Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.28 @ 21:48:26 Player: Michael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (4046) 4046 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 9981 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 652 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -60 Cogmind --------- Core Integrity 2/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Katana > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Faulty Enhanced Nuclear Core VSS Leg Armored Wheel Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [NC] (29) Relay Coupler [Grunt] (33) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (14) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Katana Greatsword > --- INVENTORY -------- Reinforced Ion Engine Enhanced Nuclear Core Light Treads VSS Leg Improved Titanium Leg Armored Wheel Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 148 | 3 14 3 43 2 . 1 28 12 1 1 32 8 Power 9 | . 1 1 3 . . . 1 . . . 3 . Engine 8 | . 1 . 3 . . . 1 . . . 3 . Core 1 | . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 . 6 . . . 5 4 . 1 5 2 Treads 4 | . . . . . . . . . . . 2 2 Leg 19 | 2 2 . 6 . . . 5 3 . 1 . . Wheel 4 | . . . . . . . . 1 . . 3 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 5 . 4 . . 1 8 4 . . 10 3 Device 22 | . 1 . 1 . . . 7 3 . . 8 2 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 4 | . 1 . . . . 1 . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 5 | . 1 . 2 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 76 | . 6 2 30 2 . . 14 4 1 . 14 3 Energy Gun 8 | . . . 4 . . . 3 . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 39 | . 4 1 19 . . . 7 2 . . 5 1 Ballistic Cannon 5 | . . . 2 1 . . 2 . . . . . Launcher 12 | . 2 1 3 1 . . 2 . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . . . . 2 1 . 5 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 21 | . . . 1 . . . 2 . . . 14 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . 5 2 Utility 2 | . . . . . . . . . . . 2 . Weapon 11 | . . . 1 . . . 2 . . . 7 1 Highest Loss Streak 5 | . . . 1 . . . 1 . . . 5 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 100 100 100 99 94 97 92 81 63 Engine 9 | . 12 5 9 11 11 11 9 7 7 7 7 7 Leg 23 | . 28 28 21 22 22 22 26 29 23 23 13 . Wheel 1 | . . . . . . . . . 7 6 5 6 Device 4 | . 3 . 3 . . . 8 10 7 7 5 5 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 3 | . 9 . . . . . 6 4 7 7 7 7 Hackware 2 | . . . . . . . 2 7 7 7 7 7 Protection 4 | . 1 14 7 11 11 11 . . . . . . Energy Gun 2 | . . . 5 . . . 3 . . . 3 . Ballistic Gun 26 | . 24 21 35 33 33 33 27 20 18 7 10 . Ballistic Cannon 3 | . . . 2 10 11 11 4 . . . . . Slashing Weapon 1 | . . . . . . . . 4 9 15 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 5 30 31 64 63 63 63 65 64 63 62 67 53 Greatest Support 66 | 20 20 20 26 24 24 24 46 49 37 57 66 12 Greatest Overweight (x) 4 | . 1 1 2 2 2 2 2 1 1 1 4 4 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 1 1 1 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 3 11 15 19 20 20 20 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 17 Class Distribution -------------------- 40% | Mutant 34% | Tank 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Matter Collected 3896 | 186 344 118 1192 209 . 40 867 252 40 37 523 88 Remotely 336 | . . . . . . . 176 110 . . 50 . Salvage Created 4611 | . 489 104 1549 340 . 76 1131 265 . . 525 132 Parts 267 | . 42 3 85 23 . 2 71 18 . . 18 5 Haulers Intercepted 6 | . 2 . 3 . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 89 | . 12 6 22 8 . 2 22 4 . . 11 2 Melee 4 | . . . . . . . . 1 . . 1 2 Guns 59 | . 4 2 19 4 . 1 16 3 . . 10 . Cannons 6 | . . . . 2 . 1 3 . . . . . AOE 20 | . 8 4 3 2 . . 3 . . . . . Classes Destroyed 15 | . 6 1 5 . . 1 . 1 . . 1 . Worker 3 | . 1 . . . . . 1 1 . . . . Builder 5 | . 2 . . . . . 1 1 . . . 1 Tunneler 5 | . . . 1 3 . . . 1 . . . . Hauler 6 | . 2 . 3 . . . 1 . . . . . Recycler 10 | . 1 . 7 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . . . 