Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:44:01 Player: MarKhan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1701) 1701 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4381 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Microactuators Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Great Axe Great Axe > --- INVENTORY (15) --- Gravmag System Cooled Airjet Cooled Airjet Compact Matter Pod (150) Compact Matter Pod (150) Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Light Armor Plating Improved Light Armor Plating System Restoration Module Heavy EM Shotgun Lightning Gun Gauss Cannon Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Microactuators Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Great Axe Great Axe > --- INVENTORY -------- Gravmag System Cooled Airjet Cooled Airjet Compact Matter Pod Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Light Armor Plating Improved Light Armor Plating System Restoration Module Heavy EM Shotgun Lightning Gun Gauss Cannon Datajack Heavy Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Minigun Energy Gun Heavy Laser Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 89 | 5 13 15 14 42 Power 15 | 1 1 6 2 5 Engine 12 | 1 1 6 1 3 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 31 | 2 5 4 6 14 Treads 9 | . 2 2 . 5 Leg 14 | . 3 2 6 3 Wheel 8 | 2 . . . 6 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 . 2 11 Device 8 | . . . 1 7 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 27 | 1 5 5 4 12 Energy Gun 10 | . 2 1 2 5 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 4 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 2 | . 1 . . 1 Impact Weapon 3 | . . . 1 2 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 47 | . 4 4 18 21 Power 10 | . . 2 4 4 Propulsion 18 | . 1 2 5 10 Utility 5 | . . . 2 3 Weapon 14 | . 3 . 7 4 Highest Loss Streak 9 | . 4 3 9 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 88 98 61 47 Engine 10 | . 14 21 4 3 Treads 10 | . 8 20 7 5 Leg 3 | . 9 . 9 1 Wheel 5 | . 8 . . 8 Device 3 | . . . 2 6 Storage 9 | . 14 11 9 7 Processor 2 | . . . 1 4 Protection 4 | . 5 11 6 . Energy Gun 2 | . 4 1 3 1 Ballistic Gun 11 | . 13 30 11 . Special Weapon 1 | . 8 1 . . Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 49 | 11 28 40 43 49 Greatest Support 60 | 26 40 40 40 60 Greatest Overweight (x) 7 | . 1 1 6 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 7 15 15 14 15 Average Carried 12 | 4 9 14 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 10 15 Class Distribution -------------------- 57% | Mutant 21% | Tank 6% | Scavenger-Gladiator 5% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2133 | 190 300 720 157 766 Remotely . | . . . . . Salvage Created 2239 | . 213 566 153 1307 Parts 118 | . 24 42 5 47 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 9 16 3 17 Melee 10 | . . . . 10 Guns 24 | . 3 16 2 3 AOE 7 | . 6 . . 1 Classes Destroyed 9 | . 4 2 . 3 Worker 7 | . . 1 1 5 Recycler 4 | . 1 . . 3 Mechanic 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 12 | . 6 6 . . Grunt 25 | . 3 8 3 11 Sentry 6 | . . 2 . 4 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 9 5 2 4 Combat Bots Only 6 | . 6 5 2 3 Max Kills in Single Turn 5 | . 5 2 1 2 Gunslinging . | . . . . . Exploded 5 | . 5 . . 1 Melee 2 | . . . . 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 624 | . 67 105 107 345 Missed 169 | . 10 18 26 115 Damage Taken 5698 | . 629 829 1816 2424 Core 1394 | . 221 84 383 706 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . 17 35 . Regen/Repaired (Parts) 17 | . . 17 . . Core Remaining (%) 55 | 100 11 79 30 . Volleys Fired 118 | . 33 47 20 18 Largest 3 | . 2 3 3 2 Hottest 120 | . 120 75 90 105 Shots Fired 258 | . 51 141 43 23 Gun 252 | . 45 141 43 23 Cannon . | . . . . . Launcher 5 | . 5 . . . Special 1 | . 1 . . . Kinetic 221 | . 26 141 38 16 Thermal 16 | . 11 . 5 . Explosive 5 | . 5 . . . Electromagnetic 16 | . 9 . . 7 Robot Hit Streak 13 | . 9 7 5 13 Robot Miss Streak 7 | . 7 5 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 166 | . 23 58 11 74 Core Hits 76 | . 21 23 5 27 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 9 | . . . 1 8 Destroy 1 | . . . . 1 Smash 3 | . . . 1 2 Sever 5 | . . . . 5 Melee Attacks 73 | . . . 3 70 Impact 27 | . . . 3 24 Slashing 46 | . . . . 46 Piercing . | . . . . . Sneak Attacks 12 | . . . 1 11 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 6 | . . . . 6 Damage Inflicted 4987 | . 528 1146 259 3054 Guns 1882 | . 171 1146 169 396 Cannons . | . . . . . Explosions 484 | . 357 . . 127 Melee 2621 | . . . 90 2531 Ramming . | . . . . . Kinetic 1645 | . 96 1146 117 286 Thermal 254 | . 75 . 52 127 Explosive 357 | . 357 . . . Electromagnetic 110 | . . . . 110 Impact 993 | . . . 90 903 Slashing 1628 | . . . . 1628 Piercing . | . . . . . Highest Corruption 2 | . . 2 . 2 Average Corruption 1 | . . 1 . 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 6 | . . 3 . 3 Message Errors 2 | . . 1 . 1 Matter Fused 2 | . . 1 . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 529 | . 3 . 50 476 Projectiles . | . . . . . Explosions 3 | . 3 . . . Melee 526 | . . . 50 476 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 341 | . 341 331 268 33 Average Temperature 129 | . 141 140 110 15 Received Heat Transfer 1926 | . 282 186 540 918 Effects 5 | . 1 3 1 . Energy Bleed 4 | . 1 3 . . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 10 | . . . 2 8 Impact Corruptions 14 | . . . 