 | 60 171 114 Spaces Moved 241 | 44 127 70 Core 7 | 7 . . Treads . | . . . Legs 234 | 37 127 70 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 108 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 30 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . . 42 Melee . | . . . Projectile . | . . . AOE 42 | . . 42 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 280 | 53 145 82 Wait 11 | . 11 . Move 239 | 43 126 70 Hop . | . . . Pick Up 8 | 5 3 . Fast Attach 8 | 5 3 . Attach . | . . . Detach 1 | . 1 . Swap . | . . . Drop 1 | . 1 . Fire 12 | . . 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / Exi) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 9) 260 | -10/Mines | Assembled infested the area 260 | -10/Mines | Identified exit to Exiles 300 | -10/Mines | Build established: Mutant 342 | -10/Mines | Core integrity fell below 50% 345 | -10/Mines | Core integrity fell below 20% 346 | -10/Mines | Core destroyed Last Messages --------------- 00303_ HV Slug penetrates as-30842. 00303_ HV Slug penetrates Wall. 00308_ as-70179 destroyed. 00326_ S-10 Pest destroyed. Player 2: "Maybe we should head into a branch to find some sweet allies?" 00332_ R-06 Scavenger destroyed. 00335_ The unstable cave ceiling collapses. 00336_ R-06 Scavenger destroyed. 00337_ K-01 Serf collects debris. 00339_ U-05 Engineer builds a Wall. 00341_ The unstable cave ceiling collapses. 00341_ K-01 Serf collects debris. 00342_ The unstable cave ceiling collapses. 00343_ Player 2 attaches Lrg. Matter Pod. 00344_ U-05 Engineer lays Concrete. 00344_ K-01 Serf collects debris. 00345_ D-53 Grenadier heat spikes uncontrollably. 00345_ U-05 Engineer lays Concrete. 00345_ D-53 Grenadier overheating. 00346_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????? ### ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????? ???????? k ????????????????????? | | ?????????????? ???????? ?????????????????????? | | ?????????????? #???????? *%=?????????????????????? | | ?????????????? #????????= [ ?????????????????????? | | ?????????????? #???????? ?????????????????????? | | ?????????????? #????###? ??????????????????????? | | ?????????????? #???? ? ??????????????????????? | | ????????????## ##???# #? ??????????????????????? | | ???????????## ##??# #?# ??????????????????????? | | ????????#### #### #?# #??????????????????????? | | ???????? %" #?# #??????????????????????? | | ???###### #?#d### ##?????????????????????? | | ???# #?# @ #?????????????????????? | | ???# %! #??#% #????????????????????? | | ???# ###### #?# ! #???????????????????? | | ???????????## ## ###?????????????????? | | ????????????# @ #?????????????????? | | ????????????# u #?????????????????? | | ????????????# d # #?????????????????? | | ????????????### # #?????????????????? | | ??????????????## # # ## #?????????????????? | | ???????????????##########?### #?????????????????? | | ????????????????????????????# ##????????????????? | | ???????????????????????????## ##????????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????##### ##???????????????? | | ???????????????????????# * ####????????????? | | ???????????????????????# #????????????? | | ???????????????????????# [ " [ ## #?????####???? | | ???????????????????????# !%="" ## ####### ##??? | | ???????????????????????# < * """ ## #??? | | ???????????????????????# ## ####### ##?? | | ???????????????????????# ## #?????# ##? | | ???????????????????????############ ?????## ## | | ?????????????????????????????????? ??????## ! | | ???????????????????????????????? ??????##! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 3 6 Parts Lost 2 | . . 2 Damage Taken 497 | . . 497 Core 230 | . . 230 Player 2/Cogmind (%) 88 | . . 88 Absorbed by Shields . | . . . Damage Inflicted 167 | . 13 154 Player 2/Cogmind (%) 34 | . 100 32 Combat Hostiles Destroyed 1 | . . 1 Player 2/Cogmind (%) 20 | . . 20 Game ------ Seed TeslaHugeShifter Manual? 0 Play Time 00:06:38 Cumulative 864.8 hours Start 2024.02.03 @ 20:49:42 End 2024.02.03 @ 20:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 266 Rogue 230 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 086ea3bb-227e-4536-add2-8edb1cf6729c