2 . . . 3 . . . . . Swarmer 19 | . 6 . 5 3 . . 3 . . . 2 . Grunt 42 | . 6 2 9 5 . 1 10 2 . . 5 2 Brawler 3 | . . . . . . . . . . . 3 . Duelist 3 | . . . 2 . . . 1 . . . . . Sentry 15 | . . . 6 . . . 7 1 . . 1 . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 6 | . 6 2 6 4 . 1 4 3 . . 2 2 Combat Bots Only 6 | . 6 2 4 3 . 1 4 2 . . 2 2 Max Kills in Single Turn 3 | . 3 1 2 2 . 1 3 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 1 1 2 . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Damage Taken 6200 | . 192 119 1044 268 . 86 869 338 . 135 2781 368 Core 1117 | . 84 16 169 34 . 14 102 25 . 43 541 89 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 164 | . . 13 39 12 . . . . . . 100 . Regen/Repaired (Parts) 290 | . 51 . 79 . . . 73 87 . . . . Core Remaining (%) 71 | 100 . 60 . . . 45 81 . . . . . Volleys Fired 250 | . 51 11 67 14 . 3 52 13 . 1 38 . Largest 4 | . 2 2 4 4 . 4 4 4 . 1 4 . Hottest 169 | . 60 50 169 105 . 105 148 92 . 23 146 . Shots Fired 787 | . 102 21 249 56 . 12 199 52 . 1 95 . Gun 711 | . 91 16 242 42 . 9 165 52 . 1 93 . Cannon 49 | . . . 1 13 . 3 32 . . . . . Launcher 27 | . 11 5 6 1 . . 2 . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 708 | . 91 16 230 55 . 12 178 52 . 1 73 . Thermal 52 | . . . 13 . . . 19 . . . 20 . Explosive 27 | . 11 5 6 1 . . 2 . . . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | . 8 6 16 7 . 8 17 7 . . 28 . Robot Miss Streak 5 | . 4 2 4 5 . 1 5 4 . 1 4 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . Shots Hit Robots 483 | . 51 14 145 27 . 8 126 30 . . 74 8 Core Hits 232 | . 28 12 66 16 . 4 60 12 . . 30 4 Critical Kills 4 | . . . . . . . 3 . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . Critical Strikes 13 | . . . . . . 1 6 . . . 6 . Burn 4 | . . . . . . . 2 . . . 2 . Destroy 7 | . . . . . . 1 4 . . . 2 . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 49 | . . . . . . . . 9 . 3 26 11 Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . . . . . 9 . 3 26 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . Damage Inflicted 9082 | . 893 350 2453 617 . 98 2234 591 . . 1559 287 Guns 6172 | . 530 125 2060 342 . 63 1581 402 . . 1069 . Cannons 534 | . . . . 135 . 35 364 . . . . . Explosions 1590 | . 363 225 393 140 . . 289 . . . 180 . Melee 786 | . . . . . . . . 189 . . 310 287 Ramming . | . . . . . . . . . . . . . Kinetic 6063 | . 530 125 1909 477 . 98 1720 402 . . 802 . Thermal 643 | . . . 151 . . . 225 . . . 267 . Explosive 1590 | . 363 225 393 140 . . 289 . . . 180 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 786 | . . . . . . . . 189 . . 310 287 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 3 3 4 19 4 Message Errors 8 | . . . . . . . . 1 . . 7 . Matter Fused 10 | . . . . . . . . 2 . 2 4 2 Heat Flow Errors 3 | . . . . . . . . . 1 1 1 . Energy Discharges 6 | . . . . . . . . . 1 1 3 1 Data Loss (minor) 3 | . . . . . . . . . 1 . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 119 | . 12 4 6 9 . . 4 58 . . 26 . Projectiles 13 | . . . . 9 . . 4 . . . . . Explosions 46 | . 12 4 6 . . . . . . . 24 . Melee 60 | . . . . . . . . 58 . . 2 . Knockbacks 8 | . . . . 2 . 1 5 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 2 . 1 5 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 21 32 . . . . . . . . Shots 3 | . . . 2 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | . 6 2 158 239 . 48 95 . 192 249 306 2 Average Temperature 45 | . 5 2 35 73 . 28 36 . 119 149 62 2 Received Heat Transfer 1944 | . 90 27 369 105 . . 333 150 . 36 609 225 Effects 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . 1 . Heat Transferred 1662 | . . . 333 . . . 629 . . . 700 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Peak Influence 664 | . 373 99 381 308 . 81 322 145 . 120 664 449 Initial 348 | . . 27 3 148 . . 27 86 . . 84 348 Average 195 | . 180 55 237 149 . 66 171 69 . 38 430 392 Maximum Alert Level 2 | . 1 . 1 1 . . 1 . . . 2 2 Low Security (%) 54 | 100 70 100 28 48 . 100 64 100 100 100 8 . Level 1 39 | . 