2 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 483 | . 222 . 111 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 330 | . 252 315 152 330 Initial 132 | . . 21 132 39 Average 109 | . 134 153 116 80 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 77 | 100 56 60 100 90 Level 1 22 | . 43 39 . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 3 4 6 Investigation 2 | . . 2 . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 1 3 2 Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 3 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 15 20 13 28 Peak Tracking Total 12 | . 12 5 7 6 Tactical Retreats 8 | . . 3 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 3 . 3 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 9 11 . 4 Successful 9 | . 3 4 . 2 Failed 15 | . 6 7 . 2 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 6 | . 2 4 . . Terminals 14 | . 5 8 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 5 | . 4 . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 1 2 . 1 Record 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 . 3 Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2607 | 60 523 634 192 1198 Spaces Moved 1430 | 51 341 278 67 693 Core 3 | 1 . . 1 1 Treads 636 | . 92 272 23 249 Legs 205 | . 136 6 43 20 Wheels 586 | 50 113 . . 423 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 120 80 Average Speed 136 | 90 121 160 175 132 Slowest Speed 400 | 100 190 190 350 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 56 21 18 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . 38 . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . 38 . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1802 | 62 397 387 106 850 Wait 28 | . . 26 . 2 Move 1426 | 50 340 277 66 693 Hop . | . . . . . Pick Up 48 | 7 9 13 3 16 Fast Attach 42 | 5 4 3 5 25 Attach 30 | . 3 5 8 14 Detach 10 | . 1 . . 9 Swap 17 | . 6 7 1 3 Drop 18 | . 1 9 . 8 Fire 118 | . 33 47 20 18 Melee 64 | . . . 3 61 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Core integrity fell below 50% 224 | -10/Materials | Core integrity fell below 20% 251 | -10/Materials | Lost 4 parts (1n3w) 306 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 757 | -9/Materials | Repaired Ion Engine 886 | -9/Materials | Build established: Tank 1150 | -9/Materials | Lost 3 parts (1p2n) 1200 | -9/Materials | Discovered new exit (range 8) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -8/Materials | Lost 7 parts (2p1n1u3w) 1315 | -8/Materials | Garrison activated, responded to threat 1363 | -8/Materials | Core integrity fell below 50% 1393 | -8/Materials | Lost 9 parts (2p3n1u3w) 1394 | -8/Materials | Discovered new exit (range 10) 1410 | -8/Materials | Entered Factory 1410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -7/Factory | Build established: Mutant 1889 | -7/Factory | Garrison activated, responded to threat 1914 | -7/Factory | Lost 8 parts (1p2n2u3w) 2358 | -7/Factory | Core integrity fell below 50% 2391 | -7/Factory | Lost 4 parts (1p3n) 2444 | -7/Factory | Garrison activated, responded to threat 2463 | -7/Factory | Core integrity fell below 20% 2514 | -7/Factory | Lost 7 parts (2p4n1w) 2608 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Gravmag System. Sneak attack on G-47 Trooper. G-47 Trooper destroyed. Slug penetrates Wall. Acquired 4 matter. R-06 Scavenger collects Wheel. Slug penetrates G-47 Trooper. Acquired 4 matter. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. Slug penetrates G-47 Trooper. K-01 Serf collects debris. Acquired 4 matter. Slug penetrates G-47 Trooper. Acquired 4 matter. Slug penetrates G-47 Trooper. K-01 Serf collects debris. Acquired 4 matter. Slug penetrates G-47 Trooper. Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????######?## ##????????????????????? | | ???????????????# # #????????????????????? | | ???????????????+ """ # ! #????????????????????? | | ??????????????????? / #????????????????????? | | ??????????????????????# =[! #????????????????????? | | ??????????????????????#=![= #????????????????????? | | ??????????????????????###g###????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%##############?????????? | | ????????????????????????#k%%![ ! #???????? | | ????????????????????????#[#####+########?????????? | | ????????????????????????#!#?# #??????????? | | ???????????????????????## ### #??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????# / #??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????##+### #??????????? | | ???????????????????????? ?# +??????????? | | ???????????????????????? ?# #??????????? | | ???????????????????????? ?####+######????? ????? | | ???????????????????????? ????# #????????? ????? | | ???????????????????????? ?###"""####????? ????? | | ???????????????????????? ?# #???? ?????? | | ???????????????????????? /|?# #???? ##????? | | ???????????????????????? /|?# #??? T#????? | | ????????????????????????###?# =% #??? ?????? | | ????????????????????????????# #?? #?????? | | ???????????????????????????? #?? #?????? | | ???????????????????????????? #? ??????? | | ???????????????????????????# "? #???????? | | ???????????????????????????#" # #???????? | | ???????????????????????????#"""""""""# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Quick And Dirty Challenges ------------ None Game ------ Seed ArcShrapnelRigger Manual? 0 Play Time 00:45:38 Cumulative 8.6 hours Start 2024.04.24 @ 18:59:26 End 2024.04.24 @ 19:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6b33e2a-6622-4348-8ef6-b7199356aa7e