29 . 71 51 . . 35 . . . 40 38 Level 2 6 | . . . . . . . . . . . 50 61 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . 2 . . . 1 1 . 1 . . Investigation 2 | . 1 . . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . 2 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Distress Signals 9 | . . . 7 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 42 5 44 8 . 3 32 6 . 4 38 5 Peak Tracking Total 8 | . 8 2 5 3 . 2 4 2 . 3 8 3 Tactical Retreats 13 | . 1 . 2 . . . 4 . . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Traps Triggered 7 | . 1 . 1 . . . . 4 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Disabled 10 | . 2 . 1 2 . . 1 . . 1 3 . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . 1 . Garrison Relay 3 | . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Accessed 41 | . 8 . 14 . 1 . 9 5 . 3 . 1 Terminals 23 | . 5 . 8 . . . 6 2 . 1 . 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 . . . . Recycling Units 5 | . 2 . 2 . . . . . . 1 . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 103 | . 17 . 46 . 1 . 25 8 . 4 . 2 Successful 61 | . 13 . 27 . 1 . 12 5 . 3 . . Failed 42 | . 4 . 19 . . . 13 3 . 1 . 2 Catastrophic 2 | . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . 5 . . . 1 . . . . . Terminals 52 | . 11 . 19 . . . 15 3 . 2 . 2 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 13 | . 2 . 7 . . . 2 2 . . . . Recycling Units 9 | . 4 . 4 . . . . . . 1 . . Scanalyzers 21 | . . . 16 . . . 5 . . . . . Garrison Access 4 | . . . . . . . 3 . . 1 . . Terminal Hacks 18 | . 7 . 4 . 1 . 4 1 . 1 . . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . Locate Traps 4 | . 2 . 1 . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 11 | . 2 . 5 . . . 2 2 . . . . Scan Component 6 | . 1 . 3 . . . 1 1 . . . . Repair 5 | . 1 . 2 . . . 1 1 . . . . Recycling Unit Hacks 6 | . 4 . 1 . . . . . . 1 . . Process 2 | . 2 . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . Scanalyzer 20 | . . . 15 . . . 5 . . . . . Insert Component 9 | . . . 7 . . . 2 . . . . . Analyze 11 | . . . 8 . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 2 . . . 1 . . . . . Terminals 3 | . . . 2 . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 12 . . . 9 5 . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 1 1 . . . . Time 172 | . 26 . 76 . . . 32 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 143 | . 143 . . . . . . . . . . . Retrieved Matter 143 | . 143 . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . 3 . . Parts Scanalyzed 8 | . . . 6 . . . 2 . . . . . Part Schematics Acquired 7 | . . . 6 . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . . . 16 . Machine Destruction 12 | . . . . . . . . . . . 12 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Total Allies 26 | . . 2 . 4 . . . . 20 . . . Largest Group 20 | . . 2 2 3 3 3 1 . 20 20 18 . Highest-Rated Group 538 | . . 48 48 40 40 40 16 . 538 538 487 . Highest-Rated Ally 35 | . . 31 31 31 16 16 16 . 35 35 35 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 182 | . . . 25 . . 33 . . . 36 88 . Total Damage 3473 | . . . 304 . . 347 . . . 544 2278 . Kills 25 | . . . 2 . . 2 . . . 6 15 . Allies Corrupted 2 | . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Turns Passed 11736 | 50 2073 462 2713 1359 578 183 1549 892 295 194 1094 294 Spaces Moved 5069 | 40 1118 224 866 485 215 64 639 408 155 98 588 169 Core 10 | 10 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4562 | 30 1118 224 866 485 215 64 639 408 155 98 260 . Wheels 497 | . . . . . . . . . . . 328 169 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 270 270 270 180 182 183 183 107 150 Average Speed 199 | 102 164 190 262 270 270 270 181 182 183 183 143 150 Slowest Speed 270 | 120 190 190 270 270 270 270 265 183 183 187 190 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 63 91 94 58 22 64 15 85 3 67 4 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 9 | . . . . . . . . 6 . . 2 1 Terrain Destroyed 192 | . 72 35 52 11 . . 12 6 . . 3 1 Melee 9 | . . . . . . . . 6 . . 2 1 Projectile 3 | . . . . 2 . . 1 . . . . . AOE 180 | . 72 35 52 9 . . 11 . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Total 6077 | 47 1255 239 1155 500 214 67 895 512 168 107 725 193 Wait 412 | 1 45 1 133 . . . 160 48 9 1 12 2 Move 5058 | 39 1117 223 865 484 214 63 638 408 154 98 586 169 Hop . | . . . . . . . . . . . . . Pick Up 69 | 4 17 . 18 . . . 9 5 2 1 13 . Fast Attach 29 | 3 6 1 8 . . . 3 3 . 1 2 2 Attach 32 | . 1 . 4 . . . 5 4 1 . 12 5 Detach 16 | . 1 . 1 . . . 1 3 . 1 6 3 Swap 87 | . 7 2 31 2 . 1 20 5 . . 18 1 Drop 66 | . 10 1 28 . . . 7 9 2 2 7 . Fire 250 | . 51 11 67 14 . 3 52 13 . 1 38 . Melee 48 | . . . . . . . . 9 . 2 26 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 5 . . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 511 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Identified exit to Materials 587 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Repaired Lgt. Assault Rifle 2124 | -10/Materials | Entered Mines 2196 | -10/Mines | Assembled infested the area 2562 | -10/Mines | Discovered exit to Materials (range 6) 2586 | -10/Mines | Entered Materials 2586 | -9/Materials | Accompanied by 2 allies 2586 | -9/Materials | Evolved 2 slots: Weapon x2 2591 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3062 | -9/Materials | Discovered new exit (range 16) 3225 | -9/Materials | Discovered new exit (range 16) 3226 | -9/Materials | Build established: Tank 3880 | -9/Materials | Identified exit to Mines 4255 | -9/Materials | Discovered new exit (range 15) 4783 | -9/Materials | Build established: Gunner 4842 | -9/Materials | Discovered new exit (range 16) 5125 | -9/Materials | Repaired Pulse Rifle 5164 | -9/Materials | Repaired VSS Leg 5299 | -9/Materials | Entered Mines 5423 | -9/Mines | Identified exit to Materials 5551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5553 | -9/Mines | Build established: Tank 5590 | -9/Mines | Learned 2 Materials zone layouts 5640 | -9/Mines | Core integrity fell below 50% 5688 | -9/Mines | Discovered exit to Materials (range 12) 5933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5933 | -9/Mines | Discovered new exit (range 5) 6012 | -9/Mines | Received a Mining Laser from a helpful Derelict 6182 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6467 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6658 | -9/Mines | Entered Exiles 6658 | -9/Exiles | Accompanied by 3 allies 6726 | -9/Exiles | Met 8R-AWN 6769 | -9/Exiles | Met EX-HEX 6877 | -9/Exiles | Met EX-DEC 6888 | -9/Exiles | Learned location of Zion (-7) 7212 | -9/Exiles | Discovered new exit (range 11) 7236 | -9/Exiles | Entered Mines 7236 | -8/Mines | Accompanied by 3 allies 7372 | -8/Mines | Discovered exit to Materials (range 7) 7419 | -8/Mines | Entered Materials 7419 | -8/Materials | Accompanied by 1 ally 7419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7717 | -8/Materials | Build established: Gunner 7894 | -8/Materials | Repaired Hvy. Assault Rifle 7961 | -8/Materials | Discovered new exit (range 15) 7995 | -8/Materials | Identified exit to Factory 8709 | -8/Materials | Discovered exit to Factory (range 16) 8968 | -8/Materials | Entered Factory 8968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9175 | -7/Factory | Repaired VSS Leg 9330 | -7/Factory | Discovered new exit (range 7) 9340 | -7/Factory | Identified exit to Lower Caves 9451 | -7/Factory | Build established: Mutant 9860 | -7/Factory | Sucked down chute 9860 | -7/Factory | Entered Waste 9861 | -7/Waste | Joined by Warlord forces that had cleared the area 10115 | -7/Waste | Discovered new exit (range 16) 10141 | -7/Waste | Identified exit to Factory 10155 | -7/Waste | Entered Factory 10155 | -7/Factory | Accompanied by 20 allies 10191 | -7/Factory | Garrison activated, responded to threat 10348 | -7/Factory | Identified exit to Garrison 10349 | -7/Factory | Entered Garrison 10349 | -7/Garrison | Accompanied by 18 allies 10408 | -7/Garrison | Triggered checkpoint 10415 | -7/Garrison | Garrison Relay disabled 10487 | -7/Garrison | Triggered checkpoint 10492 | -7/Garrison | P-70 Sage assimilated allied A2-1V9(g) 10497 | -7/Garrison | Triggered checkpoint 10500 | -7/Garrison | Triggered checkpoint 10627 | -7/Garrison | Discovered new exit (range 12) 10690 | -7/Garrison | Triggered checkpoint 10710 | -7/Garrison | Garrison Relay disabled 10890 | -7/Garrison | Discovered new exit (range 13) 10910 | -7/Garrison | Triggered checkpoint 10936 | -7/Garrison | Triggered checkpoint 10945 | -7/Garrison | Identified exit to Factory 10965 | -7/Garrison | Lost 5 parts (1n1u3w) 10995 | -7/Garrison | Triggered checkpoint 11020 | -7/Garrison | Garrison Relay disabled 11079 | -7/Garrison | Discovered exit to Factory (range 3) 11219 | -7/Garrison | Core integrity fell below 50% 11244 | -7/Garrison | Lost 3 parts (1n2w) 11278 | -7/Garrison | Discovered exit to Factory (range 15) 11296 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11344 | -7/Garrison | Installed Relay Interface Framework 11391 | -7/Garrison | Core integrity fell below 20% 11443 | -7/Garrison | Entered Factory 11737 | -7/Factory | Self-destructed Last Messages --------------- 11533_ System corrupted: IFF burst signal emitted. 11546_ K-01 Serf cleans the Fusion Modulator. 11550_ System corrupted: Energy discharge (-82). 11586_ Sneak attack on U-05 Engineer. 11586_ U-05 Engineer destroyed. 11590_ Acquired 30 matter. 11596_ Connecting with Terminal... 11627_ ALERT: All DSF locations entering lockdown mode. 11641_ Detecting nearby Garrison Access. 11660_ Lgt. Treads destroyed. 11666_ Critical hit (Burn: +37). 11704_ K-01 Serf collects debris. 11717_ G-47 Trooper destroyed. 11719_ Imp. Assault Rifle destroyed. 11725_ G-47 Trooper destroyed. 11726_ Acquired 52 matter. 11727_ System corrupted: Matter fused (-6). 11727_ Acquired 6 matter. 11729_ Lgt. Treads destroyed. 11737_ Rnf. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????####### #[ ################??? | | ?????# #?? # / ?? | | ?????# ###+#"###+# # ?? | | ?????# ^ / # ""G"????? | | ?????# ########## " " ???? | | ?????# ^][^[ #####????# ?? | | ?????##^^!^[ #????# """"""""" ??? | | ??????# ![[ ** #????# ||?? | | ??????# *! ###### |[?? | | ??????# [[ ?? | | ??????# [[ ?? | | ??????# ########## ###########??? | | ??????+ + ### ^ #????????????? | | ??????# # """" #?# "" " #????????????? | | ??????+ # """" #?# "" " #????????????? | | ??????## ## """" #?# "T " #????????????? | | ???????# ?# """" #?# "" " #????????????? | | ???????# ?# #?# "" " #????????????? | | ???????# ?# = #?# " #????????????? | | ????+### ?# #?# " #????????????? | | ???# ?# #?# !!| " #????????????? | | ???# ?######+###?# " #????????????? | | ???# ####### ##### #????????????? | | ???# ! #????????????? | | ???# ############## ##### #????????????? | | ???# # @# #???? #????????????? | | ???# # !!g%#???? ???????????? | | ???# # *# #????+#####??????????? | | ???# # # #????????????????????? | | ???# # # #????????????????????? | | ???# # # #????????????????????? | | ??## # # #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# + # #????????????????????? | | ??# # # #######+######???????? | | ??# #######+###### ??????? | | ??# # #???# ??????? | | ??# # """ ##### ??????? | | ??# # """ / ######+#???????? | | ??# # """ ########### #??????????????? | | ??# + !#???????????#??????????????? | | ??# # """ #??????????????????????????? | | ??# # """ #??????????????????????????? | | ??# # """ #??????????????????????????? | | ??# # #??????????????????????????? | | ??# ##########??????????????????????????? | | ??# #???????????????????????????????????? | | ??# ^ ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonNeutrinoGenerator Manual? 1 Play Time 01:39:19 Cumulative 819.0 hours Start 2023.09.27 @ 22:03:05 End 2023.09.28 @ 21:48:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 213 Adventurer 36 Explorer 0 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9b788935-b488-44bc-8773-0d6022ffda85